Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1 | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| 2 | // |
| 3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
| 4 | // you may not use this file except in compliance with the License. |
| 5 | // You may obtain a copy of the License at |
| 6 | // |
| 7 | // http://www.apache.org/licenses/LICENSE-2.0 |
| 8 | // |
| 9 | // Unless required by applicable law or agreed to in writing, software |
| 10 | // distributed under the License is distributed on an "AS IS" BASIS, |
| 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 12 | // See the License for the specific language governing permissions and |
| 13 | // limitations under the License. |
| 14 | |
| 15 | // libGLESv3.cpp: Implements the exported OpenGL ES 3.0 functions. |
| 16 | |
| 17 | #include "main.h" |
| 18 | #include "Buffer.h" |
| 19 | #include "Fence.h" |
| 20 | #include "Framebuffer.h" |
| 21 | #include "Program.h" |
| 22 | #include "Query.h" |
| 23 | #include "Sampler.h" |
| 24 | #include "Texture.h" |
| 25 | #include "mathutil.h" |
| 26 | #include "TransformFeedback.h" |
| 27 | #include "common/debug.h" |
| 28 | |
| 29 | #include <GLES3/gl3.h> |
| 30 | #include <GLES2/gl2ext.h> |
| 31 | |
| 32 | #include <limits.h> |
| 33 | |
| 34 | using namespace es2; |
| 35 | |
| 36 | typedef std::pair<GLenum, GLenum> InternalFormatTypePair; |
| 37 | typedef std::map<InternalFormatTypePair, GLenum> FormatMap; |
| 38 | |
| 39 | // A helper function to insert data into the format map with fewer characters. |
| 40 | static void InsertFormatMapping(FormatMap& map, GLenum internalformat, GLenum format, GLenum type) |
| 41 | { |
| 42 | map[InternalFormatTypePair(internalformat, type)] = format; |
| 43 | } |
| 44 | |
| 45 | static bool validImageSize(GLint level, GLsizei width, GLsizei height) |
| 46 | { |
| 47 | if(level < 0 || level >= es2::IMPLEMENTATION_MAX_TEXTURE_LEVELS || width < 0 || height < 0) |
| 48 | { |
| 49 | return false; |
| 50 | } |
| 51 | |
| 52 | return true; |
| 53 | } |
| 54 | |
| 55 | |
| 56 | static bool validateColorBufferFormat(GLenum textureFormat, GLenum colorbufferFormat) |
| 57 | { |
| 58 | GLenum validationError = ValidateCompressedFormat(textureFormat, egl::getClientVersion(), false); |
| 59 | if(validationError != GL_NONE) |
| 60 | { |
| 61 | return error(validationError, false); |
| 62 | } |
| 63 | |
| 64 | switch(textureFormat) |
| 65 | { |
| 66 | case GL_ALPHA: |
| 67 | if(colorbufferFormat != GL_ALPHA && |
| 68 | colorbufferFormat != GL_RGBA && |
| 69 | colorbufferFormat != GL_RGBA4 && |
| 70 | colorbufferFormat != GL_RGB5_A1 && |
| 71 | colorbufferFormat != GL_RGBA8) |
| 72 | { |
| 73 | return error(GL_INVALID_OPERATION, false); |
| 74 | } |
| 75 | break; |
| 76 | case GL_LUMINANCE: |
| 77 | case GL_RGB: |
| 78 | if(colorbufferFormat != GL_RGB && |
| 79 | colorbufferFormat != GL_RGB565 && |
| 80 | colorbufferFormat != GL_RGB8 && |
| 81 | colorbufferFormat != GL_RGBA && |
| 82 | colorbufferFormat != GL_RGBA4 && |
| 83 | colorbufferFormat != GL_RGB5_A1 && |
| 84 | colorbufferFormat != GL_RGBA8) |
| 85 | { |
| 86 | return error(GL_INVALID_OPERATION, false); |
| 87 | } |
| 88 | break; |
| 89 | case GL_LUMINANCE_ALPHA: |
| 90 | case GL_RGBA: |
| 91 | if(colorbufferFormat != GL_RGBA && |
| 92 | colorbufferFormat != GL_RGBA4 && |
| 93 | colorbufferFormat != GL_RGB5_A1 && |
| 94 | colorbufferFormat != GL_RGBA8) |
| 95 | { |
| 96 | return error(GL_INVALID_OPERATION, false); |
| 97 | } |
| 98 | break; |
| 99 | case GL_DEPTH_COMPONENT: |
| 100 | case GL_DEPTH_STENCIL: |
| 101 | return error(GL_INVALID_OPERATION, false); |
| 102 | default: |
| 103 | return error(GL_INVALID_ENUM, false); |
| 104 | } |
| 105 | return true; |
| 106 | } |
| 107 | |
| 108 | static FormatMap BuildFormatMap3D() |
| 109 | { |
| 110 | FormatMap map; |
| 111 | |
| 112 | // Internal format | Format | Type |
| 113 | InsertFormatMapping(map, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE); |
| 114 | InsertFormatMapping(map, GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5); |
| 115 | InsertFormatMapping(map, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE); |
| 116 | InsertFormatMapping(map, GL_RGBA, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4); |
| 117 | InsertFormatMapping(map, GL_RGBA, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1); |
| 118 | InsertFormatMapping(map, GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE); |
| 119 | InsertFormatMapping(map, GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE); |
| 120 | InsertFormatMapping(map, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE); |
| 121 | InsertFormatMapping(map, GL_R8, GL_RED, GL_UNSIGNED_BYTE); |
| 122 | InsertFormatMapping(map, GL_R8_SNORM, GL_RED, GL_BYTE); |
| 123 | InsertFormatMapping(map, GL_R16F, GL_RED, GL_HALF_FLOAT); |
| 124 | InsertFormatMapping(map, GL_R16F, GL_RED, GL_FLOAT); |
| 125 | InsertFormatMapping(map, GL_R32F, GL_RED, GL_FLOAT); |
| 126 | InsertFormatMapping(map, GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE); |
| 127 | InsertFormatMapping(map, GL_R8I, GL_RED_INTEGER, GL_BYTE); |
| 128 | InsertFormatMapping(map, GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT); |
| 129 | InsertFormatMapping(map, GL_R16I, GL_RED_INTEGER, GL_SHORT); |
| 130 | InsertFormatMapping(map, GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT); |
| 131 | InsertFormatMapping(map, GL_R32I, GL_RED_INTEGER, GL_INT); |
| 132 | InsertFormatMapping(map, GL_RG8, GL_RG, GL_UNSIGNED_BYTE); |
| 133 | InsertFormatMapping(map, GL_RG8_SNORM, GL_RG, GL_BYTE); |
| 134 | InsertFormatMapping(map, GL_RG16F, GL_RG, GL_HALF_FLOAT); |
| 135 | InsertFormatMapping(map, GL_RG16F, GL_RG, GL_FLOAT); |
| 136 | InsertFormatMapping(map, GL_RG32F, GL_RG, GL_FLOAT); |
| 137 | InsertFormatMapping(map, GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_BYTE); |
| 138 | InsertFormatMapping(map, GL_RG8I, GL_RG_INTEGER, GL_BYTE); |
| 139 | InsertFormatMapping(map, GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT); |
| 140 | InsertFormatMapping(map, GL_RG16I, GL_RG_INTEGER, GL_SHORT); |
| 141 | InsertFormatMapping(map, GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT); |
| 142 | InsertFormatMapping(map, GL_RG32I, GL_RG_INTEGER, GL_INT); |
| 143 | InsertFormatMapping(map, GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE); |
| 144 | InsertFormatMapping(map, GL_SRGB8, GL_RGB, GL_UNSIGNED_BYTE); |
| 145 | InsertFormatMapping(map, GL_RGB565, GL_RGB, GL_UNSIGNED_BYTE); |
| 146 | InsertFormatMapping(map, GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5); |
| 147 | InsertFormatMapping(map, GL_RGB8_SNORM, GL_RGB, GL_BYTE); |
| 148 | InsertFormatMapping(map, GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV); |
| 149 | InsertFormatMapping(map, GL_R11F_G11F_B10F, GL_RGB, GL_HALF_FLOAT); |
| 150 | InsertFormatMapping(map, GL_R11F_G11F_B10F, GL_RGB, GL_FLOAT); |
| 151 | InsertFormatMapping(map, GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV); |
| 152 | InsertFormatMapping(map, GL_RGB9_E5, GL_RGB, GL_HALF_FLOAT); |
| 153 | InsertFormatMapping(map, GL_RGB9_E5, GL_RGB, GL_FLOAT); |
| 154 | InsertFormatMapping(map, GL_RGB16F, GL_RGB, GL_HALF_FLOAT); |
| 155 | InsertFormatMapping(map, GL_RGB16F, GL_RGB, GL_FLOAT); |
| 156 | InsertFormatMapping(map, GL_RGB32F, GL_RGB, GL_FLOAT); |
| 157 | InsertFormatMapping(map, GL_RGB8UI, GL_RGB_INTEGER, GL_UNSIGNED_BYTE); |
| 158 | InsertFormatMapping(map, GL_RGB8I, GL_RGB_INTEGER, GL_BYTE); |
| 159 | InsertFormatMapping(map, GL_RGB16UI, GL_RGB_INTEGER, GL_UNSIGNED_SHORT); |
| 160 | InsertFormatMapping(map, GL_RGB16I, GL_RGB_INTEGER, GL_SHORT); |
| 161 | InsertFormatMapping(map, GL_RGB32UI, GL_RGB_INTEGER, GL_UNSIGNED_INT); |
| 162 | InsertFormatMapping(map, GL_RGB32I, GL_RGB_INTEGER, GL_INT); |
| 163 | InsertFormatMapping(map, GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE); |
| 164 | InsertFormatMapping(map, GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE); |
| 165 | InsertFormatMapping(map, GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_BYTE); |
| 166 | InsertFormatMapping(map, GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1); |
| 167 | InsertFormatMapping(map, GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV); |
| 168 | InsertFormatMapping(map, GL_RGBA8_SNORM, GL_RGBA, GL_BYTE); |
| 169 | InsertFormatMapping(map, GL_RGBA4, GL_RGBA, GL_UNSIGNED_BYTE); |
| 170 | InsertFormatMapping(map, GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4); |
| 171 | InsertFormatMapping(map, GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV); |
| 172 | InsertFormatMapping(map, GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT); |
| 173 | InsertFormatMapping(map, GL_RGBA16F, GL_RGBA, GL_FLOAT); |
| 174 | InsertFormatMapping(map, GL_RGBA32F, GL_RGBA, GL_FLOAT); |
| 175 | InsertFormatMapping(map, GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE); |
| 176 | InsertFormatMapping(map, GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE); |
| 177 | InsertFormatMapping(map, GL_RGB10_A2UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV); |
| 178 | InsertFormatMapping(map, GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT); |
| 179 | InsertFormatMapping(map, GL_RGBA16I, GL_RGBA_INTEGER, GL_SHORT); |
| 180 | InsertFormatMapping(map, GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT); |
| 181 | InsertFormatMapping(map, GL_RGBA32I, GL_RGBA_INTEGER, GL_INT); |
| 182 | |
| 183 | InsertFormatMapping(map, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT); |
| 184 | InsertFormatMapping(map, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT); |
| 185 | InsertFormatMapping(map, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT); |
| 186 | InsertFormatMapping(map, GL_DEPTH_COMPONENT32_OES, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT); |
| 187 | InsertFormatMapping(map, GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT); |
| 188 | InsertFormatMapping(map, GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8); |
| 189 | InsertFormatMapping(map, GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV); |
| 190 | |
| 191 | return map; |
| 192 | } |
| 193 | |
| 194 | static bool ValidateType3D(GLenum type) |
| 195 | { |
| 196 | switch(type) |
| 197 | { |
| 198 | case GL_UNSIGNED_BYTE: |
| 199 | case GL_BYTE: |
| 200 | case GL_UNSIGNED_SHORT: |
| 201 | case GL_SHORT: |
| 202 | case GL_UNSIGNED_INT: |
| 203 | case GL_INT: |
| 204 | case GL_HALF_FLOAT: |
| 205 | case GL_FLOAT: |
| 206 | case GL_UNSIGNED_SHORT_5_6_5: |
| 207 | case GL_UNSIGNED_SHORT_4_4_4_4: |
| 208 | case GL_UNSIGNED_SHORT_5_5_5_1: |
| 209 | case GL_UNSIGNED_INT_2_10_10_10_REV: |
| 210 | case GL_UNSIGNED_INT_10F_11F_11F_REV: |
| 211 | case GL_UNSIGNED_INT_5_9_9_9_REV: |
| 212 | case GL_UNSIGNED_INT_24_8: |
| 213 | case GL_FLOAT_32_UNSIGNED_INT_24_8_REV: |
| 214 | return true; |
| 215 | default: |
| 216 | break; |
| 217 | } |
| 218 | return false; |
| 219 | } |
| 220 | |
| 221 | static bool ValidateFormat3D(GLenum format) |
| 222 | { |
| 223 | switch(format) |
| 224 | { |
| 225 | case GL_RED: |
| 226 | case GL_RG: |
| 227 | case GL_RGB: |
| 228 | case GL_RGBA: |
| 229 | case GL_DEPTH_COMPONENT: |
| 230 | case GL_DEPTH_STENCIL: |
| 231 | case GL_LUMINANCE_ALPHA: |
| 232 | case GL_LUMINANCE: |
| 233 | case GL_ALPHA: |
| 234 | case GL_RED_INTEGER: |
| 235 | case GL_RG_INTEGER: |
| 236 | case GL_RGB_INTEGER: |
| 237 | case GL_RGBA_INTEGER: |
| 238 | return true; |
| 239 | default: |
| 240 | break; |
| 241 | } |
| 242 | return false; |
| 243 | } |
| 244 | |
| 245 | static bool ValidateInternalFormat3D(GLenum internalformat, GLenum format, GLenum type) |
| 246 | { |
| 247 | static const FormatMap formatMap = BuildFormatMap3D(); |
| 248 | FormatMap::const_iterator iter = formatMap.find(InternalFormatTypePair(internalformat, type)); |
| 249 | if(iter != formatMap.end()) |
| 250 | { |
| 251 | return iter->second == format; |
| 252 | } |
| 253 | return false; |
| 254 | } |
| 255 | |
| 256 | typedef std::map<GLenum, GLenum> FormatMapStorage; |
| 257 | |
| 258 | // A helper function to insert data into the format map with fewer characters. |
| 259 | static void InsertFormatStorageMapping(FormatMapStorage& map, GLenum internalformat, GLenum type) |
| 260 | { |
| 261 | map[internalformat] = type; |
| 262 | } |
| 263 | |
| 264 | static FormatMapStorage BuildFormatMapStorage2D() |
| 265 | { |
| 266 | FormatMapStorage map; |
| 267 | |
| 268 | // Internal format | Type |
| 269 | InsertFormatStorageMapping(map, GL_R8, GL_UNSIGNED_BYTE); |
| 270 | InsertFormatStorageMapping(map, GL_R8_SNORM, GL_UNSIGNED_BYTE); |
| 271 | InsertFormatStorageMapping(map, GL_R16F, GL_HALF_FLOAT); |
| 272 | InsertFormatStorageMapping(map, GL_R32F, GL_FLOAT); |
| 273 | InsertFormatStorageMapping(map, GL_R8UI, GL_UNSIGNED_BYTE); |
| 274 | InsertFormatStorageMapping(map, GL_R8I, GL_BYTE); |
| 275 | InsertFormatStorageMapping(map, GL_R16UI, GL_UNSIGNED_SHORT); |
| 276 | InsertFormatStorageMapping(map, GL_R16I, GL_SHORT); |
| 277 | InsertFormatStorageMapping(map, GL_R32UI, GL_UNSIGNED_INT); |
| 278 | InsertFormatStorageMapping(map, GL_R32I, GL_INT); |
| 279 | InsertFormatStorageMapping(map, GL_RG8, GL_UNSIGNED_BYTE); |
| 280 | InsertFormatStorageMapping(map, GL_RG8_SNORM, GL_BYTE); |
| 281 | InsertFormatStorageMapping(map, GL_RG16F, GL_HALF_FLOAT); |
| 282 | InsertFormatStorageMapping(map, GL_RG32F, GL_FLOAT); |
| 283 | InsertFormatStorageMapping(map, GL_RG8UI, GL_UNSIGNED_BYTE); |
| 284 | InsertFormatStorageMapping(map, GL_RG8I, GL_BYTE); |
| 285 | InsertFormatStorageMapping(map, GL_RG16UI, GL_UNSIGNED_SHORT); |
| 286 | InsertFormatStorageMapping(map, GL_RG16I, GL_SHORT); |
| 287 | InsertFormatStorageMapping(map, GL_RG32UI, GL_UNSIGNED_INT); |
| 288 | InsertFormatStorageMapping(map, GL_RG32I, GL_INT); |
| 289 | InsertFormatStorageMapping(map, GL_RGB8, GL_UNSIGNED_BYTE); |
| 290 | InsertFormatStorageMapping(map, GL_SRGB8, GL_UNSIGNED_BYTE); |
| 291 | InsertFormatStorageMapping(map, GL_RGB565, GL_UNSIGNED_SHORT_5_6_5); |
| 292 | InsertFormatStorageMapping(map, GL_RGB8_SNORM, GL_BYTE); |
| 293 | InsertFormatStorageMapping(map, GL_R11F_G11F_B10F, GL_UNSIGNED_INT_10F_11F_11F_REV); |
| 294 | InsertFormatStorageMapping(map, GL_RGB9_E5, GL_UNSIGNED_INT_5_9_9_9_REV); |
| 295 | InsertFormatStorageMapping(map, GL_RGB16F, GL_HALF_FLOAT); |
| 296 | InsertFormatStorageMapping(map, GL_RGB32F, GL_FLOAT); |
| 297 | InsertFormatStorageMapping(map, GL_RGB8UI, GL_UNSIGNED_BYTE); |
| 298 | InsertFormatStorageMapping(map, GL_RGB8I, GL_BYTE); |
| 299 | InsertFormatStorageMapping(map, GL_RGB16UI, GL_UNSIGNED_SHORT); |
| 300 | InsertFormatStorageMapping(map, GL_RGB16I, GL_SHORT); |
| 301 | InsertFormatStorageMapping(map, GL_RGB32UI, GL_UNSIGNED_INT); |
| 302 | InsertFormatStorageMapping(map, GL_RGB32I, GL_INT); |
| 303 | InsertFormatStorageMapping(map, GL_RGBA8, GL_UNSIGNED_BYTE); |
| 304 | InsertFormatStorageMapping(map, GL_SRGB8_ALPHA8, GL_UNSIGNED_BYTE); |
| 305 | InsertFormatStorageMapping(map, GL_RGBA8_SNORM, GL_BYTE); |
| 306 | InsertFormatStorageMapping(map, GL_RGB5_A1, GL_UNSIGNED_SHORT_5_5_5_1); |
| 307 | InsertFormatStorageMapping(map, GL_RGBA4, GL_UNSIGNED_SHORT_4_4_4_4); |
| 308 | InsertFormatStorageMapping(map, GL_RGB10_A2, GL_UNSIGNED_INT_2_10_10_10_REV); |
| 309 | InsertFormatStorageMapping(map, GL_RGBA16F, GL_HALF_FLOAT); |
| 310 | InsertFormatStorageMapping(map, GL_RGBA32F, GL_FLOAT); |
| 311 | InsertFormatStorageMapping(map, GL_RGBA8UI, GL_UNSIGNED_BYTE); |
| 312 | InsertFormatStorageMapping(map, GL_RGBA8I, GL_BYTE); |
| 313 | InsertFormatStorageMapping(map, GL_RGB10_A2UI, GL_UNSIGNED_INT_2_10_10_10_REV); |
| 314 | InsertFormatStorageMapping(map, GL_RGBA16UI, GL_UNSIGNED_SHORT); |
| 315 | InsertFormatStorageMapping(map, GL_RGBA16I, GL_SHORT); |
| 316 | InsertFormatStorageMapping(map, GL_RGBA32UI, GL_UNSIGNED_INT); |
| 317 | InsertFormatStorageMapping(map, GL_RGBA32I, GL_INT); |
| 318 | |
| 319 | InsertFormatStorageMapping(map, GL_DEPTH_COMPONENT16, GL_UNSIGNED_SHORT); |
| 320 | InsertFormatStorageMapping(map, GL_DEPTH_COMPONENT24, GL_UNSIGNED_INT); |
| 321 | InsertFormatStorageMapping(map, GL_DEPTH_COMPONENT32F, GL_FLOAT); |
| 322 | InsertFormatStorageMapping(map, GL_DEPTH24_STENCIL8, GL_UNSIGNED_INT_24_8); |
| 323 | InsertFormatStorageMapping(map, GL_DEPTH32F_STENCIL8, GL_FLOAT_32_UNSIGNED_INT_24_8_REV); |
| 324 | |
| 325 | return map; |
| 326 | } |
| 327 | |
| 328 | static bool GetStorageType(GLenum internalformat, GLenum& type) |
| 329 | { |
| 330 | static const FormatMapStorage formatMap = BuildFormatMapStorage2D(); |
| 331 | FormatMapStorage::const_iterator iter = formatMap.find(internalformat); |
| 332 | if(iter != formatMap.end()) |
| 333 | { |
| 334 | type = iter->second; |
| 335 | return true; |
