Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1 | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
Nicolas Capens | ee16f0d | 2015-07-16 17:40:10 -0400 | [diff] [blame] | 2 | // |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
| 4 | // you may not use this file except in compliance with the License. |
| 5 | // You may obtain a copy of the License at |
Nicolas Capens | ee16f0d | 2015-07-16 17:40:10 -0400 | [diff] [blame] | 6 | // |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 7 | // http://www.apache.org/licenses/LICENSE-2.0 |
Nicolas Capens | ee16f0d | 2015-07-16 17:40:10 -0400 | [diff] [blame] | 8 | // |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 9 | // Unless required by applicable law or agreed to in writing, software |
| 10 | // distributed under the License is distributed on an "AS IS" BASIS, |
| 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 12 | // See the License for the specific language governing permissions and |
| 13 | // limitations under the License. |
Nicolas Capens | ee16f0d | 2015-07-16 17:40:10 -0400 | [diff] [blame] | 14 | |
| 15 | #include "Direct3DDevice9Ex.hpp" |
| 16 | |
| 17 | #include "Direct3D9Ex.hpp" |
| 18 | #include "Direct3DSurface9.hpp" |
| 19 | #include "Direct3DIndexBuffer9.hpp" |
| 20 | #include "Direct3DVertexBuffer9.hpp" |
| 21 | #include "Direct3DTexture9.hpp" |
| 22 | #include "Direct3DVolumeTexture9.hpp" |
| 23 | #include "Direct3DCubeTexture9.hpp" |
| 24 | #include "Direct3DVertexDeclaration9.hpp" |
| 25 | #include "Direct3DSwapChain9.hpp" |
| 26 | #include "Direct3DPixelShader9.hpp" |
| 27 | #include "Direct3DVertexShader9.hpp" |
| 28 | #include "Direct3DStateBlock9.hpp" |
| 29 | #include "Direct3DQuery9.hpp" |
| 30 | #include "Direct3DVolume9.hpp" |
| 31 | |
| 32 | #include "Debug.hpp" |
| 33 | #include "Renderer.hpp" |
| 34 | #include "FrameBuffer.hpp" |
| 35 | #include "Clipper.hpp" |
| 36 | #include "Configurator.hpp" |
| 37 | #include "Timer.hpp" |
| 38 | |
| 39 | #include <assert.h> |
| 40 | |
| 41 | namespace D3D9 |
| 42 | { |
| 43 | inline unsigned long FtoDW(float f) |
| 44 | { |
| 45 | return (unsigned long&)f; |
| 46 | } |
| 47 | |
| 48 | inline float DWtoF(unsigned long dw) |
| 49 | { |
| 50 | return (float&)dw; |
| 51 | } |
| 52 | |
| 53 | Direct3DDevice9Ex::Direct3DDevice9Ex(const HINSTANCE instance, Direct3D9Ex *d3d9ex, unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, unsigned long behaviourFlags, D3DPRESENT_PARAMETERS *presentParameters) : Direct3DDevice9(instance, d3d9ex, adapter, deviceType, focusWindow, behaviourFlags, presentParameters), d3d9ex(d3d9ex) |
| 54 | { |
| 55 | } |
| 56 | |
| 57 | Direct3DDevice9Ex::~Direct3DDevice9Ex() |
| 58 | { |
| 59 | } |
| 60 | |
| 61 | long Direct3DDevice9Ex::QueryInterface(const IID &iid, void **object) |
| 62 | { |
| 63 | CriticalSection cs(this); |
| 64 | |
| 65 | TRACE("const IID &iid = 0x%0.8p, void **object = 0x%0.8p", iid, object); |
| 66 | |
| 67 | if(iid == IID_IDirect3DDevice9Ex || |
| 68 | iid == IID_IDirect3DDevice9 || |
| 69 | iid == IID_IUnknown) |
| 70 | { |
| 71 | AddRef(); |
| 72 | *object = this; |
| 73 | |
| 74 | return S_OK; |
| 75 | } |
| 76 | |
| 77 | *object = 0; |
| 78 | |
| 79 | return NOINTERFACE(iid); |
| 80 | } |
| 81 | |
| 82 | unsigned long Direct3DDevice9Ex::AddRef() |
| 83 | { |
| 84 | TRACE("void"); |
| 85 | |
| 86 | return Direct3DDevice9::AddRef(); |
| 87 | } |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 88 | |
Nicolas Capens | ee16f0d | 2015-07-16 17:40:10 -0400 | [diff] [blame] | 89 | unsigned long Direct3DDevice9Ex::Release() |
| 90 | { |
| 91 | TRACE("void"); |
| 92 | |
| 93 | return Direct3DDevice9::Release(); |
| 94 | } |
| 95 | |
| 96 | long Direct3DDevice9Ex::BeginScene() |
| 97 | { |
| 98 | TRACE("void"); |
| 99 | |
| 100 | return Direct3DDevice9::BeginScene(); |
| 101 | } |
| 102 | |
| 103 | long Direct3DDevice9Ex::BeginStateBlock() |
| 104 | { |
| 105 | TRACE("void"); |
| 106 | |
| 107 | return Direct3DDevice9::BeginStateBlock(); |
| 108 | } |
| 109 | |
| 110 | long Direct3DDevice9Ex::Clear(unsigned long count, const D3DRECT *rects, unsigned long flags, unsigned long color, float z, unsigned long stencil) |
| 111 | { |
| 112 | TRACE("unsigned long count = %d, const D3DRECT *rects = 0x%0.8p, unsigned long flags = 0x%0.8X, unsigned long color = 0x%0.8X, float z = %f, unsigned long stencil = %d", count, rects, flags, color, z, stencil); |
| 113 | |
| 114 | return Direct3DDevice9::Clear(count, rects, flags, color, z, stencil); |
| 115 | } |
| 116 | |
| 117 | long Direct3DDevice9Ex::ColorFill(IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) |
| 118 | { |
| 119 | TRACE("IDirect3DSurface9 *surface = 0x%0.8p, const RECT *rect = 0x%0.8p, D3DCOLOR color = 0x%0.8X", surface, rect, color); |
| 120 | |
| 121 | return Direct3DDevice9::ColorFill(surface, rect, color); |
| 122 | } |
| 123 | |
| 124 | long Direct3DDevice9Ex::CreateAdditionalSwapChain(D3DPRESENT_PARAMETERS *presentParameters, IDirect3DSwapChain9 **swapChain) |
| 125 | { |
| 126 | TRACE("D3DPRESENT_PARAMETERS *presentParameters = 0x%0.8p, IDirect3DSwapChain9 **swapChain = 0x%0.8p", presentParameters, swapChain); |
| 127 | |
| 128 | return Direct3DDevice9::CreateAdditionalSwapChain(presentParameters, swapChain); |
| 129 | } |
| 130 | |
| 131 | long Direct3DDevice9Ex::CreateCubeTexture(unsigned int edgeLength, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DCubeTexture9 **cubeTexture, void **sharedHandle) |
| 132 | { |
| 133 | TRACE("unsigned int edgeLength = %d, unsigned int levels = %d, unsigned long usage = %d, D3DFORMAT format = %d, D3DPOOL pool = %d, IDirect3DCubeTexture9 **cubeTexture = 0x%0.8p, void **sharedHandle = 0x%0.8p", edgeLength, levels, usage, format, pool, cubeTexture, sharedHandle); |
| 134 | |
| 135 | return Direct3DDevice9::CreateCubeTexture(edgeLength, levels, usage, format, pool, cubeTexture, sharedHandle); |
| 136 | } |
| 137 | |
| 138 | long Direct3DDevice9Ex::CreateDepthStencilSurface(unsigned int width, unsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, unsigned long multiSampleQuality, int discard, IDirect3DSurface9 **surface, void **sharedHandle) |
