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Nicolas Capens0bac2852016-05-07 06:09:58 -04001// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
Nicolas Capensee16f0d2015-07-16 17:40:10 -04002//
Nicolas Capens0bac2852016-05-07 06:09:58 -04003// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
Nicolas Capensee16f0d2015-07-16 17:40:10 -04006//
Nicolas Capens0bac2852016-05-07 06:09:58 -04007// http://www.apache.org/licenses/LICENSE-2.0
Nicolas Capensee16f0d2015-07-16 17:40:10 -04008//
Nicolas Capens0bac2852016-05-07 06:09:58 -04009// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
Nicolas Capensee16f0d2015-07-16 17:40:10 -040014
15#include "Direct3DVolumeTexture9.hpp"
16
17#include "Direct3DVolume9.hpp"
18#include "Direct3DDevice9.hpp"
19#include "Resource.hpp"
20#include "Debug.hpp"
21
22#include <assert.h>
23
24namespace D3D9
25{
26 Direct3DVolumeTexture9::Direct3DVolumeTexture9(Direct3DDevice9 *device, unsigned int width, unsigned int height, unsigned int depth, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool) : Direct3DBaseTexture9(device, D3DRTYPE_VOLUMETEXTURE, format, pool, levels, usage), width(width), height(height), depth(depth)
27 {
28 if(levels == 0)
29 {
30 this->levels = sw::log2(sw::max((int)width, (int)height, (int)depth, 1)) + 1;
31 }
32
Nicolas Capensb663f712016-04-18 12:02:39 -040033 for(unsigned int level = 0; level < sw::MIPMAP_LEVELS; level++)
Nicolas Capensee16f0d2015-07-16 17:40:10 -040034 {
35 if(level < this->levels)
36 {
37 volumeLevel[level] = new Direct3DVolume9(device, this, width, height, depth, format, pool, usage);
38 volumeLevel[level]->bind();
39 }
40 else
41 {
42 volumeLevel[level] = 0;
43 }
44
45 width = sw::max(1, (int)width / 2);
46 height = sw::max(1, (int)height / 2);
47 depth = sw::max(1, (int)depth / 2);
48 }
49 }
50
51 Direct3DVolumeTexture9::~Direct3DVolumeTexture9()
52 {
53 resource->lock(sw::DESTRUCT);
54
Nicolas Capensb663f712016-04-18 12:02:39 -040055 for(int level = 0; level < sw::MIPMAP_LEVELS; level++)
Nicolas Capensee16f0d2015-07-16 17:40:10 -040056 {
57 if(volumeLevel[level])
58 {
59 volumeLevel[level]->unbind();
60 volumeLevel[level] = 0;
61 }
62 }
63
64 resource->unlock();
65 }
66
67 long Direct3DVolumeTexture9::QueryInterface(const IID &iid, void **object)
68 {
69 CriticalSection cs(device);
70
71 TRACE("");
72
73 if(iid == IID_IDirect3DVolumeTexture9 ||
74 iid == IID_IDirect3DBaseTexture9 ||
75 iid == IID_IDirect3DResource9 ||
76 iid == IID_IUnknown)
77 {
78 AddRef();
79 *object = this;
80
81 return S_OK;
82 }
83
84 *object = 0;
85
86 return NOINTERFACE(iid);
87 }
88
89 unsigned long Direct3DVolumeTexture9::AddRef()
90 {
91 TRACE("");
92
93 return Direct3DBaseTexture9::AddRef();
94 }
95
96 unsigned long Direct3DVolumeTexture9::Release()
97 {
98 TRACE("");
99
100 return Direct3DBaseTexture9::Release();
101 }
102
103 long Direct3DVolumeTexture9::FreePrivateData(const GUID &guid)
104 {
105 CriticalSection cs(device);
106
107 TRACE("");
108
109 return Direct3DBaseTexture9::FreePrivateData(guid);
110 }
111
112 long Direct3DVolumeTexture9::GetPrivateData(const GUID &guid, void *data, unsigned long *size)
113 {
114 CriticalSection cs(device);
115
116 TRACE("");
117
118 return Direct3DBaseTexture9::GetPrivateData(guid, data, size);
119 }
120
121 void Direct3DVolumeTexture9::PreLoad()
122 {
123 CriticalSection cs(device);
124
125 TRACE("");
126
127 Direct3DBaseTexture9::PreLoad();
128 }
129
130 long Direct3DVolumeTexture9::SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags)
131 {
132 CriticalSection cs(device);
133
134 TRACE("");
135
136 return Direct3DBaseTexture9::SetPrivateData(guid, data, size, flags);
137 }
138
139 long Direct3DVolumeTexture9::GetDevice(IDirect3DDevice9 **device)
140 {
141 CriticalSection(this->device);
142
143 TRACE("");
144
145 return Direct3DBaseTexture9::GetDevice(device);
146 }
147
148 unsigned long Direct3DVolumeTexture9::SetPriority(unsigned long newPriority)
149 {
150 CriticalSection cs(device);
151
152 TRACE("");
153
154 return Direct3DBaseTexture9::SetPriority(newPriority);
155 }
156
157 unsigned long Direct3DVolumeTexture9::GetPriority()
158 {
159 CriticalSection cs(device);
160
161 TRACE("");
162
163 return Direct3DBaseTexture9::GetPriority();
164 }
165
166 D3DRESOURCETYPE Direct3DVolumeTexture9::GetType()
167 {
168 CriticalSection cs(device);
169
170 TRACE("");
171
172 return Direct3DBaseTexture9::GetType();
