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Nicolas Capens0bac2852016-05-07 06:09:58 -04001// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2//
3// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
6//
7// http://www.apache.org/licenses/LICENSE-2.0
8//
9// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
14
Nicolas Capensd946e0a2014-06-26 11:31:08 -040015#include "Routine.hpp"
16
Nicolas Capensd946e0a2014-06-26 11:31:08 -040017#include "../Common/Thread.hpp"
Nicolas Capensdaa5d912016-09-28 16:56:36 -040018
19#include <cassert>
Nicolas Capensd946e0a2014-06-26 11:31:08 -040020
21namespace sw
22{
Nicolas Capensdaa5d912016-09-28 16:56:36 -040023 Routine::Routine()
Nicolas Capensd946e0a2014-06-26 11:31:08 -040024 {
Nicolas Capensd946e0a2014-06-26 11:31:08 -040025 bindCount = 0;
26 }
27
Nicolas Capensd946e0a2014-06-26 11:31:08 -040028 void Routine::bind()
29 {
30 atomicIncrement(&bindCount);
31 }
32
33 void Routine::unbind()
34 {
35 long count = atomicDecrement(&bindCount);
36
37 if(count == 0)
38 {
39 delete this;
40 }
41 }
Nicolas Capensdaa5d912016-09-28 16:56:36 -040042
43 Routine::~Routine()
44 {
45 assert(bindCount == 0);
46 }
Nicolas Capensd946e0a2014-06-26 11:31:08 -040047}