| 139 | { |
| 140 | TRACE("unsigned int width = %d, unsigned int height = %d, D3DFORMAT format = %d, D3DMULTISAMPLE_TYPE multiSample = %d, unsigned long multiSampleQuality = %d, int discard = %d, IDirect3DSurface9 **surface = 0x%0.8p, void **sharedHandle = 0x%0.8p", width, height, format, multiSample, multiSampleQuality, discard, surface, sharedHandle); |
| 141 | |
| 142 | return Direct3DDevice9::CreateDepthStencilSurface(width, height, format, multiSample, multiSampleQuality, discard, surface, sharedHandle); |
| 143 | } |
| 144 | |
| 145 | long Direct3DDevice9Ex::CreateIndexBuffer(unsigned int length, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DIndexBuffer9 **indexBuffer, void **sharedHandle) |
| 146 | { |
| 147 | TRACE("unsigned int length = %d, unsigned long usage = %d, D3DFORMAT format = %d, D3DPOOL pool = %d, IDirect3DIndexBuffer9 **indexBuffer = 0x%0.8p, void **sharedHandle = 0x%0.8p", length, usage, format, pool, indexBuffer, sharedHandle); |
| 148 | |
| 149 | return Direct3DDevice9::CreateIndexBuffer(length, usage, format, pool, indexBuffer, sharedHandle); |
| 150 | } |
| 151 | |
| 152 | long Direct3DDevice9Ex::CreateOffscreenPlainSurface(unsigned int width, unsigned int height, D3DFORMAT format, D3DPOOL pool, IDirect3DSurface9 **surface, void **sharedHandle) |
| 153 | { |
| 154 | TRACE("unsigned int width = %d, unsigned int height = %d, D3DFORMAT format = %d, D3DPOOL pool = %d, IDirect3DSurface9 **surface = 0x%0.8p, void **sharedHandle = 0x%0.8p", width, height, format, pool, surface, sharedHandle); |
| 155 | |
| 156 | return Direct3DDevice9::CreateOffscreenPlainSurface(width, height, format, pool, surface, sharedHandle); |
| 157 | } |
| 158 | |
| 159 | long Direct3DDevice9Ex::CreatePixelShader(const unsigned long *function, IDirect3DPixelShader9 **shader) |
| 160 | { |
| 161 | TRACE("const unsigned long *function = 0x%0.8p, IDirect3DPixelShader9 **shader = 0x%0.8p", function, shader); |
| 162 | |
| 163 | return Direct3DDevice9::CreatePixelShader(function, shader); |
| 164 | } |
| 165 | |
| 166 | long Direct3DDevice9Ex::CreateQuery(D3DQUERYTYPE type, IDirect3DQuery9 **query) |
| 167 | { |
| 168 | TRACE("D3DQUERYTYPE type = %d, IDirect3DQuery9 **query = 0x%0.8p", type, query); |
| 169 | |
| 170 | return Direct3DDevice9::CreateQuery(type, query); |
| 171 | } |
| 172 | |
| 173 | long Direct3DDevice9Ex::CreateRenderTarget(unsigned int width, unsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, unsigned long multiSampleQuality, int lockable, IDirect3DSurface9 **surface, void **sharedHandle) |
| 174 | { |
| 175 | TRACE("unsigned int width = %d, unsigned int height = %d, D3DFORMAT format = %d, D3DMULTISAMPLE_TYPE multiSample = %d, unsigned long multiSampleQuality = %d, int lockable = %d, IDirect3DSurface9 **surface = 0x%0.8p, void **sharedHandle = 0x%0.8p", width, height, format, multiSample, multiSampleQuality, lockable, surface, sharedHandle); |
| 176 | |
| 177 | return Direct3DDevice9::CreateRenderTarget(width, height, format, multiSample, multiSampleQuality, lockable, surface, sharedHandle); |
| 178 | } |
| 179 | |
| 180 | long Direct3DDevice9Ex::CreateStateBlock(D3DSTATEBLOCKTYPE type, IDirect3DStateBlock9 **stateBlock) |
| 181 | { |
| 182 | TRACE("D3DSTATEBLOCKTYPE type = %d, IDirect3DStateBlock9 **stateBlock = 0x%0.8p", type, stateBlock); |
| 183 | |
| 184 | return Direct3DDevice9::CreateStateBlock(type, stateBlock); |
| 185 | } |
| 186 | |
| 187 | long Direct3DDevice9Ex::CreateTexture(unsigned int width, unsigned int height, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DTexture9 **texture, void **sharedHandle) |
| 188 | { |
| 189 | TRACE("unsigned int width = %d, unsigned int height = %d, unsigned int levels = %d, unsigned long usage = %d, D3DFORMAT format = %d, D3DPOOL pool = %d, IDirect3DTexture9 **texture = 0x%0.8p, void **sharedHandle = 0x%0.8p", width, height, levels, usage, format, pool, texture, sharedHandle); |
| 190 | |
| 191 | return Direct3DDevice9::CreateTexture(width, height, levels, usage, format, pool, texture, sharedHandle); |
| 192 | } |
| 193 | |
| 194 | long Direct3DDevice9Ex::CreateVertexBuffer(unsigned int length, unsigned long usage, unsigned long FVF, D3DPOOL pool, IDirect3DVertexBuffer9 **vertexBuffer, void **sharedHandle) |
| 195 | { |
| 196 | TRACE("unsigned int length = %d, unsigned long usage = %d, unsigned long FVF = 0x%0.8X, D3DPOOL pool = %d, IDirect3DVertexBuffer9 **vertexBuffer = 0x%0.8p, void **sharedHandle = 0x%0.8p", length, usage, FVF, pool, vertexBuffer, sharedHandle); |
| 197 | |
| 198 | return Direct3DDevice9::CreateVertexBuffer(length, usage, FVF, pool, vertexBuffer, sharedHandle); |
| 199 | } |
| 200 | |
| 201 | long Direct3DDevice9Ex::CreateVertexDeclaration(const D3DVERTEXELEMENT9 *vertexElements, IDirect3DVertexDeclaration9 **declaration) |
| 202 | { |
| 203 | TRACE("const D3DVERTEXELEMENT9 *vertexElements = 0x%0.8p, IDirect3DVertexDeclaration9 **declaration = 0x%0.8p", vertexElements, declaration); |
| 204 | |
| 205 | return Direct3DDevice9::CreateVertexDeclaration(vertexElements, declaration); |
| 206 | } |
| 207 | |
| 208 | long Direct3DDevice9Ex::CreateVertexShader(const unsigned long *function, IDirect3DVertexShader9 **shader) |
| 209 | { |
| 210 | TRACE("const unsigned long *function = 0x%0.8p, IDirect3DVertexShader9 **shader = 0x%0.8p", function, shader); |
| 211 | |
| 212 | return Direct3DDevice9::CreateVertexShader(function, shader); |
| 213 | } |
| 214 | |
| 215 | long Direct3DDevice9Ex::CreateVolumeTexture(unsigned int width, unsigned int height, unsigned int depth, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DVolumeTexture9 **volumeTexture, void **sharedHandle) |
| 216 | { |
| 217 | TRACE("unsigned int width = %d, unsigned int height = %d, unsigned int depth = %d, unsigned int levels = %d, unsigned long usage = %d, D3DFORMAT format = %d, D3DPOOL pool = %d, IDirect3DVolumeTexture9 **volumeTexture = 0x%0.8p, void **sharedHandle = 0x%0.8p", width, height, depth, levels, usage, format, pool, volumeTexture, sharedHandle); |
