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Nicolas Capens68a82382018-10-02 13:16:55 -04001// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2//
3// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
6//
7// http://www.apache.org/licenses/LICENSE-2.0
8//
9// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
14
15#ifndef sw_PixelRoutine_hpp
16#define sw_PixelRoutine_hpp
17
Nicolas Capens1d8c8db2018-11-05 16:30:42 -050018#include "Device/QuadRasterizer.hpp"
Nicolas Capens68a82382018-10-02 13:16:55 -040019
Nicolas Capens28556362021-07-24 02:36:09 -040020#include <vector>
21
Nicolas Capens157ba262019-12-10 17:49:14 -050022namespace sw {
23
24class PixelShader;
25class SamplerCore;
26
27class PixelRoutine : public sw::QuadRasterizer
Nicolas Capens68a82382018-10-02 13:16:55 -040028{
Nicolas Capens157ba262019-12-10 17:49:14 -050029public:
30 PixelRoutine(const PixelProcessor::State &state,
Ben Claytonbc1c067be2019-12-17 20:37:37 +000031 vk::PipelineLayout const *pipelineLayout,
32 SpirvShader const *spirvShader,
33 const vk::DescriptorSet::Bindings &descriptorSets);
Nicolas Capens68a82382018-10-02 13:16:55 -040034
Nicolas Capens157ba262019-12-10 17:49:14 -050035 virtual ~PixelRoutine();
Nicolas Capens68a82382018-10-02 13:16:55 -040036
Nicolas Capens157ba262019-12-10 17:49:14 -050037protected:
Nicolas Capens28556362021-07-24 02:36:09 -040038 using SampleSet = std::vector<int>;
39
Ben Claytonbc1c067be2019-12-17 20:37:37 +000040 Float4 z[4]; // Multisampled z
41 Float4 w; // Used as is
42 Float4 rhw; // Reciprocal w
Nicolas Capens68a82382018-10-02 13:16:55 -040043
Nicolas Capens157ba262019-12-10 17:49:14 -050044 SpirvRoutine routine;
45 const vk::DescriptorSet::Bindings &descriptorSets;
Nicolas Capens68a82382018-10-02 13:16:55 -040046
Nicolas Capens28556362021-07-24 02:36:09 -040047 virtual void setBuiltins(Int &x, Int &y, Float4 (&z)[4], Float4 &w, Int cMask[4], const SampleSet &samples) = 0;
48 virtual void executeShader(Int cMask[4], Int sMask[4], Int zMask[4], const SampleSet &samples) = 0;
49 virtual Bool alphaTest(Int cMask[4], const SampleSet &samples) = 0;
Nicolas Capensefbbb2f2021-09-22 14:20:09 -040050 virtual void blendColor(Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4], const SampleSet &samples) = 0;
Nicolas Capens68a82382018-10-02 13:16:55 -040051
Nicolas Capens157ba262019-12-10 17:49:14 -050052 void quad(Pointer<Byte> cBuffer[4], Pointer<Byte> &zBuffer, Pointer<Byte> &sBuffer, Int cMask[4], Int &x, Int &y) override;
Nicolas Capens68a82382018-10-02 13:16:55 -040053
Nicolas Capens157ba262019-12-10 17:49:14 -050054 void alphaTest(Int &aMask, const Short4 &alpha);
Nicolas Capens28556362021-07-24 02:36:09 -040055 void alphaToCoverage(Int cMask[4], const Float4 &alpha, const SampleSet &samples);
Nicolas Capens68a82382018-10-02 13:16:55 -040056
Nicolas Capens157ba262019-12-10 17:49:14 -050057 void alphaBlend(int index, const Pointer<Byte> &cBuffer, Vector4s &current, const Int &x);
Nicolas Capens8c5df9c2021-10-27 16:29:54 -040058 void writeColor(int index, const Pointer<Byte> &cBuffer, const Int &x, Vector4f &color, const Int &sMask, const Int &zMask, const Int &cMask);
59 Vector4f alphaBlend(int index, const Pointer<Byte> &cBuffer, const Vector4f &sourceColor, const Int &x);
Nicolas Capens157ba262019-12-10 17:49:14 -050060 void writeColor(int index, const Pointer<Byte> &cBuffer, const Int &x, Vector4s &current, const Int &sMask, const Int &zMask, const Int &cMask);
Nicolas Capens68a82382018-10-02 13:16:55 -040061
Nicolas Capens157ba262019-12-10 17:49:14 -050062 bool isSRGB(int index) const;
63 UShort4 convertFixed16(const Float4 &cf, bool saturate = true);
Sean Risserb71a5562021-04-01 16:44:48 -040064 Float4 convertFloat32(const UShort4 &cf);
Nicolas Capens157ba262019-12-10 17:49:14 -050065 void linearToSRGB12_16(Vector4s &c);
Nicolas Capens68a82382018-10-02 13:16:55 -040066
Nicolas Capens157ba262019-12-10 17:49:14 -050067private:
