John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 1 | #ifndef __gl2_h_ |
Nicolas Capens | b0e9355 | 2014-10-28 11:54:43 -0400 | [diff] [blame] | 2 | #define __gl2_h_ 1 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 3 | |
| 4 | #ifdef __cplusplus |
| 5 | extern "C" { |
| 6 | #endif |
| 7 | |
| 8 | /* |
Nicolas Capens | cc6fe65 | 2015-11-30 17:02:07 -0500 | [diff] [blame] | 9 | ** Copyright (c) 2013-2015 The Khronos Group Inc. |
Nicolas Capens | b0e9355 | 2014-10-28 11:54:43 -0400 | [diff] [blame] | 10 | ** |
| 11 | ** Permission is hereby granted, free of charge, to any person obtaining a |
| 12 | ** copy of this software and/or associated documentation files (the |
| 13 | ** "Materials"), to deal in the Materials without restriction, including |
| 14 | ** without limitation the rights to use, copy, modify, merge, publish, |
| 15 | ** distribute, sublicense, and/or sell copies of the Materials, and to |
| 16 | ** permit persons to whom the Materials are furnished to do so, subject to |
| 17 | ** the following conditions: |
| 18 | ** |
| 19 | ** The above copyright notice and this permission notice shall be included |
| 20 | ** in all copies or substantial portions of the Materials. |
| 21 | ** |
| 22 | ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| 23 | ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| 24 | ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
| 25 | ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY |
| 26 | ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| 27 | ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| 28 | ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. |
| 29 | */ |
| 30 | /* |
| 31 | ** This header is generated from the Khronos OpenGL / OpenGL ES XML |
| 32 | ** API Registry. The current version of the Registry, generator scripts |
| 33 | ** used to make the header, and the header can be found at |
| 34 | ** http://www.opengl.org/registry/ |
| 35 | ** |
Nicolas Capens | cc6fe65 | 2015-11-30 17:02:07 -0500 | [diff] [blame] | 36 | ** Khronos $Revision: 32120 $ on $Date: 2015-10-15 04:27:13 -0700 (Thu, 15 Oct 2015) $ |
Nicolas Capens | b0e9355 | 2014-10-28 11:54:43 -0400 | [diff] [blame] | 37 | */ |
| 38 | |
| 39 | #include <GLES2/gl2platform.h> |
| 40 | |
Nicolas Capens | cc6fe65 | 2015-11-30 17:02:07 -0500 | [diff] [blame] | 41 | #ifndef GL_APIENTRYP |
| 42 | #define GL_APIENTRYP GL_APIENTRY* |
| 43 | #endif |
| 44 | |
| 45 | /* Generated on date 20151015 */ |
Nicolas Capens | b0e9355 | 2014-10-28 11:54:43 -0400 | [diff] [blame] | 46 | |
| 47 | /* Generated C header for: |
| 48 | * API: gles2 |
| 49 | * Profile: common |
| 50 | * Versions considered: 2\.[0-9] |
| 51 | * Versions emitted: .* |
| 52 | * Default extensions included: None |
| 53 | * Additional extensions included: _nomatch_^ |
| 54 | * Extensions removed: _nomatch_^ |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 55 | */ |
| 56 | |
Nicolas Capens | b0e9355 | 2014-10-28 11:54:43 -0400 | [diff] [blame] | 57 | #ifndef GL_ES_VERSION_2_0 |
| 58 | #define GL_ES_VERSION_2_0 1 |
| 59 | #include <KHR/khrplatform.h> |
| 60 | typedef khronos_int8_t GLbyte; |
| 61 | typedef khronos_float_t GLclampf; |
| 62 | typedef khronos_int32_t GLfixed; |
| 63 | typedef short GLshort; |
| 64 | typedef unsigned short GLushort; |
| 65 | typedef void GLvoid; |
| 66 | typedef struct __GLsync *GLsync; |
| 67 | typedef khronos_int64_t GLint64; |
| 68 | typedef khronos_uint64_t GLuint64; |
| 69 | typedef unsigned int GLenum; |
| 70 | typedef unsigned int GLuint; |
| 71 | typedef char GLchar; |
| 72 | typedef khronos_float_t GLfloat; |
| 73 | typedef khronos_ssize_t GLsizeiptr; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 74 | typedef khronos_intptr_t GLintptr; |
Nicolas Capens | b0e9355 | 2014-10-28 11:54:43 -0400 | [diff] [blame] | 75 | typedef unsigned int GLbitfield; |
| 76 | typedef int GLint; |
| 77 | typedef unsigned char GLboolean; |
| 78 | typedef int GLsizei; |
| 79 | typedef khronos_uint8_t GLubyte; |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 80 | #define GL_DEPTH_BUFFER_BIT 0x00000100 |
| 81 | #define GL_STENCIL_BUFFER_BIT 0x00000400 |
| 82 | #define GL_COLOR_BUFFER_BIT 0x00004000 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 83 | #define GL_FALSE 0 |
| 84 | #define GL_TRUE 1 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 85 | #define GL_POINTS 0x0000 |
| 86 | #define GL_LINES 0x0001 |
| 87 | #define GL_LINE_LOOP 0x0002 |
| 88 | #define GL_LINE_STRIP 0x0003 |
| 89 | #define GL_TRIANGLES 0x0004 |
| 90 | #define GL_TRIANGLE_STRIP 0x0005 |
| 91 | #define GL_TRIANGLE_FAN 0x0006 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 92 | #define GL_ZERO 0 |
| 93 | #define GL_ONE 1 |
| 94 | #define GL_SRC_COLOR 0x0300 |
| 95 | #define GL_ONE_MINUS_SRC_COLOR 0x0301 |
| 96 | #define GL_SRC_ALPHA 0x0302 |
| 97 | #define GL_ONE_MINUS_SRC_ALPHA 0x0303 |
| 98 | #define GL_DST_ALPHA 0x0304 |
| 99 | #define GL_ONE_MINUS_DST_ALPHA 0x0305 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 100 | #define GL_DST_COLOR 0x0306 |
