blob: c902033a7cbe6d5089f13c2f77b1a8796e7c1f99 [file] [log] [blame]
Nicolas Capens1850dac2015-01-22 16:51:44 -05001#ifndef __glcorearb_h_
2#define __glcorearb_h_ 1
3
4#ifdef __cplusplus
5extern "C" {
6#endif
7
8/*
9** Copyright (c) 2013-2014 The Khronos Group Inc.
10**
11** Permission is hereby granted, free of charge, to any person obtaining a
12** copy of this software and/or associated documentation files (the
13** "Materials"), to deal in the Materials without restriction, including
14** without limitation the rights to use, copy, modify, merge, publish,
15** distribute, sublicense, and/or sell copies of the Materials, and to
16** permit persons to whom the Materials are furnished to do so, subject to
17** the following conditions:
18**
19** The above copyright notice and this permission notice shall be included
20** in all copies or substantial portions of the Materials.
21**
22** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
25** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
26** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
27** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
28** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
29*/
30/*
31** This header is generated from the Khronos OpenGL / OpenGL ES XML
32** API Registry. The current version of the Registry, generator scripts
33** used to make the header, and the header can be found at
34** http://www.opengl.org/registry/
35**
36** Khronos $Revision: 25401 $ on $Date: 2014-02-18 15:43:24 -0800 (Tue, 18 Feb 2014) $
37*/
38
39#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
40#ifndef WIN32_LEAN_AND_MEAN
41#define WIN32_LEAN_AND_MEAN 1
42#endif
43#include <windows.h>
44#endif
45
46#ifndef APIENTRY
47#define APIENTRY
48#endif
49#ifndef APIENTRYP
50#define APIENTRYP APIENTRY *
51#endif
52#ifndef GLAPI
53#define GLAPI extern
54#endif
55
56/* glcorearb.h is for use with OpenGL core profile implementations.
57** It should should be placed in the same directory as gl.h and
58** included as <GL/glcorearb.h>.
59**
60** glcorearb.h includes only APIs in the latest OpenGL core profile
61** implementation together with APIs in newer ARB extensions which
62** can be supported by the core profile. It does not, and never will
63** include functionality removed from the core profile, such as
64** fixed-function vertex and fragment processing.
65**
66** Do not #include both <GL/glcorearb.h> and either of <GL/gl.h> or
67** <GL/glext.h> in the same source file.
68*/
69
70/* Generated C header for:
71 * API: gl
72 * Profile: core
73 * Versions considered: .*
74 * Versions emitted: .*
75 * Default extensions included: glcore
76 * Additional extensions included: _nomatch_^
77 * Extensions removed: _nomatch_^
78 */
79
80#ifndef GL_VERSION_1_0
81#define GL_VERSION_1_0 1
82typedef void GLvoid;
83typedef unsigned int GLenum;
84typedef float GLfloat;
85typedef int GLint;
86typedef int GLsizei;
87typedef unsigned int GLbitfield;
88typedef double GLdouble;
89typedef unsigned int GLuint;
90typedef unsigned char GLboolean;
91typedef unsigned char GLubyte;
92typedef void (APIENTRYP PFNGLCULLFACEPROC) (GLenum mode);
93typedef void (APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode);
94typedef void (APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode);
95typedef void (APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width);
96typedef void (APIENTRYP PFNGLPOINTSIZEPROC) (GLfloat size);
97typedef void (APIENTRYP PFNGLPOLYGONMODEPROC) (GLenum face, GLenum mode);
98typedef void (APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
99typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param);
100typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
101typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
102typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
103typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels);
104typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
105typedef void (APIENTRYP PFNGLDRAWBUFFERPROC) (GLenum mode);
106typedef void (APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
107typedef void (APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
108typedef void (APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s);
109typedef void (APIENTRYP PFNGLCLEARDEPTHPROC) (GLdouble depth);
110typedef void (APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask);
111typedef void (APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
112typedef void (APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
113typedef void (APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
114typedef void (APIENTRYP PFNGLENABLEPROC) (GLenum cap);
115typedef void (APIENTRYP PFNGLFINISHPROC) (void);
116typedef void (APIENTRYP PFNGLFLUSHPROC) (void);
117typedef void (APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
118typedef void (APIENTRYP PFNGLLOGICOPPROC) (GLenum opcode);
119typedef void (APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
120typedef void (APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
121typedef void (APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func);
122typedef void (APIENTRYP PFNGLPIXELSTOREFPROC) (GLenum pname, GLfloat param);
123typedef void (APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
124typedef void (APIENTRYP PFNGLREADBUFFERPROC) (GLenum mode);
125typedef void (APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
126typedef void (APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data);
127typedef void (APIENTRYP PFNGLGETDOUBLEVPROC) (GLenum pname, GLdouble *data);
128typedef GLenum (APIENTRYP PFNGLGETERRORPROC) (void);
129typedef void (APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data);
130typedef void (APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data);
131typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
132typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
133typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
134typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
135typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params);
136typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params);
137typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
138typedef void (APIENTRYP PFNGLDEPTHRANGEPROC) (GLdouble near, GLdouble far);
139typedef void (APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
140#ifdef GL_GLEXT_PROTOTYPES
141GLAPI void APIENTRY glCullFace (GLenum mode);
142GLAPI void APIENTRY glFrontFace (GLenum mode);
143GLAPI void APIENTRY glHint (GLenum target, GLenum mode);
144GLAPI void APIENTRY glLineWidth (GLfloat width);
145GLAPI void APIENTRY glPointSize (GLfloat size);
146GLAPI void APIENTRY glPolygonMode (GLenum face, GLenum mode);
147GLAPI void APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
148GLAPI void APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
149GLAPI void APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
150GLAPI void APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
151GLAPI void APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
152GLAPI void APIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels);
153GLAPI void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
154GLAPI void APIENTRY glDrawBuffer (GLenum mode);
155GLAPI void APIENTRY glClear (GLbitfield mask);
156GLAPI void APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
157GLAPI void APIENTRY glClearStencil (GLint s);
158GLAPI void APIENTRY glClearDepth (GLdouble depth);
159GLAPI void APIENTRY glStencilMask (GLuint mask);
160GLAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
161GLAPI void APIENTRY glDepthMask (GLboolean flag);
162GLAPI void APIENTRY glDisable (GLenum cap);
163GLAPI void APIENTRY glEnable (GLenum cap);
164GLAPI void APIENTRY glFinish (void);
165GLAPI void APIENTRY glFlush (void);
166GLAPI void APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
167GLAPI void APIENTRY glLogicOp (GLenum opcode);
168GLAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
169GLAPI void APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
170GLAPI void APIENTRY glDepthFunc (GLenum func);
171GLAPI void APIENTRY glPixelStoref (GLenum pname, GLfloat param);
172GLAPI void APIENTRY glPixelStorei (GLenum pname, GLint param);
173GLAPI void APIENTRY glReadBuffer (GLenum mode);
174GLAPI void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
175GLAPI void APIENTRY glGetBooleanv (GLenum pname, GLboolean *data);
176GLAPI void APIENTRY glGetDoublev (GLenum pname, GLdouble *data);
177GLAPI GLenum APIENTRY glGetError (void);
178GLAPI void APIENTRY glGetFloatv (GLenum pname, GLfloat *data);
179GLAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *data);
180GLAPI const GLubyte *APIENTRY glGetString (GLenum name);
181GLAPI void APIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
182GLAPI void APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
183GLAPI void APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
184GLAPI void APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);
185GLAPI void APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);
186GLAPI GLboolean APIENTRY glIsEnabled (GLenum cap);
187GLAPI void APIENTRY glDepthRange (GLdouble near, GLdouble far);
188GLAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
189#endif
190#endif /* GL_VERSION_1_0 */
191
192#ifndef GL_VERSION_1_1
193#define GL_VERSION_1_1 1
194typedef float GLclampf;
195typedef double GLclampd;
196#define GL_DEPTH_BUFFER_BIT 0x00000100
197#define GL_STENCIL_BUFFER_BIT 0x00000400
198#define GL_COLOR_BUFFER_BIT 0x00004000
199#define GL_FALSE 0
200#define GL_TRUE 1
201#define GL_POINTS 0x0000
202#define GL_LINES 0x0001
203#define GL_LINE_LOOP 0x0002
204#define GL_LINE_STRIP 0x0003
205#define GL_TRIANGLES 0x0004
206#define GL_TRIANGLE_STRIP 0x0005
207#define GL_TRIANGLE_FAN 0x0006
208#define GL_QUADS 0x0007
209#define GL_NEVER 0x0200
210#define GL_LESS 0x0201
211#define GL_EQUAL 0x0202
212#define GL_LEQUAL 0x0203
213#define GL_GREATER 0x0204
214#define GL_NOTEQUAL 0x0205
215#define GL_GEQUAL 0x0206
216#define GL_ALWAYS 0x0207
217#define GL_ZERO 0
218#define GL_ONE 1
219#define GL_SRC_COLOR 0x0300
220#define GL_ONE_MINUS_SRC_COLOR 0x0301
221#define GL_SRC_ALPHA 0x0302
222#define GL_ONE_MINUS_SRC_ALPHA 0x0303
223#define GL_DST_ALPHA 0x0304
224#define GL_ONE_MINUS_DST_ALPHA 0x0305
225#define GL_DST_COLOR 0x0306
226#define GL_ONE_MINUS_DST_COLOR 0x0307
227#define GL_SRC_ALPHA_SATURATE 0x0308
228#define GL_NONE 0
229#define GL_FRONT_LEFT 0x0400
230#define GL_FRONT_RIGHT 0x0401
231#define GL_BACK_LEFT 0x0402
232#define GL_BACK_RIGHT 0x0403
233#define GL_FRONT 0x0404
234#define GL_BACK 0x0405
235#define GL_LEFT 0x0406
236#define GL_RIGHT 0x0407
237#define GL_FRONT_AND_BACK 0x0408
238#define GL_NO_ERROR 0
239#define GL_INVALID_ENUM 0x0500
240#define GL_INVALID_VALUE 0x0501
241#define GL_INVALID_OPERATION 0x0502
242#define GL_OUT_OF_MEMORY 0x0505
243#define GL_CW 0x0900
244#define GL_CCW 0x0901
245#define GL_POINT_SIZE 0x0B11
246#define GL_POINT_SIZE_RANGE 0x0B12
247#define GL_POINT_SIZE_GRANULARITY 0x0B13
248#define GL_LINE_SMOOTH 0x0B20
249#define GL_LINE_WIDTH 0x0B21
250#define GL_LINE_WIDTH_RANGE 0x0B22
251#define GL_LINE_WIDTH_GRANULARITY 0x0B23
252#define GL_POLYGON_MODE 0x0B40
253#define GL_POLYGON_SMOOTH 0x0B41
254#define GL_CULL_FACE 0x0B44
255#define GL_CULL_FACE_MODE 0x0B45
256#define GL_FRONT_FACE 0x0B46
257#define GL_DEPTH_RANGE 0x0B70
258#define GL_DEPTH_TEST 0x0B71
259#define GL_DEPTH_WRITEMASK 0x0B72
260#define GL_DEPTH_CLEAR_VALUE 0x0B73
261#define GL_DEPTH_FUNC 0x0B74
262#define GL_STENCIL_TEST 0x0B90
263#define GL_STENCIL_CLEAR_VALUE 0x0B91
264#define GL_STENCIL_FUNC 0x0B92
265#define GL_STENCIL_VALUE_MASK 0x0B93
266#define GL_STENCIL_FAIL 0x0B94
267#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
268#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
269#define GL_STENCIL_REF 0x0B97
270#define GL_STENCIL_WRITEMASK 0x0B98
271#define GL_VIEWPORT 0x0BA2
272#define GL_DITHER 0x0BD0
273#define GL_BLEND_DST 0x0BE0
274#define GL_BLEND_SRC 0x0BE1
275#define GL_BLEND 0x0BE2
276#define GL_LOGIC_OP_MODE 0x0BF0
277#define GL_COLOR_LOGIC_OP 0x0BF2
278#define GL_DRAW_BUFFER 0x0C01
279#define GL_READ_BUFFER 0x0C02
280#define GL_SCISSOR_BOX 0x0C10
281#define GL_SCISSOR_TEST 0x0C11
282#define GL_COLOR_CLEAR_VALUE 0x0C22
283#define GL_COLOR_WRITEMASK 0x0C23
284#define GL_DOUBLEBUFFER 0x0C32
285#define GL_STEREO 0x0C33
286#define GL_LINE_SMOOTH_HINT 0x0C52
287#define GL_POLYGON_SMOOTH_HINT 0x0C53
288#define GL_UNPACK_SWAP_BYTES 0x0CF0
289#define GL_UNPACK_LSB_FIRST 0x0CF1
290#define GL_UNPACK_ROW_LENGTH 0x0CF2
291#define GL_UNPACK_SKIP_ROWS 0x0CF3
292#define GL_UNPACK_SKIP_PIXELS 0x0CF4
293#define GL_UNPACK_ALIGNMENT 0x0CF5
294#define GL_PACK_SWAP_BYTES 0x0D00
295#define GL_PACK_LSB_FIRST 0x0D01
296#define GL_PACK_ROW_LENGTH 0x0D02
297#define GL_PACK_SKIP_ROWS 0x0D03
298#define GL_PACK_SKIP_PIXELS 0x0D04
299#define GL_PACK_ALIGNMENT 0x0D05
300#define GL_MAX_TEXTURE_SIZE 0x0D33
301#define GL_MAX_VIEWPORT_DIMS 0x0D3A
302#define GL_SUBPIXEL_BITS 0x0D50
303#define GL_TEXTURE_1D 0x0DE0
304#define GL_TEXTURE_2D 0x0DE1
305#define GL_POLYGON_OFFSET_UNITS 0x2A00
306#define GL_POLYGON_OFFSET_POINT 0x2A01
307#define GL_POLYGON_OFFSET_LINE 0x2A02
308#define GL_POLYGON_OFFSET_FILL 0x8037
309#define GL_POLYGON_OFFSET_FACTOR 0x8038
310#define GL_TEXTURE_BINDING_1D 0x8068
311#define GL_TEXTURE_BINDING_2D 0x8069
312#define GL_TEXTURE_WIDTH 0x1000
313#define GL_TEXTURE_HEIGHT 0x1001
314#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
315#define GL_TEXTURE_BORDER_COLOR 0x1004
316#define GL_TEXTURE_RED_SIZE 0x805C
317#define GL_TEXTURE_GREEN_SIZE 0x805D
318#define GL_TEXTURE_BLUE_SIZE 0x805E
319#define GL_TEXTURE_ALPHA_SIZE 0x805F
320#define GL_DONT_CARE 0x1100
321#define GL_FASTEST 0x1101
322#define GL_NICEST 0x1102
323#define GL_BYTE 0x1400
324#define GL_UNSIGNED_BYTE 0x1401
325#define GL_SHORT 0x1402
326#define GL_UNSIGNED_SHORT 0x1403
327#define GL_INT 0x1404
328#define GL_UNSIGNED_INT 0x1405
329#define GL_FLOAT 0x1406
330#define GL_DOUBLE 0x140A
331#define GL_STACK_OVERFLOW 0x0503
332#define GL_STACK_UNDERFLOW 0x0504
333#define GL_CLEAR 0x1500
334#define GL_AND 0x1501
335#define GL_AND_REVERSE 0x1502
336#define GL_COPY 0x1503
337#define GL_AND_INVERTED 0x1504
338#define GL_NOOP 0x1505
339#define GL_XOR 0x1506
340#define GL_OR 0x1507
341#define GL_NOR 0x1508
342#define GL_EQUIV 0x1509
343#define GL_INVERT 0x150A
344#define GL_OR_REVERSE 0x150B
345#define GL_COPY_INVERTED 0x150C
346#define GL_OR_INVERTED 0x150D
347#define GL_NAND 0x150E
348#define GL_SET 0x150F
349#define GL_TEXTURE 0x1702
350#define GL_COLOR 0x1800
351#define GL_DEPTH 0x1801
352#define GL_STENCIL 0x1802
353#define GL_STENCIL_INDEX 0x1901
354#define GL_DEPTH_COMPONENT 0x1902
355#define GL_RED 0x1903
356#define GL_GREEN 0x1904
357#define GL_BLUE 0x1905
358#define GL_ALPHA 0x1906
359#define GL_RGB 0x1907
360#define GL_RGBA 0x1908
361#define GL_POINT 0x1B00
362#define GL_LINE 0x1B01
363#define GL_FILL 0x1B02
364#define GL_KEEP 0x1E00
365#define GL_REPLACE 0x1E01
366#define GL_INCR 0x1E02
367#define GL_DECR 0x1E03
368#define GL_VENDOR 0x1F00
369#define GL_RENDERER 0x1F01
370#define GL_VERSION 0x1F02
371#define GL_EXTENSIONS 0x1F03
372#define GL_NEAREST 0x2600
373#define GL_LINEAR 0x2601
374#define GL_NEAREST_MIPMAP_NEAREST 0x2700
375#define GL_LINEAR_MIPMAP_NEAREST 0x2701
376#define GL_NEAREST_MIPMAP_LINEAR 0x2702
377#define GL_LINEAR_MIPMAP_LINEAR 0x2703
378#define GL_TEXTURE_MAG_FILTER 0x2800
379#define GL_TEXTURE_MIN_FILTER 0x2801
380#define GL_TEXTURE_WRAP_S 0x2802
381#define GL_TEXTURE_WRAP_T 0x2803
382#define GL_PROXY_TEXTURE_1D 0x8063
383#define GL_PROXY_TEXTURE_2D 0x8064
384#define GL_REPEAT 0x2901
385#define GL_R3_G3_B2 0x2A10
386#define GL_RGB4 0x804F
387#define GL_RGB5 0x8050
388#define GL_RGB8 0x8051
389#define GL_RGB10 0x8052
390#define GL_RGB12 0x8053
391#define GL_RGB16 0x8054
392#define GL_RGBA2 0x8055
393#define GL_RGBA4 0x8056
394#define GL_RGB5_A1 0x8057
395#define GL_RGBA8 0x8058
396#define GL_RGB10_A2 0x8059
397#define GL_RGBA12 0x805A
398#define GL_RGBA16 0x805B
399#define GL_VERTEX_ARRAY 0x8074
400typedef void (APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count);
401typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices);
402typedef void (APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, void **params);
403typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units);
404typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
405typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
406typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
407typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
408typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
409typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
410typedef void (APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
411typedef void (APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
412typedef void (APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
413typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture);
414#ifdef GL_GLEXT_PROTOTYPES
415GLAPI void APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
416GLAPI void APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices);
417GLAPI void APIENTRY glGetPointerv (GLenum pname, void **params);
418GLAPI void APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
419GLAPI void APIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
420GLAPI void APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
421GLAPI void APIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
422GLAPI void APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
423GLAPI void APIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
424GLAPI void APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
425GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture);
426GLAPI void APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
427GLAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures);
428GLAPI GLboolean APIENTRY glIsTexture (GLuint texture);
429#endif
430#endif /* GL_VERSION_1_1 */
431
432#ifndef GL_VERSION_1_2
433#define GL_VERSION_1_2 1
434#define GL_UNSIGNED_BYTE_3_3_2 0x8032
435#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
436#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
437#define GL_UNSIGNED_INT_8_8_8_8 0x8035
438#define GL_UNSIGNED_INT_10_10_10_2 0x8036
439#define GL_TEXTURE_BINDING_3D 0x806A
440#define GL_PACK_SKIP_IMAGES 0x806B
441#define GL_PACK_IMAGE_HEIGHT 0x806C
442#define GL_UNPACK_SKIP_IMAGES 0x806D
443#define GL_UNPACK_IMAGE_HEIGHT 0x806E
444#define GL_TEXTURE_3D 0x806F
445#define GL_PROXY_TEXTURE_3D 0x8070
446#define GL_TEXTURE_DEPTH 0x8071
447#define GL_TEXTURE_WRAP_R 0x8072
448#define GL_MAX_3D_TEXTURE_SIZE 0x8073
449#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
450#define GL_UNSIGNED_SHORT_5_6_5 0x8363
451#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
452#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
453#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
454#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
455#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
456#define GL_BGR 0x80E0
457#define GL_BGRA 0x80E1
458#define GL_MAX_ELEMENTS_VERTICES 0x80E8
459#define GL_MAX_ELEMENTS_INDICES 0x80E9
460#define GL_CLAMP_TO_EDGE 0x812F
461#define GL_TEXTURE_MIN_LOD 0x813A
462#define GL_TEXTURE_MAX_LOD 0x813B
463#define GL_TEXTURE_BASE_LEVEL 0x813C
464#define GL_TEXTURE_MAX_LEVEL 0x813D
465#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
466#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
467#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
468#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
469#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
470typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
471typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
472typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
473typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
474#ifdef GL_GLEXT_PROTOTYPES
475GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
476GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
477GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
478GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