| 218 | |
| 219 | return Direct3DDevice9::CreateVolumeTexture(width, height, depth, levels, usage, format, pool, volumeTexture, sharedHandle); |
| 220 | } |
| 221 | |
| 222 | long Direct3DDevice9Ex::DeletePatch(unsigned int handle) |
| 223 | { |
| 224 | TRACE("unsigned int handle = %d", handle); |
| 225 | |
| 226 | return Direct3DDevice9::DeletePatch(handle); |
| 227 | } |
| 228 | |
| 229 | long Direct3DDevice9Ex::DrawIndexedPrimitive(D3DPRIMITIVETYPE type, int baseVertexIndex, unsigned int minIndex, unsigned int numVertices, unsigned int startIndex, unsigned int primitiveCount) |
| 230 | { |
| 231 | TRACE("D3DPRIMITIVETYPE type = %d, int baseVertexIndex = %d, unsigned int minIndex = %d, unsigned int numVertices = %d, unsigned int startIndex = %d, unsigned int primitiveCount = %d", type, baseVertexIndex, minIndex, numVertices, startIndex, primitiveCount); |
| 232 | |
| 233 | return Direct3DDevice9::DrawIndexedPrimitive(type, baseVertexIndex, minIndex, numVertices, startIndex, primitiveCount); |
| 234 | } |
| 235 | |
| 236 | long Direct3DDevice9Ex::DrawIndexedPrimitiveUP(D3DPRIMITIVETYPE type, unsigned int minIndex, unsigned int numVertices, unsigned int primitiveCount, const void *indexData, D3DFORMAT indexDataFormat, const void *vertexStreamZeroData, unsigned int vertexStreamZeroStride) |
| 237 | { |
| 238 | TRACE("D3DPRIMITIVETYPE type = %d, unsigned int minIndex = %d, unsigned int numVertices = %d, unsigned int primitiveCount = %d, const void *indexData = 0x%0.8p, D3DFORMAT indexDataFormat = %d, const void *vertexStreamZeroData = 0x%0.8p, unsigned int vertexStreamZeroStride = %d", type, minIndex, numVertices, primitiveCount, indexData, indexDataFormat, vertexStreamZeroData, vertexStreamZeroStride); |
| 239 | |
| 240 | return Direct3DDevice9::DrawIndexedPrimitiveUP(type, minIndex, numVertices, primitiveCount, indexData, indexDataFormat, vertexStreamZeroData, vertexStreamZeroStride); |
| 241 | } |
| 242 | |
| 243 | long Direct3DDevice9Ex::DrawPrimitive(D3DPRIMITIVETYPE primitiveType, unsigned int startVertex, unsigned int primitiveCount) |
| 244 | { |
| 245 | TRACE("D3DPRIMITIVETYPE primitiveType = %d, unsigned int startVertex = %d, unsigned int primitiveCount = %d", primitiveType, startVertex, primitiveCount); |
| 246 | |
| 247 | return Direct3DDevice9::DrawPrimitive(primitiveType, startVertex, primitiveCount); |
| 248 | } |
| 249 | |
| 250 | long Direct3DDevice9Ex::DrawPrimitiveUP(D3DPRIMITIVETYPE primitiveType, unsigned int primitiveCount, const void *vertexStreamZeroData, unsigned int vertexStreamZeroStride) |
| 251 | { |
| 252 | TRACE("D3DPRIMITIVETYPE primitiveType = %d, unsigned int primitiveCount = %d, const void *vertexStreamZeroData = 0x%0.8p, unsigned int vertexStreamZeroStride = %d", primitiveType, primitiveCount, vertexStreamZeroData, vertexStreamZeroStride); |
| 253 | |
| 254 | return Direct3DDevice9::DrawPrimitiveUP(primitiveType, primitiveCount, vertexStreamZeroData, vertexStreamZeroStride); |
| 255 | } |
| 256 | |
| 257 | long Direct3DDevice9Ex::DrawRectPatch(unsigned int handle, const float *numSegs, const D3DRECTPATCH_INFO *rectPatchInfo) |
| 258 | { |
| 259 | TRACE("unsigned int handle = %d, const float *numSegs = 0x%0.8p, const D3DRECTPATCH_INFO *rectPatchInfo = 0x%0.8p", handle, numSegs, rectPatchInfo); |
| 260 | |
| 261 | return Direct3DDevice9::DrawRectPatch(handle, numSegs, rectPatchInfo); |
| 262 | } |
| 263 | |
| 264 | long Direct3DDevice9Ex::DrawTriPatch(unsigned int handle, const float *numSegs, const D3DTRIPATCH_INFO *triPatchInfo) |
| 265 | { |
| 266 | TRACE("unsigned int handle = %d, const float *numSegs = 0x%0.8p, const D3DTRIPATCH_INFO *triPatchInfo = 0x%0.8p", handle, numSegs, triPatchInfo); |
| 267 | |
| 268 | return Direct3DDevice9::DrawTriPatch(handle, numSegs, triPatchInfo); |
| 269 | } |
| 270 | |
| 271 | long Direct3DDevice9Ex::EndScene() |
| 272 | { |
| 273 | TRACE("void"); |
| 274 | |
| 275 | return Direct3DDevice9::EndScene(); |
| 276 | } |
| 277 | |
| 278 | long Direct3DDevice9Ex::EndStateBlock(IDirect3DStateBlock9 **stateBlock) |
| 279 | { |
| 280 | TRACE("IDirect3DStateBlock9 **stateBlock = 0x%0.8p", stateBlock); |
| 281 | |
| 282 | return Direct3DDevice9::EndStateBlock(stateBlock); |
| 283 | } |
| 284 | |
| 285 | long Direct3DDevice9Ex::EvictManagedResources() |
| 286 | { |
| 287 | TRACE("void"); |
| 288 | |
| 289 | return Direct3DDevice9::EvictManagedResources(); |
| 290 | } |
| 291 | |
| 292 | unsigned int Direct3DDevice9Ex::GetAvailableTextureMem() |
| 293 | { |
| 294 | TRACE("void"); |
| 295 | |
| 296 | return Direct3DDevice9::GetAvailableTextureMem(); |
| 297 | } |
| 298 | |
| 299 | long Direct3DDevice9Ex::GetBackBuffer(unsigned int swapChainIndex, unsigned int backBufferIndex, D3DBACKBUFFER_TYPE type, IDirect3DSurface9 **backBuffer) |
| 300 | { |
| 301 | TRACE("unsigned int swapChainIndex = %d, unsigned int backBufferIndex = %d, D3DBACKBUFFER_TYPE type = %d, IDirect3DSurface9 **backBuffer = 0x%0.8p", swapChainIndex, backBufferIndex, type, backBuffer); |
| 302 | |
| 303 | return Direct3DDevice9::GetBackBuffer(swapChainIndex, backBufferIndex, type, backBuffer); |
| 304 | } |
| 305 | |
| 306 | long Direct3DDevice9Ex::GetClipPlane(unsigned long index, float *plane) |
| 307 | { |
| 308 | TRACE("unsigned long index = %d, float *plane = 0x%0.8p", index, plane); |
| 309 | |
| 310 | return Direct3DDevice9::GetClipPlane(index, plane); |
| 311 | } |
| 312 | |
| 313 | long Direct3DDevice9Ex::GetClipStatus(D3DCLIPSTATUS9 *clipStatus) |
| 314 | { |
| 315 | TRACE("D3DCLIPSTATUS9 *clipStatus = 0x%0.8p", clipStatus); |
| 316 | |
| 317 | return Direct3DDevice9::GetClipStatus(clipStatus); |
| 318 | } |
| 319 | |
| 320 | long Direct3DDevice9Ex::GetCreationParameters(D3DDEVICE_CREATION_PARAMETERS *parameters) |
| 321 | { |
| 322 | TRACE("D3DDEVICE_CREATION_PARAMETERS *parameters = 0x%0.8p", parameters); |
| 323 | |
| 324 | return Direct3DDevice9::GetCreationParameters(parameters); |
| 325 | } |
| 326 | |
| 327 | long Direct3DDevice9Ex::GetCurrentTexturePalette(unsigned int *paletteNumber) |