| 101 | #define GL_ONE_MINUS_DST_COLOR 0x0307 |
| 102 | #define GL_SRC_ALPHA_SATURATE 0x0308 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 103 | #define GL_FUNC_ADD 0x8006 |
| 104 | #define GL_BLEND_EQUATION 0x8009 |
Nicolas Capens | b0e9355 | 2014-10-28 11:54:43 -0400 | [diff] [blame] | 105 | #define GL_BLEND_EQUATION_RGB 0x8009 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 106 | #define GL_BLEND_EQUATION_ALPHA 0x883D |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 107 | #define GL_FUNC_SUBTRACT 0x800A |
| 108 | #define GL_FUNC_REVERSE_SUBTRACT 0x800B |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 109 | #define GL_BLEND_DST_RGB 0x80C8 |
| 110 | #define GL_BLEND_SRC_RGB 0x80C9 |
| 111 | #define GL_BLEND_DST_ALPHA 0x80CA |
| 112 | #define GL_BLEND_SRC_ALPHA 0x80CB |
| 113 | #define GL_CONSTANT_COLOR 0x8001 |
| 114 | #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 |
| 115 | #define GL_CONSTANT_ALPHA 0x8003 |
| 116 | #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 |
| 117 | #define GL_BLEND_COLOR 0x8005 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 118 | #define GL_ARRAY_BUFFER 0x8892 |
| 119 | #define GL_ELEMENT_ARRAY_BUFFER 0x8893 |
| 120 | #define GL_ARRAY_BUFFER_BINDING 0x8894 |
| 121 | #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 122 | #define GL_STREAM_DRAW 0x88E0 |
| 123 | #define GL_STATIC_DRAW 0x88E4 |
| 124 | #define GL_DYNAMIC_DRAW 0x88E8 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 125 | #define GL_BUFFER_SIZE 0x8764 |
| 126 | #define GL_BUFFER_USAGE 0x8765 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 127 | #define GL_CURRENT_VERTEX_ATTRIB 0x8626 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 128 | #define GL_FRONT 0x0404 |
| 129 | #define GL_BACK 0x0405 |
| 130 | #define GL_FRONT_AND_BACK 0x0408 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 131 | #define GL_TEXTURE_2D 0x0DE1 |
| 132 | #define GL_CULL_FACE 0x0B44 |
| 133 | #define GL_BLEND 0x0BE2 |
| 134 | #define GL_DITHER 0x0BD0 |
| 135 | #define GL_STENCIL_TEST 0x0B90 |
| 136 | #define GL_DEPTH_TEST 0x0B71 |
| 137 | #define GL_SCISSOR_TEST 0x0C11 |
| 138 | #define GL_POLYGON_OFFSET_FILL 0x8037 |
| 139 | #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E |
| 140 | #define GL_SAMPLE_COVERAGE 0x80A0 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 141 | #define GL_NO_ERROR 0 |
| 142 | #define GL_INVALID_ENUM 0x0500 |
| 143 | #define GL_INVALID_VALUE 0x0501 |
| 144 | #define GL_INVALID_OPERATION 0x0502 |
| 145 | #define GL_OUT_OF_MEMORY 0x0505 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 146 | #define GL_CW 0x0900 |
| 147 | #define GL_CCW 0x0901 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 148 | #define GL_LINE_WIDTH 0x0B21 |
| 149 | #define GL_ALIASED_POINT_SIZE_RANGE 0x846D |
| 150 | #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E |
| 151 | #define GL_CULL_FACE_MODE 0x0B45 |
| 152 | #define GL_FRONT_FACE 0x0B46 |
| 153 | #define GL_DEPTH_RANGE 0x0B70 |
| 154 | #define GL_DEPTH_WRITEMASK 0x0B72 |
| 155 | #define GL_DEPTH_CLEAR_VALUE 0x0B73 |
| 156 | #define GL_DEPTH_FUNC 0x0B74 |
| 157 | #define GL_STENCIL_CLEAR_VALUE 0x0B91 |
| 158 | #define GL_STENCIL_FUNC 0x0B92 |
| 159 | #define GL_STENCIL_FAIL 0x0B94 |
| 160 | #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 |
| 161 | #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 |
| 162 | #define GL_STENCIL_REF 0x0B97 |
| 163 | #define GL_STENCIL_VALUE_MASK 0x0B93 |
| 164 | #define GL_STENCIL_WRITEMASK 0x0B98 |
| 165 | #define GL_STENCIL_BACK_FUNC 0x8800 |
| 166 | #define GL_STENCIL_BACK_FAIL 0x8801 |
| 167 | #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 |
| 168 | #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 |
| 169 | #define GL_STENCIL_BACK_REF 0x8CA3 |
| 170 | #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 |
| 171 | #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 |
| 172 | #define GL_VIEWPORT 0x0BA2 |
| 173 | #define GL_SCISSOR_BOX 0x0C10 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 174 | #define GL_COLOR_CLEAR_VALUE 0x0C22 |
| 175 | #define GL_COLOR_WRITEMASK 0x0C23 |
| 176 | #define GL_UNPACK_ALIGNMENT 0x0CF5 |
| 177 | #define GL_PACK_ALIGNMENT 0x0D05 |
| 178 | #define GL_MAX_TEXTURE_SIZE 0x0D33 |
| 179 | #define GL_MAX_VIEWPORT_DIMS 0x0D3A |
| 180 | #define GL_SUBPIXEL_BITS 0x0D50 |
| 181 | #define GL_RED_BITS 0x0D52 |
| 182 | #define GL_GREEN_BITS 0x0D53 |
| 183 | #define GL_BLUE_BITS 0x0D54 |
| 184 | #define GL_ALPHA_BITS 0x0D55 |
| 185 | #define GL_DEPTH_BITS 0x0D56 |
| 186 | #define GL_STENCIL_BITS 0x0D57 |
| 187 | #define GL_POLYGON_OFFSET_UNITS 0x2A00 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 188 | #define GL_POLYGON_OFFSET_FACTOR 0x8038 |
| 189 | #define GL_TEXTURE_BINDING_2D 0x8069 |
| 190 | #define GL_SAMPLE_BUFFERS 0x80A8 |
| 191 | #define GL_SAMPLES 0x80A9 |
| 192 | #define GL_SAMPLE_COVERAGE_VALUE 0x80AA |
| 193 | #define GL_SAMPLE_COVERAGE_INVERT 0x80AB |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 194 | #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 |