479#endif
480#endif /* GL_VERSION_1_2 */
481
482#ifndef GL_VERSION_1_3
483#define GL_VERSION_1_3 1
484#define GL_TEXTURE0 0x84C0
485#define GL_TEXTURE1 0x84C1
486#define GL_TEXTURE2 0x84C2
487#define GL_TEXTURE3 0x84C3
488#define GL_TEXTURE4 0x84C4
489#define GL_TEXTURE5 0x84C5
490#define GL_TEXTURE6 0x84C6
491#define GL_TEXTURE7 0x84C7
492#define GL_TEXTURE8 0x84C8
493#define GL_TEXTURE9 0x84C9
494#define GL_TEXTURE10 0x84CA
495#define GL_TEXTURE11 0x84CB
496#define GL_TEXTURE12 0x84CC
497#define GL_TEXTURE13 0x84CD
498#define GL_TEXTURE14 0x84CE
499#define GL_TEXTURE15 0x84CF
500#define GL_TEXTURE16 0x84D0
501#define GL_TEXTURE17 0x84D1
502#define GL_TEXTURE18 0x84D2
503#define GL_TEXTURE19 0x84D3
504#define GL_TEXTURE20 0x84D4
505#define GL_TEXTURE21 0x84D5
506#define GL_TEXTURE22 0x84D6
507#define GL_TEXTURE23 0x84D7
508#define GL_TEXTURE24 0x84D8
509#define GL_TEXTURE25 0x84D9
510#define GL_TEXTURE26 0x84DA
511#define GL_TEXTURE27 0x84DB
512#define GL_TEXTURE28 0x84DC
513#define GL_TEXTURE29 0x84DD
514#define GL_TEXTURE30 0x84DE
515#define GL_TEXTURE31 0x84DF
516#define GL_ACTIVE_TEXTURE 0x84E0
517#define GL_MULTISAMPLE 0x809D
518#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
519#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
520#define GL_SAMPLE_COVERAGE 0x80A0
521#define GL_SAMPLE_BUFFERS 0x80A8
522#define GL_SAMPLES 0x80A9
523#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
524#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
525#define GL_TEXTURE_CUBE_MAP 0x8513
526#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
527#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
528#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
529#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
530#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
531#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
532#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
533#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
534#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
535#define GL_COMPRESSED_RGB 0x84ED
536#define GL_COMPRESSED_RGBA 0x84EE
537#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
538#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
539#define GL_TEXTURE_COMPRESSED 0x86A1
540#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
541#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
542#define GL_CLAMP_TO_BORDER 0x812D
543typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
544typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert);
545typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
546typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
547typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data);
548typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
549typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
550typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
551typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img);
552#ifdef GL_GLEXT_PROTOTYPES
553GLAPI void APIENTRY glActiveTexture (GLenum texture);
554GLAPI void APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
555GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
556GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
557GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data);
558GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
559GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
560GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
561GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, void *img);
562#endif
563#endif /* GL_VERSION_1_3 */
564
565#ifndef GL_VERSION_1_4
566#define GL_VERSION_1_4 1
567#define GL_BLEND_DST_RGB 0x80C8
568#define GL_BLEND_SRC_RGB 0x80C9
569#define GL_BLEND_DST_ALPHA 0x80CA
570#define GL_BLEND_SRC_ALPHA 0x80CB
571#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
572#define GL_DEPTH_COMPONENT16 0x81A5
573#define GL_DEPTH_COMPONENT24 0x81A6
574#define GL_DEPTH_COMPONENT32 0x81A7
575#define GL_MIRRORED_REPEAT 0x8370
576#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
577#define GL_TEXTURE_LOD_BIAS 0x8501
578#define GL_INCR_WRAP 0x8507
579#define GL_DECR_WRAP 0x8508
580#define GL_TEXTURE_DEPTH_SIZE 0x884A
581#define GL_TEXTURE_COMPARE_MODE 0x884C
582#define GL_TEXTURE_COMPARE_FUNC 0x884D
583#define GL_FUNC_ADD 0x8006
584#define GL_FUNC_SUBTRACT 0x800A
585#define GL_FUNC_REVERSE_SUBTRACT 0x800B
586#define GL_MIN 0x8007
587#define GL_MAX 0x8008
588#define GL_CONSTANT_COLOR 0x8001
589#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
590#define GL_CONSTANT_ALPHA 0x8003
591#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
592typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
593typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
594typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount);
595typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
596typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
597typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
598typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
599typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
600typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
601#ifdef GL_GLEXT_PROTOTYPES
602GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
603GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
604GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount);
605GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param);
606GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
607GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param);
608GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params);
609GLAPI void APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
610GLAPI void APIENTRY glBlendEquation (GLenum mode);
611#endif
612#endif /* GL_VERSION_1_4 */
613
614#ifndef GL_VERSION_1_5
615#define GL_VERSION_1_5 1
616#include <stddef.h>
617typedef ptrdiff_t GLsizeiptr;
618typedef ptrdiff_t GLintptr;
619#define GL_BUFFER_SIZE 0x8764
620#define GL_BUFFER_USAGE 0x8765
621#define GL_QUERY_COUNTER_BITS 0x8864
622#define GL_CURRENT_QUERY 0x8865
623#define GL_QUERY_RESULT 0x8866
624#define GL_QUERY_RESULT_AVAILABLE 0x8867
625#define GL_ARRAY_BUFFER 0x8892
626#define GL_ELEMENT_ARRAY_BUFFER 0x8893
627#define GL_ARRAY_BUFFER_BINDING 0x8894
628#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
629#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
630#define GL_READ_ONLY 0x88B8
631#define GL_WRITE_ONLY 0x88B9
632#define GL_READ_WRITE 0x88BA
633#define GL_BUFFER_ACCESS 0x88BB
634#define GL_BUFFER_MAPPED 0x88BC
635#define GL_BUFFER_MAP_POINTER 0x88BD
636#define GL_STREAM_DRAW 0x88E0
637#define GL_STREAM_READ 0x88E1
638#define GL_STREAM_COPY 0x88E2
639#define GL_STATIC_DRAW 0x88E4
640#define GL_STATIC_READ 0x88E5
641#define GL_STATIC_COPY 0x88E6
642#define GL_DYNAMIC_DRAW 0x88E8
643#define GL_DYNAMIC_READ 0x88E9
644#define GL_DYNAMIC_COPY 0x88EA
645#define GL_SAMPLES_PASSED 0x8914
646#define GL_SRC1_ALPHA 0x8589
647typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
648typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
649typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id);
650typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
651typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
652typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
653typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params);
654typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
655typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
656typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
657typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
658typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
659typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
660typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
661typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, void *data);
662typedef void *(APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
663typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
664typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
665typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params);
666#ifdef GL_GLEXT_PROTOTYPES
667GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids);
668GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids);
669GLAPI GLboolean APIENTRY glIsQuery (GLuint id);
670GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id);
671GLAPI void APIENTRY glEndQuery (GLenum target);
672GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params);
673GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params);
674GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params);
675GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer);
676GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
677GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
678GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer);
679GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
680GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
681GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, void *data);
682GLAPI void *APIENTRY glMapBuffer (GLenum target, GLenum access);
683GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target);
684GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
685GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params);
686#endif
687#endif /* GL_VERSION_1_5 */
688
689#ifndef GL_VERSION_2_0
690#define GL_VERSION_2_0 1
691typedef char GLchar;
692typedef short GLshort;
693typedef signed char GLbyte;
694typedef unsigned short GLushort;
695#define GL_BLEND_EQUATION_RGB 0x8009
696#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
697#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
698#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
699#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
700#define GL_CURRENT_VERTEX_ATTRIB 0x8626
701#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
702#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
703#define GL_STENCIL_BACK_FUNC 0x8800
704#define GL_STENCIL_BACK_FAIL 0x8801
705#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
706#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
707#define GL_MAX_DRAW_BUFFERS 0x8824
708#define GL_DRAW_BUFFER0 0x8825
709#define GL_DRAW_BUFFER1 0x8826
710#define GL_DRAW_BUFFER2 0x8827
711#define GL_DRAW_BUFFER3 0x8828
712#define GL_DRAW_BUFFER4 0x8829
713#define GL_DRAW_BUFFER5 0x882A
714#define GL_DRAW_BUFFER6 0x882B
715#define GL_DRAW_BUFFER7 0x882C
716#define GL_DRAW_BUFFER8 0x882D
717#define GL_DRAW_BUFFER9 0x882E
718#define GL_DRAW_BUFFER10 0x882F
719#define GL_DRAW_BUFFER11 0x8830
720#define GL_DRAW_BUFFER12 0x8831
721#define GL_DRAW_BUFFER13 0x8832
722#define GL_DRAW_BUFFER14 0x8833
723#define GL_DRAW_BUFFER15 0x8834
724#define GL_BLEND_EQUATION_ALPHA 0x883D
725#define GL_MAX_VERTEX_ATTRIBS 0x8869
726#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
727#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
728#define GL_FRAGMENT_SHADER 0x8B30
729#define GL_VERTEX_SHADER 0x8B31
730#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
731#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
732#define GL_MAX_VARYING_FLOATS 0x8B4B
733#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
734#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
735#define GL_SHADER_TYPE 0x8B4F
736#define GL_FLOAT_VEC2 0x8B50
737#define GL_FLOAT_VEC3 0x8B51
738#define GL_FLOAT_VEC4 0x8B52
739#define GL_INT_VEC2 0x8B53
740#define GL_INT_VEC3 0x8B54
741#define GL_INT_VEC4 0x8B55
742#define GL_BOOL 0x8B56
743#define GL_BOOL_VEC2 0x8B57
744#define GL_BOOL_VEC3 0x8B58
745#define GL_BOOL_VEC4 0x8B59
746#define GL_FLOAT_MAT2 0x8B5A
747#define GL_FLOAT_MAT3 0x8B5B
748#define GL_FLOAT_MAT4 0x8B5C
749#define GL_SAMPLER_1D 0x8B5D
750#define GL_SAMPLER_2D 0x8B5E
751#define GL_SAMPLER_3D 0x8B5F
752#define GL_SAMPLER_CUBE 0x8B60
753#define GL_SAMPLER_1D_SHADOW 0x8B61
754#define GL_SAMPLER_2D_SHADOW 0x8B62
755#define GL_DELETE_STATUS 0x8B80
756#define GL_COMPILE_STATUS 0x8B81
757#define GL_LINK_STATUS 0x8B82
758#define GL_VALIDATE_STATUS 0x8B83
759#define GL_INFO_LOG_LENGTH 0x8B84
760#define GL_ATTACHED_SHADERS 0x8B85
761#define GL_ACTIVE_UNIFORMS 0x8B86
762#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
763#define GL_SHADER_SOURCE_LENGTH 0x8B88
764#define GL_ACTIVE_ATTRIBUTES 0x8B89
765#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
766#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
767#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
768#define GL_CURRENT_PROGRAM 0x8B8D
769#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
770#define GL_LOWER_LEFT 0x8CA1
771#define GL_UPPER_LEFT 0x8CA2
772#define GL_STENCIL_BACK_REF 0x8CA3
773#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
774#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
775typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
776typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
777typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
778typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
779typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
780typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
781typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
782typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
783typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
784typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
785typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
786typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
787typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
788typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
789typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
790typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
791typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
792typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
793typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
794typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
795typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
796typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
797typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
798typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
799typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
800typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
801typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
802typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
803typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
804typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
805typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer);
806typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
807typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
808typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
809typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
810typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
811typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
812typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
813typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
814typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
815typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
816typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
817typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
818typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
819typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
820typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
821typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
822typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
823typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
824typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
825typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
826typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
827typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
828typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
829typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
830typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
831typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
832typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
833typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
834typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
835typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
836typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
837typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
838typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
839typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
840typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
841typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
842typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
843typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
844typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
845typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
846typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
847typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
848typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
849typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
850typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
851typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
852typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
853typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
854typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
855typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
856typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
857typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
858typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
859typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
860typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
861typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
862typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
863typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
864typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
865typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
866typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
867typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
868#ifdef GL_GLEXT_PROTOTYPES
869GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
870GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs);
871GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
872GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
873GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
874GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader);
875GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
876GLAPI void APIENTRY glCompileShader (GLuint shader);
877GLAPI GLuint APIENTRY glCreateProgram (void);
878GLAPI GLuint APIENTRY glCreateShader (GLenum type);
879GLAPI void APIENTRY glDeleteProgram (GLuint program);
880GLAPI void APIENTRY glDeleteShader (GLuint shader);
881GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader);
882GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index);
883GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index);
884GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
885GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
886GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
887GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
888GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
889GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
890GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
891GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
892GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
893GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
894GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
895GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
896GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params);
897GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
898GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
899GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer);
900GLAPI GLboolean APIENTRY glIsProgram (GLuint program);
901GLAPI GLboolean APIENTRY glIsShader (GLuint shader);
902GLAPI void APIENTRY glLinkProgram (GLuint program);
903GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
904GLAPI void APIENTRY glUseProgram (GLuint program);
905GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0);
906GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
907GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
908GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
909GLAPI void APIENTRY glUniform1i (GLint location, GLint v0);
910GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
911GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
912GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
913GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
914GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
915GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
916GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
917GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
918GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
919GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
920GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
921GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
922GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
923GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
924GLAPI void APIENTRY glValidateProgram (GLuint program);
925GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x);
926GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v);
927GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
928GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
929GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x);
930GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v);
931GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y);
932GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v);
933GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
934GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
935GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y);
936GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v);
937GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
938GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v);
939GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
940GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
941GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z);
942GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v);
943GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v);
944GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v);
945GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v);
946GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
947GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v);
948GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v);
949GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v);
950GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v);
951GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
952GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v);
953GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
954GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
955GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v);
956GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
957GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v);
958GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v);
959GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v);
960GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v);
961GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
962#endif
963#endif /* GL_VERSION_2_0 */
964
965#ifndef GL_VERSION_2_1
966#define GL_VERSION_2_1 1
967#define GL_PIXEL_PACK_BUFFER 0x88EB
968#define GL_PIXEL_UNPACK_BUFFER 0x88EC
969#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
970#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
971#define GL_FLOAT_MAT2x3 0x8B65
972#define GL_FLOAT_MAT2x4 0x8B66
973#define GL_FLOAT_MAT3x2 0x8B67
974#define GL_FLOAT_MAT3x4 0x8B68
975#define GL_FLOAT_MAT4x2 0x8B69
976#define GL_FLOAT_MAT4x3 0x8B6A
977#define GL_SRGB 0x8C40
978#define GL_SRGB8 0x8C41
979#define GL_SRGB_ALPHA 0x8C42
980#define GL_SRGB8_ALPHA8 0x8C43
981#define GL_COMPRESSED_SRGB 0x8C48
982#define GL_COMPRESSED_SRGB_ALPHA 0x8C49
983typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
984typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
985typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
986typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
987typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
988typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
989#ifdef GL_GLEXT_PROTOTYPES
990GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
991GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
992GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
993GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
994GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
995GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
996#endif
997#endif /* GL_VERSION_2_1 */
998
999#ifndef GL_VERSION_3_0
1000#define GL_VERSION_3_0 1
1001typedef unsigned short GLhalf;
1002#define GL_COMPARE_REF_TO_TEXTURE 0x884E
1003#define GL_CLIP_DISTANCE0 0x3000
1004#define GL_CLIP_DISTANCE1 0x3001
1005#define GL_CLIP_DISTANCE2 0x3002
1006#define GL_CLIP_DISTANCE3 0x3003
1007#define GL_CLIP_DISTANCE4 0x3004
1008#define GL_CLIP_DISTANCE5 0x3005
1009#define GL_CLIP_DISTANCE6 0x3006
1010#define GL_CLIP_DISTANCE7 0x3007
1011#define GL_MAX_CLIP_DISTANCES 0x0D32
1012#define GL_MAJOR_VERSION 0x821B
1013#define GL_MINOR_VERSION 0x821C
1014#define GL_NUM_EXTENSIONS 0x821D
1015#define GL_CONTEXT_FLAGS 0x821E
1016#define GL_COMPRESSED_RED 0x8225
1017#define GL_COMPRESSED_RG 0x8226
1018#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
1019#define GL_RGBA32F 0x8814
1020#define GL_RGB32F 0x8815
1021#define GL_RGBA16F 0x881A
1022#define GL_RGB16F 0x881B
1023#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
1024#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
1025#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
1026#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
1027#define GL_CLAMP_READ_COLOR 0x891C
1028#define GL_FIXED_ONLY 0x891D
1029#define GL_MAX_VARYING_COMPONENTS 0x8B4B
1030#define GL_TEXTURE_1D_ARRAY 0x8C18
1031#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
1032#define GL_TEXTURE_2D_ARRAY 0x8C1A
1033#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
1034#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
1035#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
1036#define GL_R11F_G11F_B10F 0x8C3A
1037#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
1038#define GL_RGB9_E5 0x8C3D
1039#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
1040#define GL_TEXTURE_SHARED_SIZE 0x8C3F
1041#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
1042#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
1043#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
1044#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
1045#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
1046#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
1047#define GL_PRIMITIVES_GENERATED 0x8C87
1048#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
1049#define GL_RASTERIZER_DISCARD 0x8C89
1050#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
1051#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
1052#define GL_INTERLEAVED_ATTRIBS 0x8C8C
1053#define GL_SEPARATE_ATTRIBS 0x8C8D
1054#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
1055#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
1056#define GL_RGBA32UI 0x8D70
1057#define GL_RGB32UI 0x8D71
1058#define GL_RGBA16UI 0x8D76
1059#define GL_RGB16UI 0x8D77
1060#define GL_RGBA8UI 0x8D7C
1061#define GL_RGB8UI 0x8D7D
1062#define GL_RGBA32I 0x8D82
1063#define GL_RGB32I 0x8D83
1064#define GL_RGBA16I 0x8D88
1065#define GL_RGB16I 0x8D89
1066#define GL_RGBA8I 0x8D8E
1067#define GL_RGB8I 0x8D8F
1068#define GL_RED_INTEGER 0x8D94
1069#define GL_GREEN_INTEGER 0x8D95
1070#define GL_BLUE_INTEGER 0x8D96
1071#define GL_RGB_INTEGER 0x8D98
1072#define GL_RGBA_INTEGER 0x8D99
1073#define GL_BGR_INTEGER 0x8D9A
1074#define GL_BGRA_INTEGER 0x8D9B
1075#define GL_SAMPLER_1D_ARRAY 0x8DC0
1076#define GL_SAMPLER_2D_ARRAY 0x8DC1
1077#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
1078#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
1079#define GL_SAMPLER_CUBE_SHADOW 0x8DC5
1080#define GL_UNSIGNED_INT_VEC2 0x8DC6
1081#define GL_UNSIGNED_INT_VEC3 0x8DC7
1082#define GL_UNSIGNED_INT_VEC4 0x8DC8
1083#define GL_INT_SAMPLER_1D 0x8DC9
1084#define GL_INT_SAMPLER_2D 0x8DCA
1085#define GL_INT_SAMPLER_3D 0x8DCB
1086#define GL_INT_SAMPLER_CUBE 0x8DCC
1087#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
1088#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
1089#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
1090#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
1091#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
1092#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
1093#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
1094#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
1095#define GL_QUERY_WAIT 0x8E13
1096#define GL_QUERY_NO_WAIT 0x8E14
1097#define GL_QUERY_BY_REGION_WAIT 0x8E15
1098#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
1099#define GL_BUFFER_ACCESS_FLAGS 0x911F
1100#define GL_BUFFER_MAP_LENGTH 0x9120
1101#define GL_BUFFER_MAP_OFFSET 0x9121
1102#define GL_DEPTH_COMPONENT32F 0x8CAC
1103#define GL_DEPTH32F_STENCIL8 0x8CAD
1104#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
1105#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
1106#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
1107#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
1108#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
1109#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
1110#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
1111#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
1112#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
1113#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
1114#define GL_FRAMEBUFFER_DEFAULT 0x8218
1115#define GL_FRAMEBUFFER_UNDEFINED 0x8219
1116#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
1117#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
1118#define GL_DEPTH_STENCIL 0x84F9
1119#define GL_UNSIGNED_INT_24_8 0x84FA
1120#define GL_DEPTH24_STENCIL8 0x88F0
1121#define GL_TEXTURE_STENCIL_SIZE 0x88F1
1122#define GL_TEXTURE_RED_TYPE 0x8C10
1123#define GL_TEXTURE_GREEN_TYPE 0x8C11
1124#define GL_TEXTURE_BLUE_TYPE 0x8C12
1125#define GL_TEXTURE_ALPHA_TYPE 0x8C13
1126#define GL_TEXTURE_DEPTH_TYPE 0x8C16
1127#define GL_UNSIGNED_NORMALIZED 0x8C17
1128#define GL_FRAMEBUFFER_BINDING 0x8CA6
1129#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
1130#define GL_RENDERBUFFER_BINDING 0x8CA7
1131#define GL_READ_FRAMEBUFFER 0x8CA8
1132#define GL_DRAW_FRAMEBUFFER 0x8CA9
1133#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
1134#define GL_RENDERBUFFER_SAMPLES 0x8CAB
1135#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
1136#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
1137#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
1138#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
1139#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
1140#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
1141#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
1142#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
1143#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
1144#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
1145#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
1146#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
1147#define GL_COLOR_ATTACHMENT0 0x8CE0
1148#define GL_COLOR_ATTACHMENT1 0x8CE1
1149#define GL_COLOR_ATTACHMENT2 0x8CE2
1150#define GL_COLOR_ATTACHMENT3 0x8CE3
1151#define GL_COLOR_ATTACHMENT4 0x8CE4
1152#define GL_COLOR_ATTACHMENT5 0x8CE5
1153#define GL_COLOR_ATTACHMENT6 0x8CE6
1154#define GL_COLOR_ATTACHMENT7 0x8CE7
1155#define GL_COLOR_ATTACHMENT8 0x8CE8
1156#define GL_COLOR_ATTACHMENT9 0x8CE9
1157#define GL_COLOR_ATTACHMENT10 0x8CEA
1158#define GL_COLOR_ATTACHMENT11 0x8CEB
1159#define GL_COLOR_ATTACHMENT12 0x8CEC
1160#define GL_COLOR_ATTACHMENT13 0x8CED
1161#define GL_COLOR_ATTACHMENT14 0x8CEE
1162#define GL_COLOR_ATTACHMENT15 0x8CEF
1163#define GL_DEPTH_ATTACHMENT 0x8D00
1164#define GL_STENCIL_ATTACHMENT 0x8D20
1165#define GL_FRAMEBUFFER 0x8D40
1166#define GL_RENDERBUFFER 0x8D41
1167#define GL_RENDERBUFFER_WIDTH 0x8D42
1168#define GL_RENDERBUFFER_HEIGHT 0x8D43
1169#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
1170#define GL_STENCIL_INDEX1 0x8D46
1171#define GL_STENCIL_INDEX4 0x8D47
1172#define GL_STENCIL_INDEX8 0x8D48
1173#define GL_STENCIL_INDEX16 0x8D49
1174#define GL_RENDERBUFFER_RED_SIZE 0x8D50
1175#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
1176#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
1177#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
1178#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
1179#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
1180#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
1181#define GL_MAX_SAMPLES 0x8D57
1182#define GL_FRAMEBUFFER_SRGB 0x8DB9
1183#define GL_HALF_FLOAT 0x140B
1184#define GL_MAP_READ_BIT 0x0001
1185#define GL_MAP_WRITE_BIT 0x0002
1186#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
1187#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
1188#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
1189#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
1190#define GL_COMPRESSED_RED_RGTC1 0x8DBB
1191#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
1192#define GL_COMPRESSED_RG_RGTC2 0x8DBD
1193#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
1194#define GL_RG 0x8227
1195#define GL_RG_INTEGER 0x8228
1196#define GL_R8 0x8229
1197#define GL_R16 0x822A
1198#define GL_RG8 0x822B
1199#define GL_RG16 0x822C
1200#define GL_R16F 0x822D
1201#define GL_R32F 0x822E
1202#define GL_RG16F 0x822F
1203#define GL_RG32F 0x8230
1204#define GL_R8I 0x8231
1205#define GL_R8UI 0x8232
1206#define GL_R16I 0x8233
1207#define GL_R16UI 0x8234
1208#define GL_R32I 0x8235
1209#define GL_R32UI 0x8236
1210#define GL_RG8I 0x8237
1211#define GL_RG8UI 0x8238
1212#define GL_RG16I 0x8239
1213#define GL_RG16UI 0x823A
1214#define GL_RG32I 0x823B
1215#define GL_RG32UI 0x823C
1216#define GL_VERTEX_ARRAY_BINDING 0x85B5
1217typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
1218typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
1219typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
1220typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index);
1221typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index);
1222typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index);
1223typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
1224typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
1225typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
1226typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
1227typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
1228typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
1229typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
1230typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
1231typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void);
1232typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
1233typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
1234typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
1235typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x);
1236typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y);
1237typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z);
1238typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
1239typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x);
1240typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y);
1241typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
1242typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
1243typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v);
1244typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v);
1245typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v);
1246typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
1247typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v);
1248typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v);
1249typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v);
1250typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
1251typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v);
1252typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v);
1253typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v);
1254typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v);
1255typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
1256typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name);
1257typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
1258typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
1259typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
1260typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
1261typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1262typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
1263typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
1264typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
1265typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
1266typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params);
1267typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params);
1268typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params);
1269typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params);
1270typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
1271typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
1272typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
1273typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
1274typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
1275typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
1276typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
1277typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
1278typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
1279typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
1280typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
1281typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
1282typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
1283typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
1284typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
1285typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
1286typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
1287typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
1288typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
1289typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
1290typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
1291typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
1292typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1293typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1294typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
1295typedef void *(APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1296typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
1297typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
1298typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
1299typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
1300typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
1301#ifdef GL_GLEXT_PROTOTYPES
1302GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
1303GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data);
1304GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data);
1305GLAPI void APIENTRY glEnablei (GLenum target, GLuint index);
1306GLAPI void APIENTRY glDisablei (GLenum target, GLuint index);
