John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1 | // SwiftShader Software Renderer |
| 2 | // |
| 3 | // Copyright(c) 2005-2011 TransGaming Inc. |
| 4 | // |
| 5 | // All rights reserved. No part of this software may be copied, distributed, transmitted, |
| 6 | // transcribed, stored in a retrieval system, translated into any human or computer |
| 7 | // language by any means, or disclosed to third parties without the explicit written |
| 8 | // agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express |
| 9 | // or implied, including but not limited to any patent rights, are granted to you. |
| 10 | // |
| 11 | |
| 12 | #include "Half.hpp" |
| 13 | |
| 14 | namespace sw |
| 15 | { |
| 16 | half::half(float fp32) |
| 17 | { |
| 18 | unsigned int fp32i = *(unsigned int*)&fp32; |
| 19 | unsigned int sign = (fp32i & 0x80000000) >> 16; |
| 20 | unsigned int abs = fp32i & 0x7FFFFFFF; |
| 21 | |
| 22 | if(abs > 0x47FFEFFF) // Infinity |
| 23 | { |
| 24 | fp16i = sign | 0x7FFF; |
| 25 | } |
| 26 | else if(abs < 0x38800000) // Denormal |
| 27 | { |
| 28 | unsigned int mantissa = (abs & 0x007FFFFF) | 0x00800000; |
| 29 | int e = 113 - (abs >> 23); |
| 30 | |
| 31 | if(e < 24) |
| 32 | { |
| 33 | abs = mantissa >> e; |
| 34 | } |
| 35 | else |
| 36 | { |
| 37 | abs = 0; |
| 38 | } |
| 39 | |
| 40 | fp16i = sign | (abs + 0x00000FFF + ((abs >> 13) & 1)) >> 13; |
| 41 | } |
| 42 | else |
| 43 | { |
| 44 | fp16i = sign | (abs + 0xC8000000 + 0x00000FFF + ((abs >> 13) & 1)) >> 13; |
| 45 | } |
| 46 | } |
| 47 | |
| 48 | half::operator float() const |
| 49 | { |
| 50 | unsigned int fp32i; |
| 51 | |
| 52 | int s = (fp16i >> 15) & 0x00000001; |
| 53 | int e = (fp16i >> 10) & 0x0000001F; |
| 54 | int m = fp16i & 0x000003FF; |
| 55 | |
| 56 | if(e == 0) |
| 57 | { |
| 58 | if(m == 0) |
| 59 | { |
| 60 | fp32i = s << 31; |
| 61 | |
| 62 | return (float&)fp32i; |
| 63 | } |
| 64 | else |
| 65 | { |
| 66 | while(!(m & 0x00000400)) |
| 67 | { |
| 68 | m <<= 1; |
| 69 | e -= 1; |
| 70 | } |
| 71 | |
| 72 | e += 1; |
| 73 | m &= ~0x00000400; |
| 74 | } |
| 75 | } |
| 76 | |
| 77 | e = e + (127 - 15); |
| 78 | m = m << 13; |
| 79 | |
| 80 | fp32i = (s << 31) | (e << 23) | m; |
| 81 | |
| 82 | return (float&)fp32i; |
| 83 | } |
| 84 | |
| 85 | half &half::operator=(half h) |
| 86 | { |
| 87 | fp16i = h.fp16i; |
| 88 | |
| 89 | return *this; |
| 90 | } |
| 91 | |
| 92 | |
| 93 | half &half::operator=(float f) |
| 94 | { |
| 95 | *this = half(f); |
| 96 | |
| 97 | return *this; |
| 98 | } |
| 99 | } |