| 336 | } |
| 337 | return false; |
| 338 | } |
| 339 | |
| 340 | static bool ValidateQueryTarget(GLenum target) |
| 341 | { |
| 342 | switch(target) |
| 343 | { |
| 344 | case GL_ANY_SAMPLES_PASSED: |
| 345 | case GL_ANY_SAMPLES_PASSED_CONSERVATIVE: |
| 346 | case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: |
| 347 | break; |
| 348 | default: |
| 349 | return false; |
| 350 | } |
| 351 | |
| 352 | return true; |
| 353 | } |
| 354 | |
| 355 | bool ValidateTexParamParameters(GLenum pname, GLint param) |
| 356 | { |
| 357 | switch(pname) |
| 358 | { |
| 359 | case GL_TEXTURE_WRAP_S: |
| 360 | case GL_TEXTURE_WRAP_T: |
| 361 | case GL_TEXTURE_WRAP_R: |
| 362 | switch(param) |
| 363 | { |
| 364 | case GL_REPEAT: |
| 365 | case GL_CLAMP_TO_EDGE: |
| 366 | case GL_MIRRORED_REPEAT: |
| 367 | return true; |
| 368 | default: |
| 369 | return error(GL_INVALID_ENUM, false); |
| 370 | } |
| 371 | |
| 372 | case GL_TEXTURE_MIN_FILTER: |
| 373 | switch(param) |
| 374 | { |
| 375 | case GL_NEAREST: |
| 376 | case GL_LINEAR: |
| 377 | case GL_NEAREST_MIPMAP_NEAREST: |
| 378 | case GL_LINEAR_MIPMAP_NEAREST: |
| 379 | case GL_NEAREST_MIPMAP_LINEAR: |
| 380 | case GL_LINEAR_MIPMAP_LINEAR: |
| 381 | return true; |
| 382 | default: |
| 383 | return error(GL_INVALID_ENUM, false); |
| 384 | } |
| 385 | break; |
| 386 | |
| 387 | case GL_TEXTURE_MAG_FILTER: |
| 388 | switch(param) |
| 389 | { |
| 390 | case GL_NEAREST: |
| 391 | case GL_LINEAR: |
| 392 | return true; |
| 393 | default: |
| 394 | return error(GL_INVALID_ENUM, false); |
| 395 | } |
| 396 | break; |
| 397 | |
| 398 | case GL_TEXTURE_USAGE_ANGLE: |
| 399 | switch(param) |
| 400 | { |
| 401 | case GL_NONE: |
| 402 | case GL_FRAMEBUFFER_ATTACHMENT_ANGLE: |
| 403 | return true; |
| 404 | default: |
| 405 | return error(GL_INVALID_ENUM, false); |
| 406 | } |
| 407 | break; |
| 408 | |
| 409 | case GL_TEXTURE_MAX_ANISOTROPY_EXT: |
| 410 | // we assume the parameter passed to this validation method is truncated, not rounded |
| 411 | if(param < 1) |
| 412 | { |
| 413 | return error(GL_INVALID_VALUE, false); |
| 414 | } |
| 415 | return true; |
| 416 | |
| 417 | case GL_TEXTURE_MIN_LOD: |
| 418 | case GL_TEXTURE_MAX_LOD: |
| 419 | // any value is permissible |
| 420 | return true; |
| 421 | |
| 422 | case GL_TEXTURE_COMPARE_MODE: |
| 423 | // Acceptable mode parameters from GLES 3.0.2 spec, table 3.17 |
| 424 | switch(param) |
| 425 | { |
| 426 | case GL_NONE: |
| 427 | case GL_COMPARE_REF_TO_TEXTURE: |
| 428 | return true; |
| 429 | default: |
| 430 | return error(GL_INVALID_ENUM, false); |
| 431 | } |
| 432 | break; |
| 433 | |
| 434 | case GL_TEXTURE_COMPARE_FUNC: |
| 435 | // Acceptable function parameters from GLES 3.0.2 spec, table 3.17 |
| 436 | switch(param) |
| 437 | { |
| 438 | case GL_LEQUAL: |
| 439 | case GL_GEQUAL: |
| 440 | case GL_LESS: |
| 441 | case GL_GREATER: |
| 442 | case GL_EQUAL: |
| 443 | case GL_NOTEQUAL: |
| 444 | case GL_ALWAYS: |
| 445 | case GL_NEVER: |
| 446 | return true; |
| 447 | default: |
| 448 | return error(GL_INVALID_ENUM, false); |
| 449 | } |
| 450 | break; |
| 451 | |
| 452 | case GL_TEXTURE_SWIZZLE_R: |
| 453 | case GL_TEXTURE_SWIZZLE_G: |
| 454 | case GL_TEXTURE_SWIZZLE_B: |
| 455 | case GL_TEXTURE_SWIZZLE_A: |
| 456 | switch(param) |
| 457 | { |
| 458 | case GL_RED: |
| 459 | case GL_GREEN: |
| 460 | case GL_BLUE: |
| 461 | case GL_ALPHA: |
| 462 | case GL_ZERO: |
| 463 | case GL_ONE: |
| 464 | return true; |
| 465 | default: |
| 466 | return error(GL_INVALID_ENUM, false); |
| 467 | } |
| 468 | break; |
| 469 | |
| 470 | case GL_TEXTURE_BASE_LEVEL: |
| 471 | case GL_TEXTURE_MAX_LEVEL: |
| 472 | if(param < 0) |
| 473 | { |
| 474 | return error(GL_INVALID_VALUE, false); |
| 475 | } |
| 476 | return true; |
| 477 | |
| 478 | default: |
| 479 | return error(GL_INVALID_ENUM, false); |
| 480 | } |
| 481 | } |
| 482 | |
| 483 | static bool ValidateSamplerObjectParameter(GLenum pname) |
| 484 | { |
| 485 | switch(pname) |
| 486 | { |
| 487 | case GL_TEXTURE_MIN_FILTER: |
| 488 | case GL_TEXTURE_MAG_FILTER: |
| 489 | case GL_TEXTURE_WRAP_S: |
| 490 | case GL_TEXTURE_WRAP_T: |
| 491 | case GL_TEXTURE_WRAP_R: |
| 492 | case GL_TEXTURE_MIN_LOD: |
| 493 | case GL_TEXTURE_MAX_LOD: |
| 494 | case GL_TEXTURE_COMPARE_MODE: |
| 495 | case GL_TEXTURE_COMPARE_FUNC: |
| 496 | return true; |
| 497 | default: |
| 498 | return false; |
| 499 | } |
| 500 | } |
| 501 | |
| 502 | extern "C" |
| 503 | { |
| 504 | |
| 505 | GL_APICALL void GL_APIENTRY glReadBuffer(GLenum src) |
| 506 | { |
| 507 | TRACE("(GLenum src = 0x%X)", src); |
| 508 | |
| 509 | es2::Context *context = es2::getContext(); |
| 510 | |
| 511 | if(context) |
| 512 | { |
| 513 | GLuint readFramebufferName = context->getReadFramebufferName(); |
| 514 | |
| 515 | switch(src) |
| 516 | { |
| 517 | case GL_BACK: |
| 518 | if(readFramebufferName != 0) |
| 519 | { |
| 520 | return error(GL_INVALID_OPERATION); |
| 521 | } |
| 522 | context->setFramebufferReadBuffer(src); |
| 523 | break; |
| 524 | case GL_NONE: |
| 525 | context->setFramebufferReadBuffer(src); |
| 526 | break; |
| 527 | case GL_COLOR_ATTACHMENT0: |
| 528 | case GL_COLOR_ATTACHMENT1: |
| 529 | case GL_COLOR_ATTACHMENT2: |
| 530 | case GL_COLOR_ATTACHMENT3: |
| 531 | case GL_COLOR_ATTACHMENT4: |
| 532 | case GL_COLOR_ATTACHMENT5: |
| 533 | case GL_COLOR_ATTACHMENT6: |
| 534 | case GL_COLOR_ATTACHMENT7: |
| 535 | case GL_COLOR_ATTACHMENT8: |
| 536 | case GL_COLOR_ATTACHMENT9: |
| 537 | case GL_COLOR_ATTACHMENT10: |
| 538 | case GL_COLOR_ATTACHMENT11: |
| 539 | case GL_COLOR_ATTACHMENT12: |
| 540 | case GL_COLOR_ATTACHMENT13: |
| 541 | case GL_COLOR_ATTACHMENT14: |
| 542 | case GL_COLOR_ATTACHMENT15: |
| 543 | case GL_COLOR_ATTACHMENT16: |
| 544 | case GL_COLOR_ATTACHMENT17: |
| 545 | case GL_COLOR_ATTACHMENT18: |
| 546 | case GL_COLOR_ATTACHMENT19: |
| 547 | case GL_COLOR_ATTACHMENT20: |
| 548 | case GL_COLOR_ATTACHMENT21: |
| 549 | case GL_COLOR_ATTACHMENT22: |
| 550 | case GL_COLOR_ATTACHMENT23: |
| 551 | case GL_COLOR_ATTACHMENT24: |
| 552 | case GL_COLOR_ATTACHMENT25: |
| 553 | case GL_COLOR_ATTACHMENT26: |
| 554 | case GL_COLOR_ATTACHMENT27: |
| 555 | case GL_COLOR_ATTACHMENT28: |
| 556 | case GL_COLOR_ATTACHMENT29: |
| 557 | case GL_COLOR_ATTACHMENT30: |
| 558 | case GL_COLOR_ATTACHMENT31: |
| 559 | { |
| 560 | GLuint index = (src - GL_COLOR_ATTACHMENT0); |
| 561 | if(index >= MAX_COLOR_ATTACHMENTS) |
| 562 | { |
| 563 | return error(GL_INVALID_ENUM); |
| 564 | } |
| 565 | if(readFramebufferName == 0) |
| 566 | { |
| 567 | return error(GL_INVALID_OPERATION); |
| 568 | } |
| 569 | context->setFramebufferReadBuffer(src); |
| 570 | } |
| 571 | break; |
| 572 | default: |
| 573 | error(GL_INVALID_ENUM); |
| 574 | } |
| 575 | } |
| 576 | } |
| 577 | |
| 578 | GL_APICALL void GL_APIENTRY glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices) |
| 579 | { |
| 580 | TRACE("(GLenum mode = 0x%X, GLuint start = %d, GLuint end = %d, " |
| 581 | "GLsizei count = %d, GLenum type = 0x%x, const void* indices = %p)", |
| 582 | mode, start, end, count, type, indices); |
| 583 | |
| 584 | switch(mode) |
| 585 | { |
| 586 | case GL_POINTS: |
| 587 | case GL_LINES: |
| 588 | case GL_LINE_LOOP: |
| 589 | case GL_LINE_STRIP: |
| 590 | case GL_TRIANGLES: |
| 591 | case GL_TRIANGLE_FAN: |
| 592 | case GL_TRIANGLE_STRIP: |
| 593 | break; |
| 594 | default: |
| 595 | return error(GL_INVALID_ENUM); |
| 596 | } |
| 597 | |
| 598 | switch(type) |
| 599 | { |
| 600 | case GL_UNSIGNED_BYTE: |
| 601 | case GL_UNSIGNED_SHORT: |
| 602 | case GL_UNSIGNED_INT: |
| 603 | break; |
| 604 | default: |
| 605 | return error(GL_INVALID_ENUM); |
| 606 | } |
| 607 | |
| 608 | if((count < 0) || (end < start)) |
| 609 | { |
| 610 | return error(GL_INVALID_VALUE); |
| 611 | } |
| 612 | |
| 613 | es2::Context *context = es2::getContext(); |
| 614 | |
| 615 | if(context) |
| 616 | { |
| 617 | es2::TransformFeedback* transformFeedback = context->getTransformFeedback(); |
| 618 | if(transformFeedback && transformFeedback->isActive() && !transformFeedback->isPaused()) |
| 619 | { |
| 620 | return error(GL_INVALID_OPERATION); |
| 621 | } |
| 622 | |
| 623 | context->drawElements(mode, start, end, count, type, indices); |
| 624 | } |
| 625 | } |
| 626 | |
Alexis Hetu | 53f4809 | 2016-06-17 14:08:06 -0400 | [diff] [blame] | 627 | GL_APICALL void GL_APIENTRY glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *data) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 628 | { |
| 629 | TRACE("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, " |
| 630 | "GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, GLint border = %d, " |
Alexis Hetu | 53f4809 | 2016-06-17 14:08:06 -0400 | [diff] [blame] | 631 | "GLenum format = 0x%X, GLenum type = 0x%x, const GLvoid* data = %p)", |
| 632 | target, level, internalformat, width, height, depth, border, format, type, data); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 633 | |
| 634 | switch(target) |
| 635 | { |
| 636 | case GL_TEXTURE_3D: |
| 637 | case GL_TEXTURE_2D_ARRAY: |
| 638 | break; |
| 639 | default: |
| 640 | return error(GL_INVALID_ENUM); |
| 641 | } |
| 642 | |
| 643 | if(!ValidateType3D(type) || !ValidateFormat3D(format)) |
| 644 | { |
| 645 | return error(GL_INVALID_ENUM); |
| 646 | } |
| 647 | |
| 648 | if((level < 0) || (level >= es2::IMPLEMENTATION_MAX_TEXTURE_LEVELS)) |
| 649 | { |
| 650 | return error(GL_INVALID_VALUE); |
| 651 | } |
| 652 | |
| 653 | const GLsizei maxSize3D = es2::IMPLEMENTATION_MAX_TEXTURE_SIZE >> level; |
| 654 | if((width < 0) || (height < 0) || (depth < 0) || (width > maxSize3D) || (height > maxSize3D) || (depth > maxSize3D)) |
| 655 | { |
| 656 | return error(GL_INVALID_VALUE); |
| 657 | } |
| 658 | |
| 659 | if(border != 0) |
| 660 | { |
| 661 | return error(GL_INVALID_VALUE); |
| 662 | } |
| 663 | |
| 664 | if(!ValidateInternalFormat3D(internalformat, format, type)) |
| 665 | { |
| 666 | return error(GL_INVALID_OPERATION); |
| 667 | } |
| 668 | |
| 669 | es2::Context *context = es2::getContext(); |
| 670 | |
| 671 | if(context) |
| 672 | { |
| 673 | es2::Texture3D *texture = (target == GL_TEXTURE_3D) ? context->getTexture3D() : context->getTexture2DArray(); |
| 674 | |
| 675 | if(!texture) |
| 676 | { |
| 677 | return error(GL_INVALID_OPERATION); |
| 678 | } |
| 679 | |
Alexis Hetu | 53f4809 | 2016-06-17 14:08:06 -0400 | [diff] [blame] | 680 | texture->setImage(level, width, height, depth, GetSizedInternalFormat(internalformat, type), type, context->getUnpackInfo(), context->getPixels(data)); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 681 | } |
| 682 | } |
| 683 | |
Alexis Hetu | 53f4809 | 2016-06-17 14:08:06 -0400 | [diff] [blame] | 684 | GL_APICALL void GL_APIENTRY glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 685 | { |
| 686 | TRACE("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
| 687 | "GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, " |
Alexis Hetu | 53f4809 | 2016-06-17 14:08:06 -0400 | [diff] [blame] | 688 | "GLenum format = 0x%X, GLenum type = 0x%x, const GLvoid* data = %p)", |
| 689 | target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 690 | |
| 691 | switch(target) |
| 692 | { |
| 693 | case GL_TEXTURE_3D: |
| 694 | case GL_TEXTURE_2D_ARRAY: |
| 695 | break; |
| 696 | default: |
| 697 | return error(GL_INVALID_ENUM); |
| 698 | } |
| 699 | |
| 700 | if(!ValidateType3D(type) || !ValidateFormat3D(format)) |
| 701 | { |
| 702 | return error(GL_INVALID_ENUM); |
| 703 | } |
| 704 | |
| 705 | if((level < 0) || (level >= es2::IMPLEMENTATION_MAX_TEXTURE_LEVELS)) |
| 706 | { |
| 707 | return error(GL_INVALID_VALUE); |
| 708 | } |
| 709 | |
| 710 | if((width < 0) || (height < 0) || (depth < 0) || (xoffset < 0) || (yoffset < 0) || (zoffset < 0)) |
| 711 | { |
| 712 | return error(GL_INVALID_VALUE); |
| 713 | } |
| 714 | |
| 715 | es2::Context *context = es2::getContext(); |
| 716 | |
| 717 | if(context) |
| 718 | { |
| 719 | es2::Texture3D *texture = (target == GL_TEXTURE_3D) ? context->getTexture3D() : context->getTexture2DArray(); |
| 720 | |
| 721 | GLenum sizedInternalFormat = GetSizedInternalFormat(format, type); |
| 722 | |
| 723 | GLenum validationError = ValidateSubImageParams(false, width, height, depth, xoffset, yoffset, zoffset, target, level, sizedInternalFormat, texture); |
| 724 | if(validationError == GL_NONE) |
| 725 | { |
Alexis Hetu | 53f4809 | 2016-06-17 14:08:06 -0400 | [diff] [blame] | 726 | texture->subImage(level, xoffset, yoffset, zoffset, width, height, depth, sizedInternalFormat, type, context->getUnpackInfo(), context->getPixels(data)); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 727 | } |
| 728 | else |
| 729 | { |
| 730 | return error(validationError); |
| 731 | } |
| 732 | } |
| 733 | } |
| 734 | |
| 735 | GL_APICALL void GL_APIENTRY glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| 736 | { |
| 737 | TRACE("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
| 738 | "GLint zoffset = %d, GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", |
| 739 | target, level, xoffset, yoffset, zoffset, x, y, width, height); |
| 740 | |
| 741 | switch(target) |
| 742 | { |
| 743 | case GL_TEXTURE_3D: |
| 744 | case GL_TEXTURE_2D_ARRAY: |
| 745 | break; |
| 746 | default: |
| 747 | return error(GL_INVALID_ENUM); |
| 748 | } |
| 749 | |
| 750 | if((level < 0) || (level >= es2::IMPLEMENTATION_MAX_TEXTURE_LEVELS)) |
| 751 | { |
| 752 | return error(GL_INVALID_VALUE); |
| 753 | } |
| 754 | |
| 755 | if((width < 0) || (height < 0) || (xoffset < 0) || (yoffset < 0) || (zoffset < 0)) |
| 756 | { |
| 757 | return error(GL_INVALID_VALUE); |
| 758 | } |
| 759 | |
| 760 | es2::Context *context = es2::getContext(); |
| 761 | |
| 762 | if(context) |
| 763 | { |
| 764 | es2::Framebuffer *framebuffer = context->getReadFramebuffer(); |
| 765 | |
| 766 | if(framebuffer->completeness() != GL_FRAMEBUFFER_COMPLETE) |
| 767 | { |
| 768 | return error(GL_INVALID_FRAMEBUFFER_OPERATION); |
| 769 | } |
| 770 | |
| 771 | es2::Renderbuffer *source = framebuffer->getReadColorbuffer(); |
| 772 | |
| 773 | if(context->getReadFramebufferName() != 0 && (!source || source->getSamples() > 1)) |
| 774 | { |
| 775 | return error(GL_INVALID_OPERATION); |
| 776 | } |
| 777 | |
| 778 | GLenum colorbufferFormat = source->getFormat(); |
| 779 | es2::Texture3D *texture = (target == GL_TEXTURE_3D) ? context->getTexture3D() : context->getTexture2DArray(); |
| 780 | |
| 781 | GLenum validationError = ValidateSubImageParams(false, width, height, 1, xoffset, yoffset, zoffset, target, level, GL_NONE, texture); |
| 782 | if(validationError != GL_NONE) |
| 783 | { |
| 784 | return error(validationError); |
| 785 | } |
| 786 | |
| 787 | GLenum textureFormat = texture->getFormat(target, level); |
| 788 | |
| 789 | if(!validateColorBufferFormat(textureFormat, colorbufferFormat)) |
| 790 | { |
| 791 | return; |
| 792 | } |
| 793 | |
| 794 | texture->copySubImage(target, level, xoffset, yoffset, zoffset, x, y, width, height, framebuffer); |
| 795 | } |
| 796 | } |
| 797 | |
| 798 | GL_APICALL void GL_APIENTRY glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) |
| 799 | { |
| 800 | TRACE("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, " |
| 801 | "GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLsizei imageSize = %d, const GLvoid* data = %p)", |
| 802 | target, level, internalformat, width, height, depth, border, imageSize, data); |
| 803 | |
| 804 | switch(target) |
| 805 | { |
| 806 | case GL_TEXTURE_3D: |
| 807 | case GL_TEXTURE_2D_ARRAY: |
| 808 | break; |
| 809 | default: |
| 810 | return error(GL_INVALID_ENUM); |
| 811 | } |
| 812 | |
| 813 | if((level < 0) || (level >= es2::IMPLEMENTATION_MAX_TEXTURE_LEVELS)) |
| 814 | { |
| 815 | return error(GL_INVALID_VALUE); |
| 816 | } |
| 817 | |
| 818 | const GLsizei maxSize3D = es2::IMPLEMENTATION_MAX_TEXTURE_SIZE >> level; |
| 819 | if((width < 0) || (height < 0) || (depth < 0) || (width > maxSize3D) || (height > maxSize3D) || (depth > maxSize3D) || (border != 0) || (imageSize < 0)) |
| 820 | { |
| 821 | return error(GL_INVALID_VALUE); |
| 822 | } |
| 823 | |
| 824 | switch(internalformat) |
| 825 | { |
| 826 | case GL_DEPTH_COMPONENT: |
| 827 | case GL_DEPTH_COMPONENT16: |
| 828 | case GL_DEPTH_COMPONENT32_OES: |
| 829 | case GL_DEPTH_STENCIL: |
| 830 | case GL_DEPTH24_STENCIL8: |
| 831 | return error(GL_INVALID_OPERATION); |
| 832 | default: |
| 833 | { |
| 834 | GLenum validationError = ValidateCompressedFormat(internalformat, egl::getClientVersion(), true); |
| 835 | if(validationError != GL_NONE) |
| 836 | { |
| 837 | return error(validationError); |
| 838 | } |
| 839 | } |
| 840 | } |
| 841 | |
| 842 | if(imageSize != egl::ComputeCompressedSize(width, height, internalformat) * depth) |
| 843 | { |