1307GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index);
1308GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
1309GLAPI void APIENTRY glEndTransformFeedback (void);
1310GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
1311GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
1312GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
1313GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
1314GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp);
1315GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode);
1316GLAPI void APIENTRY glEndConditionalRender (void);
1317GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
1318GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params);
1319GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params);
1320GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x);
1321GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y);
1322GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z);
1323GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
1324GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x);
1325GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y);
1326GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z);
1327GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
1328GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v);
1329GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v);
1330GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v);
1331GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v);
1332GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v);
1333GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v);
1334GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v);
1335GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v);
1336GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v);
1337GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v);
1338GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v);
1339GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v);
1340GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
1341GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name);
1342GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
1343GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0);
1344GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
1345GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
1346GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1347GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value);
1348GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value);
1349GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value);
1350GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value);
1351GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params);
1352GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params);
1353GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params);
1354GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params);
1355GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value);
1356GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value);
1357GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value);
1358GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
1359GLAPI const GLubyte *APIENTRY glGetStringi (GLenum name, GLuint index);
1360GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer);
1361GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
1362GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
1363GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
1364GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
1365GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
1366GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer);
1367GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
1368GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
1369GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
1370GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target);
1371GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
1372GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
1373GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
1374GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
1375GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
1376GLAPI void APIENTRY glGenerateMipmap (GLenum target);
1377GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1378GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1379GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
1380GLAPI void *APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1381GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length);
1382GLAPI void APIENTRY glBindVertexArray (GLuint array);
1383GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
1384GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
1385GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array);
1386#endif
1387#endif /* GL_VERSION_3_0 */
1388
1389#ifndef GL_VERSION_3_1
1390#define GL_VERSION_3_1 1
1391#define GL_SAMPLER_2D_RECT 0x8B63
1392#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
1393#define GL_SAMPLER_BUFFER 0x8DC2
1394#define GL_INT_SAMPLER_2D_RECT 0x8DCD
1395#define GL_INT_SAMPLER_BUFFER 0x8DD0
1396#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
1397#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
1398#define GL_TEXTURE_BUFFER 0x8C2A
1399#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
1400#define GL_TEXTURE_BINDING_BUFFER 0x8C2C
1401#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
1402#define GL_TEXTURE_RECTANGLE 0x84F5
1403#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
1404#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
1405#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
1406#define GL_R8_SNORM 0x8F94
1407#define GL_RG8_SNORM 0x8F95
1408#define GL_RGB8_SNORM 0x8F96
1409#define GL_RGBA8_SNORM 0x8F97
1410#define GL_R16_SNORM 0x8F98
1411#define GL_RG16_SNORM 0x8F99
1412#define GL_RGB16_SNORM 0x8F9A
1413#define GL_RGBA16_SNORM 0x8F9B
1414#define GL_SIGNED_NORMALIZED 0x8F9C
1415#define GL_PRIMITIVE_RESTART 0x8F9D
1416#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
1417#define GL_COPY_READ_BUFFER 0x8F36
1418#define GL_COPY_WRITE_BUFFER 0x8F37
1419#define GL_UNIFORM_BUFFER 0x8A11
1420#define GL_UNIFORM_BUFFER_BINDING 0x8A28
1421#define GL_UNIFORM_BUFFER_START 0x8A29
1422#define GL_UNIFORM_BUFFER_SIZE 0x8A2A
1423#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
1424#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
1425#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
1426#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
1427#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
1428#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
1429#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
1430#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
1431#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
1432#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
1433#define GL_UNIFORM_TYPE 0x8A37
1434#define GL_UNIFORM_SIZE 0x8A38
1435#define GL_UNIFORM_NAME_LENGTH 0x8A39
1436#define GL_UNIFORM_BLOCK_INDEX 0x8A3A
1437#define GL_UNIFORM_OFFSET 0x8A3B
1438#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
1439#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
1440#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
1441#define GL_UNIFORM_BLOCK_BINDING 0x8A3F
1442#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
1443#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
1444#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
1445#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
1446#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
1447#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
1448#define GL_INVALID_INDEX 0xFFFFFFFFu
1449typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
1450typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
1451typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer);
1452typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index);
1453typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
1454typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
1455typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
1456typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
1457typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName);
1458typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
1459typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
1460typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
1461#ifdef GL_GLEXT_PROTOTYPES
1462GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
1463GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
1464GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer);
1465GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index);
1466GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
1467GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
1468GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
1469GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
1470GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName);
1471GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
1472GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
1473GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
1474#endif
1475#endif /* GL_VERSION_3_1 */
1476
1477#ifndef GL_VERSION_3_2
1478#define GL_VERSION_3_2 1
1479typedef struct __GLsync *GLsync;
1480#ifndef GLEXT_64_TYPES_DEFINED
1481/* This code block is duplicated in glxext.h, so must be protected */
1482#define GLEXT_64_TYPES_DEFINED
1483/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
1484/* (as used in the GL_EXT_timer_query extension). */
1485#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
1486#include <inttypes.h>
1487#elif defined(__sun__) || defined(__digital__)
1488#include <inttypes.h>
1489#if defined(__STDC__)
1490#if defined(__arch64__) || defined(_LP64)
1491typedef long int int64_t;
1492typedef unsigned long int uint64_t;
1493#else
1494typedef long long int int64_t;
1495typedef unsigned long long int uint64_t;
1496#endif /* __arch64__ */
1497#endif /* __STDC__ */
1498#elif defined( __VMS ) || defined(__sgi)
1499#include <inttypes.h>
1500#elif defined(__SCO__) || defined(__USLC__)
1501#include <stdint.h>
1502#elif defined(__UNIXOS2__) || defined(__SOL64__)
1503typedef long int int32_t;
1504typedef long long int int64_t;
1505typedef unsigned long long int uint64_t;
1506#elif defined(_WIN32) && defined(__GNUC__)
1507#include <stdint.h>
1508#elif defined(_WIN32)
1509typedef __int32 int32_t;
1510typedef __int64 int64_t;
1511typedef unsigned __int64 uint64_t;
1512#else
1513/* Fallback if nothing above works */
1514#include <inttypes.h>
1515#endif
1516#endif
1517typedef uint64_t GLuint64;
1518typedef int64_t GLint64;
1519#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
1520#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
1521#define GL_LINES_ADJACENCY 0x000A
1522#define GL_LINE_STRIP_ADJACENCY 0x000B
1523#define GL_TRIANGLES_ADJACENCY 0x000C
1524#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
1525#define GL_PROGRAM_POINT_SIZE 0x8642
1526#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
1527#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
1528#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
1529#define GL_GEOMETRY_SHADER 0x8DD9
1530#define GL_GEOMETRY_VERTICES_OUT 0x8916
1531#define GL_GEOMETRY_INPUT_TYPE 0x8917
1532#define GL_GEOMETRY_OUTPUT_TYPE 0x8918
1533#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
1534#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
1535#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
1536#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
1537#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
1538#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
1539#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
1540#define GL_CONTEXT_PROFILE_MASK 0x9126
1541#define GL_DEPTH_CLAMP 0x864F
1542#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
1543#define GL_FIRST_VERTEX_CONVENTION 0x8E4D
1544#define GL_LAST_VERTEX_CONVENTION 0x8E4E
1545#define GL_PROVOKING_VERTEX 0x8E4F
1546#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
1547#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
1548#define GL_OBJECT_TYPE 0x9112
1549#define GL_SYNC_CONDITION 0x9113
1550#define GL_SYNC_STATUS 0x9114
1551#define GL_SYNC_FLAGS 0x9115
1552#define GL_SYNC_FENCE 0x9116
1553#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
1554#define GL_UNSIGNALED 0x9118
1555#define GL_SIGNALED 0x9119
1556#define GL_ALREADY_SIGNALED 0x911A
1557#define GL_TIMEOUT_EXPIRED 0x911B
1558#define GL_CONDITION_SATISFIED 0x911C
1559#define GL_WAIT_FAILED 0x911D
1560#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull
1561#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
1562#define GL_SAMPLE_POSITION 0x8E50
1563#define GL_SAMPLE_MASK 0x8E51
1564#define GL_SAMPLE_MASK_VALUE 0x8E52
1565#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
1566#define GL_TEXTURE_2D_MULTISAMPLE 0x9100
1567#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
1568#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
1569#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
1570#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
1571#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
1572#define GL_TEXTURE_SAMPLES 0x9106
1573#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
1574#define GL_SAMPLER_2D_MULTISAMPLE 0x9108
1575#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
1576#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
1577#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
1578#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
1579#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
1580#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
1581#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
1582#define GL_MAX_INTEGER_SAMPLES 0x9110
1583typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
1584typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
1585typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
1586typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex);
1587typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode);
1588typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
1589typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync);
1590typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync);
1591typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
1592typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
1593typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data);
1594typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
1595typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
1596typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
1597typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
1598typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
1599typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
1600typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val);
1601typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask);
1602#ifdef GL_GLEXT_PROTOTYPES
1603GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
1604GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
1605GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
1606GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex);
1607GLAPI void APIENTRY glProvokingVertex (GLenum mode);
1608GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags);
1609GLAPI GLboolean APIENTRY glIsSync (GLsync sync);
1610GLAPI void APIENTRY glDeleteSync (GLsync sync);
1611GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
1612GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
1613GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *data);
1614GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
1615GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data);
1616GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params);
1617GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level);
1618GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
1619GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
1620GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val);
1621GLAPI void APIENTRY glSampleMaski (GLuint maskNumber, GLbitfield mask);
1622#endif
1623#endif /* GL_VERSION_3_2 */
1624
1625#ifndef GL_VERSION_3_3
1626#define GL_VERSION_3_3 1
1627#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
1628#define GL_SRC1_COLOR 0x88F9
1629#define GL_ONE_MINUS_SRC1_COLOR 0x88FA
1630#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
1631#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
1632#define GL_ANY_SAMPLES_PASSED 0x8C2F
1633#define GL_SAMPLER_BINDING 0x8919
1634#define GL_RGB10_A2UI 0x906F
1635#define GL_TEXTURE_SWIZZLE_R 0x8E42
1636#define GL_TEXTURE_SWIZZLE_G 0x8E43
1637#define GL_TEXTURE_SWIZZLE_B 0x8E44
1638#define GL_TEXTURE_SWIZZLE_A 0x8E45
1639#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
1640#define GL_TIME_ELAPSED 0x88BF
1641#define GL_TIMESTAMP 0x8E28
1642#define GL_INT_2_10_10_10_REV 0x8D9F
1643typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
1644typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name);
1645typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers);
1646typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers);
1647typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler);
1648typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
1649typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
1650typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
1651typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
1652typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param);
1653typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
1654typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param);
1655typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params);
1656typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params);
1657typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params);
1658typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params);
1659typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target);
1660typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params);
1661typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params);
1662typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
1663typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
1664typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
1665typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
1666typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
1667typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
1668typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
1669typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
1670typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
1671#ifdef GL_GLEXT_PROTOTYPES
1672GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
1673GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name);
1674GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers);
1675GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers);
1676GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler);
1677GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler);
1678GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param);
1679GLAPI void APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param);
1680GLAPI void APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param);
1681GLAPI void APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param);
1682GLAPI void APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param);
1683GLAPI void APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param);
1684GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params);
1685GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params);
1686GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params);
1687GLAPI void APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params);
1688GLAPI void APIENTRY glQueryCounter (GLuint id, GLenum target);
1689GLAPI void APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params);
1690GLAPI void APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params);