| 195 | #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 196 | #define GL_DONT_CARE 0x1100 |
| 197 | #define GL_FASTEST 0x1101 |
| 198 | #define GL_NICEST 0x1102 |
Nicolas Capens | b0e9355 | 2014-10-28 11:54:43 -0400 | [diff] [blame] | 199 | #define GL_GENERATE_MIPMAP_HINT 0x8192 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 200 | #define GL_BYTE 0x1400 |
| 201 | #define GL_UNSIGNED_BYTE 0x1401 |
| 202 | #define GL_SHORT 0x1402 |
| 203 | #define GL_UNSIGNED_SHORT 0x1403 |
| 204 | #define GL_INT 0x1404 |
| 205 | #define GL_UNSIGNED_INT 0x1405 |
| 206 | #define GL_FLOAT 0x1406 |
| 207 | #define GL_FIXED 0x140C |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 208 | #define GL_DEPTH_COMPONENT 0x1902 |
| 209 | #define GL_ALPHA 0x1906 |
| 210 | #define GL_RGB 0x1907 |
| 211 | #define GL_RGBA 0x1908 |
| 212 | #define GL_LUMINANCE 0x1909 |
| 213 | #define GL_LUMINANCE_ALPHA 0x190A |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 214 | #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 |
| 215 | #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 |
| 216 | #define GL_UNSIGNED_SHORT_5_6_5 0x8363 |
Nicolas Capens | b0e9355 | 2014-10-28 11:54:43 -0400 | [diff] [blame] | 217 | #define GL_FRAGMENT_SHADER 0x8B30 |
| 218 | #define GL_VERTEX_SHADER 0x8B31 |
| 219 | #define GL_MAX_VERTEX_ATTRIBS 0x8869 |
| 220 | #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB |
| 221 | #define GL_MAX_VARYING_VECTORS 0x8DFC |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 222 | #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D |
Nicolas Capens | b0e9355 | 2014-10-28 11:54:43 -0400 | [diff] [blame] | 223 | #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C |
| 224 | #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 |
| 225 | #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD |
| 226 | #define GL_SHADER_TYPE 0x8B4F |
| 227 | #define GL_DELETE_STATUS 0x8B80 |
| 228 | #define GL_LINK_STATUS 0x8B82 |
| 229 | #define GL_VALIDATE_STATUS 0x8B83 |
| 230 | #define GL_ATTACHED_SHADERS 0x8B85 |
| 231 | #define GL_ACTIVE_UNIFORMS 0x8B86 |
| 232 | #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 |
| 233 | #define GL_ACTIVE_ATTRIBUTES 0x8B89 |
| 234 | #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A |
| 235 | #define GL_SHADING_LANGUAGE_VERSION 0x8B8C |
| 236 | #define GL_CURRENT_PROGRAM 0x8B8D |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 237 | #define GL_NEVER 0x0200 |
| 238 | #define GL_LESS 0x0201 |
| 239 | #define GL_EQUAL 0x0202 |
| 240 | #define GL_LEQUAL 0x0203 |
| 241 | #define GL_GREATER 0x0204 |
| 242 | #define GL_NOTEQUAL 0x0205 |
| 243 | #define GL_GEQUAL 0x0206 |
| 244 | #define GL_ALWAYS 0x0207 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 245 | #define GL_KEEP 0x1E00 |
| 246 | #define GL_REPLACE 0x1E01 |
| 247 | #define GL_INCR 0x1E02 |
| 248 | #define GL_DECR 0x1E03 |
| 249 | #define GL_INVERT 0x150A |
| 250 | #define GL_INCR_WRAP 0x8507 |
| 251 | #define GL_DECR_WRAP 0x8508 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 252 | #define GL_VENDOR 0x1F00 |
| 253 | #define GL_RENDERER 0x1F01 |
| 254 | #define GL_VERSION 0x1F02 |
| 255 | #define GL_EXTENSIONS 0x1F03 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 256 | #define GL_NEAREST 0x2600 |
| 257 | #define GL_LINEAR 0x2601 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 258 | #define GL_NEAREST_MIPMAP_NEAREST 0x2700 |
| 259 | #define GL_LINEAR_MIPMAP_NEAREST 0x2701 |
| 260 | #define GL_NEAREST_MIPMAP_LINEAR 0x2702 |
| 261 | #define GL_LINEAR_MIPMAP_LINEAR 0x2703 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 262 | #define GL_TEXTURE_MAG_FILTER 0x2800 |
| 263 | #define GL_TEXTURE_MIN_FILTER 0x2801 |
| 264 | #define GL_TEXTURE_WRAP_S 0x2802 |
| 265 | #define GL_TEXTURE_WRAP_T 0x2803 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 266 | #define GL_TEXTURE 0x1702 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 267 | #define GL_TEXTURE_CUBE_MAP 0x8513 |
| 268 | #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 |
| 269 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 |
| 270 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 |
| 271 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 |
| 272 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 |
| 273 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 |
| 274 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A |
| 275 | #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 276 | #define GL_TEXTURE0 0x84C0 |
| 277 | #define GL_TEXTURE1 0x84C1 |
| 278 | #define GL_TEXTURE2 0x84C2 |
| 279 | #define GL_TEXTURE3 0x84C3 |
| 280 | #define GL_TEXTURE4 0x84C4 |
| 281 | #define GL_TEXTURE5 0x84C5 |
| 282 | #define GL_TEXTURE6 0x84C6 |
| 283 | #define GL_TEXTURE7 0x84C7 |
| 284 | #define GL_TEXTURE8 0x84C8 |
| 285 | #define GL_TEXTURE9 0x84C9 |
| 286 | #define GL_TEXTURE10 0x84CA |
| 287 | #define GL_TEXTURE11 0x84CB |
| 288 | #define GL_TEXTURE12 0x84CC |
| 289 | #define GL_TEXTURE13 0x84CD |
| 290 | #define GL_TEXTURE14 0x84CE |
| 291 | #define GL_TEXTURE15 0x84CF |
| 292 | #define GL_TEXTURE16 0x84D0 |
