Nicolas Capens | 17b29fd | 2016-09-15 09:32:16 -0400 | [diff] [blame] | 1 | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| 2 | // |
| 3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
| 4 | // you may not use this file except in compliance with the License. |
| 5 | // You may obtain a copy of the License at |
| 6 | // |
| 7 | // http://www.apache.org/licenses/LICENSE-2.0 |
| 8 | // |
| 9 | // Unless required by applicable law or agreed to in writing, software |
| 10 | // distributed under the License is distributed on an "AS IS" BASIS, |
| 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 12 | // See the License for the specific language governing permissions and |
| 13 | // limitations under the License. |
| 14 | |
| 15 | #include "Direct3DCubeTexture8.hpp" |
| 16 | |
| 17 | #include "Direct3DSurface8.hpp" |
| 18 | #include "Resource.hpp" |
| 19 | #include "Debug.hpp" |
| 20 | |
| 21 | #include <assert.h> |
| 22 | |
| 23 | namespace D3D8 |
| 24 | { |
| 25 | Direct3DCubeTexture8::Direct3DCubeTexture8(Direct3DDevice8 *device, unsigned int edgeLength, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool) : Direct3DBaseTexture8(device, D3DRTYPE_CUBETEXTURE, levels, usage), edgeLength(edgeLength), format(format), pool(pool) |
| 26 | { |
| 27 | if(levels == 0) |
| 28 | { |
| 29 | this->levels = sw::log2(sw::max((int)edgeLength, 1)) + 1; |
| 30 | } |
| 31 | |
| 32 | for(unsigned int face = 0; face < 6; face++) |
| 33 | { |
| 34 | int width = edgeLength; |
| 35 | int height = edgeLength; |
| 36 | |
| 37 | for(unsigned int level = 0; level < sw::MIPMAP_LEVELS; level++) |
| 38 | { |
| 39 | if(level < this->levels) |
Nicolas Capens | bf7a814 | 2017-05-19 10:57:28 -0400 | [diff] [blame] | 40 | { |
Nicolas Capens | 17b29fd | 2016-09-15 09:32:16 -0400 | [diff] [blame] | 41 | surfaceLevel[face][level] = new Direct3DSurface8(device, this, width, height, format, pool, D3DMULTISAMPLE_NONE, true, usage); |
| 42 | surfaceLevel[face][level]->bind(); |
| 43 | } |
| 44 | else |
| 45 | { |
| 46 | surfaceLevel[face][level] = 0; |
| 47 | } |
| 48 | |
| 49 | width = sw::max(1, width / 2); |
| 50 | height = sw::max(1, height / 2); |
| 51 | } |
| 52 | } |
| 53 | } |
| 54 | |
| 55 | Direct3DCubeTexture8::~Direct3DCubeTexture8() |
| 56 | { |
Nicolas Capens | 17b29fd | 2016-09-15 09:32:16 -0400 | [diff] [blame] | 57 | for(unsigned int face = 0; face < 6; face++) |
| 58 | { |
| 59 | for(int level = 0; level < sw::MIPMAP_LEVELS; level++) |
| 60 | { |
| 61 | if(surfaceLevel[face][level]) |
| 62 | { |
| 63 | surfaceLevel[face][level]->unbind(); |
| 64 | surfaceLevel[face][level] = 0; |
| 65 | } |
| 66 | } |
| 67 | } |
Nicolas Capens | 17b29fd | 2016-09-15 09:32:16 -0400 | [diff] [blame] | 68 | } |
| 69 | |
| 70 | long Direct3DCubeTexture8::QueryInterface(const IID &iid, void **object) |
| 71 | { |
| 72 | TRACE(""); |
| 73 | |
| 74 | if(iid == IID_IDirect3DCubeTexture8 || |
| 75 | iid == IID_IDirect3DBaseTexture8 || |
| 76 | iid == IID_IDirect3DResource8 || |
| 77 | iid == IID_IUnknown) |
| 78 | { |
| 79 | AddRef(); |
| 80 | *object = this; |
| 81 | |
| 82 | return S_OK; |
| 83 | } |
| 84 | |
| 85 | *object = 0; |
| 86 | |
| 87 | return NOINTERFACE(iid); |
| 88 | } |
| 89 | |
| 90 | unsigned long Direct3DCubeTexture8::AddRef() |
| 91 | { |
| 92 | TRACE(""); |
| 93 | |
| 94 | return Direct3DBaseTexture8::AddRef(); |
| 95 | } |
| 96 | |
| 97 | unsigned long Direct3DCubeTexture8::Release() |
| 98 | { |
| 99 | TRACE(""); |
| 100 | |
| 101 | return Direct3DBaseTexture8::Release(); |
| 102 | } |
| 103 | |
| 104 | long Direct3DCubeTexture8::FreePrivateData(const GUID &guid) |
| 105 | { |
| 106 | TRACE(""); |
| 107 | |
| 108 | return Direct3DBaseTexture8::FreePrivateData(guid); |