| 844 | return error(GL_INVALID_VALUE); |
| 845 | } |
| 846 | |
| 847 | es2::Context *context = es2::getContext(); |
| 848 | |
| 849 | if(context) |
| 850 | { |
| 851 | es2::Texture3D *texture = (target == GL_TEXTURE_3D) ? context->getTexture3D() : context->getTexture2DArray(); |
| 852 | |
| 853 | if(!texture) |
| 854 | { |
| 855 | return error(GL_INVALID_OPERATION); |
| 856 | } |
| 857 | |
| 858 | texture->setCompressedImage(level, internalformat, width, height, depth, imageSize, data); |
| 859 | } |
| 860 | } |
| 861 | |
| 862 | GL_APICALL void GL_APIENTRY glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) |
| 863 | { |
| 864 | TRACE("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
| 865 | "GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, " |
| 866 | "GLenum format = 0x%X, GLsizei imageSize = %d, const void *data = %p)", |
| 867 | target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); |
| 868 | |
| 869 | switch(target) |
| 870 | { |
| 871 | case GL_TEXTURE_3D: |
| 872 | case GL_TEXTURE_2D_ARRAY: |
| 873 | break; |
| 874 | default: |
| 875 | return error(GL_INVALID_ENUM); |
| 876 | } |
| 877 | |
| 878 | if(level < 0 || level >= es2::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 879 | { |
| 880 | return error(GL_INVALID_VALUE); |
| 881 | } |
| 882 | |
| 883 | if(xoffset < 0 || yoffset < 0 || zoffset < 0 || !validImageSize(level, width, height) || depth < 0 || imageSize < 0) |
| 884 | { |
| 885 | return error(GL_INVALID_VALUE); |
| 886 | } |
| 887 | |
| 888 | GLenum validationError = ValidateCompressedFormat(format, egl::getClientVersion(), true); |
| 889 | if(validationError != GL_NONE) |
| 890 | { |
| 891 | return error(validationError); |
| 892 | } |
| 893 | |
| 894 | if(width == 0 || height == 0 || depth == 0 || !data) |
| 895 | { |
| 896 | return; |
| 897 | } |
| 898 | |
| 899 | es2::Context *context = es2::getContext(); |
| 900 | |
| 901 | if(context) |
| 902 | { |
| 903 | es2::Texture3D *texture = (target == GL_TEXTURE_3D) ? context->getTexture3D() : context->getTexture2DArray(); |
| 904 | |
| 905 | if(!texture) |
| 906 | { |
| 907 | return error(GL_INVALID_OPERATION); |
| 908 | } |
| 909 | |
Alexis Hetu | 53f4809 | 2016-06-17 14:08:06 -0400 | [diff] [blame] | 910 | texture->subImageCompressed(level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, context->getPixels(data)); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 911 | } |
| 912 | } |
| 913 | |
| 914 | GL_APICALL void GL_APIENTRY glGenQueries(GLsizei n, GLuint *ids) |
| 915 | { |
| 916 | TRACE("(GLsizei n = %d, GLuint* ids = %p)", n, ids); |
| 917 | |
| 918 | if(n < 0) |
| 919 | { |
| 920 | return error(GL_INVALID_VALUE); |
| 921 | } |
| 922 | |
| 923 | es2::Context *context = es2::getContext(); |
| 924 | |
| 925 | if(context) |
| 926 | { |
| 927 | for(int i = 0; i < n; i++) |
| 928 | { |
| 929 | ids[i] = context->createQuery(); |
| 930 | } |
| 931 | } |
| 932 | } |
| 933 | |
| 934 | GL_APICALL void GL_APIENTRY glDeleteQueries(GLsizei n, const GLuint *ids) |
| 935 | { |
| 936 | TRACE("(GLsizei n = %d, GLuint* ids = %p)", n, ids); |
| 937 | |
| 938 | if(n < 0) |
| 939 | { |
| 940 | return error(GL_INVALID_VALUE); |
| 941 | } |
| 942 | |
| 943 | es2::Context *context = es2::getContext(); |
| 944 | |
| 945 | if(context) |
| 946 | { |
| 947 | for(int i = 0; i < n; i++) |
| 948 | { |
| 949 | context->deleteQuery(ids[i]); |
| 950 | } |
| 951 | } |
| 952 | } |
| 953 | |
| 954 | GL_APICALL GLboolean GL_APIENTRY glIsQuery(GLuint id) |
| 955 | { |
| 956 | TRACE("(GLuint id = %d)", id); |
| 957 | |
| 958 | if(id == 0) |
| 959 | { |
| 960 | return GL_FALSE; |
| 961 | } |
| 962 | |
| 963 | es2::Context *context = es2::getContext(); |
| 964 | |
| 965 | if(context) |
| 966 | { |
| 967 | es2::Query *queryObject = context->getQuery(id); |
| 968 | |
| 969 | if(queryObject) |
| 970 | { |
| 971 | return GL_TRUE; |
| 972 | } |
| 973 | } |
| 974 | |
| 975 | return GL_FALSE; |
| 976 | } |
| 977 | |
| 978 | GL_APICALL void GL_APIENTRY glBeginQuery(GLenum target, GLuint id) |
| 979 | { |
| 980 | TRACE("(GLenum target = 0x%X, GLuint id = %d)", target, id); |
| 981 | |
| 982 | if(!ValidateQueryTarget(target)) |
| 983 | { |
| 984 | return error(GL_INVALID_ENUM); |
| 985 | } |
| 986 | |
| 987 | if(id == 0) |
| 988 | { |
| 989 | return error(GL_INVALID_OPERATION); |
| 990 | } |
| 991 | |
| 992 | es2::Context *context = es2::getContext(); |
| 993 | |
| 994 | if(context) |
| 995 | { |
| 996 | context->beginQuery(target, id); |
| 997 | } |
| 998 | } |
| 999 | |
| 1000 | GL_APICALL void GL_APIENTRY glEndQuery(GLenum target) |
| 1001 | { |
| 1002 | TRACE("(GLenum target = 0x%X)", target); |
| 1003 | |
| 1004 | if(!ValidateQueryTarget(target)) |
| 1005 | { |
| 1006 | return error(GL_INVALID_ENUM); |
| 1007 | } |
| 1008 | |
| 1009 | es2::Context *context = es2::getContext(); |
| 1010 | |
| 1011 | if(context) |
| 1012 | { |
| 1013 | context->endQuery(target); |
| 1014 | } |
| 1015 | } |
| 1016 | |
| 1017 | GL_APICALL void GL_APIENTRY glGetQueryiv(GLenum target, GLenum pname, GLint *params) |
| 1018 | { |
| 1019 | TRACE("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint *params = %p)", |
| 1020 | target, pname, params); |
| 1021 | |
| 1022 | if(!ValidateQueryTarget(target) || (pname != GL_CURRENT_QUERY)) |
| 1023 | { |
| 1024 | return error(GL_INVALID_ENUM); |
| 1025 | } |
| 1026 | |
| 1027 | es2::Context *context = es2::getContext(); |
| 1028 | |
| 1029 | if(context) |
| 1030 | { |
| 1031 | params[0] = context->getActiveQuery(target); |
| 1032 | } |
| 1033 | } |
| 1034 | |
| 1035 | GL_APICALL void GL_APIENTRY glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params) |
| 1036 | { |
| 1037 | TRACE("(GLuint id = %d, GLenum pname = 0x%X, GLint *params = %p)", |
| 1038 | id, pname, params); |
| 1039 | |
| 1040 | switch(pname) |
| 1041 | { |
| 1042 | case GL_QUERY_RESULT: |
| 1043 | case GL_QUERY_RESULT_AVAILABLE: |
| 1044 | break; |
| 1045 | default: |
| 1046 | return error(GL_INVALID_ENUM); |
| 1047 | } |
| 1048 | |
| 1049 | es2::Context *context = es2::getContext(); |
| 1050 | |
| 1051 | if(context) |
| 1052 | { |
| 1053 | es2::Query *queryObject = context->getQuery(id); |
| 1054 | |
| 1055 | if(!queryObject) |
| 1056 | { |
| 1057 | return error(GL_INVALID_OPERATION); |
| 1058 | } |
| 1059 | |
| 1060 | if(context->getActiveQuery(queryObject->getType()) == id) |
| 1061 | { |
| 1062 | return error(GL_INVALID_OPERATION); |
| 1063 | } |
| 1064 | |
| 1065 | switch(pname) |
| 1066 | { |
| 1067 | case GL_QUERY_RESULT: |
| 1068 | params[0] = queryObject->getResult(); |
| 1069 | break; |
| 1070 | case GL_QUERY_RESULT_AVAILABLE: |
| 1071 | params[0] = queryObject->isResultAvailable(); |
| 1072 | break; |
| 1073 | default: |
| 1074 | ASSERT(false); |
| 1075 | } |
| 1076 | } |
| 1077 | } |
| 1078 | |
| 1079 | GL_APICALL GLboolean GL_APIENTRY glUnmapBuffer(GLenum target) |
| 1080 | { |
| 1081 | TRACE("(GLenum target = 0x%X)", target); |
| 1082 | |
| 1083 | es2::Context *context = es2::getContext(); |
| 1084 | |
| 1085 | if(context) |
| 1086 | { |
| 1087 | es2::Buffer *buffer = nullptr; |
| 1088 | if(!context->getBuffer(target, &buffer)) |
| 1089 | { |
| 1090 | return error(GL_INVALID_ENUM, GL_TRUE); |
| 1091 | } |
| 1092 | |
| 1093 | if(!buffer) |
| 1094 | { |
| 1095 | // A null buffer means that "0" is bound to the requested buffer target |
| 1096 | return error(GL_INVALID_OPERATION, GL_TRUE); |
| 1097 | } |
| 1098 | |
| 1099 | return buffer->unmap() ? GL_TRUE : GL_FALSE; |
| 1100 | } |
| 1101 | |
| 1102 | return GL_TRUE; |
| 1103 | } |
| 1104 | |
| 1105 | GL_APICALL void GL_APIENTRY glGetBufferPointerv(GLenum target, GLenum pname, void **params) |
| 1106 | { |
| 1107 | TRACE("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint *params = %p)", |
| 1108 | target, pname, params); |
| 1109 | |
| 1110 | if(pname != GL_BUFFER_MAP_POINTER) |
| 1111 | { |
| 1112 | return error(GL_INVALID_ENUM); |
| 1113 | } |
| 1114 | |
| 1115 | es2::Context *context = es2::getContext(); |
| 1116 | |
| 1117 | if(context) |
| 1118 | { |
| 1119 | es2::Buffer *buffer = nullptr; |
| 1120 | if(!context->getBuffer(target, &buffer)) |
| 1121 | { |
| 1122 | return error(GL_INVALID_ENUM); |
| 1123 | } |
| 1124 | |
| 1125 | if(!buffer) |
| 1126 | { |
| 1127 | // A null buffer means that "0" is bound to the requested buffer target |
| 1128 | return error(GL_INVALID_OPERATION); |
| 1129 | } |
| 1130 | |
| 1131 | *params = buffer->isMapped() ? (void*)(((const char*)buffer->data()) + buffer->offset()) : nullptr; |
| 1132 | } |
| 1133 | } |
| 1134 | |
| 1135 | GL_APICALL void GL_APIENTRY glDrawBuffers(GLsizei n, const GLenum *bufs) |
| 1136 | { |
| 1137 | TRACE("(GLsizei n = %d, const GLenum *bufs = %p)", n, bufs); |
| 1138 | |
| 1139 | if(n < 0 || n > MAX_DRAW_BUFFERS) |
| 1140 | { |
| 1141 | return error(GL_INVALID_VALUE); |
| 1142 | } |
| 1143 | |
| 1144 | es2::Context *context = es2::getContext(); |
| 1145 | |
| 1146 | if(context) |
| 1147 | { |
| 1148 | GLuint drawFramebufferName = context->getDrawFramebufferName(); |
| 1149 | |
| 1150 | if((drawFramebufferName == 0) && (n != 1)) |
| 1151 | { |
| 1152 | return error(GL_INVALID_OPERATION); |
| 1153 | } |
| 1154 | |
| 1155 | for(unsigned int i = 0; i < (unsigned)n; i++) |
| 1156 | { |
| 1157 | switch(bufs[i]) |
| 1158 | { |
| 1159 | case GL_BACK: |
| 1160 | if(drawFramebufferName != 0) |
| 1161 | { |
| 1162 | return error(GL_INVALID_OPERATION); |
| 1163 | } |
| 1164 | break; |
| 1165 | case GL_NONE: |
| 1166 | break; |
| 1167 | case GL_COLOR_ATTACHMENT0: |
| 1168 | case GL_COLOR_ATTACHMENT1: |
| 1169 | case GL_COLOR_ATTACHMENT2: |
| 1170 | case GL_COLOR_ATTACHMENT3: |
| 1171 | case GL_COLOR_ATTACHMENT4: |
| 1172 | case GL_COLOR_ATTACHMENT5: |
| 1173 | case GL_COLOR_ATTACHMENT6: |
| 1174 | case GL_COLOR_ATTACHMENT7: |
| 1175 | case GL_COLOR_ATTACHMENT8: |
| 1176 | case GL_COLOR_ATTACHMENT9: |
| 1177 | case GL_COLOR_ATTACHMENT10: |
| 1178 | case GL_COLOR_ATTACHMENT11: |
| 1179 | case GL_COLOR_ATTACHMENT12: |
| 1180 | case GL_COLOR_ATTACHMENT13: |
| 1181 | case GL_COLOR_ATTACHMENT14: |
| 1182 | case GL_COLOR_ATTACHMENT15: |
| 1183 | case GL_COLOR_ATTACHMENT16: |
| 1184 | case GL_COLOR_ATTACHMENT17: |
| 1185 | case GL_COLOR_ATTACHMENT18: |
| 1186 | case GL_COLOR_ATTACHMENT19: |
| 1187 | case GL_COLOR_ATTACHMENT20: |
| 1188 | case GL_COLOR_ATTACHMENT21: |
| 1189 | case GL_COLOR_ATTACHMENT22: |
| 1190 | case GL_COLOR_ATTACHMENT23: |
| 1191 | case GL_COLOR_ATTACHMENT24: |
| 1192 | case GL_COLOR_ATTACHMENT25: |
| 1193 | case GL_COLOR_ATTACHMENT26: |
| 1194 | case GL_COLOR_ATTACHMENT27: |
| 1195 | case GL_COLOR_ATTACHMENT28: |
| 1196 | case GL_COLOR_ATTACHMENT29: |
| 1197 | case GL_COLOR_ATTACHMENT30: |
| 1198 | case GL_COLOR_ATTACHMENT31: |
| 1199 | { |
| 1200 | GLuint index = (bufs[i] - GL_COLOR_ATTACHMENT0); |
| 1201 | |
| 1202 | if(index >= MAX_COLOR_ATTACHMENTS) |
| 1203 | { |
| 1204 | return error(GL_INVALID_OPERATION); |
| 1205 | } |
| 1206 | |
| 1207 | if(index != i) |
| 1208 | { |
| 1209 | return error(GL_INVALID_OPERATION); |
| 1210 | } |
| 1211 | |
| 1212 | if(drawFramebufferName == 0) |
| 1213 | { |
| 1214 | return error(GL_INVALID_OPERATION); |
| 1215 | } |
| 1216 | } |
| 1217 | break; |
| 1218 | default: |
| 1219 | return error(GL_INVALID_ENUM); |
| 1220 | } |
| 1221 | } |
| 1222 | |
| 1223 | context->setFramebufferDrawBuffers(n, bufs); |
| 1224 | } |
| 1225 | } |
| 1226 | |
| 1227 | GL_APICALL void GL_APIENTRY glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1228 | { |
| 1229 | TRACE("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat *value = %p)", location, count, transpose, value); |
| 1230 | |
| 1231 | if(count < 0) |
| 1232 | { |
| 1233 | return error(GL_INVALID_VALUE); |
| 1234 | } |
| 1235 | |
| 1236 | if(location == -1) |
| 1237 | { |
| 1238 | return; |
| 1239 | } |
| 1240 | |
| 1241 | es2::Context *context = es2::getContext(); |
| 1242 | |
| 1243 | if(context) |
| 1244 | { |
| 1245 | es2::Program *program = context->getCurrentProgram(); |
| 1246 | |
| 1247 | if(!program) |
| 1248 | { |
| 1249 | return error(GL_INVALID_OPERATION); |
| 1250 | } |
| 1251 | |
| 1252 | if(!program->setUniformMatrix2x3fv(location, count, transpose, value)) |
| 1253 | { |
| 1254 | return error(GL_INVALID_OPERATION); |
| 1255 | } |
| 1256 | } |
| 1257 | } |
| 1258 | |
| 1259 | GL_APICALL void GL_APIENTRY glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1260 | { |
| 1261 | TRACE("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat *value = %p)", location, count, transpose, value); |
| 1262 | |
| 1263 | if(count < 0) |
| 1264 | { |
| 1265 | return error(GL_INVALID_VALUE); |
| 1266 | } |
| 1267 | |
| 1268 | if(location == -1) |
| 1269 | { |
| 1270 | return; |
| 1271 | } |
| 1272 | |
| 1273 | es2::Context *context = es2::getContext(); |
| 1274 | |
| 1275 | if(context) |
| 1276 | { |
| 1277 | es2::Program *program = context->getCurrentProgram(); |
| 1278 | |
| 1279 | if(!program) |
| 1280 | { |
| 1281 | return error(GL_INVALID_OPERATION); |
| 1282 | } |
| 1283 | |
| 1284 | if(!program->setUniformMatrix3x2fv(location, count, transpose, value)) |
| 1285 | { |
| 1286 | return error(GL_INVALID_OPERATION); |
| 1287 | } |
| 1288 | } |
| 1289 | } |
| 1290 | |
| 1291 | GL_APICALL void GL_APIENTRY glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1292 | { |
| 1293 | TRACE("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat *value = %p)", location, count, transpose, value); |
| 1294 | |
| 1295 | if(count < 0) |
| 1296 | { |
| 1297 | return error(GL_INVALID_VALUE); |
| 1298 | } |
| 1299 | |
| 1300 | if(location == -1) |
| 1301 | { |
| 1302 | return; |
| 1303 | } |
| 1304 | |
| 1305 | es2::Context *context = es2::getContext(); |
| 1306 | |
| 1307 | if(context) |
| 1308 | { |
| 1309 | es2::Program *program = context->getCurrentProgram(); |
| 1310 | |
| 1311 | if(!program) |
| 1312 | { |
| 1313 | return error(GL_INVALID_OPERATION); |
| 1314 | } |
| 1315 | |
| 1316 | if(!program->setUniformMatrix2x4fv(location, count, transpose, value)) |
| 1317 | { |
| 1318 | return error(GL_INVALID_OPERATION); |
| 1319 | } |
| 1320 | } |
| 1321 | } |
| 1322 | |
| 1323 | GL_APICALL void GL_APIENTRY glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1324 | { |
| 1325 | TRACE("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat *value = %p)", location, count, transpose, value); |
| 1326 | |
| 1327 | if(count < 0) |
| 1328 | { |
| 1329 | return error(GL_INVALID_VALUE); |
| 1330 | } |
| 1331 | |
| 1332 | if(location == -1) |
| 1333 | { |
| 1334 | return; |
| 1335 | } |
| 1336 | |
| 1337 | es2::Context *context = es2::getContext(); |
| 1338 | |
| 1339 | if(context) |
| 1340 | { |
| 1341 | es2::Program *program = context->getCurrentProgram(); |
| 1342 | |
| 1343 | if(!program) |
| 1344 | { |
| 1345 | return error(GL_INVALID_OPERATION); |
| 1346 | } |
| 1347 | |
| 1348 | if(!program->setUniformMatrix4x2fv(location, count, transpose, value)) |
| 1349 | { |
| 1350 | return error(GL_INVALID_OPERATION); |
| 1351 | } |
| 1352 | } |
| 1353 | } |
| 1354 | |
| 1355 | GL_APICALL void GL_APIENTRY glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1356 | { |
| 1357 | TRACE("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat *value = %p)", location, count, transpose, value); |
| 1358 | |
| 1359 | if(count < 0) |
| 1360 | { |
| 1361 | return error(GL_INVALID_VALUE); |
| 1362 | } |
| 1363 | |
| 1364 | if(location == -1) |
| 1365 | { |
| 1366 | return; |
| 1367 | } |
| 1368 | |
| 1369 | es2::Context *context = es2::getContext(); |
| 1370 | |
| 1371 | if(context) |
| 1372 | { |
| 1373 | es2::Program *program = context->getCurrentProgram(); |
| 1374 | |
| 1375 | if(!program) |
| 1376 | { |
| 1377 | return error(GL_INVALID_OPERATION); |
| 1378 | } |
| 1379 | |
| 1380 | if(!program->setUniformMatrix3x4fv(location, count, transpose, value)) |
| 1381 | { |
| 1382 | return error(GL_INVALID_OPERATION); |
| 1383 | } |
| 1384 | } |
| 1385 | } |
| 1386 | |
| 1387 | GL_APICALL void GL_APIENTRY glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1388 | { |
| 1389 | TRACE("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat *value = %p)", location, count, transpose, value); |
| 1390 | |
| 1391 | if(count < 0) |
| 1392 | { |
| 1393 | return error(GL_INVALID_VALUE); |
| 1394 | } |
| 1395 | |
| 1396 | if(location == -1) |
| 1397 | { |
| 1398 | return; |
| 1399 | } |
| 1400 | |
| 1401 | es2::Context *context = es2::getContext(); |
| 1402 | |
| 1403 | if(context) |
| 1404 | { |
| 1405 | es2::Program *program = context->getCurrentProgram(); |
| 1406 | |
| 1407 | if(!program) |
| 1408 | { |
| 1409 | return error(GL_INVALID_OPERATION); |
| 1410 | } |
| 1411 | |
| 1412 | if(!program->setUniformMatrix4x3fv(location, count, transpose, value)) |
| 1413 | { |
| 1414 | return error(GL_INVALID_OPERATION); |
