Nicolas Capens | 17b29fd | 2016-09-15 09:32:16 -0400 | [diff] [blame] | 1 | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| 2 | // |
| 3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
| 4 | // you may not use this file except in compliance with the License. |
| 5 | // You may obtain a copy of the License at |
| 6 | // |
| 7 | // http://www.apache.org/licenses/LICENSE-2.0 |
| 8 | // |
| 9 | // Unless required by applicable law or agreed to in writing, software |
| 10 | // distributed under the License is distributed on an "AS IS" BASIS, |
| 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 12 | // See the License for the specific language governing permissions and |
| 13 | // limitations under the License. |
| 14 | |
| 15 | #ifndef D3D8_Direct3DBaseTexture8_hpp |
| 16 | #define D3D8_Direct3DBaseTexture8_hpp |
| 17 | |
| 18 | #include "Direct3DResource8.hpp" |
| 19 | |
| 20 | #include <d3d8.h> |
| 21 | |
| 22 | namespace sw |
| 23 | { |
| 24 | class Resource; |
| 25 | } |
| 26 | |
| 27 | namespace D3D8 |
| 28 | { |
| 29 | class Direct3DBaseTexture8 : public IDirect3DBaseTexture8, public Direct3DResource8 |
| 30 | { |
| 31 | public: |
| 32 | Direct3DBaseTexture8(Direct3DDevice8 *device, D3DRESOURCETYPE type, unsigned long levels, unsigned long usage); |
| 33 | |
Nicolas Capens | 3b9e1ea | 2017-06-12 12:43:48 -0400 | [diff] [blame] | 34 | ~Direct3DBaseTexture8() override; |
Nicolas Capens | 17b29fd | 2016-09-15 09:32:16 -0400 | [diff] [blame] | 35 | |
| 36 | // IUnknown methods |
Nicolas Capens | 3b9e1ea | 2017-06-12 12:43:48 -0400 | [diff] [blame] | 37 | long __stdcall QueryInterface(const IID &iid, void **object) override; |
| 38 | unsigned long __stdcall AddRef() override; |
| 39 | unsigned long __stdcall Release() override; |
Nicolas Capens | 17b29fd | 2016-09-15 09:32:16 -0400 | [diff] [blame] | 40 | |
| 41 | // IDirect3DResource8 methods |
Nicolas Capens | 3b9e1ea | 2017-06-12 12:43:48 -0400 | [diff] [blame] | 42 | long __stdcall FreePrivateData(const GUID &guid) override; |
| 43 | long __stdcall GetPrivateData(const GUID &guid, void *data, unsigned long *size) override; |
| 44 | void __stdcall PreLoad() override; |
| 45 | long __stdcall SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) override; |
| 46 | long __stdcall GetDevice(IDirect3DDevice8 **device) override; |
| 47 | unsigned long __stdcall SetPriority(unsigned long newPriority) override; |
| 48 | unsigned long __stdcall GetPriority() override; |
| 49 | D3DRESOURCETYPE __stdcall GetType() override; |
Nicolas Capens | 17b29fd | 2016-09-15 09:32:16 -0400 | [diff] [blame] | 50 | |
| 51 | // IDirect3DBaseTexture8 methods |
Nicolas Capens | 3b9e1ea | 2017-06-12 12:43:48 -0400 | [diff] [blame] | 52 | unsigned long __stdcall GetLevelCount() override; |
| 53 | unsigned long __stdcall GetLOD() override; |
| 54 | unsigned long __stdcall SetLOD(unsigned long newLOD) override; |
Nicolas Capens | 17b29fd | 2016-09-15 09:32:16 -0400 | [diff] [blame] | 55 | |
| 56 | // Intenal methods |
| 57 | sw::Resource *getResource() const; |
| 58 | unsigned long getInternalLevelCount(); |
| 59 | |
| 60 | protected: |
| 61 | // Creation paramters |
| 62 | unsigned long levels; // Recalculated when 0 |
| 63 | const unsigned long usage; |
| 64 | |
| 65 | sw::Resource *resource; |
| 66 | |
| 67 | private: |
| 68 | D3DTEXTUREFILTERTYPE filterType; |
| 69 | unsigned long LOD; |
| 70 | }; |
| 71 | } |
| 72 | |
| 73 | #endif // D3D8_Direct3DBaseTexture8_hpp |