| 293 | #define GL_TEXTURE17 0x84D1 |
| 294 | #define GL_TEXTURE18 0x84D2 |
| 295 | #define GL_TEXTURE19 0x84D3 |
| 296 | #define GL_TEXTURE20 0x84D4 |
| 297 | #define GL_TEXTURE21 0x84D5 |
| 298 | #define GL_TEXTURE22 0x84D6 |
| 299 | #define GL_TEXTURE23 0x84D7 |
| 300 | #define GL_TEXTURE24 0x84D8 |
| 301 | #define GL_TEXTURE25 0x84D9 |
| 302 | #define GL_TEXTURE26 0x84DA |
| 303 | #define GL_TEXTURE27 0x84DB |
| 304 | #define GL_TEXTURE28 0x84DC |
| 305 | #define GL_TEXTURE29 0x84DD |
| 306 | #define GL_TEXTURE30 0x84DE |
| 307 | #define GL_TEXTURE31 0x84DF |
| 308 | #define GL_ACTIVE_TEXTURE 0x84E0 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 309 | #define GL_REPEAT 0x2901 |
| 310 | #define GL_CLAMP_TO_EDGE 0x812F |
| 311 | #define GL_MIRRORED_REPEAT 0x8370 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 312 | #define GL_FLOAT_VEC2 0x8B50 |
| 313 | #define GL_FLOAT_VEC3 0x8B51 |
| 314 | #define GL_FLOAT_VEC4 0x8B52 |
| 315 | #define GL_INT_VEC2 0x8B53 |
| 316 | #define GL_INT_VEC3 0x8B54 |
| 317 | #define GL_INT_VEC4 0x8B55 |
| 318 | #define GL_BOOL 0x8B56 |
| 319 | #define GL_BOOL_VEC2 0x8B57 |
| 320 | #define GL_BOOL_VEC3 0x8B58 |
| 321 | #define GL_BOOL_VEC4 0x8B59 |
| 322 | #define GL_FLOAT_MAT2 0x8B5A |
| 323 | #define GL_FLOAT_MAT3 0x8B5B |
| 324 | #define GL_FLOAT_MAT4 0x8B5C |
| 325 | #define GL_SAMPLER_2D 0x8B5E |
| 326 | #define GL_SAMPLER_CUBE 0x8B60 |
Nicolas Capens | b0e9355 | 2014-10-28 11:54:43 -0400 | [diff] [blame] | 327 | #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 |
| 328 | #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 |
| 329 | #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 |
| 330 | #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 |
| 331 | #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A |
| 332 | #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 333 | #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F |
Nicolas Capens | b0e9355 | 2014-10-28 11:54:43 -0400 | [diff] [blame] | 334 | #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 335 | #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 336 | #define GL_COMPILE_STATUS 0x8B81 |
| 337 | #define GL_INFO_LOG_LENGTH 0x8B84 |
| 338 | #define GL_SHADER_SOURCE_LENGTH 0x8B88 |
| 339 | #define GL_SHADER_COMPILER 0x8DFA |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 340 | #define GL_SHADER_BINARY_FORMATS 0x8DF8 |
| 341 | #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 342 | #define GL_LOW_FLOAT 0x8DF0 |
| 343 | #define GL_MEDIUM_FLOAT 0x8DF1 |
| 344 | #define GL_HIGH_FLOAT 0x8DF2 |
| 345 | #define GL_LOW_INT 0x8DF3 |
| 346 | #define GL_MEDIUM_INT 0x8DF4 |
| 347 | #define GL_HIGH_INT 0x8DF5 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 348 | #define GL_FRAMEBUFFER 0x8D40 |
| 349 | #define GL_RENDERBUFFER 0x8D41 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 350 | #define GL_RGBA4 0x8056 |
| 351 | #define GL_RGB5_A1 0x8057 |
| 352 | #define GL_RGB565 0x8D62 |
| 353 | #define GL_DEPTH_COMPONENT16 0x81A5 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 354 | #define GL_STENCIL_INDEX8 0x8D48 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 355 | #define GL_RENDERBUFFER_WIDTH 0x8D42 |
| 356 | #define GL_RENDERBUFFER_HEIGHT 0x8D43 |
| 357 | #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 |
| 358 | #define GL_RENDERBUFFER_RED_SIZE 0x8D50 |
| 359 | #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 |
| 360 | #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 |
| 361 | #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 |
| 362 | #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 |
| 363 | #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 |
Nicolas Capens | b0e9355 | 2014-10-28 11:54:43 -0400 | [diff] [blame] | 364 | #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 |
| 365 | #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 |
| 366 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 367 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 368 | #define GL_COLOR_ATTACHMENT0 0x8CE0 |
| 369 | #define GL_DEPTH_ATTACHMENT 0x8D00 |
| 370 | #define GL_STENCIL_ATTACHMENT 0x8D20 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 371 | #define GL_NONE 0 |
Nicolas Capens | b0e9355 | 2014-10-28 11:54:43 -0400 | [diff] [blame] | 372 | #define GL_FRAMEBUFFER_COMPLETE 0x8CD5 |
| 373 | #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 374 | #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 |
Nicolas Capens | b0e9355 | 2014-10-28 11:54:43 -0400 | [diff] [blame] | 375 | #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 |
| 376 | #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 377 | #define GL_FRAMEBUFFER_BINDING 0x8CA6 |
| 378 | #define GL_RENDERBUFFER_BINDING 0x8CA7 |
| 379 | #define GL_MAX_RENDERBUFFER_SIZE 0x84E8 |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 380 | #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 |
Nicolas Capens | cc6fe65 | 2015-11-30 17:02:07 -0500 | [diff] [blame] | 381 | typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); |
