Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1 | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| 2 | // |
| 3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
| 4 | // you may not use this file except in compliance with the License. |
| 5 | // You may obtain a copy of the License at |
| 6 | // |
| 7 | // http://www.apache.org/licenses/LICENSE-2.0 |
| 8 | // |
| 9 | // Unless required by applicable law or agreed to in writing, software |
| 10 | // distributed under the License is distributed on an "AS IS" BASIS, |
| 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 12 | // See the License for the specific language governing permissions and |
| 13 | // limitations under the License. |
| 14 | |
| 15 | #ifndef sw_Socket_hpp |
| 16 | #define sw_Socket_hpp |
| 17 | |
| 18 | #if defined(_WIN32) |
| 19 | #include <winsock2.h> |
| 20 | #else |
| 21 | #include <sys/socket.h> |
| 22 | typedef int SOCKET; |
| 23 | #endif |
| 24 | |
| 25 | namespace sw |
| 26 | { |
| 27 | class Socket |
| 28 | { |
| 29 | public: |
| 30 | Socket(SOCKET socket); |
| 31 | Socket(const char *address, const char *port); |
| 32 | ~Socket(); |
| 33 | |
| 34 | void listen(int backlog = 1); |
| 35 | bool select(int us); |
| 36 | Socket *accept(); |
| 37 | |
| 38 | int receive(char *buffer, int length); |
| 39 | void send(const char *buffer, int length); |
| 40 | |
| 41 | static void startup(); |
| 42 | static void cleanup(); |
| 43 | |
| 44 | private: |
| 45 | SOCKET socket; |
| 46 | }; |
| 47 | } |
| 48 | |
| 49 | #endif // sw_Socket_hpp |