| 1415 | } |
| 1416 | } |
| 1417 | } |
| 1418 | |
| 1419 | GL_APICALL void GL_APIENTRY glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
| 1420 | { |
| 1421 | TRACE("(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, " |
| 1422 | "GLint dstX0 = %d, GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, " |
| 1423 | "GLbitfield mask = 0x%X, GLenum filter = 0x%X)", |
| 1424 | srcX0, srcY0, srcX1, srcX1, dstX0, dstY0, dstX1, dstY1, mask, filter); |
| 1425 | |
| 1426 | switch(filter) |
| 1427 | { |
| 1428 | case GL_NEAREST: |
| 1429 | case GL_LINEAR: |
| 1430 | break; |
| 1431 | default: |
| 1432 | return error(GL_INVALID_ENUM); |
| 1433 | } |
| 1434 | |
| 1435 | if((mask & ~(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)) != 0) |
| 1436 | { |
| 1437 | return error(GL_INVALID_VALUE); |
| 1438 | } |
| 1439 | |
| 1440 | es2::Context *context = es2::getContext(); |
| 1441 | |
| 1442 | if(context) |
| 1443 | { |
| 1444 | if(context->getReadFramebufferName() == context->getDrawFramebufferName()) |
| 1445 | { |
| 1446 | ERR("Blits with the same source and destination framebuffer are not supported by this implementation."); |
| 1447 | return error(GL_INVALID_OPERATION); |
| 1448 | } |
| 1449 | |
| 1450 | context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask); |
| 1451 | } |
| 1452 | } |
| 1453 | |
| 1454 | GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
| 1455 | { |
| 1456 | TRACE("(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)", |
| 1457 | target, samples, internalformat, width, height); |
| 1458 | |
| 1459 | switch(target) |
| 1460 | { |
| 1461 | case GL_RENDERBUFFER: |
| 1462 | break; |
| 1463 | default: |
| 1464 | return error(GL_INVALID_ENUM); |
| 1465 | } |
| 1466 | |
| 1467 | if(width < 0 || height < 0 || samples < 0) |
| 1468 | { |
| 1469 | return error(GL_INVALID_VALUE); |
| 1470 | } |
| 1471 | |
| 1472 | es2::Context *context = es2::getContext(); |
| 1473 | |
| 1474 | if(context) |
| 1475 | { |
| 1476 | if(width > es2::IMPLEMENTATION_MAX_RENDERBUFFER_SIZE || |
| 1477 | height > es2::IMPLEMENTATION_MAX_RENDERBUFFER_SIZE || |
| 1478 | samples > es2::IMPLEMENTATION_MAX_SAMPLES) |
| 1479 | { |
| 1480 | return error(GL_INVALID_VALUE); |
| 1481 | } |
| 1482 | |
| 1483 | GLuint handle = context->getRenderbufferName(); |
| 1484 | if(handle == 0) |
| 1485 | { |
| 1486 | return error(GL_INVALID_OPERATION); |
| 1487 | } |
| 1488 | |
| 1489 | switch(internalformat) |
| 1490 | { |
| 1491 | case GL_DEPTH_COMPONENT16: |
| 1492 | case GL_DEPTH_COMPONENT24: |
| 1493 | case GL_DEPTH_COMPONENT32_OES: |
| 1494 | case GL_DEPTH_COMPONENT32F: |
| 1495 | context->setRenderbufferStorage(new es2::Depthbuffer(width, height, internalformat, samples)); |
| 1496 | break; |
| 1497 | case GL_R8UI: |
| 1498 | case GL_R8I: |
| 1499 | case GL_R16UI: |
| 1500 | case GL_R16I: |
| 1501 | case GL_R32UI: |
| 1502 | case GL_R32I: |
| 1503 | case GL_RG8UI: |
| 1504 | case GL_RG8I: |
| 1505 | case GL_RG16UI: |
| 1506 | case GL_RG16I: |
| 1507 | case GL_RG32UI: |
| 1508 | case GL_RG32I: |
| 1509 | case GL_RGB8UI: |
| 1510 | case GL_RGB8I: |
| 1511 | case GL_RGB16UI: |
| 1512 | case GL_RGB16I: |
| 1513 | case GL_RGB32UI: |
| 1514 | case GL_RGB32I: |
| 1515 | case GL_RGBA8UI: |
| 1516 | case GL_RGBA8I: |
| 1517 | case GL_RGB10_A2UI: |
| 1518 | case GL_RGBA16UI: |
| 1519 | case GL_RGBA16I: |
| 1520 | case GL_RGBA32UI: |
| 1521 | case GL_RGBA32I: |
| 1522 | if(samples > 0) |
| 1523 | { |
| 1524 | return error(GL_INVALID_OPERATION); |
| 1525 | } |
| 1526 | case GL_RGBA4: |
| 1527 | case GL_RGB5_A1: |
| 1528 | case GL_RGB565: |
| 1529 | case GL_SRGB8_ALPHA8: |
| 1530 | case GL_RGB10_A2: |
| 1531 | case GL_R8: |
| 1532 | case GL_RG8: |
| 1533 | case GL_RGB8: |
| 1534 | case GL_RGBA8: |
| 1535 | context->setRenderbufferStorage(new es2::Colorbuffer(width, height, internalformat, samples)); |
| 1536 | break; |
| 1537 | case GL_STENCIL_INDEX8: |
| 1538 | context->setRenderbufferStorage(new es2::Stencilbuffer(width, height, samples)); |
| 1539 | break; |
| 1540 | case GL_DEPTH24_STENCIL8: |
| 1541 | case GL_DEPTH32F_STENCIL8: |
| 1542 | context->setRenderbufferStorage(new es2::DepthStencilbuffer(width, height, internalformat, samples)); |
| 1543 | break; |
| 1544 | |
| 1545 | default: |
| 1546 | return error(GL_INVALID_ENUM); |
| 1547 | } |
| 1548 | } |
| 1549 | } |
| 1550 | |
| 1551 | GL_APICALL void GL_APIENTRY glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) |
| 1552 | { |
| 1553 | TRACE("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLuint texture = %d, GLint level = %d, GLint layer = %d)", |
| 1554 | target, attachment, texture, level, layer); |
| 1555 | |
| 1556 | // GLES 3.0.4 spec, p.209, section 4.4.2 |
| 1557 | // If texture is zero, any image or array of images attached to the attachment point |
| 1558 | // named by attachment is detached. Any additional parameters(level, textarget, |
| 1559 | // and / or layer) are ignored when texture is zero. |
| 1560 | if(texture != 0 && (layer < 0 || level < 0)) |
| 1561 | { |
| 1562 | return error(GL_INVALID_VALUE); |
| 1563 | } |
| 1564 | |
| 1565 | es2::Context *context = es2::getContext(); |
| 1566 | |
| 1567 | if(context) |
| 1568 | { |
| 1569 | Texture* textureObject = context->getTexture(texture); |
| 1570 | GLenum textarget = GL_NONE; |
| 1571 | if(texture != 0) |
| 1572 | { |
| 1573 | if(!textureObject) |
| 1574 | { |
| 1575 | return error(GL_INVALID_VALUE); |
| 1576 | } |
| 1577 | |
| 1578 | textarget = textureObject->getTarget(); |
| 1579 | switch(textarget) |
| 1580 | { |
| 1581 | case GL_TEXTURE_3D: |
| 1582 | case GL_TEXTURE_2D_ARRAY: |
| 1583 | if(layer >= es2::IMPLEMENTATION_MAX_TEXTURE_SIZE || (level >= es2::IMPLEMENTATION_MAX_TEXTURE_LEVELS)) |
| 1584 | { |
| 1585 | return error(GL_INVALID_VALUE); |
| 1586 | } |
| 1587 | break; |
| 1588 | default: |
| 1589 | return error(GL_INVALID_OPERATION); |
| 1590 | } |
| 1591 | |
| 1592 | if(textureObject->isCompressed(textarget, level)) |
| 1593 | { |
| 1594 | return error(GL_INVALID_OPERATION); |
| 1595 | } |
| 1596 | } |
| 1597 | |
| 1598 | es2::Framebuffer *framebuffer = nullptr; |
| 1599 | switch(target) |
| 1600 | { |
| 1601 | case GL_DRAW_FRAMEBUFFER: |
| 1602 | case GL_FRAMEBUFFER: |
| 1603 | framebuffer = context->getDrawFramebuffer(); |
| 1604 | break; |
| 1605 | case GL_READ_FRAMEBUFFER: |
| 1606 | framebuffer = context->getReadFramebuffer(); |
| 1607 | break; |
| 1608 | default: |
| 1609 | return error(GL_INVALID_ENUM); |
| 1610 | } |
| 1611 | |
| 1612 | if(!framebuffer) |
| 1613 | { |
| 1614 | return error(GL_INVALID_OPERATION); |
| 1615 | } |
| 1616 | |
| 1617 | switch(attachment) |
| 1618 | { |
| 1619 | case GL_COLOR_ATTACHMENT0: |
| 1620 | case GL_COLOR_ATTACHMENT1: |
| 1621 | case GL_COLOR_ATTACHMENT2: |
| 1622 | case GL_COLOR_ATTACHMENT3: |
| 1623 | case GL_COLOR_ATTACHMENT4: |
| 1624 | case GL_COLOR_ATTACHMENT5: |
| 1625 | case GL_COLOR_ATTACHMENT6: |
| 1626 | case GL_COLOR_ATTACHMENT7: |
| 1627 | case GL_COLOR_ATTACHMENT8: |
| 1628 | case GL_COLOR_ATTACHMENT9: |
| 1629 | case GL_COLOR_ATTACHMENT10: |
| 1630 | case GL_COLOR_ATTACHMENT11: |
| 1631 | case GL_COLOR_ATTACHMENT12: |
| 1632 | case GL_COLOR_ATTACHMENT13: |
| 1633 | case GL_COLOR_ATTACHMENT14: |
| 1634 | case GL_COLOR_ATTACHMENT15: |
| 1635 | case GL_COLOR_ATTACHMENT16: |
| 1636 | case GL_COLOR_ATTACHMENT17: |
| 1637 | case GL_COLOR_ATTACHMENT18: |
| 1638 | case GL_COLOR_ATTACHMENT19: |
| 1639 | case GL_COLOR_ATTACHMENT20: |
| 1640 | case GL_COLOR_ATTACHMENT21: |
| 1641 | case GL_COLOR_ATTACHMENT22: |
| 1642 | case GL_COLOR_ATTACHMENT23: |
| 1643 | case GL_COLOR_ATTACHMENT24: |
| 1644 | case GL_COLOR_ATTACHMENT25: |
| 1645 | case GL_COLOR_ATTACHMENT26: |
| 1646 | case GL_COLOR_ATTACHMENT27: |
| 1647 | case GL_COLOR_ATTACHMENT28: |
| 1648 | case GL_COLOR_ATTACHMENT29: |
| 1649 | case GL_COLOR_ATTACHMENT30: |
| 1650 | case GL_COLOR_ATTACHMENT31: |
| 1651 | framebuffer->setColorbuffer(textarget, texture, attachment - GL_COLOR_ATTACHMENT0, level, layer); |
| 1652 | break; |
| 1653 | case GL_DEPTH_ATTACHMENT: |
| 1654 | framebuffer->setDepthbuffer(textarget, texture, level, layer); |
| 1655 | break; |
| 1656 | case GL_STENCIL_ATTACHMENT: |
| 1657 | framebuffer->setStencilbuffer(textarget, texture, level, layer); |
| 1658 | break; |
| 1659 | case GL_DEPTH_STENCIL_ATTACHMENT: |
| 1660 | framebuffer->setDepthbuffer(textarget, texture, level, layer); |
| 1661 | framebuffer->setStencilbuffer(textarget, texture, level, layer); |
| 1662 | break; |
| 1663 | default: |
| 1664 | return error(GL_INVALID_ENUM); |
| 1665 | } |
| 1666 | } |
| 1667 | } |
| 1668 | |
| 1669 | GL_APICALL void *GL_APIENTRY glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) |
| 1670 | { |
| 1671 | TRACE("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d, GLbitfield access = %X)", |
| 1672 | target, offset, length, access); |
| 1673 | |
| 1674 | es2::Context *context = es2::getContext(); |
| 1675 | |
| 1676 | if(context) |
| 1677 | { |
| 1678 | es2::Buffer *buffer = nullptr; |
| 1679 | if(!context->getBuffer(target, &buffer)) |
| 1680 | { |
| 1681 | return error(GL_INVALID_ENUM, nullptr); |
| 1682 | } |
| 1683 | |
| 1684 | if(!buffer) |
| 1685 | { |
| 1686 | // A null buffer means that "0" is bound to the requested buffer target |
| 1687 | return error(GL_INVALID_OPERATION, nullptr); |
| 1688 | } |
| 1689 | |
| 1690 | GLsizeiptr bufferSize = buffer->size(); |
| 1691 | if((offset < 0) || (length < 0) || ((offset + length) > bufferSize)) |
| 1692 | { |
| 1693 | error(GL_INVALID_VALUE); |
| 1694 | } |
| 1695 | |
| 1696 | if((access & ~(GL_MAP_READ_BIT | |
| 1697 | GL_MAP_WRITE_BIT | |
| 1698 | GL_MAP_INVALIDATE_RANGE_BIT | |
| 1699 | GL_MAP_INVALIDATE_BUFFER_BIT | |
| 1700 | GL_MAP_FLUSH_EXPLICIT_BIT | |
| 1701 | GL_MAP_UNSYNCHRONIZED_BIT)) != 0) |
| 1702 | { |
| 1703 | error(GL_INVALID_VALUE); |
| 1704 | } |
| 1705 | |
| 1706 | return buffer->mapRange(offset, length, access); |
| 1707 | } |
| 1708 | |
| 1709 | return nullptr; |
| 1710 | } |
| 1711 | |
| 1712 | GL_APICALL void GL_APIENTRY glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) |
| 1713 | { |
| 1714 | TRACE("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d)", |
| 1715 | target, offset, length); |
| 1716 | |
| 1717 | es2::Context *context = es2::getContext(); |
| 1718 | |
| 1719 | if(context) |
| 1720 | { |
| 1721 | es2::Buffer *buffer = nullptr; |
| 1722 | if(!context->getBuffer(target, &buffer)) |
| 1723 | { |
| 1724 | return error(GL_INVALID_ENUM); |
| 1725 | } |
| 1726 | |
| 1727 | if(!buffer) |
| 1728 | { |
| 1729 | // A null buffer means that "0" is bound to the requested buffer target |
| 1730 | return error(GL_INVALID_OPERATION); |
| 1731 | } |
| 1732 | |
| 1733 | GLsizeiptr bufferSize = buffer->size(); |
| 1734 | if((offset < 0) || (length < 0) || ((offset + length) > bufferSize)) |
| 1735 | { |
| 1736 | error(GL_INVALID_VALUE); |
| 1737 | } |
| 1738 | |
| 1739 | buffer->flushMappedRange(offset, length); |
| 1740 | } |
| 1741 | } |
| 1742 | |
| 1743 | GL_APICALL void GL_APIENTRY glBindVertexArray(GLuint array) |
| 1744 | { |
| 1745 | TRACE("(GLuint array = %d)", array); |
| 1746 | |
| 1747 | if(array == 0) |
| 1748 | { |
| 1749 | return; |
| 1750 | } |
| 1751 | |
| 1752 | es2::Context *context = es2::getContext(); |
| 1753 | |
| 1754 | if(context) |
| 1755 | { |
| 1756 | if(!context->isVertexArray(array)) |
| 1757 | { |
| 1758 | return error(GL_INVALID_OPERATION); |
| 1759 | } |
| 1760 | |
| 1761 | context->bindVertexArray(array); |
| 1762 | } |
| 1763 | } |
| 1764 | |
| 1765 | GL_APICALL void GL_APIENTRY glDeleteVertexArrays(GLsizei n, const GLuint *arrays) |
| 1766 | { |
| 1767 | TRACE("(GLsizei n = %d, const GLuint *arrays = %p)", n, arrays); |
| 1768 | |
| 1769 | if(n < 0) |
| 1770 | { |
| 1771 | return error(GL_INVALID_VALUE); |
| 1772 | } |
| 1773 | |
| 1774 | es2::Context *context = es2::getContext(); |
| 1775 | |
| 1776 | if(context) |
| 1777 | { |
| 1778 | for(int i = 0; i < n; i++) |
| 1779 | { |
| 1780 | context->deleteVertexArray(arrays[i]); |
| 1781 | } |
| 1782 | } |
| 1783 | } |
| 1784 | |
| 1785 | GL_APICALL void GL_APIENTRY glGenVertexArrays(GLsizei n, GLuint *arrays) |
| 1786 | { |
| 1787 | TRACE("(GLsizei n = %d, const GLuint *arrays = %p)", n, arrays); |
| 1788 | |
| 1789 | if(n < 0) |
| 1790 | { |
| 1791 | return error(GL_INVALID_VALUE); |
| 1792 | } |
| 1793 | |
| 1794 | es2::Context *context = es2::getContext(); |
| 1795 | |
| 1796 | if(context) |
| 1797 | { |
| 1798 | for(int i = 0; i < n; i++) |
| 1799 | { |
| 1800 | arrays[i] = context->createVertexArray(); |
| 1801 | } |
| 1802 | } |
| 1803 | } |
| 1804 | |
| 1805 | GL_APICALL GLboolean GL_APIENTRY glIsVertexArray(GLuint array) |
| 1806 | { |
| 1807 | TRACE("(GLuint array = %d)", array); |
| 1808 | |
| 1809 | if(array == 0) |
| 1810 | { |
| 1811 | return GL_FALSE; |
| 1812 | } |
| 1813 | |
| 1814 | es2::Context *context = es2::getContext(); |
| 1815 | |
| 1816 | if(context) |
| 1817 | { |
| 1818 | es2::VertexArray *arrayObject = context->getVertexArray(array); |
| 1819 | |
| 1820 | if(arrayObject) |
| 1821 | { |
| 1822 | return GL_TRUE; |
| 1823 | } |
| 1824 | } |
| 1825 | |
| 1826 | return GL_FALSE; |
| 1827 | } |
| 1828 | |
| 1829 | GL_APICALL void GL_APIENTRY glGetIntegeri_v(GLenum target, GLuint index, GLint *data) |
| 1830 | { |
| 1831 | TRACE("(GLenum target = 0x%X, GLuint index = %d, GLint* data = %p)", |
| 1832 | target, index, data); |
| 1833 | |
| 1834 | es2::Context *context = es2::getContext(); |
| 1835 | |
| 1836 | if(context) |
| 1837 | { |
| 1838 | if(!context->getTransformFeedbackiv(index, target, data) && |
| 1839 | !context->getUniformBufferiv(index, target, data) && |
| 1840 | !context->getIntegerv(target, data)) |
| 1841 | { |
| 1842 | GLenum nativeType; |
| 1843 | unsigned int numParams = 0; |
| 1844 | if(!context->getQueryParameterInfo(target, &nativeType, &numParams)) |
| 1845 | return error(GL_INVALID_ENUM); |
| 1846 | |
| 1847 | if(numParams == 0) |
| 1848 | return; // it is known that target is valid, but there are no parameters to return |
| 1849 | |
| 1850 | if(nativeType == GL_BOOL) |
| 1851 | { |
| 1852 | GLboolean *boolParams = nullptr; |
| 1853 | boolParams = new GLboolean[numParams]; |
| 1854 | |
| 1855 | context->getBooleanv(target, boolParams); |
| 1856 | |
| 1857 | for(unsigned int i = 0; i < numParams; ++i) |
| 1858 | { |
| 1859 | data[i] = (boolParams[i] == GL_FALSE) ? 0 : 1; |
| 1860 | } |
| 1861 | |
| 1862 | delete[] boolParams; |
| 1863 | } |
| 1864 | else if(nativeType == GL_FLOAT) |
| 1865 | { |
| 1866 | GLfloat *floatParams = nullptr; |
| 1867 | floatParams = new GLfloat[numParams]; |
| 1868 | |
| 1869 | context->getFloatv(target, floatParams); |
| 1870 | |
| 1871 | for(unsigned int i = 0; i < numParams; ++i) |
| 1872 | { |
| 1873 | if(target == GL_DEPTH_RANGE || target == GL_COLOR_CLEAR_VALUE || target == GL_DEPTH_CLEAR_VALUE || target == GL_BLEND_COLOR) |
| 1874 | { |
Nicolas Capens | 53318fa | 2016-04-11 17:41:39 -0400 | [diff] [blame] | 1875 | data[i] = convert_float_int(floatParams[i]); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1876 | } |
| 1877 | else |
| 1878 | { |
| 1879 | data[i] = (GLint)(floatParams[i] > 0.0f ? floor(floatParams[i] + 0.5) : ceil(floatParams[i] - 0.5)); |
| 1880 | } |
| 1881 | } |
| 1882 | |
| 1883 | delete[] floatParams; |
| 1884 | } |
| 1885 | } |
| 1886 | } |
| 1887 | } |
| 1888 | |
| 1889 | GL_APICALL void GL_APIENTRY glBeginTransformFeedback(GLenum primitiveMode) |
| 1890 | { |
| 1891 | TRACE("(GLenum primitiveMode = 0x%X)", primitiveMode); |
| 1892 | |
| 1893 | switch(primitiveMode) |
| 1894 | { |
| 1895 | case GL_POINTS: |
| 1896 | case GL_LINES: |
| 1897 | case GL_TRIANGLES: |
| 1898 | break; |
| 1899 | default: |
| 1900 | return error(GL_INVALID_ENUM); |
| 1901 | } |
| 1902 | |
| 1903 | es2::Context *context = es2::getContext(); |
| 1904 | |
| 1905 | if(context) |
| 1906 | { |
| 1907 | es2::TransformFeedback *transformFeedbackObject = context->getTransformFeedback(); |
| 1908 | |
| 1909 | if(transformFeedbackObject) |
| 1910 | { |
| 1911 | if(transformFeedbackObject->isActive()) |
| 1912 | { |
| 1913 | return error(GL_INVALID_OPERATION); |
| 1914 | } |
| 1915 | transformFeedbackObject->begin(primitiveMode); |
| 1916 | } |
| 1917 | else |
| 1918 | { |
| 1919 | return error(GL_INVALID_OPERATION); |
| 1920 | } |
| 1921 | } |
| 1922 | } |
| 1923 | |
| 1924 | GL_APICALL void GL_APIENTRY glEndTransformFeedback(void) |
| 1925 | { |
| 1926 | TRACE("()"); |
| 1927 | |
| 1928 | es2::Context *context = es2::getContext(); |
| 1929 | |
| 1930 | if(context) |
| 1931 | { |
| 1932 | es2::TransformFeedback *transformFeedbackObject = context->getTransformFeedback(); |
| 1933 | |
| 1934 | if(transformFeedbackObject) |
| 1935 | { |