| 328 | { |
| 329 | TRACE("unsigned int *paletteNumber = 0x%0.8p", paletteNumber); |
| 330 | |
| 331 | return Direct3DDevice9::GetCurrentTexturePalette(paletteNumber); |
| 332 | } |
| 333 | |
| 334 | long Direct3DDevice9Ex::GetDepthStencilSurface(IDirect3DSurface9 **depthStencilSurface) |
| 335 | { |
| 336 | TRACE("IDirect3DSurface9 **depthStencilSurface = 0x%0.8p", depthStencilSurface); |
| 337 | |
| 338 | return Direct3DDevice9::GetDepthStencilSurface(depthStencilSurface); |
| 339 | } |
| 340 | |
| 341 | long Direct3DDevice9Ex::GetDeviceCaps(D3DCAPS9 *caps) |
| 342 | { |
| 343 | TRACE("D3DCAPS9 *caps = 0x%0.8p", caps); |
| 344 | |
| 345 | return d3d9ex->GetDeviceCaps(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, caps); |
| 346 | } |
| 347 | |
| 348 | long Direct3DDevice9Ex::GetDirect3D(IDirect3D9 **d3d9) |
| 349 | { |
| 350 | TRACE("IDirect3D9 **d3d9 = 0x%0.8p", d3d9); |
| 351 | |
| 352 | return Direct3DDevice9::GetDirect3D(d3d9); |
| 353 | } |
| 354 | |
| 355 | long Direct3DDevice9Ex::GetDisplayMode(unsigned int index, D3DDISPLAYMODE *mode) |
| 356 | { |
| 357 | TRACE("unsigned int index = %d, D3DDISPLAYMODE *mode = 0x%0.8p", index, mode); |
| 358 | |
| 359 | return Direct3DDevice9::GetDisplayMode(index, mode); |
| 360 | } |
| 361 | |
| 362 | long Direct3DDevice9Ex::GetFrontBufferData(unsigned int index, IDirect3DSurface9 *destSurface) |
| 363 | { |
| 364 | TRACE("unsigned int index = %d, IDirect3DSurface9 *destSurface = %p", index, destSurface); |
| 365 | |
| 366 | return Direct3DDevice9::GetFrontBufferData(index, destSurface); |
| 367 | } |
| 368 | |
| 369 | long Direct3DDevice9Ex::GetFVF(unsigned long *FVF) |
| 370 | { |
| 371 | TRACE("unsigned long *FVF = 0x%0.8p", FVF); |
| 372 | |
| 373 | return Direct3DDevice9::GetFVF(FVF); |
| 374 | } |
| 375 | |
| 376 | void Direct3DDevice9Ex::GetGammaRamp(unsigned int index, D3DGAMMARAMP *ramp) |
| 377 | { |
| 378 | TRACE("unsigned int index = %d, D3DGAMMARAMP *ramp = 0x%0.8p", index, ramp); |
| 379 | |
| 380 | return Direct3DDevice9::GetGammaRamp(index, ramp); |
| 381 | } |
| 382 | |
| 383 | long Direct3DDevice9Ex::GetIndices(IDirect3DIndexBuffer9 **indexData) |
| 384 | { |
| 385 | TRACE("IDirect3DIndexBuffer9 **indexData = 0x%0.8p", indexData); |
| 386 | |
| 387 | return Direct3DDevice9::GetIndices(indexData); |
| 388 | } |
| 389 | |
| 390 | long Direct3DDevice9Ex::GetLight(unsigned long index, D3DLIGHT9 *light) |
| 391 | { |
| 392 | TRACE("unsigned long index = %d, D3DLIGHT9 *light = 0x%0.8p", index, light); |
| 393 | |
| 394 | return Direct3DDevice9::GetLight(index, light); |
| 395 | } |
| 396 | |
| 397 | long Direct3DDevice9Ex::GetLightEnable(unsigned long index, int *enable) |
| 398 | { |
| 399 | TRACE("unsigned long index = %d, int *enable = 0x%0.8p", index, enable); |
| 400 | |
| 401 | return Direct3DDevice9::GetLightEnable(index, enable); |
| 402 | } |
| 403 | |
| 404 | long Direct3DDevice9Ex::GetMaterial(D3DMATERIAL9 *material) |
| 405 | { |
| 406 | TRACE("D3DMATERIAL9 *material = 0x%0.8p", material); |
| 407 | |
| 408 | return Direct3DDevice9::GetMaterial(material); |
| 409 | } |
| 410 | |
| 411 | float Direct3DDevice9Ex::GetNPatchMode() |
| 412 | { |
| 413 | TRACE("void"); |
| 414 | |
| 415 | return Direct3DDevice9::GetNPatchMode(); |
| 416 | } |
| 417 | |
| 418 | unsigned int Direct3DDevice9Ex::GetNumberOfSwapChains() |
| 419 | { |
| 420 | TRACE("void"); |
| 421 | |
| 422 | return Direct3DDevice9::GetNumberOfSwapChains(); |
| 423 | } |
| 424 | |
| 425 | long Direct3DDevice9Ex::GetPaletteEntries(unsigned int paletteNumber, PALETTEENTRY *entries) |
| 426 | { |
| 427 | TRACE("unsigned int paletteNumber = %d, PALETTEENTRY *entries = 0x%0.8p", paletteNumber, entries); |
| 428 | |
| 429 | return Direct3DDevice9::GetPaletteEntries(paletteNumber, entries); |
| 430 | } |
| 431 | |
| 432 | long Direct3DDevice9Ex::GetPixelShader(IDirect3DPixelShader9 **shader) |
| 433 | { |
| 434 | TRACE("IDirect3DPixelShader9 **shader = 0x%0.8p", shader); |
| 435 | |
| 436 | return Direct3DDevice9::GetPixelShader(shader); |
| 437 | } |
| 438 | |
| 439 | long Direct3DDevice9Ex::GetPixelShaderConstantB(unsigned int startRegister, int *constantData, unsigned int count) |
| 440 | { |
| 441 | TRACE("unsigned int startRegister = %d, int *constantData = 0x%0.8p, unsigned int count = %d", startRegister, constantData, count); |
| 442 | |
| 443 | return Direct3DDevice9::GetPixelShaderConstantB(startRegister, constantData, count); |
| 444 | } |
| 445 | |
| 446 | long Direct3DDevice9Ex::GetPixelShaderConstantF(unsigned int startRegister, float *constantData, unsigned int count) |
| 447 | { |
| 448 | TRACE("unsigned int startRegister = %d, int *constantData = 0x%0.8p, unsigned int count = %d", startRegister, constantData, count); |
| 449 | |
| 450 | return Direct3DDevice9::GetPixelShaderConstantF(startRegister, constantData, count); |
| 451 | } |
| 452 | |
| 453 | long Direct3DDevice9Ex::GetPixelShaderConstantI(unsigned int startRegister, int *constantData, unsigned int count) |
| 454 | { |
| 455 | TRACE("unsigned int startRegister = %d, int *constantData = 0x%0.8p, unsigned int count = %d", startRegister, constantData, count); |
| 456 | |
| 457 | return Direct3DDevice9::GetPixelShaderConstantI(startRegister, constantData, count); |
| 458 | } |
| 459 | |
| 460 | long Direct3DDevice9Ex::GetRasterStatus(unsigned int swapChain, D3DRASTER_STATUS *rasterStatus) |
| 461 | { |
| 462 | TRACE("unsigned int swapChain = %d, D3DRASTER_STATUS *rasterStatus = 0x%0.8p", swapChain, rasterStatus); |
| 463 | |
| 464 | return Direct3DDevice9::GetRasterStatus(swapChain, rasterStatus); |
| 465 | } |
| 466 | |
| 467 | long Direct3DDevice9Ex::GetRenderState(D3DRENDERSTATETYPE state, unsigned long *value) |
| 468 | { |
| 469 | TRACE("D3DRENDERSTATETYPE state = %d, unsigned long *value = 0x%0.8p", state, value); |
| 470 | |
| 471 | return Direct3DDevice9::GetRenderState(state, value); |
| 472 | } |
| 473 | |
| 474 | long Direct3DDevice9Ex::GetRenderTarget(unsigned long index, IDirect3DSurface9 **renderTarget) |
| 475 | { |
