Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1 | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| 2 | // |
| 3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
| 4 | // you may not use this file except in compliance with the License. |
| 5 | // You may obtain a copy of the License at |
| 6 | // |
| 7 | // http://www.apache.org/licenses/LICENSE-2.0 |
| 8 | // |
| 9 | // Unless required by applicable law or agreed to in writing, software |
| 10 | // distributed under the License is distributed on an "AS IS" BASIS, |
| 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 12 | // See the License for the specific language governing permissions and |
| 13 | // limitations under the License. |
| 14 | |
| 15 | // Surface.h: Defines the egl::Surface class, representing a drawing surface |
| 16 | // such as the client area of a window, including any back buffers. |
| 17 | // Implements EGLSurface and related functionality. [EGL 1.4] section 2.2 page 3. |
| 18 | |
| 19 | #ifndef INCLUDE_SURFACE_H_ |
| 20 | #define INCLUDE_SURFACE_H_ |
| 21 | |
| 22 | #include "Main/FrameBuffer.hpp" |
| 23 | #include "common/Object.hpp" |
| 24 | |
| 25 | #include <EGL/egl.h> |
| 26 | |
| 27 | namespace egl |
| 28 | { |
| 29 | class Display; |
| 30 | class Config; |
| 31 | class Texture; |
| 32 | class Image; |
| 33 | |
| 34 | class Surface : public gl::Object |
| 35 | { |
| 36 | public: |
| 37 | virtual bool initialize(); |
| 38 | virtual void swap() = 0; |
| 39 | |
| 40 | virtual egl::Image *getRenderTarget(); |
| 41 | virtual egl::Image *getDepthStencil(); |
| 42 | |
| 43 | void setSwapBehavior(EGLenum swapBehavior); |
| 44 | void setSwapInterval(EGLint interval); |
| 45 | |
| 46 | virtual EGLint getConfigID() const; |
| 47 | virtual EGLenum getSurfaceType() const; |
| 48 | virtual sw::Format getInternalFormat() const; |
| 49 | |
| 50 | virtual EGLint getWidth() const; |
| 51 | virtual EGLint getHeight() const; |
| 52 | virtual EGLint getPixelAspectRatio() const; |
| 53 | virtual EGLenum getRenderBuffer() const; |
| 54 | virtual EGLenum getSwapBehavior() const; |
| 55 | virtual EGLenum getTextureFormat() const; |
| 56 | virtual EGLenum getTextureTarget() const; |
| 57 | virtual EGLBoolean getLargestPBuffer() const; |
| 58 | virtual EGLNativeWindowType getWindowHandle() const = 0; |
| 59 | |
| 60 | virtual void setBoundTexture(egl::Texture *texture); |
| 61 | virtual egl::Texture *getBoundTexture() const; |
| 62 | |
| 63 | virtual bool isWindowSurface() const { return false; } |
| 64 | virtual bool isPBufferSurface() const { return false; } |
| 65 | |
| 66 | protected: |
| 67 | Surface(const Display *display, const Config *config); |
| 68 | |
| 69 | virtual ~Surface(); |
| 70 | |
| 71 | virtual void deleteResources(); |
| 72 | |
| 73 | const Display *const display; |
| 74 | Image *depthStencil; |
| 75 | Image *backBuffer; |
| 76 | Texture *texture; |
| 77 | |
| 78 | bool reset(int backbufferWidth, int backbufferHeight); |
| 79 | |
| 80 | const Config *const config; // EGL config surface was created with |
| 81 | EGLint height; // Height of surface |
| 82 | EGLint width; // Width of surface |
| 83 | // EGLint horizontalResolution; // Horizontal dot pitch |
| 84 | // EGLint verticalResolution; // Vertical dot pitch |
| 85 | EGLBoolean largestPBuffer; // If true, create largest pbuffer possible |
| 86 | // EGLBoolean mipmapTexture; // True if texture has mipmaps |
| 87 | // EGLint mipmapLevel; // Mipmap level to render to |
| 88 | // EGLenum multisampleResolve; // Multisample resolve behavior |
| 89 | EGLint pixelAspectRatio; // Display aspect ratio |
| 90 | EGLenum renderBuffer; // Render buffer |
| 91 | EGLenum swapBehavior; // Buffer swap behavior |
| 92 | EGLenum textureFormat; // Format of texture: RGB, RGBA, or no texture |
| 93 | EGLenum textureTarget; // Type of texture: 2D or no texture |
| 94 | // EGLenum vgAlphaFormat; // Alpha format for OpenVG |
| 95 | // EGLenum vgColorSpace; // Color space for OpenVG |
| 96 | EGLint swapInterval; |
| 97 | }; |
| 98 | |
| 99 | class WindowSurface : public Surface |
| 100 | { |
| 101 | public: |
| 102 | WindowSurface(Display *display, const egl::Config *config, EGLNativeWindowType window); |
| 103 | ~WindowSurface() override; |
| 104 | |
| 105 | bool initialize() override; |
| 106 | |
| 107 | bool isWindowSurface() const override { return true; } |
| 108 | void swap() override; |
| 109 | |
| 110 | EGLNativeWindowType getWindowHandle() const override; |
| 111 | |
| 112 | private: |
| 113 | void deleteResources() override; |
| 114 | bool checkForResize(); |
| 115 | bool reset(int backBufferWidth, int backBufferHeight); |
| 116 | |
| 117 | const EGLNativeWindowType window; |
| 118 | sw::FrameBuffer *frameBuffer; |
| 119 | }; |
| 120 | |
| 121 | class PBufferSurface : public Surface |
| 122 | { |
| 123 | public: |
| 124 | PBufferSurface(Display *display, const egl::Config *config, EGLint width, EGLint height, EGLenum textureFormat, EGLenum textureTarget, EGLBoolean largestPBuffer); |
| 125 | ~PBufferSurface() override; |
| 126 | |
| 127 | bool isPBufferSurface() const override { return true; } |
| 128 | void swap() override; |
| 129 | |
| 130 | EGLNativeWindowType getWindowHandle() const override; |
| 131 | |
| 132 | private: |
| 133 | void deleteResources() override; |
| 134 | }; |
| 135 | } |
| 136 | |
| 137 | #endif // INCLUDE_SURFACE_H_ |