John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1 | // SwiftShader Software Renderer |
| 2 | // |
John Bauman | 66b8ab2 | 2014-05-06 15:57:45 -0400 | [diff] [blame^] | 3 | // Copyright(c) 2005-2012 TransGaming Inc. |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 4 | // |
| 5 | // All rights reserved. No part of this software may be copied, distributed, transmitted, |
| 6 | // transcribed, stored in a retrieval system, translated into any human or computer |
| 7 | // language by any means, or disclosed to third parties without the explicit written |
| 8 | // agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express |
| 9 | // or implied, including but not limited to any patent rights, are granted to you. |
| 10 | // |
| 11 | |
| 12 | #include "TextureStage.hpp" |
| 13 | |
| 14 | #include "Sampler.hpp" |
| 15 | #include "Debug.hpp" |
| 16 | |
John Bauman | 66b8ab2 | 2014-05-06 15:57:45 -0400 | [diff] [blame^] | 17 | #include <string.h> |
| 18 | |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 19 | namespace sw |
| 20 | { |
| 21 | TextureStage::State::State() |
| 22 | { |
| 23 | memset(this, 0, sizeof(State)); |
| 24 | } |
| 25 | |
| 26 | TextureStage::TextureStage() : sampler(0), previousStage(0) |
| 27 | { |
| 28 | } |
| 29 | |
| 30 | TextureStage::~TextureStage() |
| 31 | { |
| 32 | } |
| 33 | |
| 34 | void TextureStage::init(int stage, const Sampler *sampler, const TextureStage *previousStage) |
| 35 | { |
| 36 | this->stage = stage; |
| 37 | |
| 38 | stageOperation = (stage == 0 ? STAGE_MODULATE : STAGE_DISABLE); |
| 39 | firstArgument = SOURCE_TEXTURE; |
| 40 | secondArgument = SOURCE_CURRENT; |
| 41 | thirdArgument = SOURCE_CURRENT; |
| 42 | stageOperationAlpha = (stage == 0 ? STAGE_SELECTARG1 : STAGE_DISABLE); |
| 43 | firstArgumentAlpha = SOURCE_DIFFUSE; |
| 44 | secondArgumentAlpha = SOURCE_CURRENT; |
| 45 | thirdArgumentAlpha = SOURCE_CURRENT; |
| 46 | firstModifier = MODIFIER_COLOR; |
| 47 | secondModifier = MODIFIER_COLOR; |
| 48 | thirdModifier = MODIFIER_COLOR; |
| 49 | destinationArgument = DESTINATION_CURRENT; |
| 50 | |
| 51 | texCoordIndex = stage; |
| 52 | this->sampler = sampler; |
| 53 | this->previousStage = previousStage; |
| 54 | } |
| 55 | |
| 56 | TextureStage::State TextureStage::textureStageState() const |
| 57 | { |
| 58 | State state; |
| 59 | |
| 60 | if(!isStageDisabled()) |
| 61 | { |
| 62 | state.stageOperation = stageOperation; |
| 63 | state.firstArgument = firstArgument; |
| 64 | state.secondArgument = secondArgument; |
| 65 | state.thirdArgument = thirdArgument; |
| 66 | state.stageOperationAlpha = stageOperationAlpha; |
| 67 | state.firstArgumentAlpha = firstArgumentAlpha; |
| 68 | state.secondArgumentAlpha = secondArgumentAlpha; |
| 69 | state.thirdArgumentAlpha = thirdArgumentAlpha; |
| 70 | state.firstModifier = firstModifier; |
| 71 | state.secondModifier = secondModifier; |
| 72 | state.thirdModifier = thirdModifier; |