| 476 | TRACE("unsigned long index = %d, IDirect3DSurface9 **renderTarget = 0x%0.8p", index, renderTarget); |
| 477 | |
| 478 | return Direct3DDevice9::GetRenderTarget(index, renderTarget); |
| 479 | } |
| 480 | |
| 481 | long Direct3DDevice9Ex::GetRenderTargetData(IDirect3DSurface9 *renderTarget, IDirect3DSurface9 *destSurface) |
| 482 | { |
| 483 | TRACE("IDirect3DSurface9 *renderTarget = 0x%0.8p, IDirect3DSurface9 *destSurface = 0x%0.8p", renderTarget, destSurface); |
| 484 | |
| 485 | return Direct3DDevice9::GetRenderTargetData(renderTarget, destSurface); |
| 486 | } |
| 487 | |
| 488 | long Direct3DDevice9Ex::GetSamplerState(unsigned long sampler, D3DSAMPLERSTATETYPE state, unsigned long *value) |
| 489 | { |
| 490 | TRACE("unsigned long sampler = %d, D3DSAMPLERSTATETYPE type = %d, unsigned long *value = 0x%0.8p", sampler, state, value); |
| 491 | |
| 492 | return Direct3DDevice9::GetSamplerState(sampler, state, value); |
| 493 | } |
| 494 | |
| 495 | long Direct3DDevice9Ex::GetScissorRect(RECT *rect) |
| 496 | { |
| 497 | TRACE("RECT *rect = 0x%0.8p", rect); |
| 498 | |
| 499 | return Direct3DDevice9::GetScissorRect(rect); |
| 500 | } |
| 501 | |
| 502 | int Direct3DDevice9Ex::GetSoftwareVertexProcessing() |
| 503 | { |
| 504 | TRACE("void"); |
| 505 | |
| 506 | return Direct3DDevice9::GetSoftwareVertexProcessing(); |
| 507 | } |
| 508 | |
| 509 | long Direct3DDevice9Ex::GetStreamSource(unsigned int streamNumber, IDirect3DVertexBuffer9 **streamData, unsigned int *offset, unsigned int *stride) |
| 510 | { |
| 511 | TRACE("unsigned int streamNumber = %d, IDirect3DVertexBuffer9 **streamData = 0x%0.8p, unsigned int *offset = 0x%0.8p, unsigned int *stride = 0x%0.8p", streamNumber, streamData, offset, stride); |
| 512 | |
| 513 | return Direct3DDevice9::GetStreamSource(streamNumber, streamData, offset, stride); |
| 514 | } |
| 515 | |
| 516 | long Direct3DDevice9Ex::GetStreamSourceFreq(unsigned int streamNumber, unsigned int *divider) |
| 517 | { |
| 518 | TRACE("unsigned int streamNumber = %d, unsigned int *divider = 0x%0.8p", streamNumber, divider); |
| 519 | |
| 520 | return Direct3DDevice9::GetStreamSourceFreq(streamNumber, divider); |
| 521 | } |
| 522 | |
| 523 | long Direct3DDevice9Ex::GetSwapChain(unsigned int index, IDirect3DSwapChain9 **swapChain) |
| 524 | { |
| 525 | TRACE("unsigned int index = %d, IDirect3DSwapChain9 **swapChain = 0x%0.8p", index, swapChain); |
| 526 | |
| 527 | return Direct3DDevice9::GetSwapChain(index, swapChain); |
| 528 | } |
| 529 | |
| 530 | long Direct3DDevice9Ex::GetTexture(unsigned long sampler, IDirect3DBaseTexture9 **texture) |
| 531 | { |
| 532 | TRACE("unsigned long sampler = %d, IDirect3DBaseTexture9 **texture = 0x%0.8p", sampler, texture); |
| 533 | |
| 534 | return Direct3DDevice9::GetTexture(sampler, texture); |
| 535 | } |
| 536 | |
| 537 | long Direct3DDevice9Ex::GetTextureStageState(unsigned long stage, D3DTEXTURESTAGESTATETYPE type, unsigned long *value) |
| 538 | { |
| 539 | TRACE("unsigned long stage = %d, D3DTEXTURESTAGESTATETYPE type = %d, unsigned long *value = 0x%0.8p", stage, type, value); |
| 540 | |
| 541 | return Direct3DDevice9::GetTextureStageState(stage, type, value); |
| 542 | } |
| 543 | |
| 544 | long Direct3DDevice9Ex::GetTransform(D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) |
| 545 | { |
| 546 | TRACE("D3DTRANSFORMSTATETYPE state = %d, D3DMATRIX *matrix = 0x%0.8p", state, matrix); |
| 547 | |
| 548 | return Direct3DDevice9::GetTransform(state, matrix); |
| 549 | } |
| 550 | |
| 551 | long Direct3DDevice9Ex::GetVertexDeclaration(IDirect3DVertexDeclaration9 **declaration) |
| 552 | { |
| 553 | TRACE("IDirect3DVertexDeclaration9 **declaration = 0x%0.8p", declaration); |
| 554 | |
| 555 | return Direct3DDevice9::GetVertexDeclaration(declaration); |
| 556 | } |
| 557 | |
| 558 | long Direct3DDevice9Ex::GetVertexShader(IDirect3DVertexShader9 **shader) |
| 559 | { |
| 560 | TRACE("IDirect3DVertexShader9 **shader = 0x%0.8p", shader); |
| 561 | |
| 562 | return Direct3DDevice9::GetVertexShader(shader); |
| 563 | } |
| 564 | |
| 565 | long Direct3DDevice9Ex::GetVertexShaderConstantB(unsigned int startRegister, int *constantData, unsigned int count) |
| 566 | { |
| 567 | TRACE("unsigned int startRegister = %d, int *constantData = 0x%0.8p, unsigned int count = %d", startRegister, constantData, count); |
| 568 | |
| 569 | return Direct3DDevice9::GetVertexShaderConstantB(startRegister, constantData, count); |
| 570 | } |
| 571 | |
| 572 | long Direct3DDevice9Ex::GetVertexShaderConstantF(unsigned int startRegister, float *constantData, unsigned int count) |
| 573 | { |
| 574 | TRACE("unsigned int startRegister = %d, int *constantData = 0x%0.8p, unsigned int count = %d", startRegister, constantData, count); |
| 575 | |
| 576 | return Direct3DDevice9::GetVertexShaderConstantF(startRegister, constantData, count); |
| 577 | } |
| 578 | |
| 579 | long Direct3DDevice9Ex::GetVertexShaderConstantI(unsigned int startRegister, int *constantData, unsigned int count) |
| 580 | { |
| 581 | TRACE("unsigned int startRegister = %d, int *constantData = 0x%0.8p, unsigned int count = %d", startRegister, constantData, count); |
| 582 | |
| 583 | return Direct3DDevice9::GetVertexShaderConstantI(startRegister, constantData, count); |
| 584 | } |
| 585 | |
| 586 | long Direct3DDevice9Ex::GetViewport(D3DVIEWPORT9 *viewport) |
| 587 | { |
| 588 | TRACE("D3DVIEWPORT9 *viewport = 0x%0.8p", viewport); |
| 589 | |
| 590 | return Direct3DDevice9::GetViewport(viewport); |
| 591 | } |
| 592 | |
| 593 | long Direct3DDevice9Ex::LightEnable(unsigned long index, int enable) |
| 594 | { |
| 595 | TRACE("unsigned long index = %d, int enable = %d", index, enable); |
| 596 | |
| 597 | return Direct3DDevice9::LightEnable(index, enable); |
| 598 | } |
| 599 | |
| 600 | long Direct3DDevice9Ex::MultiplyTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) |
| 601 | { |
| 602 | TRACE("D3DTRANSFORMSTATETYPE state = %d, const D3DMATRIX *matrix = 0x%0.8p", state, matrix); |
| 603 | |
| 604 | return Direct3DDevice9::MultiplyTransform(state, matrix); |