1691GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor);
1692GLAPI void APIENTRY glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
1693GLAPI void APIENTRY glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
1694GLAPI void APIENTRY glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
1695GLAPI void APIENTRY glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
1696GLAPI void APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
1697GLAPI void APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
1698GLAPI void APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
1699GLAPI void APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
1700#endif
1701#endif /* GL_VERSION_3_3 */
1702
1703#ifndef GL_VERSION_4_0
1704#define GL_VERSION_4_0 1
1705#define GL_SAMPLE_SHADING 0x8C36
1706#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37
1707#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
1708#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
1709#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009
1710#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
1711#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B
1712#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C
1713#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D
1714#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E
1715#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
1716#define GL_DRAW_INDIRECT_BUFFER 0x8F3F
1717#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43
1718#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
1719#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
1720#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
1721#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
1722#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
1723#define GL_MAX_VERTEX_STREAMS 0x8E71
1724#define GL_DOUBLE_VEC2 0x8FFC
1725#define GL_DOUBLE_VEC3 0x8FFD
1726#define GL_DOUBLE_VEC4 0x8FFE
1727#define GL_DOUBLE_MAT2 0x8F46
1728#define GL_DOUBLE_MAT3 0x8F47
1729#define GL_DOUBLE_MAT4 0x8F48
1730#define GL_DOUBLE_MAT2x3 0x8F49
1731#define GL_DOUBLE_MAT2x4 0x8F4A
1732#define GL_DOUBLE_MAT3x2 0x8F4B
1733#define GL_DOUBLE_MAT3x4 0x8F4C
1734#define GL_DOUBLE_MAT4x2 0x8F4D
1735#define GL_DOUBLE_MAT4x3 0x8F4E
1736#define GL_ACTIVE_SUBROUTINES 0x8DE5
1737#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6
1738#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
1739#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48
1740#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
1741#define GL_MAX_SUBROUTINES 0x8DE7
1742#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
1743#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A
1744#define GL_COMPATIBLE_SUBROUTINES 0x8E4B
1745#define GL_PATCHES 0x000E
1746#define GL_PATCH_VERTICES 0x8E72
1747#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73
1748#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74
1749#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75
1750#define GL_TESS_GEN_MODE 0x8E76
1751#define GL_TESS_GEN_SPACING 0x8E77
1752#define GL_TESS_GEN_VERTEX_ORDER 0x8E78
1753#define GL_TESS_GEN_POINT_MODE 0x8E79
1754#define GL_ISOLINES 0x8E7A
1755#define GL_FRACTIONAL_ODD 0x8E7B
1756#define GL_FRACTIONAL_EVEN 0x8E7C
1757#define GL_MAX_PATCH_VERTICES 0x8E7D
1758#define GL_MAX_TESS_GEN_LEVEL 0x8E7E
1759#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
1760#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
1761#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
1762#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
1763#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
1764#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84
1765#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
1766#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
1767#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
1768#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
1769#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
1770#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
1771#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
1772#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
1773#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
1774#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
1775#define GL_TESS_EVALUATION_SHADER 0x8E87
1776#define GL_TESS_CONTROL_SHADER 0x8E88
1777#define GL_TRANSFORM_FEEDBACK 0x8E22
1778#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
1779#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
1780#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
1781#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
1782typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value);
1783typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode);
1784typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
1785typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst);
1786typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
1787typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect);
1788typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect);
1789typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x);
1790typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y);
1791typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z);
1792typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
1793typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value);
1794typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value);
1795typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value);
1796typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value);
1797typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1798typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1799typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1800typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1801typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1802typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1803typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1804typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1805typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1806typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params);
1807typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name);
1808typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name);
1809typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
1810typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
1811typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
1812typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices);
1813typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params);
1814typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
1815typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value);
1816typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values);
1817typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id);
1818typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids);
1819typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids);
1820typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id);
1821typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void);
1822typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void);
1823typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id);
1824typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream);
1825typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id);
1826typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index);
1827typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
1828#ifdef GL_GLEXT_PROTOTYPES
1829GLAPI void APIENTRY glMinSampleShading (GLfloat value);
1830GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode);
1831GLAPI void APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
1832GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst);
1833GLAPI void APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
1834GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect);
1835GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect);
1836GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x);
1837GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y);
1838GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z);
1839GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
1840GLAPI void APIENTRY glUniform1dv (GLint location, GLsizei count, const GLdouble *value);
1841GLAPI void APIENTRY glUniform2dv (GLint location, GLsizei count, const GLdouble *value);
1842GLAPI void APIENTRY glUniform3dv (GLint location, GLsizei count, const GLdouble *value);
1843GLAPI void APIENTRY glUniform4dv (GLint location, GLsizei count, const GLdouble *value);
1844GLAPI void APIENTRY glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1845GLAPI void APIENTRY glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1846GLAPI void APIENTRY glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1847GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1848GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1849GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1850GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1851GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1852GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1853GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params);
1854GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name);
1855GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name);
1856GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
1857GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
1858GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
1859GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices);
1860GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params);
1861GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
1862GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value);
1863GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values);
1864GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id);
1865GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids);
1866GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids);
1867GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id);
1868GLAPI void APIENTRY glPauseTransformFeedback (void);
1869GLAPI void APIENTRY glResumeTransformFeedback (void);
1870GLAPI void APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id);
1871GLAPI void APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream);
1872GLAPI void APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id);
1873GLAPI void APIENTRY glEndQueryIndexed (GLenum target, GLuint index);
1874GLAPI void APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params);
1875#endif
1876#endif /* GL_VERSION_4_0 */
1877
1878#ifndef GL_VERSION_4_1
1879#define GL_VERSION_4_1 1
1880#define GL_FIXED 0x140C
1881#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
1882#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
1883#define GL_LOW_FLOAT 0x8DF0
1884#define GL_MEDIUM_FLOAT 0x8DF1
1885#define GL_HIGH_FLOAT 0x8DF2
1886#define GL_LOW_INT 0x8DF3
1887#define GL_MEDIUM_INT 0x8DF4
1888#define GL_HIGH_INT 0x8DF5
1889#define GL_SHADER_COMPILER 0x8DFA
1890#define GL_SHADER_BINARY_FORMATS 0x8DF8
1891#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
1892#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
1893#define GL_MAX_VARYING_VECTORS 0x8DFC
1894#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
1895#define GL_RGB565 0x8D62
1896#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
1897#define GL_PROGRAM_BINARY_LENGTH 0x8741
1898#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
1899#define GL_PROGRAM_BINARY_FORMATS 0x87FF
1900#define GL_VERTEX_SHADER_BIT 0x00000001
1901#define GL_FRAGMENT_SHADER_BIT 0x00000002
1902#define GL_GEOMETRY_SHADER_BIT 0x00000004
1903#define GL_TESS_CONTROL_SHADER_BIT 0x00000008
1904#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010
1905#define GL_ALL_SHADER_BITS 0xFFFFFFFF
1906#define GL_PROGRAM_SEPARABLE 0x8258
1907#define GL_ACTIVE_PROGRAM 0x8259
1908#define GL_PROGRAM_PIPELINE_BINDING 0x825A
1909#define GL_MAX_VIEWPORTS 0x825B
1910#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C
1911#define GL_VIEWPORT_BOUNDS_RANGE 0x825D
1912#define GL_LAYER_PROVOKING_VERTEX 0x825E
1913#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
1914#define GL_UNDEFINED_VERTEX 0x8260
1915typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
1916typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
1917typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
1918typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
1919typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d);
1920typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
1921typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
1922typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
1923typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
1924typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program);
1925typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar *const*strings);
1926typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline);
1927typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines);
1928typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines);
1929typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline);
1930typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params);
1931typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0);
1932typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1933typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0);
1934typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1935typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0);
1936typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
1937typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0);
1938typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1939typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1);
1940typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1941typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
1942typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1943typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1);
1944typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
1945typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
1946typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1947typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
1948typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1949typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1950typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1951typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
1952typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
1953typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
1954typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1955typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1956typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1957typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
1958typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1959typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
1960typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
1961typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1962typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1963typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1964typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1965typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1966typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1967typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1968typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1969typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1970typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1971typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1972typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1973typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1974typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1975typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1976typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1977typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1978typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1979typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1980typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
1981typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline);
1982typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1983typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x);
1984typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y);
1985typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
1986typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
1987typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v);
1988typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v);
1989typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v);
1990typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v);
1991typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
1992typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params);
1993typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v);
1994typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
1995typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v);
1996typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v);
1997typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
1998typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v);
1999typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLdouble *v);
2000typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLdouble n, GLdouble f);
2001typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data);
2002typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data);
2003#ifdef GL_GLEXT_PROTOTYPES
2004GLAPI void APIENTRY glReleaseShaderCompiler (void);
2005GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
2006GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
2007GLAPI void APIENTRY glDepthRangef (GLfloat n, GLfloat f);
2008GLAPI void APIENTRY glClearDepthf (GLfloat d);
2009GLAPI void APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
2010GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
2011GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value);
2012GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program);
2013GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
2014GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const*strings);
2015GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline);
2016GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines);
2017GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines);
2018GLAPI GLboolean APIENTRY glIsProgramPipeline (GLuint pipeline);
2019GLAPI void APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params);
2020GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0);
2021GLAPI void APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value);
2022GLAPI void APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0);
2023GLAPI void APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
2024GLAPI void APIENTRY glProgramUniform1d (GLuint program, GLint location, GLdouble v0);
2025GLAPI void APIENTRY glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
2026GLAPI void APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0);
2027GLAPI void APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
2028GLAPI void APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1);
2029GLAPI void APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value);
2030GLAPI void APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1);
2031GLAPI void APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
2032GLAPI void APIENTRY glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1);
2033GLAPI void APIENTRY glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
2034GLAPI void APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1);
2035GLAPI void APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
2036GLAPI void APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