| 73 | state.firstModifierAlpha = firstModifierAlpha; |
| 74 | state.secondModifierAlpha = secondModifierAlpha; |
| 75 | state.thirdModifierAlpha = thirdModifierAlpha; |
| 76 | state.destinationArgument = destinationArgument; |
| 77 | state.texCoordIndex = texCoordIndex; |
| 78 | |
| 79 | state.cantUnderflow = sampler->hasUnsignedTexture() || !usesTexture(); |
| 80 | state.usesTexture = usesTexture(); |
| 81 | } |
| 82 | |
| 83 | return state; |
| 84 | } |
| 85 | |
| 86 | void TextureStage::setConstantColor(const Color<float> &constantColor) |
| 87 | { |
| 88 | // FIXME: Compact into generic function // FIXME: Clamp |
| 89 | short r = iround(4095 * constantColor.r); |
| 90 | short g = iround(4095 * constantColor.g); |
| 91 | short b = iround(4095 * constantColor.b); |
| 92 | short a = iround(4095 * constantColor.a); |
| 93 | |
| 94 | uniforms.constantColor4[0][0] = uniforms.constantColor4[0][1] = uniforms.constantColor4[0][2] = uniforms.constantColor4[0][3] = r; |
| 95 | uniforms.constantColor4[1][0] = uniforms.constantColor4[1][1] = uniforms.constantColor4[1][2] = uniforms.constantColor4[1][3] = g; |
| 96 | uniforms.constantColor4[2][0] = uniforms.constantColor4[2][1] = uniforms.constantColor4[2][2] = uniforms.constantColor4[2][3] = b; |
| 97 | uniforms.constantColor4[3][0] = uniforms.constantColor4[3][1] = uniforms.constantColor4[3][2] = uniforms.constantColor4[3][3] = a; |
| 98 | } |
| 99 | |
| 100 | void TextureStage::setBumpmapMatrix(int element, float value) |
| 101 | { |
| 102 | uniforms.bumpmapMatrix4F[element / 2][element % 2][0] = value; |
| 103 | uniforms.bumpmapMatrix4F[element / 2][element % 2][1] = value; |
| 104 | uniforms.bumpmapMatrix4F[element / 2][element % 2][2] = value; |
| 105 | uniforms.bumpmapMatrix4F[element / 2][element % 2][3] = value; |
| 106 | |
| 107 | uniforms.bumpmapMatrix4W[element / 2][element % 2][0] = iround(4095 * value); |
| 108 | uniforms.bumpmapMatrix4W[element / 2][element % 2][1] = iround(4095 * value); |
| 109 | uniforms.bumpmapMatrix4W[element / 2][element % 2][2] = iround(4095 * value); |
| 110 | uniforms.bumpmapMatrix4W[element / 2][element % 2][3] = iround(4095 * value); |
| 111 | } |
| 112 | |
| 113 | void TextureStage::setLuminanceScale(float value) |
| 114 | { |
| 115 | short scale = iround(4095 * value); |
| 116 | |
| 117 | uniforms.luminanceScale4[0] = uniforms.luminanceScale4[1] = uniforms.luminanceScale4[2] = uniforms.luminanceScale4[3] = scale; |
| 118 | } |
| 119 | |
| 120 | void TextureStage::setLuminanceOffset(float value) |
| 121 | { |
| 122 | short offset = iround(4095 * value); |
| 123 | |
| 124 | uniforms.luminanceOffset4[0] = uniforms.luminanceOffset4[1] = uniforms.luminanceOffset4[2] = uniforms.luminanceOffset4[3] = offset; |
| 125 | } |
| 126 | |
| 127 | void TextureStage::setTexCoordIndex(unsigned int texCoordIndex) |
| 128 | { |
| 129 | ASSERT(texCoordIndex < 8); |
| 130 | |
| 131 | this->texCoordIndex = texCoordIndex; |