| 1936 | if(!transformFeedbackObject->isActive()) |
| 1937 | { |
| 1938 | return error(GL_INVALID_OPERATION); |
| 1939 | } |
| 1940 | transformFeedbackObject->end(); |
| 1941 | } |
| 1942 | else |
| 1943 | { |
| 1944 | return error(GL_INVALID_OPERATION); |
| 1945 | } |
| 1946 | } |
| 1947 | } |
| 1948 | |
| 1949 | GL_APICALL void GL_APIENTRY glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) |
| 1950 | { |
| 1951 | TRACE("(GLenum target = 0x%X, GLuint index = %d, GLuint buffer = %d, GLintptr offset = %d, GLsizeiptr size = %d)", |
| 1952 | target, index, buffer, offset, size); |
| 1953 | |
| 1954 | if(buffer != 0 && size <= 0) |
| 1955 | { |
| 1956 | return error(GL_INVALID_VALUE); |
| 1957 | } |
| 1958 | |
| 1959 | es2::Context *context = es2::getContext(); |
| 1960 | |
| 1961 | if(context) |
| 1962 | { |
| 1963 | switch(target) |
| 1964 | { |
| 1965 | case GL_TRANSFORM_FEEDBACK_BUFFER: |
| 1966 | if(index >= MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS) |
| 1967 | { |
| 1968 | return error(GL_INVALID_VALUE); |
| 1969 | } |
| 1970 | if(size & 0x3 || offset & 0x3) // size and offset must be multiples of 4 |
| 1971 | { |
| 1972 | return error(GL_INVALID_VALUE); |
| 1973 | } |
| 1974 | context->bindIndexedTransformFeedbackBuffer(buffer, index, offset, size); |
| 1975 | context->bindGenericTransformFeedbackBuffer(buffer); |
| 1976 | break; |
| 1977 | case GL_UNIFORM_BUFFER: |
| 1978 | if(index >= MAX_UNIFORM_BUFFER_BINDINGS) |
| 1979 | { |
| 1980 | return error(GL_INVALID_VALUE); |
| 1981 | } |
| 1982 | if(offset % UNIFORM_BUFFER_OFFSET_ALIGNMENT != 0) |
| 1983 | { |
| 1984 | return error(GL_INVALID_VALUE); |
| 1985 | } |
| 1986 | context->bindIndexedUniformBuffer(buffer, index, offset, size); |
| 1987 | context->bindGenericUniformBuffer(buffer); |
| 1988 | break; |
| 1989 | default: |
| 1990 | return error(GL_INVALID_ENUM); |
| 1991 | } |
| 1992 | } |
| 1993 | } |
| 1994 | |
| 1995 | GL_APICALL void GL_APIENTRY glBindBufferBase(GLenum target, GLuint index, GLuint buffer) |
| 1996 | { |
| 1997 | TRACE("(GLenum target = 0x%X, GLuint index = %d, GLuint buffer = %d)", |
| 1998 | target, index, buffer); |
| 1999 | |
| 2000 | es2::Context *context = es2::getContext(); |
| 2001 | |
| 2002 | if(context) |
| 2003 | { |
| 2004 | switch(target) |
| 2005 | { |
| 2006 | case GL_TRANSFORM_FEEDBACK_BUFFER: |
| 2007 | if(index >= MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS) |
| 2008 | { |
| 2009 | return error(GL_INVALID_VALUE); |
| 2010 | } |
| 2011 | context->bindIndexedTransformFeedbackBuffer(buffer, index, 0, 0); |
| 2012 | context->bindGenericTransformFeedbackBuffer(buffer); |
| 2013 | break; |
| 2014 | case GL_UNIFORM_BUFFER: |
| 2015 | if(index >= MAX_UNIFORM_BUFFER_BINDINGS) |
| 2016 | { |
| 2017 | return error(GL_INVALID_VALUE); |
| 2018 | } |
| 2019 | context->bindIndexedUniformBuffer(buffer, index, 0, 0); |
| 2020 | context->bindGenericUniformBuffer(buffer); |
| 2021 | break; |
| 2022 | default: |
| 2023 | return error(GL_INVALID_ENUM); |
| 2024 | } |
| 2025 | } |
| 2026 | } |
| 2027 | |
| 2028 | GL_APICALL void GL_APIENTRY glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode) |
| 2029 | { |
| 2030 | TRACE("(GLuint program = %d, GLsizei count = %d, const GLchar *const*varyings = %p, GLenum bufferMode = 0x%X)", |
| 2031 | program, count, varyings, bufferMode); |
| 2032 | |
| 2033 | switch(bufferMode) |
| 2034 | { |
| 2035 | case GL_SEPARATE_ATTRIBS: |
| 2036 | if(count > MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS) |
| 2037 | { |
| 2038 | return error(GL_INVALID_VALUE); |
| 2039 | } |
| 2040 | case GL_INTERLEAVED_ATTRIBS: |
| 2041 | break; |
| 2042 | default: |
| 2043 | return error(GL_INVALID_ENUM); |
| 2044 | } |
| 2045 | |
| 2046 | es2::Context *context = es2::getContext(); |
| 2047 | |
| 2048 | if(context) |
| 2049 | { |
| 2050 | es2::Program *programObject = context->getProgram(program); |
| 2051 | |
| 2052 | if(!programObject) |
| 2053 | { |
| 2054 | return error(GL_INVALID_VALUE); |
| 2055 | } |
| 2056 | |
| 2057 | programObject->setTransformFeedbackVaryings(count, varyings, bufferMode); |
| 2058 | } |
| 2059 | } |
| 2060 | |
| 2061 | GL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) |
| 2062 | { |
| 2063 | TRACE("(GLuint program = %d, GLuint index = %d, GLsizei bufSize = %d, GLsizei *length = %p, GLsizei *size = %p, GLenum *type = %p, GLchar *name = %p)", |
| 2064 | program, index, bufSize, length, size, type, name); |
| 2065 | |
| 2066 | if(bufSize < 0) |
| 2067 | { |
| 2068 | return error(GL_INVALID_VALUE); |
| 2069 | } |
| 2070 | |
| 2071 | es2::Context *context = es2::getContext(); |
| 2072 | |
| 2073 | if(context) |
| 2074 | { |
| 2075 | es2::Program *programObject = context->getProgram(program); |
| 2076 | |
| 2077 | if(!programObject) |
| 2078 | { |
| 2079 | return error(GL_INVALID_VALUE); |
| 2080 | } |
| 2081 | |
| 2082 | if(index >= static_cast<GLuint>(programObject->getTransformFeedbackVaryingCount())) |
| 2083 | { |
| 2084 | return error(GL_INVALID_VALUE); |
| 2085 | } |
| 2086 | |
| 2087 | programObject->getTransformFeedbackVarying(index, bufSize, length, size, type, name); |
| 2088 | } |
| 2089 | } |
| 2090 | |
| 2091 | GL_APICALL void GL_APIENTRY glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer) |
| 2092 | { |
| 2093 | TRACE("(GLuint program = %d, GLuint index = %d, GLsizei bufSize = %d, GLsizei *length = %p, GLsizei *size = %p, GLenum *type = %p, GLchar *name = %p)", |
| 2094 | index, size, type, stride, pointer); |
| 2095 | |
| 2096 | if(index >= es2::MAX_VERTEX_ATTRIBS) |
| 2097 | { |
| 2098 | return error(GL_INVALID_VALUE); |
| 2099 | } |
| 2100 | |
| 2101 | if(size < 1 || size > 4 || stride < 0) |
| 2102 | { |
| 2103 | return error(GL_INVALID_VALUE); |
| 2104 | } |
| 2105 | |
| 2106 | switch(type) |
| 2107 | { |
| 2108 | case GL_BYTE: |
| 2109 | case GL_UNSIGNED_BYTE: |
| 2110 | case GL_SHORT: |
| 2111 | case GL_UNSIGNED_SHORT: |
| 2112 | case GL_INT: |
| 2113 | case GL_UNSIGNED_INT: |
| 2114 | break; |
| 2115 | default: |
| 2116 | return error(GL_INVALID_ENUM); |
| 2117 | } |
| 2118 | |
| 2119 | es2::Context *context = es2::getContext(); |
| 2120 | |
| 2121 | if(context) |
| 2122 | { |
| 2123 | context->setVertexAttribState(index, context->getArrayBuffer(), size, type, false, stride, pointer); |
| 2124 | } |
| 2125 | } |
| 2126 | |
| 2127 | GL_APICALL void GL_APIENTRY glGetVertexAttribIiv(GLuint index, GLenum pname, GLint *params) |
| 2128 | { |
| 2129 | TRACE("(GLuint index = %d, GLenum pname = 0x%X, GLint *params = %p)", |
| 2130 | index, pname, params); |
| 2131 | |
| 2132 | es2::Context *context = es2::getContext(); |
| 2133 | |
| 2134 | if(context) |
| 2135 | { |
| 2136 | if(index >= es2::MAX_VERTEX_ATTRIBS) |
| 2137 | { |
| 2138 | return error(GL_INVALID_VALUE); |
| 2139 | } |
| 2140 | |
| 2141 | const es2::VertexAttribute &attribState = context->getVertexAttribState(index); |
| 2142 | |
| 2143 | switch(pname) |
| 2144 | { |
| 2145 | case GL_VERTEX_ATTRIB_ARRAY_ENABLED: |
| 2146 | *params = (attribState.mArrayEnabled ? GL_TRUE : GL_FALSE); |
| 2147 | break; |
| 2148 | case GL_VERTEX_ATTRIB_ARRAY_SIZE: |
| 2149 | *params = attribState.mSize; |
| 2150 | break; |
| 2151 | case GL_VERTEX_ATTRIB_ARRAY_STRIDE: |
| 2152 | *params = attribState.mStride; |
| 2153 | break; |
| 2154 | case GL_VERTEX_ATTRIB_ARRAY_TYPE: |
| 2155 | *params = attribState.mType; |
| 2156 | break; |
| 2157 | case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: |
| 2158 | *params = (attribState.mNormalized ? GL_TRUE : GL_FALSE); |
| 2159 | break; |
| 2160 | case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: |
| 2161 | *params = attribState.mBoundBuffer.name(); |
| 2162 | break; |
| 2163 | case GL_CURRENT_VERTEX_ATTRIB: |
| 2164 | { |
| 2165 | const VertexAttribute& attrib = context->getCurrentVertexAttributes()[index]; |
| 2166 | for(int i = 0; i < 4; ++i) |
| 2167 | { |
| 2168 | params[i] = attrib.getCurrentValueI(i); |
| 2169 | } |
| 2170 | } |
| 2171 | break; |
| 2172 | case GL_VERTEX_ATTRIB_ARRAY_INTEGER: |
| 2173 | switch(attribState.mType) |
| 2174 | { |
| 2175 | case GL_BYTE: |
| 2176 | case GL_UNSIGNED_BYTE: |
| 2177 | case GL_SHORT: |
| 2178 | case GL_UNSIGNED_SHORT: |
| 2179 | case GL_INT: |
| 2180 | case GL_INT_2_10_10_10_REV: |
| 2181 | case GL_UNSIGNED_INT: |
| 2182 | case GL_FIXED: |
| 2183 | *params = GL_TRUE; |
| 2184 | break; |
| 2185 | default: |
| 2186 | *params = GL_FALSE; |
| 2187 | break; |
| 2188 | } |
| 2189 | break; |
| 2190 | case GL_VERTEX_ATTRIB_ARRAY_DIVISOR: |
| 2191 | *params = attribState.mDivisor; |
| 2192 | break; |
| 2193 | default: return error(GL_INVALID_ENUM); |
| 2194 | } |
| 2195 | } |
| 2196 | } |
| 2197 | |
| 2198 | GL_APICALL void GL_APIENTRY glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params) |
| 2199 | { |
| 2200 | TRACE("(GLuint index = %d, GLenum pname = 0x%X, GLuint *params = %p)", |
| 2201 | index, pname, params); |
| 2202 | |
| 2203 | es2::Context *context = es2::getContext(); |
| 2204 | |
| 2205 | if(context) |
| 2206 | { |
| 2207 | if(index >= es2::MAX_VERTEX_ATTRIBS) |
| 2208 | { |
| 2209 | return error(GL_INVALID_VALUE); |
| 2210 | } |
| 2211 | |
| 2212 | const es2::VertexAttribute &attribState = context->getVertexAttribState(index); |
| 2213 | |
| 2214 | switch(pname) |
| 2215 | { |
| 2216 | case GL_VERTEX_ATTRIB_ARRAY_ENABLED: |
| 2217 | *params = (attribState.mArrayEnabled ? GL_TRUE : GL_FALSE); |
| 2218 | break; |
| 2219 | case GL_VERTEX_ATTRIB_ARRAY_SIZE: |
| 2220 | *params = attribState.mSize; |
| 2221 | break; |
| 2222 | case GL_VERTEX_ATTRIB_ARRAY_STRIDE: |
| 2223 | *params = attribState.mStride; |
| 2224 | break; |
| 2225 | case GL_VERTEX_ATTRIB_ARRAY_TYPE: |
| 2226 | *params = attribState.mType; |
| 2227 | break; |
| 2228 | case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: |
| 2229 | *params = (attribState.mNormalized ? GL_TRUE : GL_FALSE); |
| 2230 | break; |
| 2231 | case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: |
| 2232 | *params = attribState.mBoundBuffer.name(); |
| 2233 | break; |
| 2234 | case GL_CURRENT_VERTEX_ATTRIB: |
| 2235 | { |
| 2236 | const VertexAttribute& attrib = context->getCurrentVertexAttributes()[index]; |
| 2237 | for(int i = 0; i < 4; ++i) |
| 2238 | { |
| 2239 | params[i] = attrib.getCurrentValueUI(i); |
| 2240 | } |
| 2241 | } |
| 2242 | break; |
| 2243 | case GL_VERTEX_ATTRIB_ARRAY_INTEGER: |
| 2244 | switch(attribState.mType) |
| 2245 | { |
| 2246 | case GL_BYTE: |
| 2247 | case GL_UNSIGNED_BYTE: |
| 2248 | case GL_SHORT: |
| 2249 | case GL_UNSIGNED_SHORT: |
| 2250 | case GL_INT: |
| 2251 | case GL_INT_2_10_10_10_REV: |
| 2252 | case GL_UNSIGNED_INT: |
| 2253 | case GL_FIXED: |
| 2254 | *params = GL_TRUE; |
| 2255 | break; |
| 2256 | default: |
| 2257 | *params = GL_FALSE; |
| 2258 | break; |
| 2259 | } |
| 2260 | break; |
| 2261 | case GL_VERTEX_ATTRIB_ARRAY_DIVISOR: |
| 2262 | *params = attribState.mDivisor; |
| 2263 | break; |
| 2264 | default: return error(GL_INVALID_ENUM); |
| 2265 | } |
| 2266 | } |
| 2267 | } |
| 2268 | |
| 2269 | GL_APICALL void GL_APIENTRY glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w) |
| 2270 | { |
| 2271 | TRACE("(GLuint index = %d, GLint x = %d, GLint y = %d, GLint z = %d, GLint w = %d)", |
| 2272 | index, x, y, z, w); |
| 2273 | |
| 2274 | if(index >= es2::MAX_VERTEX_ATTRIBS) |
| 2275 | { |
| 2276 | return error(GL_INVALID_VALUE); |
| 2277 | } |
| 2278 | |
| 2279 | es2::Context *context = es2::getContext(); |
| 2280 | |
| 2281 | if(context) |
| 2282 | { |
| 2283 | GLint vals[4] = { x, y, z, w }; |
| 2284 | context->setVertexAttrib(index, vals); |
| 2285 | } |
| 2286 | } |
| 2287 | |
| 2288 | GL_APICALL void GL_APIENTRY glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
| 2289 | { |
| 2290 | TRACE("(GLuint index = %d, GLint x = %d, GLint y = %d, GLint z = %d, GLint w = %d)", |
| 2291 | index, x, y, z, w); |
| 2292 | |
| 2293 | if(index >= es2::MAX_VERTEX_ATTRIBS) |
| 2294 | { |
| 2295 | return error(GL_INVALID_VALUE); |
| 2296 | } |
| 2297 | |
| 2298 | es2::Context *context = es2::getContext(); |
| 2299 | |
| 2300 | if(context) |
| 2301 | { |
| 2302 | GLuint vals[4] = { x, y, z, w }; |
| 2303 | context->setVertexAttrib(index, vals); |
| 2304 | } |
| 2305 | } |
| 2306 | |
| 2307 | GL_APICALL void GL_APIENTRY glVertexAttribI4iv(GLuint index, const GLint *v) |
| 2308 | { |
| 2309 | TRACE("(GLuint index = %d, GLint *v = %p)", index, v); |
| 2310 | |
| 2311 | if(index >= es2::MAX_VERTEX_ATTRIBS) |
| 2312 | { |
| 2313 | return error(GL_INVALID_VALUE); |
| 2314 | } |
| 2315 | |
| 2316 | es2::Context *context = es2::getContext(); |
| 2317 | |
| 2318 | if(context) |
| 2319 | { |
| 2320 | context->setVertexAttrib(index, v); |
| 2321 | } |
| 2322 | } |
| 2323 | |
| 2324 | GL_APICALL void GL_APIENTRY glVertexAttribI4uiv(GLuint index, const GLuint *v) |
| 2325 | { |
| 2326 | TRACE("(GLuint index = %d, GLint *v = %p)", index, v); |
| 2327 | |
| 2328 | if(index >= es2::MAX_VERTEX_ATTRIBS) |
| 2329 | { |
| 2330 | return error(GL_INVALID_VALUE); |
| 2331 | } |
| 2332 | |
| 2333 | es2::Context *context = es2::getContext(); |
| 2334 | |
| 2335 | if(context) |
| 2336 | { |
| 2337 | context->setVertexAttrib(index, v); |
| 2338 | } |
| 2339 | } |
| 2340 | |
| 2341 | GL_APICALL void GL_APIENTRY glGetUniformuiv(GLuint program, GLint location, GLuint *params) |
| 2342 | { |
| 2343 | TRACE("(GLuint program = %d, GLint location = %d, GLuint *params = %p)", |
| 2344 | program, location, params); |
| 2345 | |
| 2346 | es2::Context *context = es2::getContext(); |
| 2347 | |
| 2348 | if(context) |
| 2349 | { |
| 2350 | if(program == 0) |
| 2351 | { |
| 2352 | return error(GL_INVALID_VALUE); |
| 2353 | } |
| 2354 | |
| 2355 | es2::Program *programObject = context->getProgram(program); |
| 2356 | |
| 2357 | if(!programObject || !programObject->isLinked()) |
| 2358 | { |
| 2359 | return error(GL_INVALID_OPERATION); |
| 2360 | } |
| 2361 | |
| 2362 | if(!programObject) |
| 2363 | { |
| 2364 | return error(GL_INVALID_OPERATION); |
| 2365 | } |
| 2366 | |
| 2367 | if(!programObject->getUniformuiv(location, nullptr, params)) |
| 2368 | { |
| 2369 | return error(GL_INVALID_OPERATION); |
| 2370 | } |
| 2371 | } |
| 2372 | } |
| 2373 | |
| 2374 | GL_APICALL GLint GL_APIENTRY glGetFragDataLocation(GLuint program, const GLchar *name) |
| 2375 | { |
| 2376 | TRACE("(GLuint program = %d, const GLchar *name = %p)", program, name); |
| 2377 | |
| 2378 | es2::Context *context = es2::getContext(); |
| 2379 | |
| 2380 | if(strstr(name, "gl_") == name) |
| 2381 | { |
| 2382 | return -1; |
| 2383 | } |
| 2384 | |
| 2385 | if(context) |
| 2386 | { |
| 2387 | es2::Program *programObject = context->getProgram(program); |
| 2388 | |
| 2389 | if(!programObject) |
| 2390 | { |
| 2391 | if(context->getShader(program)) |
| 2392 | { |
| 2393 | return error(GL_INVALID_OPERATION, -1); |
| 2394 | } |
| 2395 | else |
| 2396 | { |
| 2397 | return error(GL_INVALID_VALUE, -1); |
| 2398 | } |
| 2399 | } |
| 2400 | |
| 2401 | if(!programObject->isLinked()) |
| 2402 | { |
| 2403 | return error(GL_INVALID_OPERATION, -1); |
| 2404 | } |
| 2405 | } |
| 2406 | |
| 2407 | UNIMPLEMENTED(); |
| 2408 | return -1; |
| 2409 | } |
| 2410 | |
| 2411 | GL_APICALL void GL_APIENTRY glUniform1ui(GLint location, GLuint v0) |
| 2412 | { |
| 2413 | glUniform1uiv(location, 1, &v0); |
| 2414 | } |
| 2415 | |
| 2416 | GL_APICALL void GL_APIENTRY glUniform2ui(GLint location, GLuint v0, GLuint v1) |
| 2417 | { |
| 2418 | GLuint xy[2] = { v0, v1 }; |
| 2419 | |
| 2420 | glUniform2uiv(location, 1, (GLuint*)&xy); |
| 2421 | } |
| 2422 | |
| 2423 | GL_APICALL void GL_APIENTRY glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2) |
| 2424 | { |
| 2425 | GLuint xyz[3] = { v0, v1, v2 }; |
| 2426 | |
| 2427 | glUniform3uiv(location, 1, (GLuint*)&xyz); |
| 2428 | } |
| 2429 | |
| 2430 | GL_APICALL void GL_APIENTRY glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
| 2431 | { |
| 2432 | GLuint xyzw[4] = { v0, v1, v2, v3 }; |
| 2433 | |
| 2434 | glUniform4uiv(location, 1, (GLuint*)&xyzw); |
| 2435 | } |
| 2436 | |
| 2437 | GL_APICALL void GL_APIENTRY glUniform1uiv(GLint location, GLsizei count, const GLuint *value) |
| 2438 | { |
| 2439 | TRACE("(GLint location = %d, GLsizei count = %d, const GLuint *value = %p)", |
| 2440 | location, count, value); |
| 2441 | |
| 2442 | if(count < 0) |
| 2443 | { |
| 2444 | return error(GL_INVALID_VALUE); |
| 2445 | } |
| 2446 | |
| 2447 | if(location == -1) |
| 2448 | { |
| 2449 | return; |
| 2450 | } |
| 2451 | |
| 2452 | es2::Context *context = es2::getContext(); |
| 2453 | |
| 2454 | if(context) |
| 2455 | { |
| 2456 | es2::Program *program = context->getCurrentProgram(); |
| 2457 | |
| 2458 | if(!program) |
| 2459 | { |
| 2460 | return error(GL_INVALID_OPERATION); |
| 2461 | } |