| 605 | } |
| 606 | |
| 607 | long Direct3DDevice9Ex::Present(const RECT *sourceRect, const RECT *destRect, HWND destWindowOverride, const RGNDATA *dirtyRegion) |
| 608 | { |
| 609 | TRACE("const RECT *sourceRect = 0x%0.8p, const RECT *destRect = 0x%0.8p, HWND destWindowOverride = %d, const RGNDATA *dirtyRegion = 0x%0.8p", sourceRect, destRect, destWindowOverride, dirtyRegion); |
| 610 | |
| 611 | return Direct3DDevice9::Present(sourceRect, destRect, destWindowOverride, dirtyRegion); |
| 612 | } |
| 613 | |
| 614 | long Direct3DDevice9Ex::ProcessVertices(unsigned int srcStartIndex, unsigned int destIndex, unsigned int vertexCount, IDirect3DVertexBuffer9 *destBuffer, IDirect3DVertexDeclaration9 *vertexDeclaration, unsigned long flags) |
| 615 | { |
| 616 | TRACE("unsigned int srcStartIndex = %d, unsigned int destIndex = %d, unsigned int vertexCount = %d, IDirect3DVertexBuffer9 *destBuffer = 0x%0.8p, IDirect3DVertexDeclaration9 *vertexDeclaration = 0x%0.8p, unsigned long flags = %d", srcStartIndex, destIndex, vertexCount, destBuffer, vertexDeclaration, flags); |
| 617 | |
| 618 | return Direct3DDevice9::ProcessVertices(srcStartIndex, destIndex, vertexCount, destBuffer, vertexDeclaration, flags); |
| 619 | } |
| 620 | |
| 621 | long Direct3DDevice9Ex::Reset(D3DPRESENT_PARAMETERS *presentParameters) |
| 622 | { |
| 623 | TRACE("D3DPRESENT_PARAMETERS *presentParameters = 0x%0.8p", presentParameters); |
| 624 | |
| 625 | return Direct3DDevice9::Reset(presentParameters); |
| 626 | } |
| 627 | |
| 628 | long Direct3DDevice9Ex::SetClipPlane(unsigned long index, const float *plane) |
| 629 | { |
| 630 | TRACE("unsigned long index = %d, const float *plane = 0x%0.8p", index, plane); |
| 631 | |
| 632 | return Direct3DDevice9::SetClipPlane(index, plane); |
| 633 | } |
| 634 | |
| 635 | long Direct3DDevice9Ex::SetClipStatus(const D3DCLIPSTATUS9 *clipStatus) |
| 636 | { |
| 637 | TRACE("const D3DCLIPSTATUS9 *clipStatus = 0x%0.8p", clipStatus); |
| 638 | |
| 639 | return Direct3DDevice9::SetClipStatus(clipStatus); |
| 640 | } |
| 641 | |
| 642 | long Direct3DDevice9Ex::SetCurrentTexturePalette(unsigned int paletteNumber) |
| 643 | { |
| 644 | TRACE("unsigned int paletteNumber = %d", paletteNumber); |
| 645 | |
| 646 | return Direct3DDevice9::SetCurrentTexturePalette(paletteNumber); |
| 647 | } |
| 648 | |
| 649 | void Direct3DDevice9Ex::SetCursorPosition(int x, int y, unsigned long flags) |
| 650 | { |
| 651 | TRACE("int x = %d, int y = %d, unsigned long flags = 0x%0.8X", x, y, flags); |
| 652 | |
| 653 | return Direct3DDevice9::SetCursorPosition(x, y, flags); |
| 654 | } |
| 655 | |
| 656 | long Direct3DDevice9Ex::SetCursorProperties(unsigned int x, unsigned int y, IDirect3DSurface9 *cursorBitmap) |
| 657 | { |
| 658 | TRACE("unsigned int x = %d, unsigned int y = %d, IDirect3DSurface9 *cursorBitmap = 0x%0.8p", x, y, cursorBitmap); |
| 659 | |
| 660 | return Direct3DDevice9::SetCursorProperties(x, y, cursorBitmap); |
| 661 | } |
| 662 | |
| 663 | long Direct3DDevice9Ex::SetDepthStencilSurface(IDirect3DSurface9 *iDepthStencil) |
| 664 | { |
| 665 | TRACE("IDirect3DSurface9 *newDepthStencil = 0x%0.8p", iDepthStencil); |
| 666 | |
| 667 | return Direct3DDevice9::SetDepthStencilSurface(iDepthStencil); |
| 668 | } |
| 669 | |
| 670 | long Direct3DDevice9Ex::SetDialogBoxMode(int enableDialogs) |
| 671 | { |
| 672 | TRACE("int enableDialogs = %d", enableDialogs); |
| 673 | |
| 674 | return Direct3DDevice9::SetDialogBoxMode(enableDialogs); |
| 675 | } |
| 676 | |
| 677 | long Direct3DDevice9Ex::SetFVF(unsigned long FVF) |
| 678 | { |
| 679 | TRACE("unsigned long FVF = 0x%0.8X", FVF); |
| 680 | |
| 681 | return Direct3DDevice9::SetFVF(FVF); |
| 682 | } |
| 683 | |
| 684 | void Direct3DDevice9Ex::SetGammaRamp(unsigned int index, unsigned long flags, const D3DGAMMARAMP *ramp) |
| 685 | { |
| 686 | TRACE("unsigned int index = %d, unsigned long flags = 0x%0.8X, const D3DGAMMARAMP *ramp = 0x%0.8p", index, flags, ramp); |
| 687 | |
| 688 | return Direct3DDevice9::SetGammaRamp(index, flags, ramp); |
| 689 | } |
| 690 | |
| 691 | long Direct3DDevice9Ex::SetIndices(IDirect3DIndexBuffer9* iIndexBuffer) |
| 692 | { |
| 693 | TRACE("IDirect3DIndexBuffer9* indexData = 0x%0.8p", iIndexBuffer); |
| 694 | |
| 695 | return Direct3DDevice9::SetIndices(iIndexBuffer); |
| 696 | } |
| 697 | |
| 698 | long Direct3DDevice9Ex::SetLight(unsigned long index, const D3DLIGHT9 *light) |
| 699 | { |
| 700 | TRACE("unsigned long index = %d, const D3DLIGHT9 *light = 0x%0.8p", index, light); |
| 701 | |
| 702 | return Direct3DDevice9::SetLight(index, light); |
| 703 | } |
| 704 | |
| 705 | long Direct3DDevice9Ex::SetMaterial(const D3DMATERIAL9 *material) |
| 706 | { |
| 707 | TRACE("const D3DMATERIAL9 *material = 0x%0.8p", material); |
| 708 | |
| 709 | return Direct3DDevice9::SetMaterial(material); |
| 710 | } |
| 711 | |
| 712 | long Direct3DDevice9Ex::SetNPatchMode(float segments) |
| 713 | { |
| 714 | TRACE("float segments = %f", segments); |
| 715 | |
| 716 | return Direct3DDevice9::SetNPatchMode(segments); |
| 717 | } |
| 718 | |
| 719 | long Direct3DDevice9Ex::SetPaletteEntries(unsigned int paletteNumber, const PALETTEENTRY *entries) |
| 720 | { |
| 721 | TRACE("unsigned int paletteNumber = %d, const PALETTEENTRY *entries = 0x%0.8p", paletteNumber, entries); |
| 722 | |
| 723 | return Direct3DDevice9::SetPaletteEntries(paletteNumber, entries); |
| 724 | } |
| 725 | |
| 726 | long Direct3DDevice9Ex::SetPixelShader(IDirect3DPixelShader9 *iPixelShader) |
| 727 | { |
| 728 | TRACE("IDirect3DPixelShader9 *shader = 0x%0.8p", iPixelShader); |
| 729 | |
| 730 | return Direct3DDevice9::SetPixelShader(iPixelShader); |
| 731 | } |
| 732 | |
| 733 | long Direct3DDevice9Ex::SetPixelShaderConstantB(unsigned int startRegister, const int *constantData, unsigned int count) |
| 734 | { |
| 735 | TRACE("unsigned int startRegister = %d, const int *constantData = 0x%0.8p, unsigned int count = %d", startRegister, constantData, count); |
| 736 | |
| 737 | return Direct3DDevice9::SetPixelShaderConstantB(startRegister, constantData, count); |