| 132 | } |
| 133 | |
| 134 | void TextureStage::setStageOperation(StageOperation stageOperation) |
| 135 | { |
| 136 | this->stageOperation = stageOperation; |
| 137 | } |
| 138 | |
| 139 | void TextureStage::setFirstArgument(SourceArgument firstArgument) |
| 140 | { |
| 141 | this->firstArgument = firstArgument; |
| 142 | } |
| 143 | |
| 144 | void TextureStage::setSecondArgument(SourceArgument secondArgument) |
| 145 | { |
| 146 | this->secondArgument = secondArgument; |
| 147 | } |
| 148 | |
| 149 | void TextureStage::setThirdArgument(SourceArgument thirdArgument) |
| 150 | { |
| 151 | this->thirdArgument = thirdArgument; |
| 152 | } |
| 153 | |
| 154 | void TextureStage::setStageOperationAlpha(StageOperation stageOperationAlpha) |
| 155 | { |
| 156 | this->stageOperationAlpha = stageOperationAlpha; |
| 157 | } |
| 158 | |
| 159 | void TextureStage::setFirstArgumentAlpha(SourceArgument firstArgumentAlpha) |
| 160 | { |
| 161 | this->firstArgumentAlpha = firstArgumentAlpha; |
| 162 | } |
| 163 | |
| 164 | void TextureStage::setSecondArgumentAlpha(SourceArgument secondArgumentAlpha) |
| 165 | { |
| 166 | this->secondArgumentAlpha = secondArgumentAlpha; |
| 167 | } |
| 168 | |
| 169 | void TextureStage::setThirdArgumentAlpha(SourceArgument thirdArgumentAlpha) |
| 170 | { |
| 171 | this->thirdArgumentAlpha= thirdArgumentAlpha; |
| 172 | } |
| 173 | |
| 174 | void TextureStage::setFirstModifier(ArgumentModifier firstModifier) |
| 175 | { |
| 176 | this->firstModifier = firstModifier; |
| 177 | } |
| 178 | |
| 179 | void TextureStage::setSecondModifier(ArgumentModifier secondModifier) |
| 180 | { |
| 181 | this->secondModifier = secondModifier; |
| 182 | } |
| 183 | |
| 184 | void TextureStage::setThirdModifier(ArgumentModifier thirdModifier) |
| 185 | { |
| 186 | this->thirdModifier = thirdModifier; |
| 187 | } |
| 188 | |
| 189 | void TextureStage::setFirstModifierAlpha(ArgumentModifier firstModifierAlpha) |
| 190 | { |
| 191 | this->firstModifierAlpha = firstModifierAlpha; |
| 192 | } |
| 193 | |
| 194 | void TextureStage::setSecondModifierAlpha(ArgumentModifier secondModifierAlpha) |
| 195 | { |
| 196 | this->secondModifierAlpha = secondModifierAlpha; |
| 197 | } |
| 198 | |
| 199 | void TextureStage::setThirdModifierAlpha(ArgumentModifier thirdModifierAlpha) |
| 200 | { |
| 201 | this->thirdModifierAlpha = thirdModifierAlpha; |
| 202 | } |
| 203 | |
| 204 | void TextureStage::setDestinationArgument(DestinationArgument destinationArgument) |
| 205 | { |
| 206 | this->destinationArgument = destinationArgument; |
| 207 | } |
| 208 | |
| 209 | bool TextureStage::usesColor(SourceArgument source) const |
| 210 | { |
| 211 | // One argument |
| 212 | if(stageOperation == STAGE_SELECTARG1 || stageOperation == STAGE_PREMODULATE) |
| 213 | { |
| 214 | return firstArgument == source; |
| 215 | } |
| 216 | else if(stageOperation == STAGE_SELECTARG2) |
| 217 | { |
| 218 | return secondArgument == source; |
