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Nicolas Capens0bac2852016-05-07 06:09:58 -04001// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2//
3// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
6//
7// http://www.apache.org/licenses/LICENSE-2.0
8//
9// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
14
15#ifndef sw_SetupProcessor_hpp
16#define sw_SetupProcessor_hpp
17
18#include "Context.hpp"
19#include "RoutineCache.hpp"
20#include "Shader/VertexShader.hpp"
21#include "Shader/PixelShader.hpp"
22#include "Common/Types.hpp"
23
24namespace sw
25{
26 struct Primitive;
27 struct Triangle;
28 struct Polygon;
29 struct Vertex;
30 struct DrawCall;
31 struct DrawData;
32
33 class SetupProcessor
34 {
35 public:
36 struct States
37 {
38 unsigned int computeHash();
39
40 bool isDrawPoint : 1;
41 bool isDrawLine : 1;
42 bool isDrawTriangle : 1;
43 bool isDrawSolidTriangle : 1;
44 bool interpolateZ : 1;
45 bool interpolateW : 1;
46 bool perspective : 1;
47 bool pointSprite : 1;
Nicolas Capensec0936c2016-05-18 12:32:02 -040048 unsigned int positionRegister : BITS(VERTEX_OUTPUT_LAST);
49 unsigned int pointSizeRegister : BITS(VERTEX_OUTPUT_LAST);
Nicolas Capens0bac2852016-05-07 06:09:58 -040050 CullMode cullMode : BITS(CULL_LAST);
51 bool twoSidedStencil : 1;
52 bool slopeDepthBias : 1;
53 bool vFace : 1;
54 unsigned int multiSample : 3; // 1, 2 or 4
55 bool rasterizerDiscard : 1;
56
57 struct Gradient
58 {
Nicolas Capensec0936c2016-05-18 12:32:02 -040059 unsigned char attribute : BITS(VERTEX_OUTPUT_LAST);
Nicolas Capens0bac2852016-05-07 06:09:58 -040060 bool flat : 1;
61 bool wrap : 1;
62 };
63
64 union
65 {
66 struct
67 {
68 Gradient color[2][4];
69 Gradient texture[8][4];
Nicolas Capens3b4c93f2016-05-18 12:51:37 -040070 Gradient fog;
Nicolas Capens0bac2852016-05-07 06:09:58 -040071 };
72
Nicolas Capens3b4c93f2016-05-18 12:51:37 -040073 Gradient gradient[MAX_FRAGMENT_INPUTS][4];
Nicolas Capens0bac2852016-05-07 06:09:58 -040074 };
Nicolas Capens0bac2852016-05-07 06:09:58 -040075 };
76
77 struct State : States
78 {
79 State(int i = 0);
80
81 bool operator==(const State &states) const;
82
83 unsigned int hash;
84 };
85
86 typedef bool (*RoutinePointer)(Primitive *primitive, const Triangle *triangle, const Polygon *polygon, const DrawData *draw);
87
88 SetupProcessor(Context *context);
89
90 ~SetupProcessor();
91
92 protected:
93 State update() const;
94 Routine *routine(const State &state);
95
96 void setRoutineCacheSize(int cacheSize);
97
98 float depthBias;
99 float slopeDepthBias;
100
101 private:
102 Context *const context;
103
104 RoutineCache<State> *routineCache;
105 };
106}
107
108#endif // sw_SetupProcessor_hpp