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Ben Clayton4d23aa32020-04-14 20:33:52 +01001// Copyright 2020 The SwiftShader Authors. All Rights Reserved.
2//
3// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
6//
7// http://www.apache.org/licenses/LICENSE-2.0
8//
9// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
14
15#ifndef VK_SPECIALIZATION_INFO_HPP_
16#define VK_SPECIALIZATION_INFO_HPP_
17
18#include "VkObject.hpp"
19
20#include <memory>
21
22namespace vk {
23
24struct SpecializationInfo
25{
26 SpecializationInfo(const VkSpecializationInfo *specializationInfo);
Nicolas Capens8c181d72021-10-01 14:33:13 -040027 SpecializationInfo(const SpecializationInfo &copy);
28
29 ~SpecializationInfo();
Ben Clayton4d23aa32020-04-14 20:33:52 +010030
31 bool operator<(const SpecializationInfo &specializationInfo) const;
32
Nicolas Capens8c181d72021-10-01 14:33:13 -040033 const VkSpecializationInfo *get() const
34 {
35 return (info.mapEntryCount > 0) ? &info : nullptr;
36 }
Ben Clayton4d23aa32020-04-14 20:33:52 +010037
38private:
Nicolas Capens8c181d72021-10-01 14:33:13 -040039 VkSpecializationInfo info = {};
Ben Clayton4d23aa32020-04-14 20:33:52 +010040};
41
42} // namespace vk
43
44#endif // VK_SPECIALIZATION_INFO_HPP_