| 219 | } |
| 220 | else if(stageOperation == STAGE_SELECTARG3) |
| 221 | { |
| 222 | return thirdArgument == source; |
| 223 | } |
| 224 | else |
| 225 | { |
| 226 | // Two arguments or more |
| 227 | if(firstArgument == source || secondArgument == source) |
| 228 | { |
| 229 | return true; |
| 230 | } |
| 231 | |
| 232 | // Three arguments |
| 233 | if(stageOperation == STAGE_MULTIPLYADD || stageOperation == STAGE_LERP) |
| 234 | { |
| 235 | return thirdArgument == source; |
| 236 | } |
| 237 | } |
| 238 | |
| 239 | return false; |
| 240 | } |
| 241 | |
| 242 | bool TextureStage::usesAlpha(SourceArgument source) const |
| 243 | { |
| 244 | if(stageOperationAlpha == STAGE_DISABLE) |
| 245 | { |
| 246 | return false; |
| 247 | } |
| 248 | |
| 249 | if(source == SOURCE_TEXTURE) |
| 250 | { |
| 251 | if(stageOperation == STAGE_BLENDTEXTUREALPHA || stageOperation == STAGE_BLENDTEXTUREALPHAPM) |
| 252 | { |
| 253 | return true; |
| 254 | } |
| 255 | } |
| 256 | else if(source == SOURCE_CURRENT) |
| 257 | { |
| 258 | if(stageOperation == STAGE_BLENDCURRENTALPHA) |
| 259 | { |
| 260 | return true; |
| 261 | } |
| 262 | } |
| 263 | else if(source == SOURCE_DIFFUSE) |
| 264 | { |
| 265 | if(stageOperation == STAGE_BLENDDIFFUSEALPHA) |
| 266 | { |
| 267 | return true; |
| 268 | } |
| 269 | } |
| 270 | else if(source == SOURCE_TFACTOR) |
| 271 | { |
| 272 | if(stageOperation == STAGE_BLENDFACTORALPHA) |
| 273 | { |
| 274 | return true; |
| 275 | } |
| 276 | } |
| 277 | |
| 278 | // One argument |
| 279 | if(stageOperation == STAGE_SELECTARG1 || stageOperation == STAGE_PREMODULATE) |
| 280 | { |
| 281 | if(firstArgument == source && (firstModifier == MODIFIER_ALPHA || firstModifier == MODIFIER_INVALPHA)) |
| 282 | { |
| 283 | return true; |
| 284 | } |
| 285 | } |
| 286 | else if(stageOperation == STAGE_SELECTARG2) |
| 287 | { |
| 288 | if(secondArgument == source && (secondModifier == MODIFIER_ALPHA || secondModifier == MODIFIER_INVALPHA)) |
| 289 | { |
| 290 | return true; |
| 291 | } |
| 292 | } |
| 293 | else if(stageOperation == STAGE_SELECTARG3) |
| 294 | { |
| 295 | if(thirdArgument == source && (thirdModifier == MODIFIER_ALPHA || thirdModifier == MODIFIER_INVALPHA)) |
| 296 | { |
| 297 | return true; |
| 298 | } |
| 299 | } |
| 300 | else |
| 301 | { |
| 302 | // Two arguments or more |
| 303 | if(firstArgument == source || secondArgument == source) |
| 304 | { |
| 305 | if(firstArgument == source && (firstModifier == MODIFIER_ALPHA || firstModifier == MODIFIER_INVALPHA)) |
| 306 | { |
| 307 | return true; |
| 308 | } |
| 309 | |
| 310 | if(secondArgument == source && (secondModifier == MODIFIER_ALPHA || secondModifier == MODIFIER_INVALPHA)) |
| 311 | { |
| 312 | return true; |
| 313 | } |
| 314 | } |
| 315 | |
| 316 | // Three arguments |
| 317 | if(stageOperation == STAGE_MULTIPLYADD || stageOperation == STAGE_LERP) |
| 318 | { |