| 2462 | |
| 2463 | if(!program->setUniform1uiv(location, count, value)) |
| 2464 | { |
| 2465 | return error(GL_INVALID_OPERATION); |
| 2466 | } |
| 2467 | } |
| 2468 | } |
| 2469 | |
| 2470 | GL_APICALL void GL_APIENTRY glUniform2uiv(GLint location, GLsizei count, const GLuint *value) |
| 2471 | { |
| 2472 | TRACE("(GLint location = %d, GLsizei count = %d, const GLuint *value = %p)", |
| 2473 | location, count, value); |
| 2474 | |
| 2475 | if(count < 0) |
| 2476 | { |
| 2477 | return error(GL_INVALID_VALUE); |
| 2478 | } |
| 2479 | |
| 2480 | if(location == -1) |
| 2481 | { |
| 2482 | return; |
| 2483 | } |
| 2484 | |
| 2485 | es2::Context *context = es2::getContext(); |
| 2486 | |
| 2487 | if(context) |
| 2488 | { |
| 2489 | es2::Program *program = context->getCurrentProgram(); |
| 2490 | |
| 2491 | if(!program) |
| 2492 | { |
| 2493 | return error(GL_INVALID_OPERATION); |
| 2494 | } |
| 2495 | |
| 2496 | if(!program->setUniform2uiv(location, count, value)) |
| 2497 | { |
| 2498 | return error(GL_INVALID_OPERATION); |
| 2499 | } |
| 2500 | } |
| 2501 | } |
| 2502 | |
| 2503 | GL_APICALL void GL_APIENTRY glUniform3uiv(GLint location, GLsizei count, const GLuint *value) |
| 2504 | { |
| 2505 | TRACE("(GLint location = %d, GLsizei count = %d, const GLuint *value = %p)", |
| 2506 | location, count, value); |
| 2507 | |
| 2508 | if(count < 0) |
| 2509 | { |
| 2510 | return error(GL_INVALID_VALUE); |
| 2511 | } |
| 2512 | |
| 2513 | if(location == -1) |
| 2514 | { |
| 2515 | return; |
| 2516 | } |
| 2517 | |
| 2518 | es2::Context *context = es2::getContext(); |
| 2519 | |
| 2520 | if(context) |
| 2521 | { |
| 2522 | es2::Program *program = context->getCurrentProgram(); |
| 2523 | |
| 2524 | if(!program) |
| 2525 | { |
| 2526 | return error(GL_INVALID_OPERATION); |
| 2527 | } |
| 2528 | |
| 2529 | if(!program->setUniform3uiv(location, count, value)) |
| 2530 | { |
| 2531 | return error(GL_INVALID_OPERATION); |
| 2532 | } |
| 2533 | } |
| 2534 | } |
| 2535 | |
| 2536 | GL_APICALL void GL_APIENTRY glUniform4uiv(GLint location, GLsizei count, const GLuint *value) |
| 2537 | { |
| 2538 | TRACE("(GLint location = %d, GLsizei count = %d, const GLuint *value = %p)", |
| 2539 | location, count, value); |
| 2540 | |
| 2541 | if(count < 0) |
| 2542 | { |
| 2543 | return error(GL_INVALID_VALUE); |
| 2544 | } |
| 2545 | |
| 2546 | if(location == -1) |
| 2547 | { |
| 2548 | return; |
| 2549 | } |
| 2550 | |
| 2551 | es2::Context *context = es2::getContext(); |
| 2552 | |
| 2553 | if(context) |
| 2554 | { |
| 2555 | es2::Program *program = context->getCurrentProgram(); |
| 2556 | |
| 2557 | if(!program) |
| 2558 | { |
| 2559 | return error(GL_INVALID_OPERATION); |
| 2560 | } |
| 2561 | |
| 2562 | if(!program->setUniform4uiv(location, count, value)) |
| 2563 | { |
| 2564 | return error(GL_INVALID_OPERATION); |
| 2565 | } |
| 2566 | } |
| 2567 | } |
| 2568 | |
| 2569 | GL_APICALL void GL_APIENTRY glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) |
| 2570 | { |
| 2571 | TRACE("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLint *value = %p)", |
| 2572 | buffer, drawbuffer, value); |
| 2573 | |
| 2574 | es2::Context *context = es2::getContext(); |
| 2575 | |
| 2576 | if(context) |
| 2577 | { |
| 2578 | switch(buffer) |
| 2579 | { |
| 2580 | case GL_COLOR: |
| 2581 | if(drawbuffer < 0 || drawbuffer >= MAX_DRAW_BUFFERS) |
| 2582 | { |
| 2583 | return error(GL_INVALID_VALUE); |
| 2584 | } |
| 2585 | else |
| 2586 | { |
| 2587 | context->clearColorBuffer(drawbuffer, value); |
| 2588 | } |
| 2589 | break; |
| 2590 | case GL_STENCIL: |
| 2591 | if(drawbuffer != 0) |
| 2592 | { |
| 2593 | return error(GL_INVALID_VALUE); |
| 2594 | } |
| 2595 | else |
| 2596 | { |
| 2597 | context->clearStencilBuffer(value[0]); |
| 2598 | } |
| 2599 | break; |
| 2600 | default: |
| 2601 | return error(GL_INVALID_ENUM); |
| 2602 | } |
| 2603 | } |
| 2604 | } |
| 2605 | |
| 2606 | GL_APICALL void GL_APIENTRY glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) |
| 2607 | { |
| 2608 | TRACE("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLuint *value = %p)", |
| 2609 | buffer, drawbuffer, value); |
| 2610 | |
| 2611 | es2::Context *context = es2::getContext(); |
| 2612 | |
| 2613 | if(context) |
| 2614 | { |
| 2615 | switch(buffer) |
| 2616 | { |
| 2617 | case GL_COLOR: |
| 2618 | if(drawbuffer < 0 || drawbuffer >= MAX_DRAW_BUFFERS) |
| 2619 | { |
| 2620 | return error(GL_INVALID_VALUE); |
| 2621 | } |
| 2622 | else |
| 2623 | { |
| 2624 | context->clearColorBuffer(drawbuffer, value); |
| 2625 | } |
| 2626 | break; |
| 2627 | default: |
| 2628 | return error(GL_INVALID_ENUM); |
| 2629 | } |
| 2630 | } |
| 2631 | } |
| 2632 | |
| 2633 | GL_APICALL void GL_APIENTRY glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) |
| 2634 | { |
| 2635 | TRACE("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLfloat *value = %p)", |
| 2636 | buffer, drawbuffer, value); |
| 2637 | |
| 2638 | es2::Context *context = es2::getContext(); |
| 2639 | |
| 2640 | if(context) |
| 2641 | { |
| 2642 | switch(buffer) |
| 2643 | { |
| 2644 | case GL_COLOR: |
| 2645 | if(drawbuffer < 0 || drawbuffer >= MAX_DRAW_BUFFERS) |
| 2646 | { |
| 2647 | return error(GL_INVALID_VALUE); |
| 2648 | } |
| 2649 | else |
| 2650 | { |
| 2651 | context->clearColorBuffer(drawbuffer, value); |
| 2652 | } |
| 2653 | break; |
| 2654 | case GL_DEPTH: |
| 2655 | if(drawbuffer != 0) |
| 2656 | { |
| 2657 | return error(GL_INVALID_VALUE); |
| 2658 | } |
| 2659 | else |
| 2660 | { |
| 2661 | context->clearDepthBuffer(value[0]); |
| 2662 | } |
| 2663 | break; |
| 2664 | default: |
| 2665 | return error(GL_INVALID_ENUM); |
| 2666 | } |
| 2667 | } |
| 2668 | } |
| 2669 | |
| 2670 | GL_APICALL void GL_APIENTRY glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) |
| 2671 | { |
| 2672 | TRACE("(GLenum buffer = 0x%X, GLint drawbuffer = %d, GLfloat depth = %f, GLint stencil = %d)", |
| 2673 | buffer, drawbuffer, depth, stencil); |
| 2674 | |
| 2675 | es2::Context *context = es2::getContext(); |
| 2676 | |
| 2677 | if(context) |
| 2678 | { |
| 2679 | switch(buffer) |
| 2680 | { |
| 2681 | case GL_DEPTH_STENCIL: |
| 2682 | if(drawbuffer != 0) |
| 2683 | { |
| 2684 | return error(GL_INVALID_VALUE); |
| 2685 | } |
| 2686 | else |
| 2687 | { |
| 2688 | context->clearDepthBuffer(depth); |
| 2689 | context->clearStencilBuffer(stencil); |
| 2690 | } |
| 2691 | break; |
| 2692 | default: |
| 2693 | return error(GL_INVALID_ENUM); |
| 2694 | } |
| 2695 | } |
| 2696 | } |
| 2697 | |
| 2698 | GL_APICALL const GLubyte *GL_APIENTRY glGetStringi(GLenum name, GLuint index) |
| 2699 | { |
| 2700 | TRACE("(GLenum name = 0x%X, GLuint index = %d)", name, index); |
| 2701 | |
| 2702 | es2::Context *context = es2::getContext(); |
| 2703 | if(context) |
| 2704 | { |
| 2705 | GLuint numExtensions; |
| 2706 | context->getExtensions(0, &numExtensions); |
| 2707 | |
| 2708 | if(index >= numExtensions) |
| 2709 | { |
| 2710 | return error(GL_INVALID_VALUE, (GLubyte*)nullptr); |
| 2711 | } |
| 2712 | |
| 2713 | switch(name) |
| 2714 | { |
| 2715 | case GL_EXTENSIONS: |
| 2716 | return context->getExtensions(index); |
| 2717 | default: |
| 2718 | return error(GL_INVALID_ENUM, (GLubyte*)nullptr); |
| 2719 | } |
| 2720 | } |
| 2721 | |
| 2722 | return (GLubyte*)nullptr; |
| 2723 | } |
| 2724 | |
| 2725 | GL_APICALL void GL_APIENTRY glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) |
| 2726 | { |
| 2727 | TRACE("(GLenum readTarget = 0x%X, GLenum writeTarget = 0x%X, GLintptr readOffset = %d, GLintptr writeOffset = %d, GLsizeiptr size = %d)", |
| 2728 | readTarget, writeTarget, readOffset, writeOffset, size); |
| 2729 | |
| 2730 | if(readOffset < 0 || writeOffset < 0 || size < 0) |
| 2731 | { |
| 2732 | return error(GL_INVALID_VALUE); |
| 2733 | } |
| 2734 | |
| 2735 | es2::Context *context = es2::getContext(); |
| 2736 | |
| 2737 | if(context) |
| 2738 | { |
| 2739 | es2::Buffer *readBuffer = nullptr, *writeBuffer = nullptr; |
| 2740 | if(!context->getBuffer(readTarget, &readBuffer) || !context->getBuffer(writeTarget, &writeBuffer)) |
| 2741 | { |
| 2742 | return error(GL_INVALID_ENUM); |
| 2743 | } |
| 2744 | if(!readBuffer || readBuffer->isMapped() || !writeBuffer || writeBuffer->isMapped()) |
| 2745 | { |
| 2746 | return error(GL_INVALID_OPERATION); |
| 2747 | } |
| 2748 | if(readBuffer == writeBuffer) |
| 2749 | { |
| 2750 | // If same buffer, check for overlap |
| 2751 | if(((readOffset >= writeOffset) && (readOffset < (writeOffset + size))) || |
| 2752 | ((writeOffset >= readOffset) && (writeOffset < (readOffset + size)))) |
| 2753 | { |
| 2754 | return error(GL_INVALID_VALUE); |
| 2755 | } |
| 2756 | } |
| 2757 | |
| 2758 | if((static_cast<size_t>(readOffset + size) > readBuffer->size()) || |
| 2759 | (static_cast<size_t>(writeOffset + size) > writeBuffer->size())) |
| 2760 | { |
| 2761 | return error(GL_INVALID_VALUE); |
| 2762 | } |
| 2763 | |
| 2764 | writeBuffer->bufferSubData(((char*)readBuffer->data()) + readOffset, size, writeOffset); |
| 2765 | } |
| 2766 | } |
| 2767 | |
| 2768 | GL_APICALL void GL_APIENTRY glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices) |
| 2769 | { |
| 2770 | TRACE("(GLuint program = %d, GLsizei uniformCount = %d, const GLchar *const*uniformNames = %p, GLuint *uniformIndices = %p)", |
| 2771 | program, uniformCount, uniformNames, uniformIndices); |
| 2772 | |
| 2773 | if(uniformCount < 0) |
| 2774 | { |
| 2775 | return error(GL_INVALID_VALUE); |
| 2776 | } |
| 2777 | |
| 2778 | es2::Context *context = es2::getContext(); |
| 2779 | |
| 2780 | if(context) |
| 2781 | { |
| 2782 | es2::Program *programObject = context->getProgram(program); |
| 2783 | |
| 2784 | if(!programObject) |
| 2785 | { |
| 2786 | return error(GL_INVALID_OPERATION); |
| 2787 | } |
| 2788 | |
| 2789 | if(!programObject->isLinked()) |
| 2790 | { |
| 2791 | for(int uniformId = 0; uniformId < uniformCount; uniformId++) |
| 2792 | { |
| 2793 | uniformIndices[uniformId] = GL_INVALID_INDEX; |
| 2794 | } |
| 2795 | } |
| 2796 | else |
| 2797 | { |
| 2798 | for(int uniformId = 0; uniformId < uniformCount; uniformId++) |
| 2799 | { |
| 2800 | uniformIndices[uniformId] = programObject->getUniformIndex(uniformNames[uniformId]); |
| 2801 | } |
| 2802 | } |
| 2803 | } |
| 2804 | } |
| 2805 | |
| 2806 | GL_APICALL void GL_APIENTRY glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) |
| 2807 | { |
| 2808 | TRACE("(GLuint program = %d, GLsizei uniformCount = %d, const GLchar *const*uniformNames = %p, GLenum pname = 0x%X, GLuint *uniformIndices = %p)", |
| 2809 | program, uniformCount, uniformIndices, pname, uniformIndices); |
| 2810 | |
| 2811 | switch(pname) |
| 2812 | { |
| 2813 | case GL_UNIFORM_TYPE: |
| 2814 | case GL_UNIFORM_SIZE: |
| 2815 | case GL_UNIFORM_NAME_LENGTH: |
| 2816 | case GL_UNIFORM_BLOCK_INDEX: |
| 2817 | case GL_UNIFORM_OFFSET: |
| 2818 | case GL_UNIFORM_ARRAY_STRIDE: |
| 2819 | case GL_UNIFORM_MATRIX_STRIDE: |
| 2820 | case GL_UNIFORM_IS_ROW_MAJOR: |
| 2821 | break; |
| 2822 | default: |
| 2823 | return error(GL_INVALID_ENUM); |
| 2824 | } |
| 2825 | |
| 2826 | if(uniformCount < 0) |
| 2827 | { |
| 2828 | return error(GL_INVALID_VALUE); |
| 2829 | } |
| 2830 | |
| 2831 | es2::Context *context = es2::getContext(); |
| 2832 | |
| 2833 | if(context) |
| 2834 | { |
| 2835 | es2::Program *programObject = context->getProgram(program); |
| 2836 | |
| 2837 | if(!programObject) |
| 2838 | { |
| 2839 | return error(GL_INVALID_OPERATION); |
| 2840 | } |
| 2841 | |
| 2842 | for(int uniformId = 0; uniformId < uniformCount; uniformId++) |
| 2843 | { |
| 2844 | const GLuint index = uniformIndices[uniformId]; |
| 2845 | |
| 2846 | if(index >= programObject->getActiveUniformCount()) |
| 2847 | { |
| 2848 | return error(GL_INVALID_VALUE); |
| 2849 | } |
| 2850 | } |
| 2851 | |
| 2852 | for(int uniformId = 0; uniformId < uniformCount; uniformId++) |
| 2853 | { |
| 2854 | const GLuint index = uniformIndices[uniformId]; |
| 2855 | params[uniformId] = programObject->getActiveUniformi(index, pname); |
| 2856 | } |
| 2857 | } |
| 2858 | } |
| 2859 | |
| 2860 | GL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName) |
| 2861 | { |
| 2862 | TRACE("(GLuint program = %d, const GLchar *uniformBlockName = %p)", |
| 2863 | program, uniformBlockName); |
| 2864 | |
| 2865 | es2::Context *context = es2::getContext(); |
| 2866 | |
| 2867 | if(context) |
| 2868 | { |
| 2869 | es2::Program *programObject = context->getProgram(program); |
| 2870 | |
| 2871 | if(!programObject) |
| 2872 | { |
| 2873 | return error(GL_INVALID_OPERATION, GL_INVALID_INDEX); |
| 2874 | } |
| 2875 | |
| 2876 | return programObject->getUniformBlockIndex(uniformBlockName); |
| 2877 | } |
| 2878 | |
| 2879 | return GL_INVALID_INDEX; |
| 2880 | } |
| 2881 | |
| 2882 | GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params) |
| 2883 | { |
| 2884 | TRACE("(GLuint program = %d, GLuint uniformBlockIndex = %d, GLenum pname = 0x%X, GLint *params = %p)", |
| 2885 | program, uniformBlockIndex, pname, params); |
| 2886 | |
| 2887 | es2::Context *context = es2::getContext(); |
| 2888 | |
| 2889 | if(context) |
| 2890 | { |
| 2891 | es2::Program *programObject = context->getProgram(program); |
| 2892 | |
| 2893 | if(!programObject) |
| 2894 | { |
| 2895 | return error(GL_INVALID_OPERATION); |
| 2896 | } |
| 2897 | |
| 2898 | switch(pname) |
| 2899 | { |
| 2900 | case GL_UNIFORM_BLOCK_BINDING: |
| 2901 | *params = static_cast<GLint>(programObject->getUniformBlockBinding(uniformBlockIndex)); |
| 2902 | break; |
| 2903 | case GL_UNIFORM_BLOCK_DATA_SIZE: |
| 2904 | case GL_UNIFORM_BLOCK_NAME_LENGTH: |
| 2905 | case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS: |
| 2906 | case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: |
| 2907 | case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: |
| 2908 | case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: |
| 2909 | programObject->getActiveUniformBlockiv(uniformBlockIndex, pname, params); |
| 2910 | break; |
| 2911 | default: |
| 2912 | return error(GL_INVALID_ENUM); |
| 2913 | } |
| 2914 | } |
| 2915 | } |
| 2916 | |
| 2917 | GL_APICALL void GL_APIENTRY glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) |
| 2918 | { |
| 2919 | TRACE("(GLuint program = %d, GLuint uniformBlockIndex = %d, GLsizei bufSize = %d, GLsizei *length = %p, GLchar *uniformBlockName = %p)", |
| 2920 | program, uniformBlockIndex, bufSize, length, uniformBlockName); |
| 2921 | |
| 2922 | if(bufSize < 0) |
| 2923 | { |
| 2924 | return error(GL_INVALID_VALUE); |
| 2925 | } |
| 2926 | |
| 2927 | es2::Context *context = es2::getContext(); |
| 2928 | |
| 2929 | if(context) |
| 2930 | { |
| 2931 | es2::Program *programObject = context->getProgram(program); |
| 2932 | |
| 2933 | if(!programObject) |
| 2934 | { |
| 2935 | return error(GL_INVALID_OPERATION); |
| 2936 | } |
| 2937 | |
| 2938 | programObject->getActiveUniformBlockName(uniformBlockIndex, bufSize, length, uniformBlockName); |
| 2939 | } |
| 2940 | } |
| 2941 | |
| 2942 | GL_APICALL void GL_APIENTRY glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) |
| 2943 | { |
| 2944 | TRACE("(GLuint program = %d, GLuint uniformBlockIndex = %d, GLuint uniformBlockBinding = %d)", |
| 2945 | program, uniformBlockIndex, uniformBlockBinding); |
| 2946 | |
| 2947 | if(uniformBlockBinding >= MAX_UNIFORM_BUFFER_BINDINGS) |
| 2948 | { |
| 2949 | return error(GL_INVALID_VALUE); |
| 2950 | } |
| 2951 | |
| 2952 | es2::Context *context = es2::getContext(); |
| 2953 | |
| 2954 | if(context) |
| 2955 | { |
| 2956 | es2::Program *programObject = context->getProgram(program); |
| 2957 | |
| 2958 | if(!programObject) |
| 2959 | { |
| 2960 | return error(GL_INVALID_VALUE); |
| 2961 | } |
| 2962 | |
| 2963 | programObject->bindUniformBlock(uniformBlockIndex, uniformBlockIndex); |
| 2964 | } |
| 2965 | } |
| 2966 | |
| 2967 | GL_APICALL void GL_APIENTRY glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount) |
| 2968 | { |
| 2969 | TRACE("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei instanceCount = %d)", |
| 2970 | mode, first, count, instanceCount); |
| 2971 | |
| 2972 | switch(mode) |
| 2973 | { |
| 2974 | case GL_POINTS: |
| 2975 | case GL_LINES: |
| 2976 | case GL_LINE_LOOP: |
| 2977 | case GL_LINE_STRIP: |
| 2978 | case GL_TRIANGLES: |
| 2979 | case GL_TRIANGLE_FAN: |
| 2980 | case GL_TRIANGLE_STRIP: |
| 2981 | break; |
| 2982 | default: |
| 2983 | return error(GL_INVALID_ENUM); |
| 2984 | } |
| 2985 | |
| 2986 | if(count < 0 || instanceCount < 0) |
| 2987 | { |
| 2988 | return error(GL_INVALID_VALUE); |
| 2989 | } |
| 2990 | |
| 2991 | es2::Context *context = es2::getContext(); |
| 2992 | |
| 2993 | if(context) |
| 2994 | { |
| 2995 | es2::TransformFeedback* transformFeedback = context->getTransformFeedback(); |