| 382 | typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); |
| 383 | typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); |
| 384 | typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); |
| 385 | typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); |
| 386 | typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); |
| 387 | typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); |
| 388 | typedef void (GL_APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); |
| 389 | typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); |
| 390 | typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); |
| 391 | typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor); |
| 392 | typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
| 393 | typedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage); |
| 394 | typedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); |
| 395 | typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); |
| 396 | typedef void (GL_APIENTRYP PFNGLCLEARPROC) (GLbitfield mask); |
| 397 | typedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); |
| 398 | typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d); |
| 399 | typedef void (GL_APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s); |
| 400 | typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); |
| 401 | typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); |
| 402 | typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); |
| 403 | typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); |
| 404 | typedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); |
| 405 | typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
| 406 | typedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void); |
| 407 | typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); |
| 408 | typedef void (GL_APIENTRYP PFNGLCULLFACEPROC) (GLenum mode); |
| 409 | typedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); |
| 410 | typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); |
| 411 | typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); |
| 412 | typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); |
| 413 | typedef void (GL_APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); |
| 414 | typedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); |
| 415 | typedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func); |
| 416 | typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag); |
| 417 | typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f); |
| 418 | typedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); |
| 419 | typedef void (GL_APIENTRYP PFNGLDISABLEPROC) (GLenum cap); |
| 420 | typedef void (GL_APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); |
| 421 | typedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count); |
| 422 | typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices); |
| 423 | typedef void (GL_APIENTRYP PFNGLENABLEPROC) (GLenum cap); |
| 424 | typedef void (GL_APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); |
| 425 | typedef void (GL_APIENTRYP PFNGLFINISHPROC) (void); |
| 426 | typedef void (GL_APIENTRYP PFNGLFLUSHPROC) (void); |
| 427 | typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); |
| 428 | typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); |
| 429 | typedef void (GL_APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode); |
| 430 | typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); |
| 431 | typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); |
| 432 | typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); |
| 433 | typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); |
| 434 | typedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); |
| 435 | typedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); |
| 436 | typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); |
| 437 | typedef void (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); |
| 438 | typedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); |
| 439 | typedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data); |
| 440 | typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); |
| 441 | typedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC) (void); |
| 442 | typedef void (GL_APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data); |
| 443 | typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); |
| 444 | typedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data); |
| 445 | typedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); |
| 446 | typedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); |
| 447 | typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); |
| 448 | typedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); |
| 449 | typedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); |
| 450 | typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); |
| 451 | typedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); |
