Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1 | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
Nicolas Capens | ee16f0d | 2015-07-16 17:40:10 -0400 | [diff] [blame] | 2 | // |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
| 4 | // you may not use this file except in compliance with the License. |
| 5 | // You may obtain a copy of the License at |
Nicolas Capens | ee16f0d | 2015-07-16 17:40:10 -0400 | [diff] [blame] | 6 | // |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 7 | // http://www.apache.org/licenses/LICENSE-2.0 |
Nicolas Capens | ee16f0d | 2015-07-16 17:40:10 -0400 | [diff] [blame] | 8 | // |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 9 | // Unless required by applicable law or agreed to in writing, software |
| 10 | // distributed under the License is distributed on an "AS IS" BASIS, |
| 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 12 | // See the License for the specific language governing permissions and |
| 13 | // limitations under the License. |
Nicolas Capens | ee16f0d | 2015-07-16 17:40:10 -0400 | [diff] [blame] | 14 | |
| 15 | #include "Direct3DVolumeTexture9.hpp" |
| 16 | |
| 17 | #include "Direct3DVolume9.hpp" |
| 18 | #include "Direct3DDevice9.hpp" |
| 19 | #include "Resource.hpp" |
| 20 | #include "Debug.hpp" |
| 21 | |
| 22 | #include <assert.h> |
| 23 | |
| 24 | namespace D3D9 |
| 25 | { |
| 26 | Direct3DVolumeTexture9::Direct3DVolumeTexture9(Direct3DDevice9 *device, unsigned int width, unsigned int height, unsigned int depth, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool) : Direct3DBaseTexture9(device, D3DRTYPE_VOLUMETEXTURE, format, pool, levels, usage), width(width), height(height), depth(depth) |
| 27 | { |
| 28 | if(levels == 0) |
| 29 | { |
| 30 | this->levels = sw::log2(sw::max((int)width, (int)height, (int)depth, 1)) + 1; |
| 31 | } |
| 32 | |
Nicolas Capens | b663f71 | 2016-04-18 12:02:39 -0400 | [diff] [blame] | 33 | for(unsigned int level = 0; level < sw::MIPMAP_LEVELS; level++) |
Nicolas Capens | ee16f0d | 2015-07-16 17:40:10 -0400 | [diff] [blame] | 34 | { |
| 35 | if(level < this->levels) |
| 36 | { |
| 37 | volumeLevel[level] = new Direct3DVolume9(device, this, width, height, depth, format, pool, usage); |
| 38 | volumeLevel[level]->bind(); |
| 39 | } |
| 40 | else |
| 41 | { |
| 42 | volumeLevel[level] = 0; |
| 43 | } |
| 44 | |
| 45 | width = sw::max(1, (int)width / 2); |
| 46 | height = sw::max(1, (int)height / 2); |
| 47 | depth = sw::max(1, (int)depth / 2); |
| 48 | } |
| 49 | } |
| 50 | |
| 51 | Direct3DVolumeTexture9::~Direct3DVolumeTexture9() |
| 52 | { |
| 53 | resource->lock(sw::DESTRUCT); |
| 54 | |
Nicolas Capens | b663f71 | 2016-04-18 12:02:39 -0400 | [diff] [blame] | 55 | for(int level = 0; level < sw::MIPMAP_LEVELS; level++) |
Nicolas Capens | ee16f0d | 2015-07-16 17:40:10 -0400 | [diff] [blame] | 56 | { |
| 57 | if(volumeLevel[level]) |