2037GLAPI void APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value);
2038GLAPI void APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
2039GLAPI void APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
2040GLAPI void APIENTRY glProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
2041GLAPI void APIENTRY glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
2042GLAPI void APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
2043GLAPI void APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
2044GLAPI void APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
2045GLAPI void APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value);
2046GLAPI void APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
2047GLAPI void APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
2048GLAPI void APIENTRY glProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
2049GLAPI void APIENTRY glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
2050GLAPI void APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
2051GLAPI void APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
2052GLAPI void APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2053GLAPI void APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2054GLAPI void APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2055GLAPI void APIENTRY glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
2056GLAPI void APIENTRY glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
2057GLAPI void APIENTRY glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
2058GLAPI void APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2059GLAPI void APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2060GLAPI void APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2061GLAPI void APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2062GLAPI void APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2063GLAPI void APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2064GLAPI void APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
2065GLAPI void APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
2066GLAPI void APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
2067GLAPI void APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
2068GLAPI void APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
2069GLAPI void APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
2070GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline);
2071GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
2072GLAPI void APIENTRY glVertexAttribL1d (GLuint index, GLdouble x);
2073GLAPI void APIENTRY glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y);
2074GLAPI void APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
2075GLAPI void APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
2076GLAPI void APIENTRY glVertexAttribL1dv (GLuint index, const GLdouble *v);
2077GLAPI void APIENTRY glVertexAttribL2dv (GLuint index, const GLdouble *v);
2078GLAPI void APIENTRY glVertexAttribL3dv (GLuint index, const GLdouble *v);
2079GLAPI void APIENTRY glVertexAttribL4dv (GLuint index, const GLdouble *v);
2080GLAPI void APIENTRY glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
2081GLAPI void APIENTRY glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params);
2082GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v);
2083GLAPI void APIENTRY glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
2084GLAPI void APIENTRY glViewportIndexedfv (GLuint index, const GLfloat *v);
2085GLAPI void APIENTRY glScissorArrayv (GLuint first, GLsizei count, const GLint *v);
2086GLAPI void APIENTRY glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
2087GLAPI void APIENTRY glScissorIndexedv (GLuint index, const GLint *v);
2088GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLdouble *v);
2089GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLdouble n, GLdouble f);
2090GLAPI void APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data);
2091GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data);
2092#endif
2093#endif /* GL_VERSION_4_1 */
2094
2095#ifndef GL_VERSION_4_2
2096#define GL_VERSION_4_2 1
2097#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127
2098#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
2099#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129
2100#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A
2101#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B
2102#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C
2103#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D
2104#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E
2105#define GL_NUM_SAMPLE_COUNTS 0x9380
2106#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC
2107#define GL_ATOMIC_COUNTER_BUFFER 0x92C0
2108#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1
2109#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2
2110#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3
2111#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
2112#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
2113#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
2114#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7
2115#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8
2116#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9
2117#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
2118#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
2119#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
2120#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
2121#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
2122#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
2123#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
2124#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
2125#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2
2126#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
2127#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
2128#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5
2129#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6
2130#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7
2131#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
2132#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
2133#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9
2134#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
2135#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB
2136#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
2137#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002
2138#define GL_UNIFORM_BARRIER_BIT 0x00000004
2139#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008
2140#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
2141#define GL_COMMAND_BARRIER_BIT 0x00000040
2142#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080
2143#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100
2144#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200
2145#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400
2146#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
2147#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000
2148#define GL_ALL_BARRIER_BITS 0xFFFFFFFF
2149#define GL_MAX_IMAGE_UNITS 0x8F38
2150#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
2151#define GL_IMAGE_BINDING_NAME 0x8F3A
2152#define GL_IMAGE_BINDING_LEVEL 0x8F3B
2153#define GL_IMAGE_BINDING_LAYERED 0x8F3C
2154#define GL_IMAGE_BINDING_LAYER 0x8F3D
2155#define GL_IMAGE_BINDING_ACCESS 0x8F3E
2156#define GL_IMAGE_1D 0x904C
2157#define GL_IMAGE_2D 0x904D
2158#define GL_IMAGE_3D 0x904E
2159#define GL_IMAGE_2D_RECT 0x904F
2160#define GL_IMAGE_CUBE 0x9050
2161#define GL_IMAGE_BUFFER 0x9051
2162#define GL_IMAGE_1D_ARRAY 0x9052
2163#define GL_IMAGE_2D_ARRAY 0x9053
2164#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054
2165#define GL_IMAGE_2D_MULTISAMPLE 0x9055
2166#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056
2167#define GL_INT_IMAGE_1D 0x9057
2168#define GL_INT_IMAGE_2D 0x9058
2169#define GL_INT_IMAGE_3D 0x9059
2170#define GL_INT_IMAGE_2D_RECT 0x905A
2171#define GL_INT_IMAGE_CUBE 0x905B
2172#define GL_INT_IMAGE_BUFFER 0x905C
2173#define GL_INT_IMAGE_1D_ARRAY 0x905D
2174#define GL_INT_IMAGE_2D_ARRAY 0x905E
2175#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F
2176#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060
2177#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
2178#define GL_UNSIGNED_INT_IMAGE_1D 0x9062
2179#define GL_UNSIGNED_INT_IMAGE_2D 0x9063
2180#define GL_UNSIGNED_INT_IMAGE_3D 0x9064
2181#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065
2182#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066
2183#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067
2184#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068
2185#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069
2186#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
2187#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
2188#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
2189#define GL_MAX_IMAGE_SAMPLES 0x906D
2190#define GL_IMAGE_BINDING_FORMAT 0x906E
2191#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
2192#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
2193#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
2194#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA
2195#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
2196#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
2197#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
2198#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
2199#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF
2200#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C
2201#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D
2202#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E
2203#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F
2204#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
2205typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
2206typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
2207typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
2208typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
2209typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
2210typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
2211typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers);
2212typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
2213typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
2214typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
2215typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei instancecount);
2216typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount);
2217#ifdef GL_GLEXT_PROTOTYPES
2218GLAPI void APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
2219GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
2220GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
2221GLAPI void APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
2222GLAPI void APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
2223GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
2224GLAPI void APIENTRY glMemoryBarrier (GLbitfield barriers);
2225GLAPI void APIENTRY glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
2226GLAPI void APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
2227GLAPI void APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
2228GLAPI void APIENTRY glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei instancecount);
2229GLAPI void APIENTRY glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount);
2230#endif
2231#endif /* GL_VERSION_4_2 */
2232
2233#ifndef GL_VERSION_4_3
2234#define GL_VERSION_4_3 1
2235typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
2236#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9
2237#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E
2238#define GL_COMPRESSED_RGB8_ETC2 0x9274
2239#define GL_COMPRESSED_SRGB8_ETC2 0x9275
2240#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
2241#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
2242#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
2243#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
2244#define GL_COMPRESSED_R11_EAC 0x9270
2245#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
2246#define GL_COMPRESSED_RG11_EAC 0x9272
2247#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
2248#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
2249#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
2250#define GL_MAX_ELEMENT_INDEX 0x8D6B
2251#define GL_COMPUTE_SHADER 0x91B9
2252#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB
2253#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC
2254#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD
2255#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262
2256#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263
2257#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264
2258#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265
2259#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266
2260#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB
2261#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE
2262#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF
2263#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267
2264#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC
2265#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED
2266#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE
2267#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF
2268#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
2269#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
2270#define GL_DEBUG_CALLBACK_FUNCTION 0x8244
2271#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
2272#define GL_DEBUG_SOURCE_API 0x8246
2273#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
2274#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
2275#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
2276#define GL_DEBUG_SOURCE_APPLICATION 0x824A
2277#define GL_DEBUG_SOURCE_OTHER 0x824B
2278#define GL_DEBUG_TYPE_ERROR 0x824C
2279#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
2280#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
2281#define GL_DEBUG_TYPE_PORTABILITY 0x824F
2282#define GL_DEBUG_TYPE_PERFORMANCE 0x8250
2283#define GL_DEBUG_TYPE_OTHER 0x8251
2284#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
2285#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
2286#define GL_DEBUG_LOGGED_MESSAGES 0x9145
2287#define GL_DEBUG_SEVERITY_HIGH 0x9146
2288#define GL_DEBUG_SEVERITY_MEDIUM 0x9147
2289#define GL_DEBUG_SEVERITY_LOW 0x9148
2290#define GL_DEBUG_TYPE_MARKER 0x8268
2291#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
2292#define GL_DEBUG_TYPE_POP_GROUP 0x826A
2293#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
2294#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
2295#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
2296#define GL_BUFFER 0x82E0
2297#define GL_SHADER 0x82E1
2298#define GL_PROGRAM 0x82E2
2299#define GL_QUERY 0x82E3
2300#define GL_PROGRAM_PIPELINE 0x82E4
2301#define GL_SAMPLER 0x82E6
2302#define GL_MAX_LABEL_LENGTH 0x82E8
2303#define GL_DEBUG_OUTPUT 0x92E0
2304#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
2305#define GL_MAX_UNIFORM_LOCATIONS 0x826E
2306#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310
2307#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311
2308#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312
2309#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313
2310#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314
2311#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315
2312#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316
2313#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317
2314#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318
2315#define GL_INTERNALFORMAT_SUPPORTED 0x826F
2316#define GL_INTERNALFORMAT_PREFERRED 0x8270
2317#define GL_INTERNALFORMAT_RED_SIZE 0x8271
2318#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272
2319#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273
2320#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274
2321#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275
2322#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276
2323#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277
2324#define GL_INTERNALFORMAT_RED_TYPE 0x8278
2325#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279
2326#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A
2327#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B
2328#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C
2329#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D
2330#define GL_MAX_WIDTH 0x827E
2331#define GL_MAX_HEIGHT 0x827F
2332#define GL_MAX_DEPTH 0x8280
2333#define GL_MAX_LAYERS 0x8281
2334#define GL_MAX_COMBINED_DIMENSIONS 0x8282
2335#define GL_COLOR_COMPONENTS 0x8283
2336#define GL_DEPTH_COMPONENTS 0x8284
2337#define GL_STENCIL_COMPONENTS 0x8285
2338#define GL_COLOR_RENDERABLE 0x8286
2339#define GL_DEPTH_RENDERABLE 0x8287
2340#define GL_STENCIL_RENDERABLE 0x8288
2341#define GL_FRAMEBUFFER_RENDERABLE 0x8289
2342#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A
2343#define GL_FRAMEBUFFER_BLEND 0x828B
2344#define GL_READ_PIXELS 0x828C
2345#define GL_READ_PIXELS_FORMAT 0x828D
2346#define GL_READ_PIXELS_TYPE 0x828E
2347#define GL_TEXTURE_IMAGE_FORMAT 0x828F
2348#define GL_TEXTURE_IMAGE_TYPE 0x8290
2349#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291
2350#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292
2351#define GL_MIPMAP 0x8293
2352#define GL_MANUAL_GENERATE_MIPMAP 0x8294
2353#define GL_AUTO_GENERATE_MIPMAP 0x8295
2354#define GL_COLOR_ENCODING 0x8296
2355#define GL_SRGB_READ 0x8297
2356#define GL_SRGB_WRITE 0x8298
2357#define GL_FILTER 0x829A
2358#define GL_VERTEX_TEXTURE 0x829B
2359#define GL_TESS_CONTROL_TEXTURE 0x829C
2360#define GL_TESS_EVALUATION_TEXTURE 0x829D
2361#define GL_GEOMETRY_TEXTURE 0x829E
2362#define GL_FRAGMENT_TEXTURE 0x829F
2363#define GL_COMPUTE_TEXTURE 0x82A0
2364#define GL_TEXTURE_SHADOW 0x82A1
2365#define GL_TEXTURE_GATHER 0x82A2
2366#define GL_TEXTURE_GATHER_SHADOW 0x82A3
2367#define GL_SHADER_IMAGE_LOAD 0x82A4
2368#define GL_SHADER_IMAGE_STORE 0x82A5
2369#define GL_SHADER_IMAGE_ATOMIC 0x82A6
2370#define GL_IMAGE_TEXEL_SIZE 0x82A7
2371#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8
2372#define GL_IMAGE_PIXEL_FORMAT 0x82A9
2373#define GL_IMAGE_PIXEL_TYPE 0x82AA
2374#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC
2375#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD
2376#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE
2377#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF
2378#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1
2379#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2
2380#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3
2381#define GL_CLEAR_BUFFER 0x82B4
2382#define GL_TEXTURE_VIEW 0x82B5
2383#define GL_VIEW_COMPATIBILITY_CLASS 0x82B6
2384#define GL_FULL_SUPPORT 0x82B7
2385#define GL_CAVEAT_SUPPORT 0x82B8
2386#define GL_IMAGE_CLASS_4_X_32 0x82B9
2387#define GL_IMAGE_CLASS_2_X_32 0x82BA
2388#define GL_IMAGE_CLASS_1_X_32 0x82BB
2389#define GL_IMAGE_CLASS_4_X_16 0x82BC
2390#define GL_IMAGE_CLASS_2_X_16 0x82BD
2391#define GL_IMAGE_CLASS_1_X_16 0x82BE
2392#define GL_IMAGE_CLASS_4_X_8 0x82BF
2393#define GL_IMAGE_CLASS_2_X_8 0x82C0
2394#define GL_IMAGE_CLASS_1_X_8 0x82C1
2395#define GL_IMAGE_CLASS_11_11_10 0x82C2
2396#define GL_IMAGE_CLASS_10_10_10_2 0x82C3
2397#define GL_VIEW_CLASS_128_BITS 0x82C4
2398#define GL_VIEW_CLASS_96_BITS 0x82C5
2399#define GL_VIEW_CLASS_64_BITS 0x82C6
2400#define GL_VIEW_CLASS_48_BITS 0x82C7
2401#define GL_VIEW_CLASS_32_BITS 0x82C8
2402#define GL_VIEW_CLASS_24_BITS 0x82C9
2403#define GL_VIEW_CLASS_16_BITS 0x82CA
2404#define GL_VIEW_CLASS_8_BITS 0x82CB
2405#define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC
2406#define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD
2407#define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE
2408#define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF
2409#define GL_VIEW_CLASS_RGTC1_RED 0x82D0