| 452 | typedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGPROC) (GLenum name); |
| 453 | typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); |
| 454 | typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); |
| 455 | typedef void (GL_APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); |
| 456 | typedef void (GL_APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); |
| 457 | typedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); |
| 458 | typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); |
| 459 | typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); |
| 460 | typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer); |
| 461 | typedef void (GL_APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode); |
| 462 | typedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); |
| 463 | typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap); |
| 464 | typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); |
| 465 | typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); |
| 466 | typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); |
| 467 | typedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader); |
| 468 | typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture); |
| 469 | typedef void (GL_APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width); |
| 470 | typedef void (GL_APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); |
| 471 | typedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param); |
| 472 | typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units); |
| 473 | typedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); |
| 474 | typedef void (GL_APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void); |
| 475 | typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); |
| 476 | typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert); |
| 477 | typedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height); |
| 478 | typedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); |
| 479 | typedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); |
| 480 | typedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); |
| 481 | typedef void (GL_APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask); |
| 482 | typedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask); |
| 483 | typedef void (GL_APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); |
| 484 | typedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass); |
| 485 | typedef void (GL_APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); |
| 486 | typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); |
| 487 | typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param); |
| 488 | typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); |
| 489 | typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); |
| 490 | typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); |
| 491 | typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); |
| 492 | typedef void (GL_APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); |
| 493 | typedef void (GL_APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); |
| 494 | typedef void (GL_APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); |
| 495 | typedef void (GL_APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); |
| 496 | typedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); |
| 497 | typedef void (GL_APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); |
| 498 | typedef void (GL_APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); |
| 499 | typedef void (GL_APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); |
| 500 | typedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); |
| 501 | typedef void (GL_APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); |
| 502 | typedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); |
| 503 | typedef void (GL_APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); |
| 504 | typedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); |
| 505 | typedef void (GL_APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); |
| 506 | typedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); |
| 507 | typedef void (GL_APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); |
| 508 | typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 509 | typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 510 | typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 511 | typedef void (GL_APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); |
| 512 | typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); |
| 513 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); |
| 514 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); |
| 515 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); |
| 516 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); |
| 517 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); |
| 518 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); |
| 519 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
| 520 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); |