| 58 | { |
| 59 | volumeLevel[level]->unbind(); |
| 60 | volumeLevel[level] = 0; |
| 61 | } |
| 62 | } |
| 63 | |
| 64 | resource->unlock(); |
| 65 | } |
| 66 | |
| 67 | long Direct3DVolumeTexture9::QueryInterface(const IID &iid, void **object) |
| 68 | { |
| 69 | CriticalSection cs(device); |
| 70 | |
| 71 | TRACE(""); |
| 72 | |
| 73 | if(iid == IID_IDirect3DVolumeTexture9 || |
| 74 | iid == IID_IDirect3DBaseTexture9 || |
| 75 | iid == IID_IDirect3DResource9 || |
| 76 | iid == IID_IUnknown) |
| 77 | { |
| 78 | AddRef(); |
| 79 | *object = this; |
| 80 | |
| 81 | return S_OK; |
| 82 | } |
| 83 | |
| 84 | *object = 0; |
| 85 | |
| 86 | return NOINTERFACE(iid); |
| 87 | } |
| 88 | |
| 89 | unsigned long Direct3DVolumeTexture9::AddRef() |
| 90 | { |
| 91 | TRACE(""); |
| 92 | |
| 93 | return Direct3DBaseTexture9::AddRef(); |
| 94 | } |
| 95 | |
| 96 | unsigned long Direct3DVolumeTexture9::Release() |
| 97 | { |
| 98 | TRACE(""); |
| 99 | |
| 100 | return Direct3DBaseTexture9::Release(); |
| 101 | } |
| 102 | |
| 103 | long Direct3DVolumeTexture9::FreePrivateData(const GUID &guid) |
| 104 | { |
| 105 | CriticalSection cs(device); |
| 106 | |
| 107 | TRACE(""); |
| 108 | |
| 109 | return Direct3DBaseTexture9::FreePrivateData(guid); |
| 110 | } |
| 111 | |
| 112 | long Direct3DVolumeTexture9::GetPrivateData(const GUID &guid, void *data, unsigned long *size) |
| 113 | { |
| 114 | CriticalSection cs(device); |
| 115 | |
| 116 | TRACE(""); |
| 117 | |
| 118 | return Direct3DBaseTexture9::GetPrivateData(guid, data, size); |
| 119 | } |
| 120 | |
| 121 | void Direct3DVolumeTexture9::PreLoad() |
| 122 | { |
| 123 | CriticalSection cs(device); |
| 124 | |
| 125 | TRACE(""); |
| 126 | |
| 127 | Direct3DBaseTexture9::PreLoad(); |
| 128 | } |
| 129 | |
| 130 | long Direct3DVolumeTexture9::SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) |
| 131 | { |
| 132 | CriticalSection cs(device); |
| 133 | |
| 134 | TRACE(""); |
| 135 | |
| 136 | return Direct3DBaseTexture9::SetPrivateData(guid, data, size, flags); |
| 137 | } |
| 138 | |
| 139 | long Direct3DVolumeTexture9::GetDevice(IDirect3DDevice9 **device) |
| 140 | { |
| 141 | CriticalSection(this->device); |
| 142 | |
| 143 | TRACE(""); |
| 144 | |
| 145 | return Direct3DBaseTexture9::GetDevice(device); |
| 146 | } |
| 147 | |
| 148 | unsigned long Direct3DVolumeTexture9::SetPriority(unsigned long newPriority) |
| 149 | { |
| 150 | CriticalSection cs(device); |
| 151 | |
| 152 | TRACE(""); |
| 153 | |
| 154 | return Direct3DBaseTexture9::SetPriority(newPriority); |
| 155 | } |
| 156 | |
| 157 | unsigned long Direct3DVolumeTexture9::GetPriority() |
| 158 | { |
| 159 | CriticalSection cs(device); |
| 160 | |
| 161 | TRACE(""); |
| 162 | |
| 163 | return Direct3DBaseTexture9::GetPriority(); |
| 164 | } |
| 165 | |
| 166 | D3DRESOURCETYPE Direct3DVolumeTexture9::GetType() |
| 167 | { |
| 168 | CriticalSection cs(device); |
