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Nicolas Capens81476da2014-05-06 13:20:10 -04001This repository contains the SwiftShader source code. It was licensed from
2TransGaming Inc. for use in conjunction with Google products, and should be
3treated as internal closed source.
4
5SwiftShader is a pure software implementation of OpenGL and Direct3D.
6It is used by Chrome for WebGL support with a blacklisted GPU, and by Looking
7Glass for running Windows applications on a VM without GPU support for
8streaming to Chromebooks.
9
10Watermark free versions of the SwiftShader builds should not be deployed on
11consumer systems! The watermark allows people to evaluate SwiftShader and
12license it from TransGaming if it suits their needs. Chrome has SwiftShader
13DLLs which are installed on consumer systems, but Chrome issues a license key
14to disable the watermark, so that with any other application the logo pops up.
15
16 - capn@google.com