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Nicolas Capensa5eaa8d2017-07-26 13:55:52 -04001# SwiftShader
Nicolas Capensc9d61ae2017-06-28 00:58:48 -04002
Nicolas Capensa5eaa8d2017-07-26 13:55:52 -04003[![License](https://img.shields.io/badge/License-Apache%202.0-blue.svg)](https://opensource.org/licenses/Apache-2.0) [![Build Status](https://travis-ci.org/google/swiftshader.svg?branch=master)](https://travis-ci.org/google/swiftshader) [![Build status](https://ci.appveyor.com/api/projects/status/yrmyvb34j22jg1uj?svg=true)](https://ci.appveyor.com/project/c0d1f1ed/swiftshader)
Nicolas Capens1703e0f2016-05-12 17:27:05 -04004
Nicolas Capensfe5861b2018-08-03 16:01:48 -04005Introduction
6------------
7
Nicolas Capens1703e0f2016-05-12 17:27:05 -04008SwiftShader is a high-performance CPU-based implementation of the OpenGL ES and Direct3D 9 graphics APIs<sup>1</sup><sup>2</sup>. Its goal is to provide hardware independence for advanced 3D graphics.
9
Nicolas Capensfe5861b2018-08-03 16:01:48 -040010Building
11--------
12
Ben Claytone2d8b122019-02-07 18:13:16 +000013SwiftShader libraries can be built for Windows, Linux, and Mac OS X.\
Nicolas Capensfe5861b2018-08-03 16:01:48 -040014Android and Chrome (OS) build environments are also supported.
15
16* **Visual Studio**
Ben Claytone2d8b122019-02-07 18:13:16 +000017\
Nicolas Capens64d537a2018-10-02 12:40:12 -040018 On Windows, open the [SwiftShader.sln](SwiftShader.sln) file using [Visual Studio Community](https://visualstudio.microsoft.com/vs/community/) or compatible version, and build the solution. Output DLLs will be placed in the _out_ subfolder. Sample executables such as _OGLES3ColourGrading_ can be found under the Tests solution folder and can be run from the IDE.
Nicolas Capensfe5861b2018-08-03 16:01:48 -040019
20* **CMake**
21
22 [Install CMake](https://cmake.org/download/) for Linux, Mac OS X, or Windows and use either [the IDE](https://cmake.org/runningcmake/) or run the following terminal commands:
23
Ben Claytone2d8b122019-02-07 18:13:16 +000024 cd build
Nicolas Capensfe5861b2018-08-03 16:01:48 -040025 cmake ..
26 make --jobs=8
27
Nicolas Capens64d537a2018-10-02 12:40:12 -040028 ./unittests
29 ./OGLES2HelloAPI
30
Nicolas Capens1703e0f2016-05-12 17:27:05 -040031Usage
Nicolas Capens9eaa19c2017-06-28 11:13:55 -040032-----
Nicolas Capens1703e0f2016-05-12 17:27:05 -040033
34The SwiftShader libraries act as drop-in replacements for graphics drivers.
35
36On Windows, most applications can be made to use SwiftShader's DLLs by placing them in the same folder as the executable. On Linux, the LD\_LIBRARY\_PATH environment variable or -rpath linker option can be used to direct applications to search for shared libraries in the indicated directory first.
37
38Contributing
Nicolas Capens9eaa19c2017-06-28 11:13:55 -040039------------
Nicolas Capens1703e0f2016-05-12 17:27:05 -040040
Nicolas Capenscf83d162016-07-02 23:41:30 -040041See [CONTRIBUTING.txt](CONTRIBUTING.txt) for important contributing requirements.
Nicolas Capens1703e0f2016-05-12 17:27:05 -040042
Nicolas Capenscf83d162016-07-02 23:41:30 -040043The canonical repository for SwiftShader is hosted at:
Nicolas Capens1703e0f2016-05-12 17:27:05 -040044https://swiftshader.googlesource.com/SwiftShader
45
Nicolas Capenscf83d162016-07-02 23:41:30 -040046All changes must be reviewed and approved in the [Gerrit](https://www.gerritcodereview.com/) review tool at:
Nicolas Capens1703e0f2016-05-12 17:27:05 -040047https://swiftshader-review.googlesource.com
48
Nicolas Capenscf83d162016-07-02 23:41:30 -040049Authenticate your account here:
50https://swiftshader-review.googlesource.com/new-password
51
52All changes require a [Change-ID](https://gerrit-review.googlesource.com/Documentation/user-changeid.html) tag in the commit message. A commit hook may be used to add this tag automatically, and can be found at:
Ben Claytone2d8b122019-02-07 18:13:16 +000053https://gerrit-review.googlesource.com/tools/hooks/commit-msg. To clone the repository and install the commit hook in one go:
Nicolas Capens1703e0f2016-05-12 17:27:05 -040054
55 git clone https://swiftshader.googlesource.com/SwiftShader && (cd SwiftShader && curl -Lo `git rev-parse --git-dir`/hooks/commit-msg https://gerrit-review.googlesource.com/tools/hooks/commit-msg ; chmod +x `git rev-parse --git-dir`/hooks/commit-msg)
56
Nicolas Capensfe5861b2018-08-03 16:01:48 -040057Changes are uploaded to Gerrit by executing:
Nicolas Capens1703e0f2016-05-12 17:27:05 -040058
59 git push origin HEAD:refs/for/master
60
Nicolas Capensfe5861b2018-08-03 16:01:48 -040061Testing
62-------
63
64SwiftShader's OpenGL ES implementation can be tested using the [dEQP](https://source.android.com/devices/graphics/testing) test suite.