| 2996 | if(transformFeedback && transformFeedback->isActive() && (mode != transformFeedback->primitiveMode())) |
| 2997 | { |
| 2998 | return error(GL_INVALID_OPERATION); |
| 2999 | } |
| 3000 | |
| 3001 | context->drawArrays(mode, first, count, instanceCount); |
| 3002 | } |
| 3003 | } |
| 3004 | |
| 3005 | GL_APICALL void GL_APIENTRY glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instanceCount) |
| 3006 | { |
| 3007 | TRACE("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const void *indices = %p, GLsizei instanceCount = %d)", |
| 3008 | mode, count, type, indices, instanceCount); |
| 3009 | |
| 3010 | switch(mode) |
| 3011 | { |
| 3012 | case GL_POINTS: |
| 3013 | case GL_LINES: |
| 3014 | case GL_LINE_LOOP: |
| 3015 | case GL_LINE_STRIP: |
| 3016 | case GL_TRIANGLES: |
| 3017 | case GL_TRIANGLE_FAN: |
| 3018 | case GL_TRIANGLE_STRIP: |
| 3019 | break; |
| 3020 | default: |
| 3021 | return error(GL_INVALID_ENUM); |
| 3022 | } |
| 3023 | |
| 3024 | switch(type) |
| 3025 | { |
| 3026 | case GL_UNSIGNED_BYTE: |
| 3027 | case GL_UNSIGNED_SHORT: |
| 3028 | case GL_UNSIGNED_INT: |
| 3029 | break; |
| 3030 | default: |
| 3031 | return error(GL_INVALID_ENUM); |
| 3032 | } |
| 3033 | |
| 3034 | if(count < 0 || instanceCount < 0) |
| 3035 | { |
| 3036 | return error(GL_INVALID_VALUE); |
| 3037 | } |
| 3038 | |
| 3039 | es2::Context *context = es2::getContext(); |
| 3040 | |
| 3041 | if(context) |
| 3042 | { |
| 3043 | es2::TransformFeedback* transformFeedback = context->getTransformFeedback(); |
| 3044 | if(transformFeedback && transformFeedback->isActive() && !transformFeedback->isPaused()) |
| 3045 | { |
| 3046 | return error(GL_INVALID_OPERATION); |
| 3047 | } |
| 3048 | |
| 3049 | context->drawElements(mode, 0, MAX_ELEMENT_INDEX, count, type, indices, instanceCount); |
| 3050 | } |
| 3051 | } |
| 3052 | |
| 3053 | GL_APICALL GLsync GL_APIENTRY glFenceSync(GLenum condition, GLbitfield flags) |
| 3054 | { |
| 3055 | TRACE("(GLenum condition = 0x%X, GLbitfield flags = %X)", condition, flags); |
| 3056 | |
| 3057 | switch(condition) |
| 3058 | { |
| 3059 | case GL_SYNC_GPU_COMMANDS_COMPLETE: |
| 3060 | break; |
| 3061 | default: |
| 3062 | return error(GL_INVALID_ENUM, nullptr); |
| 3063 | } |
| 3064 | |
| 3065 | if(flags != 0) |
| 3066 | { |
| 3067 | return error(GL_INVALID_VALUE, nullptr); |
| 3068 | } |
| 3069 | |
| 3070 | es2::Context *context = es2::getContext(); |
| 3071 | |
| 3072 | if(context) |
| 3073 | { |
| 3074 | return context->createFenceSync(condition, flags); |
| 3075 | } |
| 3076 | |
| 3077 | return nullptr; |
| 3078 | } |
| 3079 | |
| 3080 | GL_APICALL GLboolean GL_APIENTRY glIsSync(GLsync sync) |
| 3081 | { |
| 3082 | TRACE("(GLsync sync = %p)", sync); |
| 3083 | |
| 3084 | es2::Context *context = es2::getContext(); |
| 3085 | |
| 3086 | if(context) |
| 3087 | { |
| 3088 | es2::FenceSync *fenceSyncObject = context->getFenceSync(sync); |
| 3089 | |
| 3090 | if(fenceSyncObject) |
| 3091 | { |
| 3092 | return GL_TRUE; |
| 3093 | } |
| 3094 | } |
| 3095 | |
| 3096 | return GL_FALSE; |
| 3097 | } |
| 3098 | |
| 3099 | GL_APICALL void GL_APIENTRY glDeleteSync(GLsync sync) |
| 3100 | { |
| 3101 | TRACE("(GLsync sync = %p)", sync); |
| 3102 | |
| 3103 | es2::Context *context = es2::getContext(); |
| 3104 | |
| 3105 | if(context) |
| 3106 | { |
| 3107 | context->deleteFenceSync(sync); |
| 3108 | } |
| 3109 | } |
| 3110 | |
| 3111 | GL_APICALL GLenum GL_APIENTRY glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) |
| 3112 | { |
| 3113 | TRACE("(GLsync sync = %p, GLbitfield flags = %X, GLuint64 timeout = %llu)", sync, flags, timeout); |
| 3114 | |
| 3115 | if((flags & ~(GL_SYNC_FLUSH_COMMANDS_BIT)) != 0) |
| 3116 | { |
| 3117 | error(GL_INVALID_VALUE); |
| 3118 | } |
| 3119 | |
| 3120 | es2::Context *context = es2::getContext(); |
| 3121 | |
| 3122 | if(context) |
| 3123 | { |
| 3124 | es2::FenceSync *fenceSyncObject = context->getFenceSync(sync); |
| 3125 | |
| 3126 | if(fenceSyncObject) |
| 3127 | { |
| 3128 | return fenceSyncObject->clientWait(flags, timeout); |
| 3129 | } |
| 3130 | else |
| 3131 | { |
| 3132 | return error(GL_INVALID_VALUE, GL_FALSE); |
| 3133 | } |
| 3134 | } |
| 3135 | |
| 3136 | return GL_FALSE; |
| 3137 | } |
| 3138 | |
| 3139 | GL_APICALL void GL_APIENTRY glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) |
| 3140 | { |
| 3141 | TRACE("(GLsync sync = %p, GLbitfield flags = %X, GLuint64 timeout = %llu)", sync, flags, timeout); |
| 3142 | |
| 3143 | if(flags != 0) |
| 3144 | { |
| 3145 | return error(GL_INVALID_VALUE); |
| 3146 | } |
| 3147 | |
| 3148 | if(timeout != GL_TIMEOUT_IGNORED) |
| 3149 | { |
| 3150 | return error(GL_INVALID_VALUE); |
| 3151 | } |
| 3152 | |
| 3153 | es2::Context *context = es2::getContext(); |
| 3154 | |
| 3155 | if(context) |
| 3156 | { |
| 3157 | es2::FenceSync *fenceSyncObject = context->getFenceSync(sync); |
| 3158 | |
| 3159 | if(fenceSyncObject) |
| 3160 | { |
| 3161 | fenceSyncObject->serverWait(flags, timeout); |
| 3162 | } |
| 3163 | else |
| 3164 | { |
| 3165 | return error(GL_INVALID_VALUE); |
| 3166 | } |
| 3167 | } |
| 3168 | } |
| 3169 | |
| 3170 | GL_APICALL void GL_APIENTRY glGetInteger64v(GLenum pname, GLint64 *data) |
| 3171 | { |
| 3172 | TRACE("(GLenum pname = 0x%X, GLint64 *data = %p)", pname, data); |
| 3173 | |
| 3174 | es2::Context *context = es2::getContext(); |
| 3175 | |
| 3176 | if(context) |
| 3177 | { |
| 3178 | if(!(context->getIntegerv(pname, data))) |
| 3179 | { |
| 3180 | GLenum nativeType; |
| 3181 | unsigned int numParams = 0; |
| 3182 | if(!context->getQueryParameterInfo(pname, &nativeType, &numParams)) |
| 3183 | return error(GL_INVALID_ENUM); |
| 3184 | |
| 3185 | if(numParams == 0) |
| 3186 | return; // it is known that pname is valid, but there are no parameters to return |
| 3187 | |
| 3188 | if(nativeType == GL_BOOL) |
| 3189 | { |
| 3190 | GLboolean *boolParams = nullptr; |
| 3191 | boolParams = new GLboolean[numParams]; |
| 3192 | |
| 3193 | context->getBooleanv(pname, boolParams); |
| 3194 | |
| 3195 | for(unsigned int i = 0; i < numParams; ++i) |
| 3196 | { |
| 3197 | data[i] = (boolParams[i] == GL_FALSE) ? 0 : 1; |
| 3198 | } |
| 3199 | |
| 3200 | delete[] boolParams; |
| 3201 | } |
| 3202 | else if(nativeType == GL_FLOAT) |
| 3203 | { |
| 3204 | GLfloat *floatParams = nullptr; |
| 3205 | floatParams = new GLfloat[numParams]; |
| 3206 | |
| 3207 | context->getFloatv(pname, floatParams); |
| 3208 | |
| 3209 | for(unsigned int i = 0; i < numParams; ++i) |
| 3210 | { |
| 3211 | if(pname == GL_DEPTH_RANGE || pname == GL_COLOR_CLEAR_VALUE || pname == GL_DEPTH_CLEAR_VALUE || pname == GL_BLEND_COLOR) |
| 3212 | { |
Nicolas Capens | 53318fa | 2016-04-11 17:41:39 -0400 | [diff] [blame] | 3213 | data[i] = (GLint64)(convert_float_int(floatParams[i])); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 3214 | } |
| 3215 | else |
| 3216 | { |
| 3217 | data[i] = (GLint64)(floatParams[i] > 0.0f ? floor(floatParams[i] + 0.5) : ceil(floatParams[i] - 0.5)); |
| 3218 | } |
| 3219 | } |
| 3220 | |
| 3221 | delete[] floatParams; |
| 3222 | } |
| 3223 | } |
| 3224 | } |
| 3225 | } |
| 3226 | |
| 3227 | GL_APICALL void GL_APIENTRY glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) |
| 3228 | { |
| 3229 | TRACE("(GLsync sync = %p, GLenum pname = 0x%X, GLsizei bufSize = %d, GLsizei *length = %p, GLint *values = %p)", |
| 3230 | sync, pname, bufSize, length, values); |
| 3231 | |
| 3232 | if(bufSize < 0) |
| 3233 | { |
| 3234 | return error(GL_INVALID_VALUE); |
| 3235 | } |
| 3236 | |
| 3237 | UNIMPLEMENTED(); |
| 3238 | } |
| 3239 | |
| 3240 | GL_APICALL void GL_APIENTRY glGetInteger64i_v(GLenum target, GLuint index, GLint64 *data) |
| 3241 | { |
| 3242 | TRACE("(GLenum target = 0x%X, GLuint index = %d, GLint64 *data = %p)", target, index, data); |
| 3243 | |
| 3244 | es2::Context *context = es2::getContext(); |
| 3245 | |
| 3246 | if(context) |
| 3247 | { |
| 3248 | if(!context->getTransformFeedbackiv(index, target, data) && |
| 3249 | !context->getUniformBufferiv(index, target, data) && |
| 3250 | !context->getIntegerv(target, data)) |
| 3251 | { |
| 3252 | GLenum nativeType; |
| 3253 | unsigned int numParams = 0; |
| 3254 | if(!context->getQueryParameterInfo(target, &nativeType, &numParams)) |
| 3255 | return error(GL_INVALID_ENUM); |
| 3256 | |
| 3257 | if(numParams == 0) |
| 3258 | return; // it is known that target is valid, but there are no parameters to return |
| 3259 | |
| 3260 | if(nativeType == GL_BOOL) |
| 3261 | { |
| 3262 | GLboolean *boolParams = nullptr; |
| 3263 | boolParams = new GLboolean[numParams]; |
| 3264 | |
| 3265 | context->getBooleanv(target, boolParams); |
| 3266 | |
| 3267 | for(unsigned int i = 0; i < numParams; ++i) |
| 3268 | { |
| 3269 | data[i] = (boolParams[i] == GL_FALSE) ? 0 : 1; |
| 3270 | } |
| 3271 | |
| 3272 | delete[] boolParams; |
| 3273 | } |
| 3274 | else if(nativeType == GL_FLOAT) |
| 3275 | { |
| 3276 | GLfloat *floatParams = nullptr; |
| 3277 | floatParams = new GLfloat[numParams]; |
| 3278 | |
| 3279 | context->getFloatv(target, floatParams); |
| 3280 | |
| 3281 | for(unsigned int i = 0; i < numParams; ++i) |
| 3282 | { |
| 3283 | if(target == GL_DEPTH_RANGE || target == GL_COLOR_CLEAR_VALUE || target == GL_DEPTH_CLEAR_VALUE || target == GL_BLEND_COLOR) |
| 3284 | { |
Nicolas Capens | 53318fa | 2016-04-11 17:41:39 -0400 | [diff] [blame] | 3285 | data[i] = (GLint64)(convert_float_int(floatParams[i])); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 3286 | } |
| 3287 | else |
| 3288 | { |
| 3289 | data[i] = (GLint64)(floatParams[i] > 0.0f ? floor(floatParams[i] + 0.5) : ceil(floatParams[i] - 0.5)); |
| 3290 | } |
| 3291 | } |
| 3292 | |
| 3293 | delete[] floatParams; |
| 3294 | } |
| 3295 | } |
| 3296 | } |
| 3297 | } |
| 3298 | |
| 3299 | GL_APICALL void GL_APIENTRY glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params) |
| 3300 | { |
| 3301 | TRACE("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint64 *params = %p)", target, pname, params); |
| 3302 | |
| 3303 | es2::Context *context = es2::getContext(); |
| 3304 | |
| 3305 | if(context) |
| 3306 | { |
| 3307 | es2::Buffer *buffer = nullptr; |
| 3308 | |
| 3309 | if(!context->getBuffer(target, &buffer)) |
| 3310 | { |
| 3311 | return error(GL_INVALID_ENUM); |
| 3312 | } |
| 3313 | |
| 3314 | if(!buffer) |
| 3315 | { |
| 3316 | // A null buffer means that "0" is bound to the requested buffer target |
| 3317 | return error(GL_INVALID_OPERATION); |
| 3318 | } |
| 3319 | |
| 3320 | switch(pname) |
| 3321 | { |
| 3322 | case GL_BUFFER_USAGE: |
| 3323 | *params = buffer->usage(); |
| 3324 | break; |
| 3325 | case GL_BUFFER_SIZE: |
| 3326 | *params = buffer->size(); |
| 3327 | break; |
| 3328 | case GL_BUFFER_ACCESS_FLAGS: |
| 3329 | *params = buffer->access(); |
| 3330 | break; |
| 3331 | case GL_BUFFER_MAPPED: |
| 3332 | *params = buffer->isMapped(); |
| 3333 | break; |
| 3334 | case GL_BUFFER_MAP_LENGTH: |
| 3335 | *params = buffer->length(); |
| 3336 | break; |
| 3337 | case GL_BUFFER_MAP_OFFSET: |
| 3338 | *params = buffer->offset(); |
| 3339 | break; |
| 3340 | default: |
| 3341 | return error(GL_INVALID_ENUM); |
| 3342 | } |
| 3343 | } |
| 3344 | } |
| 3345 | |
| 3346 | GL_APICALL void GL_APIENTRY glGenSamplers(GLsizei count, GLuint *samplers) |
| 3347 | { |
| 3348 | TRACE("(GLsizei count = %d, GLuint *samplers = %p)", count, samplers); |
| 3349 | |
| 3350 | if(count < 0) |
| 3351 | { |
| 3352 | return error(GL_INVALID_VALUE); |
| 3353 | } |
| 3354 | |
| 3355 | es2::Context *context = es2::getContext(); |
| 3356 | |
| 3357 | if(context) |
| 3358 | { |
| 3359 | for(int i = 0; i < count; i++) |
| 3360 | { |
| 3361 | samplers[i] = context->createSampler(); |
| 3362 | } |
| 3363 | } |
| 3364 | } |
| 3365 | |
| 3366 | GL_APICALL void GL_APIENTRY glDeleteSamplers(GLsizei count, const GLuint *samplers) |
| 3367 | { |
| 3368 | TRACE("(GLsizei count = %d, GLuint *samplers = %p)", count, samplers); |
| 3369 | |
| 3370 | if(count < 0) |
| 3371 | { |
| 3372 | return error(GL_INVALID_VALUE); |
| 3373 | } |
| 3374 | |
| 3375 | es2::Context *context = es2::getContext(); |
| 3376 | |
| 3377 | if(context) |
| 3378 | { |
| 3379 | for(int i = 0; i < count; i++) |
| 3380 | { |
| 3381 | context->deleteSampler(samplers[i]); |
| 3382 | } |
| 3383 | } |
| 3384 | } |
| 3385 | |
| 3386 | GL_APICALL GLboolean GL_APIENTRY glIsSampler(GLuint sampler) |
| 3387 | { |
| 3388 | TRACE("(GLuint sampler = %d)", sampler); |
| 3389 | |
| 3390 | if(sampler == 0) |
| 3391 | { |
| 3392 | return GL_FALSE; |
| 3393 | } |
| 3394 | |
| 3395 | es2::Context *context = es2::getContext(); |
| 3396 | |
| 3397 | if(context) |
| 3398 | { |
| 3399 | if(context->isSampler(sampler)) |
| 3400 | { |
| 3401 | return GL_TRUE; |
| 3402 | } |
| 3403 | } |
| 3404 | |
| 3405 | return GL_FALSE; |
| 3406 | } |
| 3407 | |
| 3408 | GL_APICALL void GL_APIENTRY glBindSampler(GLuint unit, GLuint sampler) |
| 3409 | { |
| 3410 | TRACE("(GLuint unit = %d, GLuint sampler = %d)", unit, sampler); |
| 3411 | |
| 3412 | if(unit >= es2::MAX_COMBINED_TEXTURE_IMAGE_UNITS) |
| 3413 | { |
| 3414 | return error(GL_INVALID_VALUE); |
| 3415 | } |
| 3416 | |
| 3417 | es2::Context *context = es2::getContext(); |
| 3418 | |
| 3419 | if(context) |
| 3420 | { |
| 3421 | if(sampler != 0 && !context->isSampler(sampler)) |
| 3422 | { |
| 3423 | return error(GL_INVALID_OPERATION); |
| 3424 | } |
| 3425 | |
| 3426 | context->bindSampler(unit, sampler); |
| 3427 | } |
| 3428 | } |
| 3429 | |
| 3430 | GL_APICALL void GL_APIENTRY glSamplerParameteri(GLuint sampler, GLenum pname, GLint param) |
| 3431 | { |
| 3432 | TRACE("(GLuint sampler = %d, GLenum pname = 0x%X, GLint param = %d)", |
| 3433 | sampler, pname, param); |
| 3434 | |
| 3435 | glSamplerParameteriv(sampler, pname, ¶m); |
| 3436 | } |
| 3437 | |
| 3438 | GL_APICALL void GL_APIENTRY glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint *param) |
| 3439 | { |
| 3440 | TRACE("(GLuint sampler = %d, GLenum pname = 0x%X, const GLint *param = %p)", |
| 3441 | sampler, pname, param); |
| 3442 | |
| 3443 | if(!ValidateSamplerObjectParameter(pname)) |
| 3444 | { |
| 3445 | return error(GL_INVALID_ENUM); |
| 3446 | } |
| 3447 | |
| 3448 | if(!ValidateTexParamParameters(pname, *param)) |
| 3449 | { |
| 3450 | return; |
| 3451 | } |
| 3452 | |
| 3453 | es2::Context *context = es2::getContext(); |
| 3454 | |
| 3455 | if(context) |
| 3456 | { |
| 3457 | if(!context->isSampler(sampler)) |
| 3458 | { |
| 3459 | return error(GL_INVALID_OPERATION); |
| 3460 | } |
| 3461 | |
| 3462 | context->samplerParameteri(sampler, pname, *param); |
| 3463 | } |
| 3464 | } |
| 3465 | |
| 3466 | GL_APICALL void GL_APIENTRY glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) |
| 3467 | { |
| 3468 | TRACE("(GLuint sampler = %d, GLenum pname = 0x%X, GLfloat param = %f)", |
| 3469 | sampler, pname, param); |
| 3470 | |
| 3471 | glSamplerParameterfv(sampler, pname, ¶m); |
| 3472 | } |
| 3473 | |
| 3474 | GL_APICALL void GL_APIENTRY glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *param) |
| 3475 | { |
| 3476 | TRACE("(GLuint sampler = %d, GLenum pname = 0x%X, const GLfloat *param = %p)", |
| 3477 | sampler, pname, param); |
| 3478 | |
| 3479 | if(!ValidateSamplerObjectParameter(pname)) |
| 3480 | { |
| 3481 | return error(GL_INVALID_ENUM); |
| 3482 | } |
| 3483 | |
Alexis Hetu | b34591a | 2016-06-28 15:48:35 -0400 | [diff] [blame] | 3484 | if(!ValidateTexParamParameters(pname, static_cast<GLint>(roundf(*param)))) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 3485 | { |
| 3486 | return; |
| 3487 | } |
| 3488 | |
| 3489 | es2::Context *context = es2::getContext(); |
| 3490 | |
| 3491 | if(context) |
| 3492 | { |
| 3493 | if(!context->isSampler(sampler)) |
| 3494 | { |
| 3495 | return error(GL_INVALID_OPERATION); |
| 3496 | } |
| 3497 | |
| 3498 | context->samplerParameterf(sampler, pname, *param); |
| 3499 | } |
| 3500 | } |
| 3501 | |
| 3502 | GL_APICALL void GL_APIENTRY glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params) |
| 3503 | { |
| 3504 | TRACE("(GLuint sampler = %d, GLenum pname = 0x%X, GLint *params = %p)", |
| 3505 | sampler, pname, params); |
| 3506 | |
| 3507 | if(!ValidateSamplerObjectParameter(pname)) |
| 3508 | { |
| 3509 | return error(GL_INVALID_ENUM); |
| 3510 | } |
| 3511 | |
| 3512 | es2::Context *context = es2::getContext(); |
| 3513 | |
| 3514 | if(context) |
| 3515 | { |
| 3516 | if(!context->isSampler(sampler)) |
| 3517 | { |
| 3518 | return error(GL_INVALID_VALUE); |
| 3519 | } |
| 3520 | |
| 3521 | *params = context->getSamplerParameteri(sampler, pname); |
| 3522 | } |
| 3523 | } |
| 3524 | |
| 3525 | GL_APICALL void GL_APIENTRY glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params) |
| 3526 | { |
