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John Bauman19bac1e2014-05-06 15:23:49 -04001//===- LibCallSemantics.cpp - Describe library semantics ------------------===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file implements interfaces that can be used to describe language
11// specific runtime library interfaces (e.g. libc, libm, etc) to LLVM
12// optimizers.
13//
14//===----------------------------------------------------------------------===//
15
16#include "llvm/Analysis/LibCallSemantics.h"
17#include "llvm/ADT/StringMap.h"
18#include "llvm/Function.h"
19using namespace llvm;
20
21/// getMap - This impl pointer in ~LibCallInfo is actually a StringMap. This
22/// helper does the cast.
23static StringMap<const LibCallFunctionInfo*> *getMap(void *Ptr) {
24 return static_cast<StringMap<const LibCallFunctionInfo*> *>(Ptr);
25}
26
27LibCallInfo::~LibCallInfo() {
28 delete getMap(Impl);
29}
30
31const LibCallLocationInfo &LibCallInfo::getLocationInfo(unsigned LocID) const {
32 // Get location info on the first call.
33 if (NumLocations == 0)
34 NumLocations = getLocationInfo(Locations);
35
36 assert(LocID < NumLocations && "Invalid location ID!");
37 return Locations[LocID];
38}
39
40
41/// getFunctionInfo - Return the LibCallFunctionInfo object corresponding to
42/// the specified function if we have it. If not, return null.
43const LibCallFunctionInfo *
44LibCallInfo::getFunctionInfo(const Function *F) const {
45 StringMap<const LibCallFunctionInfo*> *Map = getMap(Impl);
46
47 /// If this is the first time we are querying for this info, lazily construct
48 /// the StringMap to index it.
49 if (Map == 0) {
50 Impl = Map = new StringMap<const LibCallFunctionInfo*>();
51
52 const LibCallFunctionInfo *Array = getFunctionInfoArray();
53 if (Array == 0) return 0;
54
55 // We now have the array of entries. Populate the StringMap.
56 for (unsigned i = 0; Array[i].Name; ++i)
57 (*Map)[Array[i].Name] = Array+i;
58 }
59
60 // Look up this function in the string map.
61 return Map->lookup(F->getName());
62}
63