| 738 | } |
| 739 | |
| 740 | long Direct3DDevice9Ex::SetPixelShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count) |
| 741 | { |
| 742 | TRACE("unsigned int startRegister = %d, const int *constantData = 0x%0.8p, unsigned int count = %d", startRegister, constantData, count); |
| 743 | |
| 744 | return Direct3DDevice9::SetPixelShaderConstantF(startRegister, constantData, count); |
| 745 | } |
| 746 | |
| 747 | long Direct3DDevice9Ex::SetPixelShaderConstantI(unsigned int startRegister, const int *constantData, unsigned int count) |
| 748 | { |
| 749 | TRACE("unsigned int startRegister = %d, const int *constantData = 0x%0.8p, unsigned int count = %d", startRegister, constantData, count); |
| 750 | |
| 751 | return Direct3DDevice9::SetPixelShaderConstantI(startRegister, constantData, count); |
| 752 | } |
| 753 | |
| 754 | long Direct3DDevice9Ex::SetRenderState(D3DRENDERSTATETYPE state, unsigned long value) |
| 755 | { |
| 756 | TRACE("D3DRENDERSTATETYPE state = %d, unsigned long value = %d", state, value); |
| 757 | |
| 758 | return Direct3DDevice9::SetRenderState(state, value); |
| 759 | } |
| 760 | |
| 761 | long Direct3DDevice9Ex::SetRenderTarget(unsigned long index, IDirect3DSurface9 *iRenderTarget) |
| 762 | { |
| 763 | TRACE("unsigned long index = %d, IDirect3DSurface9 *newRenderTarget = 0x%0.8p", index, iRenderTarget); |
| 764 | |
| 765 | return Direct3DDevice9::SetRenderTarget(index, iRenderTarget); |
| 766 | } |
| 767 | |
| 768 | long Direct3DDevice9Ex::SetSamplerState(unsigned long sampler, D3DSAMPLERSTATETYPE state, unsigned long value) |
| 769 | { |
| 770 | TRACE("unsigned long sampler = %d, D3DSAMPLERSTATETYPE state = %d, unsigned long value = %d", sampler, state, value); |
| 771 | |
| 772 | return Direct3DDevice9::SetSamplerState(sampler, state, value); |
| 773 | } |
| 774 | |
| 775 | long Direct3DDevice9Ex::SetScissorRect(const RECT *rect) |
| 776 | { |
| 777 | TRACE("const RECT *rect = 0x%0.8p", rect); |
| 778 | |
| 779 | return Direct3DDevice9::SetScissorRect(rect); |
| 780 | } |
| 781 | |
| 782 | long Direct3DDevice9Ex::SetSoftwareVertexProcessing(int software) |
| 783 | { |
| 784 | TRACE("int software = %d", software); |
| 785 | |
| 786 | return Direct3DDevice9::SetSoftwareVertexProcessing(software); |
| 787 | } |
| 788 | |
| 789 | long Direct3DDevice9Ex::SetStreamSource(unsigned int stream, IDirect3DVertexBuffer9 *iVertexBuffer, unsigned int offset, unsigned int stride) |
| 790 | { |
| 791 | TRACE("unsigned int stream = %d, IDirect3DVertexBuffer9 *data = 0x%0.8p, unsigned int offset = %d, unsigned int stride = %d", stream, iVertexBuffer, offset, stride); |
| 792 | |
| 793 | return Direct3DDevice9::SetStreamSource(stream, iVertexBuffer, offset, stride); |
| 794 | } |
| 795 | |
| 796 | long Direct3DDevice9Ex::SetStreamSourceFreq(unsigned int streamNumber, unsigned int divider) |
| 797 | { |
| 798 | TRACE("unsigned int streamNumber = %d, unsigned int divider = %d", streamNumber, divider); |
| 799 | |
| 800 | return Direct3DDevice9::SetStreamSourceFreq(streamNumber, divider); |
| 801 | } |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 802 | |
Nicolas Capens | ee16f0d | 2015-07-16 17:40:10 -0400 | [diff] [blame] | 803 | long Direct3DDevice9Ex::SetTexture(unsigned long sampler, IDirect3DBaseTexture9 *iBaseTexture) |
| 804 | { |
| 805 | TRACE("unsigned long sampler = %d, IDirect3DBaseTexture9 *texture = 0x%0.8p", sampler, iBaseTexture); |
| 806 | |
| 807 | return Direct3DDevice9::SetTexture(sampler, iBaseTexture); |
| 808 | } |
| 809 | |
| 810 | long Direct3DDevice9Ex::SetTextureStageState(unsigned long stage, D3DTEXTURESTAGESTATETYPE type, unsigned long value) |
| 811 | { |
| 812 | TRACE("unsigned long stage = %d, D3DTEXTURESTAGESTATETYPE type = %d, unsigned long value = %d", stage, type, value); |
| 813 | |
| 814 | return Direct3DDevice9::SetTextureStageState(stage, type, value); |
| 815 | } |
| 816 | |
| 817 | long Direct3DDevice9Ex::SetTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) |
| 818 | { |
| 819 | TRACE("D3DTRANSFORMSTATETYPE state = %d, const D3DMATRIX *matrix = 0x%0.8p", state, matrix); |
| 820 | |
| 821 | return Direct3DDevice9::SetTransform(state, matrix); |
| 822 | } |
| 823 | |
| 824 | long Direct3DDevice9Ex::SetVertexDeclaration(IDirect3DVertexDeclaration9 *iVertexDeclaration) |
| 825 | { |
| 826 | TRACE("IDirect3DVertexDeclaration9 *declaration = 0x%0.8p", iVertexDeclaration); |
| 827 | |
| 828 | return Direct3DDevice9::SetVertexDeclaration(iVertexDeclaration); |
| 829 | } |
| 830 | |
| 831 | long Direct3DDevice9Ex::SetVertexShader(IDirect3DVertexShader9 *iVertexShader) |
| 832 | { |
| 833 | TRACE("IDirect3DVertexShader9 *shader = 0x%0.8p", iVertexShader); |
| 834 | |
| 835 | return Direct3DDevice9::SetVertexShader(iVertexShader); |
| 836 | } |
| 837 | |
| 838 | long Direct3DDevice9Ex::SetVertexShaderConstantB(unsigned int startRegister, const int *constantData, unsigned int count) |
| 839 | { |
| 840 | TRACE("unsigned int startRegister = %d, const int *constantData = 0x%0.8p, unsigned int count = %d", startRegister, constantData, count); |
| 841 | |
| 842 | return Direct3DDevice9::SetVertexShaderConstantB(startRegister, constantData, count); |
| 843 | } |
| 844 | |
| 845 | long Direct3DDevice9Ex::SetVertexShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int count) |
| 846 | { |
| 847 | TRACE("unsigned int startRegister = %d, const int *constantData = 0x%0.8p, unsigned int count = %d", startRegister, constantData, count); |
| 848 | |
| 849 | return Direct3DDevice9::SetVertexShaderConstantF(startRegister, constantData, count); |
| 850 | } |
| 851 | |
| 852 | long Direct3DDevice9Ex::SetVertexShaderConstantI(unsigned int startRegister, const int *constantData, unsigned int count) |
| 853 | { |
| 854 | TRACE("unsigned int startRegister = %d, const int *constantData = 0x%0.8p, unsigned int count = %d", startRegister, constantData, count); |
| 855 | |
| 856 | return Direct3DDevice9::SetVertexShaderConstantI(startRegister, constantData, count); |
| 857 | } |
| 858 | |