| 169 | |
| 170 | TRACE(""); |
| 171 | |
| 172 | return Direct3DBaseTexture9::GetType(); |
| 173 | } |
| 174 | |
| 175 | void Direct3DVolumeTexture9::GenerateMipSubLevels() |
| 176 | { |
| 177 | CriticalSection cs(device); |
| 178 | |
| 179 | TRACE(""); |
| 180 | |
| 181 | if(!(usage & D3DUSAGE_AUTOGENMIPMAP) || !volumeLevel[0]->hasDirtyMipmaps()) |
| 182 | { |
| 183 | return; |
| 184 | } |
| 185 | |
| 186 | resource->lock(sw::PUBLIC); |
| 187 | |
| 188 | for(unsigned int i = 0; i < levels - 1; i++) |
| 189 | { |
| 190 | Direct3DVolume9 *source = volumeLevel[i]; |
| 191 | Direct3DVolume9 *dest = volumeLevel[i + 1]; |
| 192 | |
| 193 | source->lockInternal(0, 0, 0, sw::LOCK_READONLY, sw::PUBLIC); |
| 194 | dest->lockInternal(0, 0, 0, sw::LOCK_DISCARD, sw::PUBLIC); |
| 195 | |
Nicolas Capens | 6683943 | 2015-07-17 11:45:49 -0400 | [diff] [blame] | 196 | int sWidth = source->getWidth(); |
| 197 | int sHeight = source->getHeight(); |
| 198 | int sDepth = source->getDepth(); |
Nicolas Capens | ee16f0d | 2015-07-16 17:40:10 -0400 | [diff] [blame] | 199 | |
Nicolas Capens | 6683943 | 2015-07-17 11:45:49 -0400 | [diff] [blame] | 200 | int dWidth = dest->getWidth(); |
| 201 | int dHeight = dest->getHeight(); |
| 202 | int dDepth = dest->getDepth(); |
Nicolas Capens | ee16f0d | 2015-07-16 17:40:10 -0400 | [diff] [blame] | 203 | |
| 204 | D3DTEXTUREFILTERTYPE filter = GetAutoGenFilterType(); |
| 205 | |
| 206 | float w = (float)sWidth / (float)dWidth; |
| 207 | float h = (float)sHeight / (float)dHeight; |
| 208 | float d = (float)sDepth / (float)dDepth; |
| 209 | |
| 210 | float z = 0.5f * d; |
| 211 | |
| 212 | for(int k = 0; k < dDepth; k++) |
| 213 | { |
| 214 | float y = 0.5f * h; |
| 215 | |
| 216 | for(int j = 0; j < dHeight; j++) |
| 217 | { |
| 218 | float x = 0.5f * w; |
| 219 | |
| 220 | for(int i = 0; i < dWidth; i++) |
| 221 | { |
Alexis Hetu | 43577b8 | 2015-10-21 15:32:16 -0400 | [diff] [blame] | 222 | dest->copyInternal(source, i, j, k, x, y, z, filter > D3DTEXF_POINT); |
Nicolas Capens | ee16f0d | 2015-07-16 17:40:10 -0400 | [diff] [blame] | 223 | |
| 224 | x += w; |
| 225 | } |
| 226 | |
| 227 | y += h; |
| 228 | } |
| 229 | |
| 230 | z += d; |
| 231 | } |
| 232 | |
| 233 | source->unlockInternal(); |
| 234 | dest->unlockInternal(); |
| 235 | } |
| 236 | |
| 237 | volumeLevel[0]->cleanMipmaps(); |
| 238 | |
| 239 | resource->unlock(); |
| 240 | } |
| 241 | |
| 242 | D3DTEXTUREFILTERTYPE Direct3DVolumeTexture9::GetAutoGenFilterType() |
| 243 | { |
| 244 | CriticalSection cs(device); |
| 245 | |
| 246 | TRACE(""); |
| 247 | |
| 248 | return Direct3DBaseTexture9::GetAutoGenFilterType(); |
| 249 | } |
| 250 | |
| 251 | unsigned long Direct3DVolumeTexture9::GetLevelCount() |
| 252 | { |
| 253 | CriticalSection cs(device); |
| 254 | |
| 255 | TRACE(""); |
| 256 | |
| 257 | return Direct3DBaseTexture9::GetLevelCount(); |
| 258 | } |
| 259 | |
