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Nicolas Capens0bac2852016-05-07 06:09:58 -04001// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
Nicolas Capensee16f0d2015-07-16 17:40:10 -04002//
Nicolas Capens0bac2852016-05-07 06:09:58 -04003// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
Nicolas Capensee16f0d2015-07-16 17:40:10 -04006//
Nicolas Capens0bac2852016-05-07 06:09:58 -04007// http://www.apache.org/licenses/LICENSE-2.0
Nicolas Capensee16f0d2015-07-16 17:40:10 -04008//
Nicolas Capens0bac2852016-05-07 06:09:58 -04009// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
Nicolas Capensee16f0d2015-07-16 17:40:10 -040014
15#ifndef D3D9_Direct3DVertexShader9_hpp
16#define D3D9_Direct3DVertexShader9_hpp
17
18#include "Unknown.hpp"
19
20#include "VertexShader.hpp"
21
22#include <d3d9.h>
23
24namespace D3D9
25{
26 class Direct3DDevice9;
27
28 class Direct3DVertexShader9 : public IDirect3DVertexShader9, public Unknown
29 {
30 public:
31 Direct3DVertexShader9(Direct3DDevice9 *device, const unsigned long *shaderToken);
32
Nicolas Capens3b9e1ea2017-06-12 12:43:48 -040033 ~Direct3DVertexShader9() override;
Nicolas Capensee16f0d2015-07-16 17:40:10 -040034
35 // IUnknown methods
Nicolas Capens3b9e1ea2017-06-12 12:43:48 -040036 long __stdcall QueryInterface(const IID &iid, void **object) override;
37 unsigned long __stdcall AddRef() override;
38 unsigned long __stdcall Release() override;
Nicolas Capensee16f0d2015-07-16 17:40:10 -040039
40 // IDirect3DVertexShader9 methods
Nicolas Capens3b9e1ea2017-06-12 12:43:48 -040041 long __stdcall GetDevice(IDirect3DDevice9 **device) override;
42 long __stdcall GetFunction(void *data, unsigned int *size) override;
Nicolas Capensee16f0d2015-07-16 17:40:10 -040043
44 // Internal methods
45 const sw::VertexShader *getVertexShader() const;
46
47 private:
48 // Creation parameters
49 Direct3DDevice9 *const device;
50
Nicolas Capens8d314222015-07-17 13:17:33 -040051 unsigned long *shaderToken;
52 int tokenCount;
53
Nicolas Capensee16f0d2015-07-16 17:40:10 -040054 sw::VertexShader vertexShader;
55 };
56}
57
58#endif // D3D9_Direct3DVertexShader9_hpp