65
66See [docs/dEQP.md](docs/dEQP.md) for details.
67
Nicolas Capens3532c692017-05-18 11:22:26 -040068Third-Party Dependencies
69------------------------
70
71The [third_party](third_party/) directory contains projects which originated outside of SwiftShader:
72
73[LLVM](third_party/LLVM/) contains an outdated and diverged copy of the [LLVM](http://llvm.org/) compiler framework. Until further notice, maintenance fixes can be made directly in the SwiftShader repository.
74
75[subzero](third_party/subzero/) contains a fork of the [Subzero](https://chromium.googlesource.com/native_client/pnacl-subzero/) project. It is part of Google Chrome's (Portable) [Native Client](https://developer.chrome.com/native-client) project. Its authoritative source is at [https://chromium.googlesource.com/native_client/pnacl-subzero/](https://chromium.googlesource.com/native_client/pnacl-subzero/). The fork was made using [git-subtree](https://github.com/git/git/blob/master/contrib/subtree/git-subtree.txt) to include all of Subzero's history, and until further notice it should **not** diverge from the upstream project. Contributions must be tested using the [README](third_party/subzero/docs/README.rst) instructions, reviewed at [https://chromium-review.googlesource.com](https://chromium-review.googlesource.com/q/project:native_client%252Fpnacl-subzero), and then pulled into the SwiftShader repository.
76
77[llvm-subzero](third_party/llvm-subzero/) contains a minimized set of LLVM dependencies of the Subzero project.
78
79[PowerVR_SDK](third_party/PowerVR_SDK/) contains a subset of the [PowerVR Graphics Native SDK](https://github.com/powervr-graphics/Native_SDK) for running several sample applications.
80
81[googletest](third_party/googletest/) contains the [Google Test](https://github.com/google/googletest) project, as a Git submodule. It is used for running unit tests for Chromium, and Reactor unit tests. Run `git submodule update --init` to obtain/update the code. Any contributions should be made upstream.
82
Nicolas Capens63883022016-05-30 11:03:26 -040083Documentation
84-------------
85
Nicolas Capens1bc61382016-05-30 15:29:09 -040086See [docs/Index.md](docs/Index.md).
Nicolas Capens63883022016-05-30 11:03:26 -040087
Nicolas Capens1703e0f2016-05-12 17:27:05 -040088Contact
Nicolas Capens9eaa19c2017-06-28 11:13:55 -040089-------
Nicolas Capens1703e0f2016-05-12 17:27:05 -040090
Nicolas Capensd851f232016-08-01 15:36:23 -040091Public mailing list: [swiftshader@googlegroups.com](https://groups.google.com/forum/#!forum/swiftshader)
Nicolas Capens1703e0f2016-05-12 17:27:05 -040092
Ben Claytone2d8b122019-02-07 18:13:16 +000093General bug tracker: https://g.co/swiftshaderbugs\
Nicolas Capensdb309b62018-05-22 14:49:35 -040094Chrome specific bugs: https://bugs.chromium.org/p/swiftshader
Nicolas Capens22b17b02016-06-17 13:39:18 -040095
Nicolas Capens1703e0f2016-05-12 17:27:05 -040096License
Nicolas Capens9eaa19c2017-06-28 11:13:55 -040097-------
Nicolas Capens1703e0f2016-05-12 17:27:05 -040098
Nicolas Capenscf83d162016-07-02 23:41:30 -040099The SwiftShader project is licensed under the Apache License Version 2.0. You can find a copy of it in [LICENSE.txt](LICENSE.txt).
Nicolas Capens1703e0f2016-05-12 17:27:05 -0400100
101Files in the third_party folder are subject to their respective license.
102
103Authors and Contributors
Nicolas Capens9eaa19c2017-06-28 11:13:55 -0400104------------------------
Nicolas Capens1703e0f2016-05-12 17:27:05 -0400105
Nicolas Capenscf83d162016-07-02 23:41:30 -0400106The legal authors for copyright purposes are listed in [AUTHORS.txt](AUTHORS.txt).
Nicolas Capens1703e0f2016-05-12 17:27:05 -0400107
Nicolas Capenscf83d162016-07-02 23:41:30 -0400108[CONTRIBUTORS.txt](CONTRIBUTORS.txt) contains a list of names of individuals who have contributed to SwiftShader. If you're not on the list, but you've signed the [Google CLA](https://cla.developers.google.com/clas) and have contributed more than a formatting change, feel free to request to be added.
Nicolas Capens1703e0f2016-05-12 17:27:05 -0400109
110Disclaimer
Nicolas Capens9eaa19c2017-06-28 11:13:55 -0400111----------
Nicolas Capens1703e0f2016-05-12 17:27:05 -0400112
1131. Trademarks are the property of their respective owners.
1142. We do not claim official conformance with any graphics APIs at this moment.
Nicolas Capens88f5ec62017-06-13 10:10:22 -04001153. This is not an official Google product.