Alexis Hetu1ee36c92020-02-20 14:07:26 -050068 Byte8 stencilReplaceRef(bool isBack);
Nicolas Capens8660e1c2021-07-26 19:50:09 -040069 void stencilTest(const Pointer<Byte> &sBuffer, const Int &x, Int sMask[4], const SampleSet &samples);
Nicolas Capens157ba262019-12-10 17:49:14 -050070 void stencilTest(Byte8 &value, VkCompareOp stencilCompareMode, bool isBack);
71 void stencilOperation(Byte8 &newValue, const Byte8 &bufferValue, const PixelProcessor::States::StencilOpState &ops, bool isBack, const Int &zMask, const Int &sMask);
72 void stencilOperation(Byte8 &output, const Byte8 &bufferValue, VkStencilOp operation, bool isBack);
Nicolas Capens7e69c972021-09-11 00:30:57 -040073 Float4 clampDepth(const Float4 &z);
Nicolas Capens157ba262019-12-10 17:49:14 -050074 Bool depthTest(const Pointer<Byte> &zBuffer, int q, const Int &x, const Float4 &z, const Int &sMask, Int &zMask, const Int &cMask);
Sean Risserb71a5562021-04-01 16:44:48 -040075 void depthBoundsTest(const Pointer<Byte> &zBuffer, int q, const Int &x, Int &zMask, Int &cMask);
Nicolas Capens68a82382018-10-02 13:16:55 -040076
Nicolas Capens157ba262019-12-10 17:49:14 -050077 void blendFactor(Vector4s &blendFactor, const Vector4s &current, const Vector4s &pixel, VkBlendFactor blendFactorActive);
78 void blendFactorAlpha(Vector4s &blendFactor, const Vector4s &current, const Vector4s &pixel, VkBlendFactor blendFactorAlphaActive);
79 void readPixel(int index, const Pointer<Byte> &cBuffer, const Int &x, Vector4s &pixel);
Nicolas Capens8c5df9c2021-10-27 16:29:54 -040080 void blendFactorRGB(Vector4f &blendFactorRGB, const Vector4f &sourceColor, const Vector4f &destColor, VkBlendFactor colorBlendFactor, vk::Format format);
81 void blendFactorAlpha(Float4 &blendFactorAlpha, const Float4 &sourceAlpha, const Float4 &destAlpha, VkBlendFactor alphaBlendFactor, vk::Format format);
Nicolas Capens8660e1c2021-07-26 19:50:09 -040082 void writeStencil(Pointer<Byte> &sBuffer, const Int &x, const Int sMask[4], const Int zMask[4], const Int cMask[4], const SampleSet &samples);
83 void writeDepth(Pointer<Byte> &zBuffer, const Int &x, const Int zMask[4], const SampleSet &samples);
84 void occlusionSampleCount(const Int zMask[4], const Int sMask[4], const SampleSet &samples);
Nicolas Capens68a82382018-10-02 13:16:55 -040085
Nicolas Capens157ba262019-12-10 17:49:14 -050086 void sRGBtoLinear16_12_16(Vector4s &c);
87 void linearToSRGB16_12_16(Vector4s &c);
88 Float4 sRGBtoLinear(const Float4 &x);
Nicolas Capens68a82382018-10-02 13:16:55 -040089
Nicolas Capens157ba262019-12-10 17:49:14 -050090 Bool depthTest32F(const Pointer<Byte> &zBuffer, int q, const Int &x, const Float4 &z, const Int &sMask, Int &zMask, const Int &cMask);
91 Bool depthTest16(const Pointer<Byte> &zBuffer, int q, const Int &x, const Float4 &z, const Int &sMask, Int &zMask, const Int &cMask);
Nicolas Capens68a82382018-10-02 13:16:55 -040092
Nicolas Capens157ba262019-12-10 17:49:14 -050093 void writeDepth32F(Pointer<Byte> &zBuffer, int q, const Int &x, const Float4 &z, const Int &zMask);
94 void writeDepth16(Pointer<Byte> &zBuffer, int q, const Int &x, const Float4 &z, const Int &zMask);
Sean Risserb71a5562021-04-01 16:44:48 -040095
96 Int4 depthBoundsTest32F(const Pointer<Byte> &zBuffer, int q, const Int &x);
97 Int4 depthBoundsTest16(const Pointer<Byte> &zBuffer, int q, const Int &x);
Nicolas Capens84601442021-07-26 17:07:13 -040098
99 // Derived state parameters
100 const bool shaderContainsInterpolation; // TODO(b/194714095)
101 const bool shaderContainsSampleQualifier;
102 const bool perSampleShading;
103 const int invocationCount;
Nicolas Capens28556362021-07-24 02:36:09 -0400104
105 SampleSet getSampleSet(int invocation) const;
Nicolas Capens157ba262019-12-10 17:49:14 -0500106};
Chris Forbesbea47512019-03-12 14:50:55 -0700107
Nicolas Capens157ba262019-12-10 17:49:14 -0500108} // namespace sw
Nicolas Capens68a82382018-10-02 13:16:55 -0400109
Ben Claytonbc1c067be2019-12-17 20:37:37 +0000110#endif // sw_PixelRoutine_hpp