| 521 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); |
| 522 | typedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height); |
| 523 | #ifdef GL_GLEXT_PROTOTYPES |
Nicolas Capens | b0e9355 | 2014-10-28 11:54:43 -0400 | [diff] [blame] | 524 | GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); |
| 525 | GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); |
| 526 | GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); |
| 527 | GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); |
| 528 | GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); |
| 529 | GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); |
| 530 | GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); |
| 531 | GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); |
| 532 | GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); |
| 533 | GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); |
| 534 | GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); |
| 535 | GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
| 536 | GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); |
| 537 | GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); |
| 538 | GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); |
| 539 | GL_APICALL void GL_APIENTRY glClear (GLbitfield mask); |
| 540 | GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); |
| 541 | GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d); |
| 542 | GL_APICALL void GL_APIENTRY glClearStencil (GLint s); |
| 543 | GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); |
| 544 | GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); |
| 545 | GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); |
| 546 | GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); |
| 547 | GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); |
| 548 | GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
| 549 | GL_APICALL GLuint GL_APIENTRY glCreateProgram (void); |
| 550 | GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); |
| 551 | GL_APICALL void GL_APIENTRY glCullFace (GLenum mode); |
| 552 | GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); |
| 553 | GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); |
| 554 | GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); |
| 555 | GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); |
| 556 | GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); |
| 557 | GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); |
| 558 | GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); |
| 559 | GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); |
| 560 | GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f); |
| 561 | GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); |
| 562 | GL_APICALL void GL_APIENTRY glDisable (GLenum cap); |
| 563 | GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); |
| 564 | GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); |
| 565 | GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); |
| 566 | GL_APICALL void GL_APIENTRY glEnable (GLenum cap); |
| 567 | GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); |
| 568 | GL_APICALL void GL_APIENTRY glFinish (void); |
| 569 | GL_APICALL void GL_APIENTRY glFlush (void); |
| 570 | GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); |
| 571 | GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); |
| 572 | GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); |
| 573 | GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); |
| 574 | GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); |
| 575 | GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); |
| 576 | GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); |
| 577 | GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); |
| 578 | GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); |
| 579 | GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); |
| 580 | GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); |
| 581 | GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); |
| 582 | GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); |
| 583 | GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); |
| 584 | GL_APICALL GLenum GL_APIENTRY glGetError (void); |
| 585 | GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data); |
| 586 | GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); |
| 587 | GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data); |
| 588 | GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); |
| 589 | GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); |
| 590 | GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); |
| 591 | GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); |
| 592 | GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); |
| 593 | GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); |
| 594 | GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); |
| 595 | GL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name); |