2410#define GL_VIEW_CLASS_RGTC2_RG 0x82D1
2411#define GL_VIEW_CLASS_BPTC_UNORM 0x82D2
2412#define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3
2413#define GL_UNIFORM 0x92E1
2414#define GL_UNIFORM_BLOCK 0x92E2
2415#define GL_PROGRAM_INPUT 0x92E3
2416#define GL_PROGRAM_OUTPUT 0x92E4
2417#define GL_BUFFER_VARIABLE 0x92E5
2418#define GL_SHADER_STORAGE_BLOCK 0x92E6
2419#define GL_VERTEX_SUBROUTINE 0x92E8
2420#define GL_TESS_CONTROL_SUBROUTINE 0x92E9
2421#define GL_TESS_EVALUATION_SUBROUTINE 0x92EA
2422#define GL_GEOMETRY_SUBROUTINE 0x92EB
2423#define GL_FRAGMENT_SUBROUTINE 0x92EC
2424#define GL_COMPUTE_SUBROUTINE 0x92ED
2425#define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE
2426#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF
2427#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0
2428#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1
2429#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2
2430#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3
2431#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4
2432#define GL_ACTIVE_RESOURCES 0x92F5
2433#define GL_MAX_NAME_LENGTH 0x92F6
2434#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7
2435#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8
2436#define GL_NAME_LENGTH 0x92F9
2437#define GL_TYPE 0x92FA
2438#define GL_ARRAY_SIZE 0x92FB
2439#define GL_OFFSET 0x92FC
2440#define GL_BLOCK_INDEX 0x92FD
2441#define GL_ARRAY_STRIDE 0x92FE
2442#define GL_MATRIX_STRIDE 0x92FF
2443#define GL_IS_ROW_MAJOR 0x9300
2444#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301
2445#define GL_BUFFER_BINDING 0x9302
2446#define GL_BUFFER_DATA_SIZE 0x9303
2447#define GL_NUM_ACTIVE_VARIABLES 0x9304
2448#define GL_ACTIVE_VARIABLES 0x9305
2449#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306
2450#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307
2451#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308
2452#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309
2453#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A
2454#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B
2455#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C
2456#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D
2457#define GL_LOCATION 0x930E
2458#define GL_LOCATION_INDEX 0x930F
2459#define GL_IS_PER_PATCH 0x92E7
2460#define GL_SHADER_STORAGE_BUFFER 0x90D2
2461#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3
2462#define GL_SHADER_STORAGE_BUFFER_START 0x90D4
2463#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5
2464#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
2465#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7
2466#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8
2467#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9
2468#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA
2469#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB
2470#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC
2471#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD
2472#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE
2473#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF
2474#define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000
2475#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39
2476#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA
2477#define GL_TEXTURE_BUFFER_OFFSET 0x919D
2478#define GL_TEXTURE_BUFFER_SIZE 0x919E
2479#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F
2480#define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB
2481#define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC
2482#define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD
2483#define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE
2484#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
2485#define GL_VERTEX_ATTRIB_BINDING 0x82D4
2486#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5
2487#define GL_VERTEX_BINDING_DIVISOR 0x82D6
2488#define GL_VERTEX_BINDING_OFFSET 0x82D7
2489#define GL_VERTEX_BINDING_STRIDE 0x82D8
2490#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
2491#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA
2492typedef void (APIENTRYP PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data);
2493typedef void (APIENTRYP PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
2494typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
2495typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect);
2496typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
2497typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
2498typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
2499typedef void (APIENTRYP PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
2500typedef void (APIENTRYP PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
2501typedef void (APIENTRYP PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level);
2502typedef void (APIENTRYP PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
2503typedef void (APIENTRYP PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer);
2504typedef void (APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
2505typedef void (APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
2506typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
2507typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
2508typedef void (APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params);
2509typedef GLuint (APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name);
2510typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
2511typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
2512typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name);
2513typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name);
2514typedef void (APIENTRYP PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding);
2515typedef void (APIENTRYP PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
2516typedef void (APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
2517typedef void (APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
2518typedef void (APIENTRYP PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
2519typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
2520typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
2521typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
2522typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
2523typedef void (APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex);
2524typedef void (APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor);
2525typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
2526typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
2527typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam);
2528typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
2529typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
2530typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void);
2531typedef void (APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
2532typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
2533typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label);
2534typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
2535#ifdef GL_GLEXT_PROTOTYPES
2536GLAPI void APIENTRY glClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data);
2537GLAPI void APIENTRY glClearBufferSubData (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
2538GLAPI void APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
2539GLAPI void APIENTRY glDispatchComputeIndirect (GLintptr indirect);
2540GLAPI void APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
2541GLAPI void APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param);
2542GLAPI void APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params);
2543GLAPI void APIENTRY glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
2544GLAPI void APIENTRY glInvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
2545GLAPI void APIENTRY glInvalidateTexImage (GLuint texture, GLint level);
2546GLAPI void APIENTRY glInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length);
2547GLAPI void APIENTRY glInvalidateBufferData (GLuint buffer);
2548GLAPI void APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments);
2549GLAPI void APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
2550GLAPI void APIENTRY glMultiDrawArraysIndirect (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
2551GLAPI void APIENTRY glMultiDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
2552GLAPI void APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params);
2553GLAPI GLuint APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name);
2554GLAPI void APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
2555GLAPI void APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
2556GLAPI GLint APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name);
2557GLAPI GLint APIENTRY glGetProgramResourceLocationIndex (GLuint program, GLenum programInterface, const GLchar *name);
2558GLAPI void APIENTRY glShaderStorageBlockBinding (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding);
2559GLAPI void APIENTRY glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
2560GLAPI void APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
2561GLAPI void APIENTRY glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
2562GLAPI void APIENTRY glTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
2563GLAPI void APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
2564GLAPI void APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
2565GLAPI void APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
2566GLAPI void APIENTRY glVertexAttribLFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
2567GLAPI void APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex);
2568GLAPI void APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor);
2569GLAPI void APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
2570GLAPI void APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
2571GLAPI void APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam);
2572GLAPI GLuint APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
2573GLAPI void APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message);
2574GLAPI void APIENTRY glPopDebugGroup (void);
2575GLAPI void APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
2576GLAPI void APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
2577GLAPI void APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label);
2578GLAPI void APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
2579#endif
2580#endif /* GL_VERSION_4_3 */
2581
2582#ifndef GL_VERSION_4_4
2583#define GL_VERSION_4_4 1
2584#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5
2585#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
2586#define GL_TEXTURE_BUFFER_BINDING 0x8C2A
2587#define GL_MAP_PERSISTENT_BIT 0x0040
2588#define GL_MAP_COHERENT_BIT 0x0080
2589#define GL_DYNAMIC_STORAGE_BIT 0x0100
2590#define GL_CLIENT_STORAGE_BIT 0x0200
2591#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000
2592#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F
2593#define GL_BUFFER_STORAGE_FLAGS 0x8220
2594#define GL_CLEAR_TEXTURE 0x9365
2595#define GL_LOCATION_COMPONENT 0x934A
2596#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B
2597#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C
2598#define GL_QUERY_BUFFER 0x9192
2599#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000
2600#define GL_QUERY_BUFFER_BINDING 0x9193
2601#define GL_QUERY_RESULT_NO_WAIT 0x9194
2602#define GL_MIRROR_CLAMP_TO_EDGE 0x8743
2603typedef void (APIENTRYP PFNGLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
2604typedef void (APIENTRYP PFNGLCLEARTEXIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
2605typedef void (APIENTRYP PFNGLCLEARTEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
2606typedef void (APIENTRYP PFNGLBINDBUFFERSBASEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers);
2607typedef void (APIENTRYP PFNGLBINDBUFFERSRANGEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes);
2608typedef void (APIENTRYP PFNGLBINDTEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures);
2609typedef void (APIENTRYP PFNGLBINDSAMPLERSPROC) (GLuint first, GLsizei count, const GLuint *samplers);
2610typedef void (APIENTRYP PFNGLBINDIMAGETEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures);
2611typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERSPROC) (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
2612#ifdef GL_GLEXT_PROTOTYPES
2613GLAPI void APIENTRY glBufferStorage (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
2614GLAPI void APIENTRY glClearTexImage (GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
2615GLAPI void APIENTRY glClearTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
2616GLAPI void APIENTRY glBindBuffersBase (GLenum target, GLuint first, GLsizei count, const GLuint *buffers);
2617GLAPI void APIENTRY glBindBuffersRange (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes);
2618GLAPI void APIENTRY glBindTextures (GLuint first, GLsizei count, const GLuint *textures);
2619GLAPI void APIENTRY glBindSamplers (GLuint first, GLsizei count, const GLuint *samplers);
2620GLAPI void APIENTRY glBindImageTextures (GLuint first, GLsizei count, const GLuint *textures);
2621GLAPI void APIENTRY glBindVertexBuffers (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
2622#endif
2623#endif /* GL_VERSION_4_4 */
2624
2625#ifndef GL_ARB_ES2_compatibility
2626#define GL_ARB_ES2_compatibility 1
2627#endif /* GL_ARB_ES2_compatibility */
2628
2629#ifndef GL_ARB_ES3_compatibility
2630#define GL_ARB_ES3_compatibility 1
2631#endif /* GL_ARB_ES3_compatibility */
2632
2633#ifndef GL_ARB_arrays_of_arrays
2634#define GL_ARB_arrays_of_arrays 1
2635#endif /* GL_ARB_arrays_of_arrays */
2636
2637#ifndef GL_ARB_base_instance
2638#define GL_ARB_base_instance 1
2639#endif /* GL_ARB_base_instance */
2640
2641#ifndef GL_ARB_bindless_texture
2642#define GL_ARB_bindless_texture 1
2643typedef uint64_t GLuint64EXT;
2644#define GL_UNSIGNED_INT64_ARB 0x140F
2645typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLEARBPROC) (GLuint texture);
2646typedef GLuint64 (APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEARBPROC) (GLuint texture, GLuint sampler);
2647typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle);
2648typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC) (GLuint64 handle);
2649typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLEARBPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
2650typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle, GLenum access);
2651typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC) (GLuint64 handle);
2652typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64ARBPROC) (GLint location, GLuint64 value);
2653typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value);
2654typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC) (GLuint program, GLint location, GLuint64 value);
2655typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
2656typedef GLboolean (APIENTRYP PFNGLISTEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle);
2657typedef GLboolean (APIENTRYP PFNGLISIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle);
2658typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64ARBPROC) (GLuint index, GLuint64EXT x);
2659typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VARBPROC) (GLuint index, const GLuint64EXT *v);
2660typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VARBPROC) (GLuint index, GLenum pname, GLuint64EXT *params);
2661#ifdef GL_GLEXT_PROTOTYPES
2662GLAPI GLuint64 APIENTRY glGetTextureHandleARB (GLuint texture);
2663GLAPI GLuint64 APIENTRY glGetTextureSamplerHandleARB (GLuint texture, GLuint sampler);
2664GLAPI void APIENTRY glMakeTextureHandleResidentARB (GLuint64 handle);
2665GLAPI void APIENTRY glMakeTextureHandleNonResidentARB (GLuint64 handle);
2666GLAPI GLuint64 APIENTRY glGetImageHandleARB (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
2667GLAPI void APIENTRY glMakeImageHandleResidentARB (GLuint64 handle, GLenum access);
2668GLAPI void APIENTRY glMakeImageHandleNonResidentARB (GLuint64 handle);
2669GLAPI void APIENTRY glUniformHandleui64ARB (GLint location, GLuint64 value);
2670GLAPI void APIENTRY glUniformHandleui64vARB (GLint location, GLsizei count, const GLuint64 *value);
2671GLAPI void APIENTRY glProgramUniformHandleui64ARB (GLuint program, GLint location, GLuint64 value);
2672GLAPI void APIENTRY glProgramUniformHandleui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
2673GLAPI GLboolean APIENTRY glIsTextureHandleResidentARB (GLuint64 handle);
2674GLAPI GLboolean APIENTRY glIsImageHandleResidentARB (GLuint64 handle);
2675GLAPI void APIENTRY glVertexAttribL1ui64ARB (GLuint index, GLuint64EXT x);
2676GLAPI void APIENTRY glVertexAttribL1ui64vARB (GLuint index, const GLuint64EXT *v);
2677GLAPI void APIENTRY glGetVertexAttribLui64vARB (GLuint index, GLenum pname, GLuint64EXT *params);
2678#endif
2679#endif /* GL_ARB_bindless_texture */
2680
2681#ifndef GL_ARB_blend_func_extended
2682#define GL_ARB_blend_func_extended 1
2683#endif /* GL_ARB_blend_func_extended */
2684
2685#ifndef GL_ARB_buffer_storage
2686#define GL_ARB_buffer_storage 1
2687#endif /* GL_ARB_buffer_storage */
2688
2689#ifndef GL_ARB_cl_event
2690#define GL_ARB_cl_event 1
2691struct _cl_context;
2692struct _cl_event;
2693#define GL_SYNC_CL_EVENT_ARB 0x8240
2694#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241
2695typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context *context, struct _cl_event *event, GLbitfield flags);
2696#ifdef GL_GLEXT_PROTOTYPES
2697GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context *context, struct _cl_event *event, GLbitfield flags);
2698#endif
2699#endif /* GL_ARB_cl_event */
2700
2701#ifndef GL_ARB_clear_buffer_object
2702#define GL_ARB_clear_buffer_object 1
2703#endif /* GL_ARB_clear_buffer_object */
2704
2705#ifndef GL_ARB_clear_texture
2706#define GL_ARB_clear_texture 1
2707#endif /* GL_ARB_clear_texture */
2708
2709#ifndef GL_ARB_compressed_texture_pixel_storage
2710#define GL_ARB_compressed_texture_pixel_storage 1
2711#endif /* GL_ARB_compressed_texture_pixel_storage */
2712
2713#ifndef GL_ARB_compute_shader
2714#define GL_ARB_compute_shader 1
2715#define GL_COMPUTE_SHADER_BIT 0x00000020
2716#endif /* GL_ARB_compute_shader */
2717
2718#ifndef GL_ARB_compute_variable_group_size
2719#define GL_ARB_compute_variable_group_size 1
2720#define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344
2721#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB
2722#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345
2723#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF
2724typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z);
2725#ifdef GL_GLEXT_PROTOTYPES
2726GLAPI void APIENTRY glDispatchComputeGroupSizeARB (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z);
2727#endif
2728#endif /* GL_ARB_compute_variable_group_size */
2729
2730#ifndef GL_ARB_conservative_depth
2731#define GL_ARB_conservative_depth 1
2732#endif /* GL_ARB_conservative_depth */
2733
2734#ifndef GL_ARB_copy_buffer
2735#define GL_ARB_copy_buffer 1
2736#define GL_COPY_READ_BUFFER_BINDING 0x8F36
2737#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37
2738#endif /* GL_ARB_copy_buffer */
2739
2740#ifndef GL_ARB_copy_image
2741#define GL_ARB_copy_image 1
2742#endif /* GL_ARB_copy_image */
2743
2744#ifndef GL_ARB_debug_output
2745#define GL_ARB_debug_output 1
2746typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
2747#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
2748#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
2749#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
2750#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245
2751#define GL_DEBUG_SOURCE_API_ARB 0x8246
2752#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
2753#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
2754#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249
2755#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A
2756#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B
2757#define GL_DEBUG_TYPE_ERROR_ARB 0x824C