| 3527 | TRACE("(GLuint sampler = %d, GLenum pname = 0x%X, GLfloat *params = %p)", |
| 3528 | sampler, pname, params); |
| 3529 | |
| 3530 | if(!ValidateSamplerObjectParameter(pname)) |
| 3531 | { |
| 3532 | return error(GL_INVALID_ENUM); |
| 3533 | } |
| 3534 | |
| 3535 | es2::Context *context = es2::getContext(); |
| 3536 | |
| 3537 | if(context) |
| 3538 | { |
| 3539 | if(!context->isSampler(sampler)) |
| 3540 | { |
| 3541 | return error(GL_INVALID_VALUE); |
| 3542 | } |
| 3543 | |
| 3544 | *params = context->getSamplerParameterf(sampler, pname); |
| 3545 | } |
| 3546 | } |
| 3547 | |
| 3548 | GL_APICALL void GL_APIENTRY glVertexAttribDivisor(GLuint index, GLuint divisor) |
| 3549 | { |
| 3550 | TRACE("(GLuint index = %d, GLuint divisor = %d)", index, divisor); |
| 3551 | |
| 3552 | es2::Context *context = es2::getContext(); |
| 3553 | |
| 3554 | if(context) |
| 3555 | { |
| 3556 | if(index >= es2::MAX_VERTEX_ATTRIBS) |
| 3557 | { |
| 3558 | return error(GL_INVALID_VALUE); |
| 3559 | } |
| 3560 | |
| 3561 | context->setVertexAttribDivisor(index, divisor); |
| 3562 | } |
| 3563 | } |
| 3564 | |
| 3565 | GL_APICALL void GL_APIENTRY glBindTransformFeedback(GLenum target, GLuint id) |
| 3566 | { |
| 3567 | TRACE("(GLenum target = 0x%X, GLuint id = %d)", target, id); |
| 3568 | |
| 3569 | if(target != GL_TRANSFORM_FEEDBACK) |
| 3570 | { |
| 3571 | return error(GL_INVALID_ENUM); |
| 3572 | } |
| 3573 | |
| 3574 | es2::Context *context = es2::getContext(); |
| 3575 | |
| 3576 | if(context) |
| 3577 | { |
| 3578 | es2::TransformFeedback *transformFeedbackObject = context->getTransformFeedback(); |
| 3579 | |
| 3580 | if(transformFeedbackObject && transformFeedbackObject->isActive() && !transformFeedbackObject->isPaused()) |
| 3581 | { |
| 3582 | return error(GL_INVALID_OPERATION); |
| 3583 | } |
| 3584 | |
| 3585 | context->bindTransformFeedback(id); |
| 3586 | } |
| 3587 | } |
| 3588 | |
| 3589 | GL_APICALL void GL_APIENTRY glDeleteTransformFeedbacks(GLsizei n, const GLuint *ids) |
| 3590 | { |
| 3591 | TRACE("(GLsizei n = %d, const GLuint *ids = %p)", n, ids); |
| 3592 | |
| 3593 | if(n < 0) |
| 3594 | { |
| 3595 | return error(GL_INVALID_VALUE); |
| 3596 | } |
| 3597 | |
| 3598 | es2::Context *context = es2::getContext(); |
| 3599 | |
| 3600 | if(context) |
| 3601 | { |
| 3602 | for(int i = 0; i < n; i++) |
| 3603 | { |
| 3604 | if(ids[i] != 0) |
| 3605 | { |
| 3606 | context->deleteTransformFeedback(ids[i]); |
| 3607 | } |
| 3608 | } |
| 3609 | } |
| 3610 | } |
| 3611 | |
| 3612 | GL_APICALL void GL_APIENTRY glGenTransformFeedbacks(GLsizei n, GLuint *ids) |
| 3613 | { |
| 3614 | TRACE("(GLsizei n = %d, const GLuint *ids = %p)", n, ids); |
| 3615 | |
| 3616 | if(n < 0) |
| 3617 | { |
| 3618 | return error(GL_INVALID_VALUE); |
| 3619 | } |
| 3620 | |
| 3621 | es2::Context *context = es2::getContext(); |
| 3622 | |
| 3623 | if(context) |
| 3624 | { |
| 3625 | for(int i = 0; i < n; i++) |
| 3626 | { |
| 3627 | ids[i] = context->createTransformFeedback(); |
| 3628 | } |
| 3629 | } |
| 3630 | } |
| 3631 | |
| 3632 | GL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback(GLuint id) |
| 3633 | { |
| 3634 | TRACE("(GLuint id = %d)", id); |
| 3635 | |
| 3636 | if(id == 0) |
| 3637 | { |
| 3638 | return GL_FALSE; |
| 3639 | } |
| 3640 | |
| 3641 | es2::Context *context = es2::getContext(); |
| 3642 | |
| 3643 | if(context) |
| 3644 | { |
| 3645 | es2::TransformFeedback *transformFeedbackObject = context->getTransformFeedback(id); |
| 3646 | |
| 3647 | if(transformFeedbackObject) |
| 3648 | { |
| 3649 | return GL_TRUE; |
| 3650 | } |
| 3651 | } |
| 3652 | |
| 3653 | return GL_FALSE; |
| 3654 | } |
| 3655 | |
| 3656 | GL_APICALL void GL_APIENTRY glPauseTransformFeedback(void) |
| 3657 | { |
| 3658 | TRACE("()"); |
| 3659 | |
| 3660 | es2::Context *context = es2::getContext(); |
| 3661 | |
| 3662 | if(context) |
| 3663 | { |
| 3664 | es2::TransformFeedback *transformFeedbackObject = context->getTransformFeedback(); |
| 3665 | |
| 3666 | if(transformFeedbackObject) |
| 3667 | { |
| 3668 | if(!transformFeedbackObject->isActive() || transformFeedbackObject->isPaused()) |
| 3669 | { |
| 3670 | return error(GL_INVALID_OPERATION); |
| 3671 | } |
| 3672 | transformFeedbackObject->setPaused(true); |
| 3673 | } |
| 3674 | } |
| 3675 | } |
| 3676 | |
| 3677 | GL_APICALL void GL_APIENTRY glResumeTransformFeedback(void) |
| 3678 | { |
| 3679 | TRACE("()"); |
| 3680 | |
| 3681 | es2::Context *context = es2::getContext(); |
| 3682 | |
| 3683 | if(context) |
| 3684 | { |
| 3685 | es2::TransformFeedback *transformFeedbackObject = context->getTransformFeedback(); |
| 3686 | |
| 3687 | if(transformFeedbackObject) |
| 3688 | { |
| 3689 | if(!transformFeedbackObject->isActive() || !transformFeedbackObject->isPaused()) |
| 3690 | { |
| 3691 | return error(GL_INVALID_OPERATION); |
| 3692 | } |
| 3693 | transformFeedbackObject->setPaused(false); |
| 3694 | } |
| 3695 | } |
| 3696 | } |
| 3697 | |
| 3698 | GL_APICALL void GL_APIENTRY glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) |
| 3699 | { |
| 3700 | TRACE("(GLuint program = %d, GLsizei bufSize = %d, GLsizei *length = %p, GLenum *binaryFormat = %p, void *binary = %p)", |
| 3701 | program, bufSize, length, binaryFormat, binary); |
| 3702 | |
| 3703 | if(bufSize < 0) |
| 3704 | { |
| 3705 | return error(GL_INVALID_VALUE); |
| 3706 | } |
| 3707 | |
| 3708 | UNIMPLEMENTED(); |
| 3709 | } |
| 3710 | |
| 3711 | GL_APICALL void GL_APIENTRY glProgramBinary(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length) |
| 3712 | { |
| 3713 | TRACE("(GLuint program = %d, GLenum binaryFormat = 0x%X, const void *binary = %p, GLsizei length = %d)", |
| 3714 | program, binaryFormat, binaryFormat, length); |
| 3715 | |
| 3716 | if(length < 0) |
| 3717 | { |
| 3718 | return error(GL_INVALID_VALUE); |
| 3719 | } |
| 3720 | |
| 3721 | UNIMPLEMENTED(); |
| 3722 | } |
| 3723 | |
| 3724 | GL_APICALL void GL_APIENTRY glProgramParameteri(GLuint program, GLenum pname, GLint value) |
| 3725 | { |
| 3726 | TRACE("(GLuint program = %d, GLenum pname = 0x%X, GLint value = %d)", |
| 3727 | program, pname, value); |
| 3728 | |
| 3729 | es2::Context *context = es2::getContext(); |
| 3730 | |
| 3731 | if(context) |
| 3732 | { |
| 3733 | es2::Program *programObject = context->getProgram(program); |
| 3734 | |
| 3735 | if(!programObject) |
| 3736 | { |
| 3737 | return error(GL_INVALID_OPERATION); |
| 3738 | } |
| 3739 | |
| 3740 | switch(pname) |
| 3741 | { |
| 3742 | case GL_PROGRAM_BINARY_RETRIEVABLE_HINT: |
| 3743 | programObject->setBinaryRetrievable(value != GL_FALSE); |
| 3744 | break; |
| 3745 | default: |
| 3746 | return error(GL_INVALID_ENUM); |
| 3747 | } |
| 3748 | } |
| 3749 | } |
| 3750 | |
| 3751 | GL_APICALL void GL_APIENTRY glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments) |
| 3752 | { |
| 3753 | TRACE("(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum *attachments = %p)", |
| 3754 | target, numAttachments, attachments); |
| 3755 | |
| 3756 | glInvalidateSubFramebuffer(target, numAttachments, attachments, 0, 0, std::numeric_limits<GLsizei>::max(), std::numeric_limits<GLsizei>::max()); |
| 3757 | } |
| 3758 | |
| 3759 | GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) |
| 3760 | { |
| 3761 | TRACE("(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum *attachments = %p, GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", |
| 3762 | target, numAttachments, attachments, x, y, width, height); |
| 3763 | |
| 3764 | es2::Context *context = es2::getContext(); |
| 3765 | |
| 3766 | if(context) |
| 3767 | { |
| 3768 | if(numAttachments < 0 || width < 0 || height < 0) |
| 3769 | { |
| 3770 | return error(GL_INVALID_VALUE); |
| 3771 | } |
| 3772 | |
| 3773 | es2::Framebuffer *framebuffer = nullptr; |
| 3774 | switch(target) |
| 3775 | { |
| 3776 | case GL_DRAW_FRAMEBUFFER: |
| 3777 | case GL_FRAMEBUFFER: |
| 3778 | framebuffer = context->getDrawFramebuffer(); |
| 3779 | case GL_READ_FRAMEBUFFER: |
| 3780 | framebuffer = context->getReadFramebuffer(); |
| 3781 | break; |
| 3782 | default: |
| 3783 | return error(GL_INVALID_ENUM); |
| 3784 | } |
| 3785 | |
| 3786 | if(framebuffer) |
| 3787 | { |
| 3788 | for(int i = 0; i < numAttachments; i++) |
| 3789 | { |
| 3790 | switch(attachments[i]) |
| 3791 | { |
| 3792 | case GL_COLOR: |
| 3793 | case GL_DEPTH: |
| 3794 | case GL_STENCIL: |
| 3795 | if(!framebuffer->isDefaultFramebuffer()) |
| 3796 | { |
| 3797 | return error(GL_INVALID_ENUM); |
| 3798 | } |
| 3799 | break; |
| 3800 | case GL_DEPTH_ATTACHMENT: |
| 3801 | case GL_STENCIL_ATTACHMENT: |
| 3802 | case GL_DEPTH_STENCIL_ATTACHMENT: |
| 3803 | break; |
| 3804 | default: |
| 3805 | if(attachments[i] >= GL_COLOR_ATTACHMENT0 && |
| 3806 | attachments[i] <= GL_COLOR_ATTACHMENT31) |
| 3807 | { |
| 3808 | if(attachments[i] - GL_COLOR_ATTACHMENT0 >= MAX_DRAW_BUFFERS) |
| 3809 | { |
| 3810 | return error(GL_INVALID_OPERATION); |
| 3811 | } |
| 3812 | } |
| 3813 | else |
| 3814 | { |
| 3815 | return error(GL_INVALID_ENUM); |
| 3816 | } |
| 3817 | break; |
| 3818 | } |
| 3819 | } |
| 3820 | } |
| 3821 | |
| 3822 | // UNIMPLEMENTED(); // It is valid for this function to be treated as a no-op |
| 3823 | } |
| 3824 | } |
| 3825 | |
| 3826 | GL_APICALL void GL_APIENTRY glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| 3827 | { |
| 3828 | TRACE("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)", |
| 3829 | target, levels, internalformat, width, height); |
| 3830 | |
| 3831 | if(width < 1 || height < 1 || levels < 1) |
| 3832 | { |
| 3833 | return error(GL_INVALID_VALUE); |
| 3834 | } |
| 3835 | |
| 3836 | if(levels > es2::IMPLEMENTATION_MAX_TEXTURE_LEVELS || levels > (log2(std::max(width, height)) + 1)) |
| 3837 | { |
| 3838 | return error(GL_INVALID_OPERATION); |
| 3839 | } |
| 3840 | |
| 3841 | GLenum type; |
| 3842 | if(!GetStorageType(internalformat, type)) |
| 3843 | { |
| 3844 | return error(GL_INVALID_ENUM); |
| 3845 | } |
| 3846 | |
| 3847 | es2::Context *context = es2::getContext(); |
| 3848 | |
| 3849 | if(context) |
| 3850 | { |
| 3851 | switch(target) |
| 3852 | { |
| 3853 | case GL_TEXTURE_2D: |
| 3854 | { |
| 3855 | es2::Texture2D *texture = context->getTexture2D(); |
| 3856 | if(!texture || texture->name == 0 || texture->getImmutableFormat() == GL_TRUE) |
| 3857 | { |
| 3858 | return error(GL_INVALID_OPERATION); |
| 3859 | } |
| 3860 | |
| 3861 | for(int level = 0; level < levels; ++level) |
| 3862 | { |
| 3863 | texture->setImage(level, width, height, GetSizedInternalFormat(internalformat, type), type, context->getUnpackInfo(), nullptr); |
| 3864 | width = std::max(1, (width / 2)); |
| 3865 | height = std::max(1, (height / 2)); |
| 3866 | } |
| 3867 | texture->makeImmutable(levels); |
| 3868 | } |
| 3869 | break; |
| 3870 | case GL_TEXTURE_CUBE_MAP: |
| 3871 | { |
| 3872 | es2::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 3873 | if(!texture || texture->name == 0 || texture->getImmutableFormat()) |
| 3874 | { |
| 3875 | return error(GL_INVALID_OPERATION); |
| 3876 | } |
| 3877 | |
| 3878 | for(int level = 0; level < levels; ++level) |
| 3879 | { |
| 3880 | for(int face = GL_TEXTURE_CUBE_MAP_POSITIVE_X; face <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z; ++face) |
| 3881 | { |
| 3882 | texture->setImage(face, level, width, height, GetSizedInternalFormat(internalformat, type), type, context->getUnpackInfo(), nullptr); |
| 3883 | } |
| 3884 | width = std::max(1, (width / 2)); |
| 3885 | height = std::max(1, (height / 2)); |
| 3886 | } |
| 3887 | texture->makeImmutable(levels); |
| 3888 | } |
| 3889 | break; |
| 3890 | default: |
| 3891 | return error(GL_INVALID_ENUM); |
| 3892 | } |
| 3893 | } |
| 3894 | } |
| 3895 | |
| 3896 | GL_APICALL void GL_APIENTRY glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 3897 | { |
| 3898 | TRACE("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d)", |
| 3899 | target, levels, internalformat, width, height, depth); |
| 3900 | |
| 3901 | if(width < 1 || height < 1 || depth < 1 || levels < 1) |
| 3902 | { |
| 3903 | return error(GL_INVALID_VALUE); |
| 3904 | } |
| 3905 | |
| 3906 | GLenum type; |
| 3907 | if(!GetStorageType(internalformat, type)) |
| 3908 | { |
| 3909 | return error(GL_INVALID_ENUM); |
| 3910 | } |
| 3911 | |
| 3912 | es2::Context *context = es2::getContext(); |
| 3913 | |
| 3914 | if(context) |
| 3915 | { |
| 3916 | switch(target) |
| 3917 | { |
| 3918 | case GL_TEXTURE_3D: |
| 3919 | { |
| 3920 | if(levels > es2::IMPLEMENTATION_MAX_TEXTURE_LEVELS || levels > (log2(std::max(std::max(width, height), depth)) + 1)) |
| 3921 | { |
| 3922 | return error(GL_INVALID_OPERATION); |
| 3923 | } |
| 3924 | |
| 3925 | es2::Texture3D *texture = context->getTexture3D(); |
| 3926 | if(!texture || texture->name == 0 || texture->getImmutableFormat() == GL_TRUE) |
| 3927 | { |
| 3928 | return error(GL_INVALID_OPERATION); |
| 3929 | } |
| 3930 | |
| 3931 | for(int level = 0; level < levels; ++level) |
| 3932 | { |
| 3933 | texture->setImage(level, width, height, depth, GetSizedInternalFormat(internalformat, type), type, context->getUnpackInfo(), nullptr); |
| 3934 | width = std::max(1, (width / 2)); |
| 3935 | height = std::max(1, (height / 2)); |
| 3936 | depth = std::max(1, (depth / 2)); |
| 3937 | } |
| 3938 | texture->makeImmutable(levels); |
| 3939 | } |
| 3940 | break; |
| 3941 | case GL_TEXTURE_2D_ARRAY: |
| 3942 | { |
| 3943 | if(levels > es2::IMPLEMENTATION_MAX_TEXTURE_LEVELS || levels > (log2(std::max(width, height)) + 1)) |
| 3944 | { |
| 3945 | return error(GL_INVALID_OPERATION); |
| 3946 | } |
| 3947 | |
| 3948 | es2::Texture3D *texture = context->getTexture2DArray(); |
| 3949 | if(!texture || texture->name == 0 || texture->getImmutableFormat()) |
| 3950 | { |
| 3951 | return error(GL_INVALID_OPERATION); |
| 3952 | } |
| 3953 | |
| 3954 | for(int level = 0; level < levels; ++level) |
| 3955 | { |
| 3956 | for(int face = GL_TEXTURE_CUBE_MAP_POSITIVE_X; face <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z; ++face) |
| 3957 | { |
| 3958 | texture->setImage(level, width, height, depth, GetSizedInternalFormat(internalformat, type), type, context->getUnpackInfo(), nullptr); |
| 3959 | } |
| 3960 | width = std::max(1, (width / 2)); |
| 3961 | height = std::max(1, (height / 2)); |
| 3962 | } |
| 3963 | texture->makeImmutable(levels); |
| 3964 | } |
| 3965 | break; |
| 3966 | default: |
| 3967 | return error(GL_INVALID_ENUM); |
| 3968 | } |
| 3969 | } |
| 3970 | } |
| 3971 | |
| 3972 | GL_APICALL void GL_APIENTRY glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params) |
| 3973 | { |
| 3974 | TRACE("(GLenum target = 0x%X, GLenum internalformat = 0x%X, GLenum pname = 0x%X, GLsizei bufSize = %d, GLint *params = %p)", |
| 3975 | target, internalformat, pname, bufSize, params); |
| 3976 | |
| 3977 | if(bufSize < 0) |
| 3978 | { |
| 3979 | return error(GL_INVALID_VALUE); |
| 3980 | } |
| 3981 | |
| 3982 | if(bufSize == 0) |
| 3983 | { |
| 3984 | return; |
| 3985 | } |
| 3986 | |
| 3987 | if(!IsColorRenderable(internalformat, egl::getClientVersion()) && !IsDepthRenderable(internalformat) && !IsStencilRenderable(internalformat)) |
| 3988 | { |
| 3989 | return error(GL_INVALID_ENUM); |
| 3990 | } |
| 3991 | |
| 3992 | switch(target) |
| 3993 | { |
| 3994 | case GL_RENDERBUFFER: |
| 3995 | break; |
| 3996 | default: |
| 3997 | return error(GL_INVALID_ENUM); |
| 3998 | } |
| 3999 | |
| 4000 | // Integer types have no multisampling |
| 4001 | GLint numMultisampleCounts = NUM_MULTISAMPLE_COUNTS; |
| 4002 | switch(internalformat) |
| 4003 | { |
| 4004 | case GL_R8UI: |
| 4005 | case GL_R8I: |
| 4006 | case GL_R16UI: |
| 4007 | case GL_R16I: |
| 4008 | case GL_R32UI: |
| 4009 | case GL_R32I: |
| 4010 | case GL_RG8UI: |
| 4011 | case GL_RG8I: |
| 4012 | case GL_RG16UI: |
| 4013 | case GL_RG16I: |
| 4014 | case GL_RG32UI: |
| 4015 | case GL_RG32I: |
| 4016 | case GL_RGB8UI: |
| 4017 | case GL_RGB8I: |
| 4018 | case GL_RGB16UI: |
| 4019 | case GL_RGB16I: |
| 4020 | case GL_RGB32UI: |
| 4021 | case GL_RGB32I: |
| 4022 | case GL_RGBA8UI: |
| 4023 | case GL_RGBA8I: |
| 4024 | case GL_RGB10_A2UI: |
| 4025 | case GL_RGBA16UI: |
| 4026 | case GL_RGBA16I: |
| 4027 | case GL_RGBA32UI: |
| 4028 | case GL_RGBA32I: |
| 4029 | numMultisampleCounts = 0; |
| 4030 | break; |
| 4031 | default: |
| 4032 | break; |
| 4033 | } |
| 4034 | |
| 4035 | switch(pname) |
| 4036 | { |
| 4037 | case GL_NUM_SAMPLE_COUNTS: |
| 4038 | *params = numMultisampleCounts; |
| 4039 | break; |
| 4040 | case GL_SAMPLES: |
| 4041 | for(int i = 0; i < numMultisampleCounts && i < bufSize; i++) |
| 4042 | { |
| 4043 | params[i] = multisampleCount[i]; |
| 4044 | } |
| 4045 | break; |
| 4046 | default: |
| 4047 | return error(GL_INVALID_ENUM); |
| 4048 | } |
| 4049 | } |
| 4050 | |
| 4051 | } |