| 596 | GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); |
| 597 | GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); |
| 598 | GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); |
| 599 | GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); |
| 600 | GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); |
| 601 | GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); |
| 602 | GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); |
| 603 | GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer); |
| 604 | GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); |
| 605 | GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); |
| 606 | GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); |
| 607 | GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); |
| 608 | GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); |
| 609 | GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); |
| 610 | GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); |
| 611 | GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); |
| 612 | GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); |
| 613 | GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); |
| 614 | GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); |
| 615 | GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); |
| 616 | GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); |
| 617 | GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); |
| 618 | GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); |
| 619 | GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); |
| 620 | GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); |
| 621 | GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); |
| 622 | GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); |
| 623 | GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); |
| 624 | GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); |
| 625 | GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); |
| 626 | GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); |
| 627 | GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); |
| 628 | GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); |
| 629 | GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); |
| 630 | GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); |
| 631 | GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); |
| 632 | GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); |
| 633 | GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); |
| 634 | GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); |
| 635 | GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0); |
| 636 | GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); |
| 637 | GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0); |
| 638 | GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); |
| 639 | GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); |
| 640 | GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); |
| 641 | GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); |
| 642 | GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); |
| 643 | GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); |
| 644 | GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); |
| 645 | GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); |
| 646 | GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); |
| 647 | GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); |
| 648 | GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); |
| 649 | GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); |
| 650 | GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); |
| 651 | GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 652 | GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 653 | GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| 654 | GL_APICALL void GL_APIENTRY glUseProgram (GLuint program); |
| 655 | GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); |
| 656 | GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); |
| 657 | GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); |
| 658 | GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); |
| 659 | GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); |
| 660 | GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); |
| 661 | GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); |
| 662 | GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
| 663 | GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); |
| 664 | GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); |
| 665 | GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); |
Nicolas Capens | cc6fe65 | 2015-11-30 17:02:07 -0500 | [diff] [blame] | 666 | #endif |
Nicolas Capens | b0e9355 | 2014-10-28 11:54:43 -0400 | [diff] [blame] | 667 | #endif /* GL_ES_VERSION_2_0 */ |
John Bauman | 8940182 | 2014-05-06 15:04:28 -0400 | [diff] [blame] | 668 | |
| 669 | #ifdef __cplusplus |
| 670 | } |
| 671 | #endif |
| 672 | |
Nicolas Capens | b0e9355 | 2014-10-28 11:54:43 -0400 | [diff] [blame] | 673 | #endif |