173 }
174
175 void Direct3DVolumeTexture9::GenerateMipSubLevels()
176 {
177 CriticalSection cs(device);
178
179 TRACE("");
180
181 if(!(usage & D3DUSAGE_AUTOGENMIPMAP) || !volumeLevel[0]->hasDirtyMipmaps())
182 {
183 return;
184 }
185
186 resource->lock(sw::PUBLIC);
187
188 for(unsigned int i = 0; i < levels - 1; i++)
189 {
190 Direct3DVolume9 *source = volumeLevel[i];
191 Direct3DVolume9 *dest = volumeLevel[i + 1];
192
193 source->lockInternal(0, 0, 0, sw::LOCK_READONLY, sw::PUBLIC);
194 dest->lockInternal(0, 0, 0, sw::LOCK_DISCARD, sw::PUBLIC);
195
Nicolas Capens66839432015-07-17 11:45:49 -0400196 int sWidth = source->getWidth();
197 int sHeight = source->getHeight();
198 int sDepth = source->getDepth();
Nicolas Capensee16f0d2015-07-16 17:40:10 -0400199
Nicolas Capens66839432015-07-17 11:45:49 -0400200 int dWidth = dest->getWidth();
201 int dHeight = dest->getHeight();
202 int dDepth = dest->getDepth();
Nicolas Capensee16f0d2015-07-16 17:40:10 -0400203
204 D3DTEXTUREFILTERTYPE filter = GetAutoGenFilterType();
205
206 float w = (float)sWidth / (float)dWidth;
207 float h = (float)sHeight / (float)dHeight;
208 float d = (float)sDepth / (float)dDepth;
209
210 float z = 0.5f * d;
211
212 for(int k = 0; k < dDepth; k++)
213 {
214 float y = 0.5f * h;
215
216 for(int j = 0; j < dHeight; j++)
217 {
218 float x = 0.5f * w;
219
220 for(int i = 0; i < dWidth; i++)
221 {
Alexis Hetu43577b82015-10-21 15:32:16 -0400222 dest->copyInternal(source, i, j, k, x, y, z, filter > D3DTEXF_POINT);
Nicolas Capensee16f0d2015-07-16 17:40:10 -0400223
224 x += w;
225 }
226
227 y += h;
228 }
229
230 z += d;
231 }
232
233 source->unlockInternal();
234 dest->unlockInternal();
235 }
236
237 volumeLevel[0]->cleanMipmaps();
238
239 resource->unlock();
240 }
241
242 D3DTEXTUREFILTERTYPE Direct3DVolumeTexture9::GetAutoGenFilterType()
243 {
244 CriticalSection cs(device);
245
246 TRACE("");
247
248 return Direct3DBaseTexture9::GetAutoGenFilterType();
249 }
250
251 unsigned long Direct3DVolumeTexture9::GetLevelCount()
252 {
253 CriticalSection cs(device);
254
255 TRACE("");
256
257 return Direct3DBaseTexture9::GetLevelCount();
258 }
259
260 unsigned long Direct3DVolumeTexture9::GetLOD()
261 {
262 CriticalSection cs(device);
263
264 TRACE("");
265
266 return Direct3DBaseTexture9::GetLOD();
267 }
268
269 long Direct3DVolumeTexture9::SetAutoGenFilterType(D3DTEXTUREFILTERTYPE filterType)
270 {
271 CriticalSection cs(device);
272
273 TRACE("");
274
275 return Direct3DBaseTexture9::SetAutoGenFilterType(filterType);
276 }
277
278 unsigned long Direct3DVolumeTexture9::SetLOD(unsigned long newLOD)
279 {
280 CriticalSection cs(device);
281
282 TRACE("");
283
284 return Direct3DBaseTexture9::SetLOD(newLOD);
285 }
286
287 long Direct3DVolumeTexture9::GetVolumeLevel(unsigned int level, IDirect3DVolume9 **volume)
288 {
289 CriticalSection cs(device);
290
291 TRACE("");
292
293 *volume = 0;
294
295 if(level >= GetLevelCount() || !volumeLevel[level])
296 {
297 return INVALIDCALL();
298 }
299
300 volumeLevel[level]->AddRef();
301 *volume = volumeLevel[level];
302
303 return D3D_OK;
304 }
305
306 long Direct3DVolumeTexture9::LockBox(unsigned int level, D3DLOCKED_BOX *lockedVolume, const D3DBOX *box, unsigned long flags)
307 {
308 CriticalSection cs(device);
309
310 TRACE("");
311
312 if(!lockedVolume || level >= GetLevelCount() || !volumeLevel[level])
313 {
314 return INVALIDCALL();
315 }
316
317 return volumeLevel[level]->LockBox(lockedVolume, box, flags);
318 }
319
320 long Direct3DVolumeTexture9::UnlockBox(unsigned int level)
321 {
322 CriticalSection cs(device);
323
324 TRACE("");
325
326 if(level >= GetLevelCount() || !volumeLevel[level])
327 {
328 return INVALIDCALL();
329 }
330
331 return volumeLevel[level]->UnlockBox();
332 }
333
334 long Direct3DVolumeTexture9::AddDirtyBox(const D3DBOX *dirtyBox)
335 {
336 CriticalSection cs(device);
337
338 TRACE("");
339
340 // UNIMPLEMENTED();
341
342 return D3D_OK;
343 }
344
345 long Direct3DVolumeTexture9::GetLevelDesc(unsigned int level, D3DVOLUME_DESC *description)
346 {
347 CriticalSection cs(device);
348
349 TRACE("");
350
351 if(!description || level >= GetLevelCount() || !volumeLevel[level])
352 {
353 return INVALIDCALL();
354 }
355
356 return volumeLevel[level]->GetDesc(description);
357 }
358
359 Direct3DVolume9 *Direct3DVolumeTexture9::getInternalVolumeLevel(unsigned int level)
360 {
361 return volumeLevel[level];
362 }
363}