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Nicolas Capens68a82382018-10-02 13:16:55 -04001// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2//
3// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
6//
7// http://www.apache.org/licenses/LICENSE-2.0
8//
9// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
14
15#ifndef sw_SetupRoutine_hpp
16#define sw_SetupRoutine_hpp
17
Nicolas Capens1d8c8db2018-11-05 16:30:42 -050018#include "Device/SetupProcessor.hpp"
Nicolas Capens68a82382018-10-02 13:16:55 -040019#include "Reactor/Reactor.hpp"
20
Nicolas Capens157ba262019-12-10 17:49:14 -050021namespace sw {
22
23class Context;
24
25class SetupRoutine
Nicolas Capens68a82382018-10-02 13:16:55 -040026{
Nicolas Capens157ba262019-12-10 17:49:14 -050027public:
28 SetupRoutine(const SetupProcessor::State &state);
Nicolas Capens68a82382018-10-02 13:16:55 -040029
Nicolas Capens157ba262019-12-10 17:49:14 -050030 virtual ~SetupRoutine();
Nicolas Capens68a82382018-10-02 13:16:55 -040031
Nicolas Capens157ba262019-12-10 17:49:14 -050032 void generate();
33 SetupFunction::RoutineType getRoutine();
Nicolas Capens68a82382018-10-02 13:16:55 -040034
Nicolas Capens157ba262019-12-10 17:49:14 -050035private:
36 void setupGradient(Pointer<Byte> &primitive, Pointer<Byte> &triangle, Float4 &w012, Float4 (&m)[3], Pointer<Byte> &v0, Pointer<Byte> &v1, Pointer<Byte> &v2, int attribute, int planeEquation, bool flatShading, bool perspective);
37 void edge(Pointer<Byte> &primitive, Pointer<Byte> &data, const Int &Xa, const Int &Ya, const Int &Xb, const Int &Yb, Int &q);
38 void conditionalRotate1(Bool condition, Pointer<Byte> &v0, Pointer<Byte> &v1, Pointer<Byte> &v2);
39 void conditionalRotate2(Bool condition, Pointer<Byte> &v0, Pointer<Byte> &v1, Pointer<Byte> &v2);
Nicolas Capens68a82382018-10-02 13:16:55 -040040
Nicolas Capens157ba262019-12-10 17:49:14 -050041 const SetupProcessor::State &state;
Nicolas Capens68a82382018-10-02 13:16:55 -040042
Nicolas Capens157ba262019-12-10 17:49:14 -050043 SetupFunction::RoutineType routine;
44};
Nicolas Capens68a82382018-10-02 13:16:55 -040045
Nicolas Capens157ba262019-12-10 17:49:14 -050046} // namespace sw
Nicolas Capens68a82382018-10-02 13:16:55 -040047
Ben Claytonbc1c067be2019-12-17 20:37:37 +000048#endif // sw_SetupRoutine_hpp