| 319 | if(thirdArgument == source && (thirdModifier == MODIFIER_ALPHA || thirdModifier == MODIFIER_INVALPHA)) |
| 320 | { |
| 321 | return true; |
| 322 | } |
| 323 | } |
| 324 | } |
| 325 | |
| 326 | // One argument |
| 327 | if(stageOperationAlpha == STAGE_SELECTARG1 || stageOperationAlpha == STAGE_PREMODULATE) |
| 328 | { |
| 329 | return firstArgumentAlpha == source; |
| 330 | } |
| 331 | else if(stageOperationAlpha == STAGE_SELECTARG2) |
| 332 | { |
| 333 | return secondArgumentAlpha == source; |
| 334 | } |
| 335 | else if(stageOperationAlpha == STAGE_SELECTARG3) |
| 336 | { |
| 337 | return thirdArgumentAlpha == source; |
| 338 | } |
| 339 | else |
| 340 | { |
| 341 | // Two arguments or more |
| 342 | if(firstArgumentAlpha == source || secondArgumentAlpha == source) |
| 343 | { |
| 344 | return true; |
| 345 | } |
| 346 | |
| 347 | // Three arguments |
| 348 | if(stageOperationAlpha == STAGE_MULTIPLYADD || stageOperationAlpha == STAGE_LERP) |
| 349 | { |
| 350 | return thirdArgumentAlpha == source; |
| 351 | } |
| 352 | } |
| 353 | |
| 354 | return false; |
| 355 | } |
| 356 | |
| 357 | bool TextureStage::uses(SourceArgument source) const |
| 358 | { |
| 359 | return usesColor(source) || usesAlpha(source); |
| 360 | } |
| 361 | |
| 362 | bool TextureStage::usesCurrent() const |
| 363 | { |
| 364 | return uses(SOURCE_CURRENT) || (stageOperation == STAGE_BLENDCURRENTALPHA || stageOperationAlpha == STAGE_BLENDCURRENTALPHA); |
| 365 | } |
| 366 | |
| 367 | bool TextureStage::usesDiffuse() const |
| 368 | { |
| 369 | return uses(SOURCE_DIFFUSE) || (stageOperation == STAGE_BLENDDIFFUSEALPHA || stageOperationAlpha == STAGE_BLENDDIFFUSEALPHA); |
| 370 | } |
| 371 | |
| 372 | bool TextureStage::usesSpecular() const |
| 373 | { |
| 374 | return uses(SOURCE_SPECULAR); |
| 375 | } |
| 376 | |
| 377 | bool TextureStage::usesTexture() const |
| 378 | { |
| 379 | return uses(SOURCE_TEXTURE) || |
| 380 | stageOperation == STAGE_BLENDTEXTUREALPHA || |
| 381 | stageOperationAlpha == STAGE_BLENDTEXTUREALPHA || |
| 382 | stageOperation == STAGE_BLENDTEXTUREALPHAPM || |
| 383 | stageOperationAlpha == STAGE_BLENDTEXTUREALPHAPM || |
| 384 | (previousStage && previousStage->stageOperation == STAGE_PREMODULATE) || |
| 385 | (previousStage && previousStage->stageOperationAlpha == STAGE_PREMODULATE); |
| 386 | } |
| 387 | |
| 388 | bool TextureStage::isStageDisabled() const |
| 389 | { |
| 390 | bool disabled = (stageOperation == STAGE_DISABLE) || (!sampler->hasTexture() && usesTexture()); |
| 391 | |
| 392 | if(!previousStage || disabled) |
| 393 | { |
| 394 | return disabled; |
| 395 | } |
| 396 | else |
| 397 | { |
| 398 | return previousStage->isStageDisabled(); |
| 399 | } |
| 400 | } |
| 401 | |
| 402 | bool TextureStage::writesCurrent() const |
| 403 | { |
| 404 | return !isStageDisabled() && destinationArgument == DESTINATION_CURRENT && stageOperation != STAGE_BUMPENVMAP && stageOperation != STAGE_BUMPENVMAPLUMINANCE; |
| 405 | } |
| 406 | } |