Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1 | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
Nicolas Capens | ee16f0d | 2015-07-16 17:40:10 -0400 | [diff] [blame] | 2 | // |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
| 4 | // you may not use this file except in compliance with the License. |
| 5 | // You may obtain a copy of the License at |
Nicolas Capens | ee16f0d | 2015-07-16 17:40:10 -0400 | [diff] [blame] | 6 | // |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 7 | // http://www.apache.org/licenses/LICENSE-2.0 |
Nicolas Capens | ee16f0d | 2015-07-16 17:40:10 -0400 | [diff] [blame] | 8 | // |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 9 | // Unless required by applicable law or agreed to in writing, software |
| 10 | // distributed under the License is distributed on an "AS IS" BASIS, |
| 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 12 | // See the License for the specific language governing permissions and |
| 13 | // limitations under the License. |
Nicolas Capens | ee16f0d | 2015-07-16 17:40:10 -0400 | [diff] [blame] | 14 | |
| 15 | #ifndef D3D9_Direct3DPixelShader9_hpp |
| 16 | #define D3D9_Direct3DPixelShader9_hpp |
| 17 | |
| 18 | #include "Unknown.hpp" |
| 19 | |
| 20 | #include "PixelShader.hpp" |
| 21 | |
| 22 | #include <d3d9.h> |
| 23 | |
| 24 | namespace D3D9 |
| 25 | { |
| 26 | class Direct3DDevice9; |
| 27 | |
| 28 | class Direct3DPixelShader9 : public IDirect3DPixelShader9, public Unknown |
| 29 | { |
| 30 | public: |
| 31 | Direct3DPixelShader9(Direct3DDevice9 *device, const unsigned long *shaderToken); |
| 32 | |
| 33 | virtual ~Direct3DPixelShader9(); |
| 34 | |
| 35 | // IUnknown methods |
| 36 | long __stdcall QueryInterface(const IID &iid, void **object); |
| 37 | unsigned long __stdcall AddRef(); |
| 38 | unsigned long __stdcall Release(); |
| 39 | |
| 40 | // IDirect3DPixelShader9 methods |
| 41 | long __stdcall GetDevice(IDirect3DDevice9 **device); |
| 42 | long __stdcall GetFunction(void *data, unsigned int *size); |
| 43 | |
| 44 | // Internal methods |
| 45 | const sw::PixelShader *getPixelShader() const; |
| 46 | |
| 47 | private: |
| 48 | // Creation parameters |
| 49 | Direct3DDevice9 *const device; |
| 50 | |
Nicolas Capens | 8d31422 | 2015-07-17 13:17:33 -0400 | [diff] [blame] | 51 | unsigned long *shaderToken; |
| 52 | int tokenCount; |
| 53 | |
Nicolas Capens | ee16f0d | 2015-07-16 17:40:10 -0400 | [diff] [blame] | 54 | sw::PixelShader pixelShader; |
| 55 | }; |
| 56 | } |
| 57 | |
| 58 | #endif // D3D9_Direct3DPixelShader9_hpp |