Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1 | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
Nicolas Capens | ee16f0d | 2015-07-16 17:40:10 -0400 | [diff] [blame] | 2 | // |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
| 4 | // you may not use this file except in compliance with the License. |
| 5 | // You may obtain a copy of the License at |
Nicolas Capens | ee16f0d | 2015-07-16 17:40:10 -0400 | [diff] [blame] | 6 | // |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 7 | // http://www.apache.org/licenses/LICENSE-2.0 |
Nicolas Capens | ee16f0d | 2015-07-16 17:40:10 -0400 | [diff] [blame] | 8 | // |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 9 | // Unless required by applicable law or agreed to in writing, software |
| 10 | // distributed under the License is distributed on an "AS IS" BASIS, |
| 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 12 | // See the License for the specific language governing permissions and |
| 13 | // limitations under the License. |
Nicolas Capens | ee16f0d | 2015-07-16 17:40:10 -0400 | [diff] [blame] | 14 | |
| 15 | #include "Direct3DVertexShader9.hpp" |
| 16 | |
| 17 | #include "Direct3DDevice9.hpp" |
| 18 | #include "Debug.hpp" |
| 19 | |
| 20 | namespace D3D9 |
| 21 | { |
| 22 | Direct3DVertexShader9::Direct3DVertexShader9(Direct3DDevice9 *device, const unsigned long *shaderToken) : device(device), vertexShader(shaderToken) |
| 23 | { |
Nicolas Capens | 8d31422 | 2015-07-17 13:17:33 -0400 | [diff] [blame] | 24 | tokenCount = 0; |
| 25 | |
| 26 | while(shaderToken[tokenCount] != 0x0000FFFF) |
| 27 | { |
| 28 | tokenCount += sw::Shader::size(shaderToken[tokenCount], (unsigned short)(shaderToken[0] & 0xFFFF)) + 1; |
| 29 | } |
| 30 | |
| 31 | tokenCount += 1; |
| 32 | |
| 33 | this->shaderToken = new unsigned long[tokenCount]; |
| 34 | memcpy(this->shaderToken, shaderToken, tokenCount * sizeof(unsigned long)); |
Nicolas Capens | ee16f0d | 2015-07-16 17:40:10 -0400 | [diff] [blame] | 35 | } |
| 36 | |
| 37 | Direct3DVertexShader9::~Direct3DVertexShader9() |
| 38 | { |
Nicolas Capens | 8d31422 | 2015-07-17 13:17:33 -0400 | [diff] [blame] | 39 | delete[] shaderToken; |
| 40 | shaderToken = 0; |
Nicolas Capens | ee16f0d | 2015-07-16 17:40:10 -0400 | [diff] [blame] | 41 | } |
| 42 | |
| 43 | long Direct3DVertexShader9::QueryInterface(const IID &iid, void **object) |
| 44 | { |
| 45 | CriticalSection cs(device); |
| 46 | |
| 47 | TRACE(""); |
| 48 | |
| 49 | if(iid == IID_IDirect3DVertexShader9 || |
| 50 | iid == IID_IUnknown) |
| 51 | { |
| 52 | AddRef(); |
| 53 | *object = this; |
| 54 | |
| 55 | return S_OK; |
| 56 | } |
| 57 | |
| 58 | *object = 0; |
| 59 | |
| 60 | return NOINTERFACE(iid); |
| 61 | } |
| 62 | |
| 63 | unsigned long Direct3DVertexShader9::AddRef() |
| 64 | { |
| 65 | TRACE(""); |
| 66 | |
| 67 | return Unknown::AddRef(); |
| 68 | } |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 69 | |
Nicolas Capens | ee16f0d | 2015-07-16 17:40:10 -0400 | [diff] [blame] | 70 | unsigned long Direct3DVertexShader9::Release() |
| 71 | { |
| 72 | TRACE(""); |
| 73 | |
| 74 | return Unknown::Release(); |
| 75 | } |
| 76 | |
| 77 | long Direct3DVertexShader9::GetDevice(IDirect3DDevice9 **device) |
| 78 | { |
| 79 | CriticalSection cs(this->device); |
| 80 | |
| 81 | TRACE(""); |
| 82 | |
| 83 | if(!device) |
| 84 | { |
| 85 | return INVALIDCALL(); |
| 86 | } |
| 87 | |
| 88 | this->device->AddRef(); |
| 89 | *device = this->device; |
| 90 | |
| 91 | return D3D_OK; |
| 92 | } |
| 93 | |
| 94 | long Direct3DVertexShader9::GetFunction(void *data, unsigned int *size) |
| 95 | { |
| 96 | CriticalSection cs(device); |
| 97 | |
| 98 | TRACE(""); |
| 99 | |
| 100 | if(!size) |
| 101 | { |
| 102 | return INVALIDCALL(); |
| 103 | } |
| 104 | |
Nicolas Capens | 8d31422 | 2015-07-17 13:17:33 -0400 | [diff] [blame] | 105 | if(data) |
| 106 | { |
| 107 | memcpy(data, shaderToken, tokenCount * 4); |
| 108 | } |
| 109 | |
| 110 | *size = tokenCount * 4; |
Nicolas Capens | ee16f0d | 2015-07-16 17:40:10 -0400 | [diff] [blame] | 111 | |
| 112 | return D3D_OK; |
| 113 | } |
| 114 | |
| 115 | const sw::VertexShader *Direct3DVertexShader9::getVertexShader() const |
| 116 | { |
| 117 | return &vertexShader; |
| 118 | } |
| 119 | } |