blob: fc67ecdbde46e66a291ebc9c26eff059ad9babcb [file] [log] [blame]
Nicolas Capens0bac2852016-05-07 06:09:58 -04001// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
Nicolas Capensee16f0d2015-07-16 17:40:10 -04002//
Nicolas Capens0bac2852016-05-07 06:09:58 -04003// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
Nicolas Capensee16f0d2015-07-16 17:40:10 -04006//
Nicolas Capens0bac2852016-05-07 06:09:58 -04007// http://www.apache.org/licenses/LICENSE-2.0
Nicolas Capensee16f0d2015-07-16 17:40:10 -04008//
Nicolas Capens0bac2852016-05-07 06:09:58 -04009// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
Nicolas Capensee16f0d2015-07-16 17:40:10 -040014
15#include "Direct3DVolume9.hpp"
16
17#include "Direct3DDevice9.hpp"
18#include "Direct3DResource9.hpp"
19#include "Direct3DVolumeTexture9.hpp"
20#include "Direct3DSurface9.hpp"
21#include "Resource.hpp"
22#include "Debug.hpp"
23
24#include <assert.h>
25
26namespace D3D9
27{
28 bool isLockable(D3DPOOL pool, unsigned long usage)
29 {
30 return (pool != D3DPOOL_DEFAULT) || (usage & D3DUSAGE_DYNAMIC);
31 }
32
33 Direct3DVolume9::Direct3DVolume9(Direct3DDevice9 *device, Direct3DVolumeTexture9 *container, int width, int height, int depth, D3DFORMAT format, D3DPOOL pool, unsigned long usage) : device(device), Surface(container->getResource(), width, height, depth, translateFormat(format), isLockable(pool, usage), false), container(container), width(width), height(height), depth(depth), format(format), pool(pool), lockable(isLockable(pool, usage)), usage(usage)
34 {
35 resource = new Direct3DResource9(device, D3DRTYPE_VOLUME, pool, memoryUsage(width, height, depth, format));
36 resource->bind();
37 }
38
39 Direct3DVolume9::~Direct3DVolume9()
40 {
41 resource->unbind();
42 }
43
44 long __stdcall Direct3DVolume9::QueryInterface(const IID &iid, void **object)
45 {
46 CriticalSection cs(device);
47
48 TRACE("");
49
50 if(iid == IID_IDirect3DVolume9 ||
51 iid == IID_IUnknown)
52 {
53 AddRef();
54 *object = this;
55
56 return S_OK;
57 }
58
59 *object = 0;
60
61 return NOINTERFACE(iid);
62 }
63
64 unsigned long __stdcall Direct3DVolume9::AddRef()
65 {
66 TRACE("");
67
68 return container->AddRef();
69 }
70
71 unsigned long __stdcall Direct3DVolume9::Release()
72 {
73 TRACE("");
74
75 return container->Release();
76 }
77
78 long Direct3DVolume9::FreePrivateData(const GUID &guid)
79 {
80 CriticalSection cs(device);
81
82 TRACE("");
83
84 return resource->FreePrivateData(guid);
85 }
86
87 long Direct3DVolume9::GetContainer(const IID &iid, void **container)
88 {
89 CriticalSection cs(device);
90
91 TRACE("");
92
93 if(!container)
94 {
95 return INVALIDCALL();
96 }
97
98 long result = this->container->QueryInterface(iid, container);
99
100 if(result == S_OK)
101 {
102 return D3D_OK;
103 }
104
105 return INVALIDCALL();
106 }
107
108 long Direct3DVolume9::GetDesc(D3DVOLUME_DESC *description)
109 {
110 CriticalSection cs(device);
111
112 TRACE("");
113
114 if(!description)
115 {
116 return INVALIDCALL();
117 }
118
119 description->Format = format;
120 description->Type = D3DRTYPE_VOLUME;
121 description->Usage = usage;
122 description->Pool = pool;
123 description->Width = width;
124 description->Height = height;
125 description->Depth = depth;
126
127 return D3D_OK;
128 }
129
130 long Direct3DVolume9::GetDevice(IDirect3DDevice9 **device)
131 {
132 CriticalSection cs(this->device);
133
134 TRACE("");
135
136 return resource->GetDevice(device);
137 }
138
139 long Direct3DVolume9::GetPrivateData(const GUID &guid, void *data, unsigned long *size)
140 {
141 CriticalSection cs(device);
142
143 TRACE("");
144
145 return resource->GetPrivateData(guid, data, size);
146 }
147
148 long Direct3DVolume9::LockBox(D3DLOCKED_BOX *lockedVolume, const D3DBOX *box, unsigned long flags)
149 {
150 CriticalSection cs(device);
151
152 TRACE("");
153
154 if(!lockedVolume)
155 {
156 return INVALIDCALL();
157 }
158
159 lockedVolume->RowPitch = 0;
160 lockedVolume->SlicePitch = 0;
161 lockedVolume->pBits = 0;
162
163 if(!lockable)
164 {
165 return INVALIDCALL();
166 }
167
168 lockedVolume->RowPitch = getExternalPitchB();
169 lockedVolume->SlicePitch = getExternalSliceB();
170
171 sw::Lock lock = sw::LOCK_READWRITE;
172
173 if(flags & D3DLOCK_DISCARD)
174 {
175 lock = sw::LOCK_DISCARD;
176 }
177
178 if(flags & D3DLOCK_READONLY)
179 {
180 lock = sw::LOCK_READONLY;
181 }
182
183 if(box)
184 {
185 lockedVolume->pBits = lockExternal(box->Left, box->Top, box->Front, lock, sw::PUBLIC);
186 }
187 else
188 {
189 lockedVolume->pBits = lockExternal(0, 0, 0, lock, sw::PUBLIC);
190 }
191
192 return D3D_OK;
193 }
194
195 long Direct3DVolume9::SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags)
196 {
197 CriticalSection cs(device);
198
199 TRACE("");
200
201 return resource->SetPrivateData(guid, data, size, flags);
202 }
203
204 long Direct3DVolume9::UnlockBox()
205 {
206 CriticalSection cs(device);
207
208 TRACE("");
209
210 unlockExternal();
211
212 return D3D_OK;
213 }
214
215 sw::Format Direct3DVolume9::translateFormat(D3DFORMAT format)
216 {
217 return Direct3DSurface9::translateFormat(format);
218 }
219
220 unsigned int Direct3DVolume9::memoryUsage(int width, int height, int depth, D3DFORMAT format)
221 {
222 return Surface::size(width, height, depth, translateFormat(format));
223 }
224}