| 260 | unsigned long Direct3DVolumeTexture9::GetLOD() |
| 261 | { |
| 262 | CriticalSection cs(device); |
| 263 | |
| 264 | TRACE(""); |
| 265 | |
| 266 | return Direct3DBaseTexture9::GetLOD(); |
| 267 | } |
| 268 | |
| 269 | long Direct3DVolumeTexture9::SetAutoGenFilterType(D3DTEXTUREFILTERTYPE filterType) |
| 270 | { |
| 271 | CriticalSection cs(device); |
| 272 | |
| 273 | TRACE(""); |
| 274 | |
| 275 | return Direct3DBaseTexture9::SetAutoGenFilterType(filterType); |
| 276 | } |
| 277 | |
| 278 | unsigned long Direct3DVolumeTexture9::SetLOD(unsigned long newLOD) |
| 279 | { |
| 280 | CriticalSection cs(device); |
| 281 | |
| 282 | TRACE(""); |
| 283 | |
| 284 | return Direct3DBaseTexture9::SetLOD(newLOD); |
| 285 | } |
| 286 | |
| 287 | long Direct3DVolumeTexture9::GetVolumeLevel(unsigned int level, IDirect3DVolume9 **volume) |
| 288 | { |
| 289 | CriticalSection cs(device); |
| 290 | |
| 291 | TRACE(""); |
| 292 | |
| 293 | *volume = 0; |
| 294 | |
| 295 | if(level >= GetLevelCount() || !volumeLevel[level]) |
| 296 | { |
| 297 | return INVALIDCALL(); |
| 298 | } |
| 299 | |
| 300 | volumeLevel[level]->AddRef(); |
| 301 | *volume = volumeLevel[level]; |
| 302 | |
| 303 | return D3D_OK; |
| 304 | } |
| 305 | |
| 306 | long Direct3DVolumeTexture9::LockBox(unsigned int level, D3DLOCKED_BOX *lockedVolume, const D3DBOX *box, unsigned long flags) |
| 307 | { |
| 308 | CriticalSection cs(device); |
| 309 | |
| 310 | TRACE(""); |
| 311 | |
| 312 | if(!lockedVolume || level >= GetLevelCount() || !volumeLevel[level]) |
| 313 | { |
| 314 | return INVALIDCALL(); |
| 315 | } |
| 316 | |
| 317 | return volumeLevel[level]->LockBox(lockedVolume, box, flags); |
| 318 | } |
| 319 | |
| 320 | long Direct3DVolumeTexture9::UnlockBox(unsigned int level) |
| 321 | { |
| 322 | CriticalSection cs(device); |
| 323 | |
| 324 | TRACE(""); |
| 325 | |
| 326 | if(level >= GetLevelCount() || !volumeLevel[level]) |
| 327 | { |
| 328 | return INVALIDCALL(); |
| 329 | } |
| 330 | |
| 331 | return volumeLevel[level]->UnlockBox(); |
| 332 | } |
| 333 | |
| 334 | long Direct3DVolumeTexture9::AddDirtyBox(const D3DBOX *dirtyBox) |
| 335 | { |
| 336 | CriticalSection cs(device); |
| 337 | |
| 338 | TRACE(""); |
| 339 | |
| 340 | // UNIMPLEMENTED(); |
| 341 | |
| 342 | return D3D_OK; |
| 343 | } |
| 344 | |
| 345 | long Direct3DVolumeTexture9::GetLevelDesc(unsigned int level, D3DVOLUME_DESC *description) |
| 346 | { |
| 347 | CriticalSection cs(device); |
| 348 | |
| 349 | TRACE(""); |
| 350 | |
| 351 | if(!description || level >= GetLevelCount() || !volumeLevel[level]) |
| 352 | { |
| 353 | return INVALIDCALL(); |
| 354 | } |
| 355 | |
| 356 | return volumeLevel[level]->GetDesc(description); |
| 357 | } |
| 358 | |
| 359 | Direct3DVolume9 *Direct3DVolumeTexture9::getInternalVolumeLevel(unsigned int level) |
| 360 | { |
| 361 | return volumeLevel[level]; |
| 362 | } |
| 363 | } |