2758#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
2759#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
2760#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F
2761#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250
2762#define GL_DEBUG_TYPE_OTHER_ARB 0x8251
2763#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143
2764#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144
2765#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145
2766#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
2767#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
2768#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148
2769typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
2770typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
2771typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const void *userParam);
2772typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
2773#ifdef GL_GLEXT_PROTOTYPES
2774GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
2775GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
2776GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const void *userParam);
2777GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
2778#endif
2779#endif /* GL_ARB_debug_output */
2780
2781#ifndef GL_ARB_depth_buffer_float
2782#define GL_ARB_depth_buffer_float 1
2783#endif /* GL_ARB_depth_buffer_float */
2784
2785#ifndef GL_ARB_depth_clamp
2786#define GL_ARB_depth_clamp 1
2787#endif /* GL_ARB_depth_clamp */
2788
2789#ifndef GL_ARB_draw_buffers_blend
2790#define GL_ARB_draw_buffers_blend 1
2791typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode);
2792typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
2793typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst);
2794typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
2795#ifdef GL_GLEXT_PROTOTYPES
2796GLAPI void APIENTRY glBlendEquationiARB (GLuint buf, GLenum mode);
2797GLAPI void APIENTRY glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
2798GLAPI void APIENTRY glBlendFunciARB (GLuint buf, GLenum src, GLenum dst);
2799GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
2800#endif
2801#endif /* GL_ARB_draw_buffers_blend */
2802
2803#ifndef GL_ARB_draw_elements_base_vertex
2804#define GL_ARB_draw_elements_base_vertex 1
2805#endif /* GL_ARB_draw_elements_base_vertex */
2806
2807#ifndef GL_ARB_draw_indirect
2808#define GL_ARB_draw_indirect 1
2809#endif /* GL_ARB_draw_indirect */
2810
2811#ifndef GL_ARB_enhanced_layouts
2812#define GL_ARB_enhanced_layouts 1
2813#endif /* GL_ARB_enhanced_layouts */
2814
2815#ifndef GL_ARB_explicit_attrib_location
2816#define GL_ARB_explicit_attrib_location 1
2817#endif /* GL_ARB_explicit_attrib_location */
2818
2819#ifndef GL_ARB_explicit_uniform_location
2820#define GL_ARB_explicit_uniform_location 1
2821#endif /* GL_ARB_explicit_uniform_location */
2822
2823#ifndef GL_ARB_fragment_coord_conventions
2824#define GL_ARB_fragment_coord_conventions 1
2825#endif /* GL_ARB_fragment_coord_conventions */
2826
2827#ifndef GL_ARB_fragment_layer_viewport
2828#define GL_ARB_fragment_layer_viewport 1
2829#endif /* GL_ARB_fragment_layer_viewport */
2830
2831#ifndef GL_ARB_framebuffer_no_attachments
2832#define GL_ARB_framebuffer_no_attachments 1
2833#endif /* GL_ARB_framebuffer_no_attachments */
2834
2835#ifndef GL_ARB_framebuffer_object
2836#define GL_ARB_framebuffer_object 1
2837#endif /* GL_ARB_framebuffer_object */
2838
2839#ifndef GL_ARB_framebuffer_sRGB
2840#define GL_ARB_framebuffer_sRGB 1
2841#endif /* GL_ARB_framebuffer_sRGB */
2842
2843#ifndef GL_ARB_get_program_binary
2844#define GL_ARB_get_program_binary 1
2845#endif /* GL_ARB_get_program_binary */
2846
2847#ifndef GL_ARB_gpu_shader5
2848#define GL_ARB_gpu_shader5 1
2849#endif /* GL_ARB_gpu_shader5 */
2850
2851#ifndef GL_ARB_gpu_shader_fp64
2852#define GL_ARB_gpu_shader_fp64 1
2853#endif /* GL_ARB_gpu_shader_fp64 */
2854
2855#ifndef GL_ARB_half_float_vertex
2856#define GL_ARB_half_float_vertex 1
2857#endif /* GL_ARB_half_float_vertex */
2858
2859#ifndef GL_ARB_imaging
2860#define GL_ARB_imaging 1
2861#define GL_BLEND_COLOR 0x8005
2862#define GL_BLEND_EQUATION 0x8009
2863#endif /* GL_ARB_imaging */
2864
2865#ifndef GL_ARB_indirect_parameters
2866#define GL_ARB_indirect_parameters 1
2867#define GL_PARAMETER_BUFFER_ARB 0x80EE
2868#define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF
2869typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
2870typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
2871#ifdef GL_GLEXT_PROTOTYPES
2872GLAPI void APIENTRY glMultiDrawArraysIndirectCountARB (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
2873GLAPI void APIENTRY glMultiDrawElementsIndirectCountARB (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
2874#endif
2875#endif /* GL_ARB_indirect_parameters */
2876
2877#ifndef GL_ARB_internalformat_query
2878#define GL_ARB_internalformat_query 1
2879#endif /* GL_ARB_internalformat_query */
2880
2881#ifndef GL_ARB_internalformat_query2
2882#define GL_ARB_internalformat_query2 1
2883#define GL_SRGB_DECODE_ARB 0x8299
2884#endif /* GL_ARB_internalformat_query2 */
2885
2886#ifndef GL_ARB_invalidate_subdata
2887#define GL_ARB_invalidate_subdata 1
2888#endif /* GL_ARB_invalidate_subdata */
2889
2890#ifndef GL_ARB_map_buffer_alignment
2891#define GL_ARB_map_buffer_alignment 1
2892#endif /* GL_ARB_map_buffer_alignment */
2893
2894#ifndef GL_ARB_map_buffer_range
2895#define GL_ARB_map_buffer_range 1
2896#endif /* GL_ARB_map_buffer_range */
2897
2898#ifndef GL_ARB_multi_bind
2899#define GL_ARB_multi_bind 1
2900#endif /* GL_ARB_multi_bind */
2901
2902#ifndef GL_ARB_multi_draw_indirect
2903#define GL_ARB_multi_draw_indirect 1
2904#endif /* GL_ARB_multi_draw_indirect */
2905
2906#ifndef GL_ARB_occlusion_query2
2907#define GL_ARB_occlusion_query2 1
2908#endif /* GL_ARB_occlusion_query2 */
2909
2910#ifndef GL_ARB_program_interface_query
2911#define GL_ARB_program_interface_query 1
2912#endif /* GL_ARB_program_interface_query */
2913
2914#ifndef GL_ARB_provoking_vertex
2915#define GL_ARB_provoking_vertex 1
2916#endif /* GL_ARB_provoking_vertex */
2917
2918#ifndef GL_ARB_query_buffer_object
2919#define GL_ARB_query_buffer_object 1
2920#endif /* GL_ARB_query_buffer_object */
2921
2922#ifndef GL_ARB_robust_buffer_access_behavior
2923#define GL_ARB_robust_buffer_access_behavior 1
2924#endif /* GL_ARB_robust_buffer_access_behavior */
2925
2926#ifndef GL_ARB_robustness
2927#define GL_ARB_robustness 1
2928#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
2929#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
2930#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253
2931#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254
2932#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255
2933#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
2934#define GL_NO_RESET_NOTIFICATION_ARB 0x8261
2935typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void);
2936typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img);
2937typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
2938typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, void *img);
2939typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
2940typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
2941typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
2942typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
2943#ifdef GL_GLEXT_PROTOTYPES
2944GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB (void);
2945GLAPI void APIENTRY glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img);
2946GLAPI void APIENTRY glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
2947GLAPI void APIENTRY glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, void *img);
2948GLAPI void APIENTRY glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
2949GLAPI void APIENTRY glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params);
2950GLAPI void APIENTRY glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
2951GLAPI void APIENTRY glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
2952#endif
2953#endif /* GL_ARB_robustness */
2954
2955#ifndef GL_ARB_robustness_isolation
2956#define GL_ARB_robustness_isolation 1
2957#endif /* GL_ARB_robustness_isolation */
2958
2959#ifndef GL_ARB_sample_shading
2960#define GL_ARB_sample_shading 1
2961#define GL_SAMPLE_SHADING_ARB 0x8C36
2962#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37
2963typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLfloat value);
2964#ifdef GL_GLEXT_PROTOTYPES
2965GLAPI void APIENTRY glMinSampleShadingARB (GLfloat value);
2966#endif
2967#endif /* GL_ARB_sample_shading */
2968
2969#ifndef GL_ARB_sampler_objects
2970#define GL_ARB_sampler_objects 1
2971#endif /* GL_ARB_sampler_objects */
2972
2973#ifndef GL_ARB_seamless_cube_map
2974#define GL_ARB_seamless_cube_map 1
2975#endif /* GL_ARB_seamless_cube_map */
2976
2977#ifndef GL_ARB_seamless_cubemap_per_texture
2978#define GL_ARB_seamless_cubemap_per_texture 1
2979#endif /* GL_ARB_seamless_cubemap_per_texture */
2980
2981#ifndef GL_ARB_separate_shader_objects
2982#define GL_ARB_separate_shader_objects 1
2983#endif /* GL_ARB_separate_shader_objects */
2984
2985#ifndef GL_ARB_shader_atomic_counters
2986#define GL_ARB_shader_atomic_counters 1
2987#endif /* GL_ARB_shader_atomic_counters */
2988
2989#ifndef GL_ARB_shader_bit_encoding
2990#define GL_ARB_shader_bit_encoding 1
2991#endif /* GL_ARB_shader_bit_encoding */
2992
2993#ifndef GL_ARB_shader_draw_parameters
2994#define GL_ARB_shader_draw_parameters 1
2995#endif /* GL_ARB_shader_draw_parameters */
2996
2997#ifndef GL_ARB_shader_group_vote
2998#define GL_ARB_shader_group_vote 1
2999#endif /* GL_ARB_shader_group_vote */
3000
3001#ifndef GL_ARB_shader_image_load_store
3002#define GL_ARB_shader_image_load_store 1
3003#endif /* GL_ARB_shader_image_load_store */
3004
3005#ifndef GL_ARB_shader_image_size
3006#define GL_ARB_shader_image_size 1
3007#endif /* GL_ARB_shader_image_size */
3008
3009#ifndef GL_ARB_shader_precision
3010#define GL_ARB_shader_precision 1
3011#endif /* GL_ARB_shader_precision */
3012
3013#ifndef GL_ARB_shader_stencil_export
3014#define GL_ARB_shader_stencil_export 1
3015#endif /* GL_ARB_shader_stencil_export */
3016
3017#ifndef GL_ARB_shader_storage_buffer_object
3018#define GL_ARB_shader_storage_buffer_object 1
3019#endif /* GL_ARB_shader_storage_buffer_object */
3020
3021#ifndef GL_ARB_shader_subroutine
3022#define GL_ARB_shader_subroutine 1
3023#endif /* GL_ARB_shader_subroutine */
3024
3025#ifndef GL_ARB_shading_language_420pack
3026#define GL_ARB_shading_language_420pack 1
3027#endif /* GL_ARB_shading_language_420pack */
3028
3029#ifndef GL_ARB_shading_language_include
3030#define GL_ARB_shading_language_include 1
3031#define GL_SHADER_INCLUDE_ARB 0x8DAE
3032#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9
3033#define GL_NAMED_STRING_TYPE_ARB 0x8DEA
3034typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
3035typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
3036typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar *const*path, const GLint *length);
3037typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
3038typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
3039typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
3040#ifdef GL_GLEXT_PROTOTYPES
3041GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
3042GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name);
3043GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar *const*path, const GLint *length);
3044GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name);
3045GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
3046GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
3047#endif
3048#endif /* GL_ARB_shading_language_include */
3049
3050#ifndef GL_ARB_shading_language_packing
3051#define GL_ARB_shading_language_packing 1
3052#endif /* GL_ARB_shading_language_packing */
3053
3054#ifndef GL_ARB_sparse_texture
3055#define GL_ARB_sparse_texture 1
3056#define GL_TEXTURE_SPARSE_ARB 0x91A6
3057#define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7
3058#define GL_MIN_SPARSE_LEVEL_ARB 0x919B
3059#define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8
3060#define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195
3061#define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196
3062#define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197
3063#define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198
3064#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199
3065#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A
3066#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9
3067typedef void (APIENTRYP PFNGLTEXPAGECOMMITMENTARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident);
3068#ifdef GL_GLEXT_PROTOTYPES
3069GLAPI void APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident);
3070#endif
3071#endif /* GL_ARB_sparse_texture */
3072
3073#ifndef GL_ARB_stencil_texturing
3074#define GL_ARB_stencil_texturing 1
3075#endif /* GL_ARB_stencil_texturing */
3076
3077#ifndef GL_ARB_sync
3078#define GL_ARB_sync 1
3079#endif /* GL_ARB_sync */
3080
3081#ifndef GL_ARB_tessellation_shader
3082#define GL_ARB_tessellation_shader 1
3083#endif /* GL_ARB_tessellation_shader */
3084
3085#ifndef GL_ARB_texture_buffer_object_rgb32
3086#define GL_ARB_texture_buffer_object_rgb32 1
3087#endif /* GL_ARB_texture_buffer_object_rgb32 */
3088
3089#ifndef GL_ARB_texture_buffer_range
3090#define GL_ARB_texture_buffer_range 1
3091#endif /* GL_ARB_texture_buffer_range */
3092
3093#ifndef GL_ARB_texture_compression_bptc
3094#define GL_ARB_texture_compression_bptc 1
3095#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
3096#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
3097#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
3098#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
3099#endif /* GL_ARB_texture_compression_bptc */
3100
3101#ifndef GL_ARB_texture_compression_rgtc
3102#define GL_ARB_texture_compression_rgtc 1
3103#endif /* GL_ARB_texture_compression_rgtc */
3104
3105#ifndef GL_ARB_texture_cube_map_array
3106#define GL_ARB_texture_cube_map_array 1
3107#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009
3108#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
3109#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
3110#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C
3111#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
3112#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
3113#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
3114#endif /* GL_ARB_texture_cube_map_array */
3115
3116#ifndef GL_ARB_texture_gather
3117#define GL_ARB_texture_gather 1
3118#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
3119#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
3120#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F
3121#endif /* GL_ARB_texture_gather */
3122
3123#ifndef GL_ARB_texture_mirror_clamp_to_edge
3124#define GL_ARB_texture_mirror_clamp_to_edge 1
3125#endif /* GL_ARB_texture_mirror_clamp_to_edge */
3126
3127#ifndef GL_ARB_texture_multisample
3128#define GL_ARB_texture_multisample 1
3129#endif /* GL_ARB_texture_multisample */
3130
3131#ifndef GL_ARB_texture_query_levels
3132#define GL_ARB_texture_query_levels 1
3133#endif /* GL_ARB_texture_query_levels */
3134
3135#ifndef GL_ARB_texture_query_lod
3136#define GL_ARB_texture_query_lod 1
3137#endif /* GL_ARB_texture_query_lod */
3138
3139#ifndef GL_ARB_texture_rg
3140#define GL_ARB_texture_rg 1
3141#endif /* GL_ARB_texture_rg */
3142
3143#ifndef GL_ARB_texture_rgb10_a2ui
3144#define GL_ARB_texture_rgb10_a2ui 1
3145#endif /* GL_ARB_texture_rgb10_a2ui */
3146
3147#ifndef GL_ARB_texture_stencil8
3148#define GL_ARB_texture_stencil8 1
3149#endif /* GL_ARB_texture_stencil8 */
3150
3151#ifndef GL_ARB_texture_storage
3152#define GL_ARB_texture_storage 1
3153#endif /* GL_ARB_texture_storage */
3154
3155#ifndef GL_ARB_texture_storage_multisample
3156#define GL_ARB_texture_storage_multisample 1
3157#endif /* GL_ARB_texture_storage_multisample */
3158
3159#ifndef GL_ARB_texture_swizzle
3160#define GL_ARB_texture_swizzle 1
3161#endif /* GL_ARB_texture_swizzle */
3162
3163#ifndef GL_ARB_texture_view
3164#define GL_ARB_texture_view 1
3165#endif /* GL_ARB_texture_view */
3166
3167#ifndef GL_ARB_timer_query
3168#define GL_ARB_timer_query 1
3169#endif /* GL_ARB_timer_query */
3170
3171#ifndef GL_ARB_transform_feedback2
3172#define GL_ARB_transform_feedback2 1
3173#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23
3174#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24
3175#endif /* GL_ARB_transform_feedback2 */
3176
3177#ifndef GL_ARB_transform_feedback3
3178#define GL_ARB_transform_feedback3 1
3179#endif /* GL_ARB_transform_feedback3 */
3180
3181#ifndef GL_ARB_transform_feedback_instanced
3182#define GL_ARB_transform_feedback_instanced 1
3183#endif /* GL_ARB_transform_feedback_instanced */
3184
3185#ifndef GL_ARB_uniform_buffer_object
3186#define GL_ARB_uniform_buffer_object 1
3187#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
3188#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
3189#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
3190#endif /* GL_ARB_uniform_buffer_object */
3191
3192#ifndef GL_ARB_vertex_array_bgra
3193#define GL_ARB_vertex_array_bgra 1
3194#endif /* GL_ARB_vertex_array_bgra */
3195
3196#ifndef GL_ARB_vertex_array_object
3197#define GL_ARB_vertex_array_object 1
3198#endif /* GL_ARB_vertex_array_object */
3199
3200#ifndef GL_ARB_vertex_attrib_64bit
3201#define GL_ARB_vertex_attrib_64bit 1
3202#endif /* GL_ARB_vertex_attrib_64bit */
3203
3204#ifndef GL_ARB_vertex_attrib_binding
3205#define GL_ARB_vertex_attrib_binding 1
3206#endif /* GL_ARB_vertex_attrib_binding */
3207
3208#ifndef GL_ARB_vertex_type_10f_11f_11f_rev
3209#define GL_ARB_vertex_type_10f_11f_11f_rev 1
3210#endif /* GL_ARB_vertex_type_10f_11f_11f_rev */
3211
3212#ifndef GL_ARB_vertex_type_2_10_10_10_rev
3213#define GL_ARB_vertex_type_2_10_10_10_rev 1
3214#endif /* GL_ARB_vertex_type_2_10_10_10_rev */
3215
3216#ifndef GL_ARB_viewport_array
3217#define GL_ARB_viewport_array 1
3218#endif /* GL_ARB_viewport_array */
3219
3220#ifndef GL_KHR_debug
3221#define GL_KHR_debug 1
3222#endif /* GL_KHR_debug */
3223
3224#ifndef GL_KHR_texture_compression_astc_hdr
3225#define GL_KHR_texture_compression_astc_hdr 1
3226#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
3227#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
3228#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
3229#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
3230#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
3231#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
3232#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
3233#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
3234#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
3235#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
3236#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
3237#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
3238#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
3239#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
3240#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
3241#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
3242#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
3243#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
3244#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
3245#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
3246#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
3247#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
3248#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
3249#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
3250#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
3251#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
3252#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
3253#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
3254#endif /* GL_KHR_texture_compression_astc_hdr */
3255
3256#ifndef GL_KHR_texture_compression_astc_ldr
3257#define GL_KHR_texture_compression_astc_ldr 1
3258#endif /* GL_KHR_texture_compression_astc_ldr */
3259
3260#ifdef __cplusplus
3261}
3262#endif
3263
3264#endif