| 859 | long Direct3DDevice9Ex::SetViewport(const D3DVIEWPORT9 *viewport) |
| 860 | { |
| 861 | TRACE("const D3DVIEWPORT9 *viewport = 0x%0.8p", viewport); |
| 862 | |
| 863 | return Direct3DDevice9::SetViewport(viewport); |
| 864 | } |
| 865 | |
| 866 | int Direct3DDevice9Ex::ShowCursor(int show) |
| 867 | { |
| 868 | TRACE("int show = %d", show); |
| 869 | |
| 870 | return Direct3DDevice9::ShowCursor(show); |
| 871 | } |
| 872 | |
| 873 | long Direct3DDevice9Ex::StretchRect(IDirect3DSurface9 *sourceSurface, const RECT *sourceRect, IDirect3DSurface9 *destSurface, const RECT *destRect, D3DTEXTUREFILTERTYPE filter) |
| 874 | { |
| 875 | TRACE("IDirect3DSurface9 *sourceSurface = 0x%0.8p, const RECT *sourceRect = 0x%0.8p, IDirect3DSurface9 *destSurface = 0x%0.8p, const RECT *destRect = 0x%0.8p, D3DTEXTUREFILTERTYPE filter = %d", sourceSurface, sourceRect, destSurface, destRect, filter); |
| 876 | |
| 877 | return Direct3DDevice9::StretchRect(sourceSurface, sourceRect, destSurface, destRect, filter); |
| 878 | } |
| 879 | |
| 880 | long Direct3DDevice9Ex::TestCooperativeLevel() |
| 881 | { |
| 882 | TRACE("void"); |
| 883 | |
| 884 | return Direct3DDevice9::TestCooperativeLevel(); |
| 885 | } |
| 886 | |
| 887 | long Direct3DDevice9Ex::UpdateSurface(IDirect3DSurface9 *sourceSurface, const RECT *sourceRect, IDirect3DSurface9 *destinationSurface, const POINT *destPoint) |
| 888 | { |
| 889 | TRACE("IDirect3DSurface9 *sourceSurface = 0x%0.8p, const RECT *sourceRect = 0x%0.8p, IDirect3DSurface9 *destinationSurface = 0x%0.8p, const POINT *destPoint = 0x%0.8p", sourceSurface, sourceRect, destinationSurface, destPoint); |
| 890 | |
| 891 | return Direct3DDevice9::UpdateSurface(sourceSurface, sourceRect, destinationSurface, destPoint); |
| 892 | } |
| 893 | |
| 894 | long Direct3DDevice9Ex::UpdateTexture(IDirect3DBaseTexture9 *sourceTexture, IDirect3DBaseTexture9 *destinationTexture) |
| 895 | { |
| 896 | TRACE("IDirect3DBaseTexture9 *sourceTexture = 0x%0.8p, IDirect3DBaseTexture9 *destinationTexture = 0x%0.8p", sourceTexture, destinationTexture); |
| 897 | |
| 898 | return Direct3DDevice9::UpdateTexture(sourceTexture, destinationTexture); |
| 899 | } |
| 900 | |
| 901 | long Direct3DDevice9Ex::ValidateDevice(unsigned long *numPasses) |
| 902 | { |
| 903 | TRACE("unsigned long *numPasses = 0x%0.8p", numPasses); |
| 904 | |
| 905 | return Direct3DDevice9::ValidateDevice(numPasses); |
| 906 | } |
| 907 | |
| 908 | HRESULT Direct3DDevice9Ex::SetConvolutionMonoKernel(UINT,UINT,float *,float *) |
| 909 | { |
| 910 | CriticalSection cs(this); |
| 911 | |
| 912 | UNIMPLEMENTED(); |
| 913 | |
| 914 | return D3D_OK; |
| 915 | } |
| 916 | |
| 917 | HRESULT Direct3DDevice9Ex::ComposeRects(IDirect3DSurface9 *,IDirect3DSurface9 *,IDirect3DVertexBuffer9 *,UINT,IDirect3DVertexBuffer9 *,D3DCOMPOSERECTSOP,int,int) |
| 918 | { |
| 919 | CriticalSection cs(this); |
| 920 | |
| 921 | UNIMPLEMENTED(); |
| 922 | |
| 923 | return D3D_OK; |
| 924 | } |
| 925 | |
| 926 | HRESULT Direct3DDevice9Ex::PresentEx(const RECT *,const RECT *,HWND,const RGNDATA *,DWORD) |
| 927 | { |
| 928 | CriticalSection cs(this); |
| 929 | |
| 930 | UNIMPLEMENTED(); |
| 931 | |
| 932 | return D3D_OK; |
| 933 | } |
| 934 | |
| 935 | HRESULT Direct3DDevice9Ex::GetGPUThreadPriority(INT *) |
| 936 | { |
| 937 | CriticalSection cs(this); |
| 938 | |
| 939 | UNIMPLEMENTED(); |
| 940 | |
| 941 | return D3D_OK; |
| 942 | } |
| 943 | |
| 944 | HRESULT Direct3DDevice9Ex::SetGPUThreadPriority(INT) |
| 945 | { |
| 946 | CriticalSection cs(this); |
| 947 | |
| 948 | UNIMPLEMENTED(); |
| 949 | |
| 950 | return D3D_OK; |
| 951 | } |
| 952 | |
| 953 | HRESULT Direct3DDevice9Ex::WaitForVBlank(UINT) |
| 954 | { |
| 955 | CriticalSection cs(this); |
| 956 | |
| 957 | UNIMPLEMENTED(); |
| 958 | |
| 959 | return D3D_OK; |
| 960 | } |
| 961 | |
| 962 | HRESULT Direct3DDevice9Ex::CheckResourceResidency(IDirect3DResource9 **,UINT32) |
| 963 | { |
| 964 | CriticalSection cs(this); |
| 965 | |
| 966 | UNIMPLEMENTED(); |
| 967 | |
| 968 | return D3D_OK; |
| 969 | } |
| 970 | |
| 971 | HRESULT Direct3DDevice9Ex::SetMaximumFrameLatency(UINT) |
| 972 | { |
| 973 | CriticalSection cs(this); |
| 974 | |
| 975 | UNIMPLEMENTED(); |
| 976 | |
| 977 | return D3D_OK; |
| 978 | } |
| 979 | |
| 980 | HRESULT Direct3DDevice9Ex::GetMaximumFrameLatency(UINT *) |
| 981 | { |
| 982 | CriticalSection cs(this); |
| 983 | |
| 984 | UNIMPLEMENTED(); |
| 985 | |
| 986 | return D3D_OK; |
| 987 | } |
| 988 | |
| 989 | HRESULT Direct3DDevice9Ex::CheckDeviceState(HWND destinationWindow) |
| 990 | { |
| 991 | CriticalSection cs(this); |
| 992 | |
| 993 | // UNIMPLEMENTED(); |
| 994 | |
| 995 | return D3D_OK; |
| 996 | } |
| 997 | |
| 998 | HRESULT Direct3DDevice9Ex::CreateRenderTargetEx(UINT,UINT,D3DFORMAT,D3DMULTISAMPLE_TYPE,DWORD,BOOL,IDirect3DSurface9 **,HANDLE *,DWORD) |
| 999 | { |
| 1000 | CriticalSection cs(this); |
| 1001 | |
| 1002 | UNIMPLEMENTED(); |
| 1003 | |
| 1004 | return D3D_OK; |
| 1005 | } |
| 1006 | |
| 1007 | HRESULT Direct3DDevice9Ex::CreateOffscreenPlainSurfaceEx(UINT,UINT,D3DFORMAT,D3DPOOL,IDirect3DSurface9 **,HANDLE *,DWORD) |
| 1008 | { |
| 1009 | CriticalSection cs(this); |
| 1010 | |
| 1011 | UNIMPLEMENTED(); |
| 1012 | |
| 1013 | return D3D_OK; |
| 1014 | } |
| 1015 | |
| 1016 | HRESULT Direct3DDevice9Ex::CreateDepthStencilSurfaceEx(UINT,UINT,D3DFORMAT,D3DMULTISAMPLE_TYPE,DWORD,BOOL,IDirect3DSurface9 **,HANDLE *,DWORD) |
| 1017 | { |
| 1018 | CriticalSection cs(this); |
| 1019 | |
| 1020 | UNIMPLEMENTED(); |
| 1021 | |
| 1022 | return D3D_OK; |
| 1023 | } |
| 1024 | |
| 1025 | HRESULT Direct3DDevice9Ex::ResetEx(D3DPRESENT_PARAMETERS *,D3DDISPLAYMODEEX *) |
| 1026 | { |
| 1027 | CriticalSection cs(this); |
| 1028 | |
| 1029 | UNIMPLEMENTED(); |
| 1030 | |
| 1031 | return D3D_OK; |
| 1032 | } |
| 1033 | |
| 1034 | HRESULT Direct3DDevice9Ex::GetDisplayModeEx(UINT,D3DDISPLAYMODEEX *,D3DDISPLAYROTATION *) |
| 1035 | { |
| 1036 | CriticalSection cs(this); |
| 1037 | |
| 1038 | UNIMPLEMENTED(); |
| 1039 | |
| 1040 | return D3D_OK; |
| 1041 | } |
| 1042 | } |