| 109 | } |
| 110 | |
| 111 | long Direct3DCubeTexture8::GetPrivateData(const GUID &guid, void *data, unsigned long *size) |
| 112 | { |
| 113 | TRACE(""); |
| 114 | |
| 115 | return Direct3DBaseTexture8::GetPrivateData(guid, data, size); |
| 116 | } |
| 117 | |
| 118 | void Direct3DCubeTexture8::PreLoad() |
| 119 | { |
| 120 | TRACE(""); |
| 121 | |
| 122 | Direct3DBaseTexture8::PreLoad(); |
| 123 | } |
| 124 | |
| 125 | long Direct3DCubeTexture8::SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) |
| 126 | { |
| 127 | TRACE(""); |
| 128 | |
| 129 | return Direct3DBaseTexture8::SetPrivateData(guid, data, size, flags); |
| 130 | } |
| 131 | |
| 132 | long Direct3DCubeTexture8::GetDevice(IDirect3DDevice8 **device) |
| 133 | { |
| 134 | TRACE(""); |
| 135 | |
| 136 | return Direct3DBaseTexture8::GetDevice(device); |
| 137 | } |
| 138 | |
| 139 | unsigned long Direct3DCubeTexture8::SetPriority(unsigned long newPriority) |
| 140 | { |
| 141 | TRACE(""); |
| 142 | |
| 143 | return Direct3DBaseTexture8::SetPriority(newPriority); |
| 144 | } |
| 145 | |
| 146 | unsigned long Direct3DCubeTexture8::GetPriority() |
| 147 | { |
| 148 | TRACE(""); |
| 149 | |
| 150 | return Direct3DBaseTexture8::GetPriority(); |
| 151 | } |
| 152 | |
| 153 | D3DRESOURCETYPE Direct3DCubeTexture8::GetType() |
| 154 | { |
| 155 | TRACE(""); |
| 156 | |
| 157 | return Direct3DBaseTexture8::GetType(); |
| 158 | } |
| 159 | |
| 160 | unsigned long Direct3DCubeTexture8::GetLevelCount() |
| 161 | { |
| 162 | TRACE(""); |
| 163 | |
| 164 | return Direct3DBaseTexture8::GetLevelCount(); |
| 165 | } |
| 166 | |
| 167 | unsigned long Direct3DCubeTexture8::GetLOD() |
| 168 | { |
| 169 | TRACE(""); |
| 170 | |
| 171 | return Direct3DBaseTexture8::GetLOD(); |
| 172 | } |
| 173 | |
| 174 | unsigned long Direct3DCubeTexture8::SetLOD(unsigned long newLOD) |
| 175 | { |
| 176 | TRACE(""); |
| 177 | |
| 178 | return Direct3DBaseTexture8::SetLOD(newLOD); |
| 179 | } |
| 180 | |
| 181 | long Direct3DCubeTexture8::AddDirtyRect(D3DCUBEMAP_FACES face, const RECT *dirtyRect) |
| 182 | { |
| 183 | TRACE(""); |
| 184 | |
| 185 | // UNIMPLEMENTED(); |
| 186 | |
| 187 | return D3D_OK; |
| 188 | } |
| 189 | |
| 190 | long Direct3DCubeTexture8::GetCubeMapSurface(D3DCUBEMAP_FACES face, unsigned int level , IDirect3DSurface8 **cubeMapSurface) |
| 191 | { |
| 192 | TRACE(""); |
| 193 | |
| 194 | *cubeMapSurface = 0; // FIXME: Verify |
| 195 | |
| 196 | if(face >= 6 || level >= GetLevelCount() || !surfaceLevel[face][level]) |
| 197 | { |
| 198 | return INVALIDCALL(); |
| 199 | } |
| 200 | |
| 201 | surfaceLevel[face][level]->AddRef(); |
| 202 | *cubeMapSurface = surfaceLevel[face][level]; |
| 203 | |
| 204 | return D3D_OK; |
| 205 | } |
| 206 | |
| 207 | long Direct3DCubeTexture8::GetLevelDesc(unsigned int level, D3DSURFACE_DESC *description) |
| 208 | { |
| 209 | TRACE(""); |
| 210 | |
| 211 | if(!description || level >= GetLevelCount() || !surfaceLevel[0][level]) |
| 212 | { |
| 213 | return INVALIDCALL(); |
| 214 | } |
| 215 | |
| 216 | surfaceLevel[0][level]->GetDesc(description); |
| 217 | |
| 218 | return D3D_OK; |
| 219 | } |
| 220 | |
| 221 | long Direct3DCubeTexture8::LockRect(D3DCUBEMAP_FACES face, unsigned int level, D3DLOCKED_RECT *lockedRect, const RECT *rect, unsigned long flags) |
| 222 | { |
| 223 | TRACE(""); |
| 224 | |
| 225 | if(!lockedRect || face >= 6 || level >= GetLevelCount() || !surfaceLevel[face][level]) |
| 226 | { |
| 227 | return INVALIDCALL(); |
| 228 | } |
| 229 | |
| 230 | surfaceLevel[face][level]->LockRect(lockedRect, rect, flags); |
| 231 | |
| 232 | return D3D_OK; |
| 233 | } |
| 234 | |
| 235 | long Direct3DCubeTexture8::UnlockRect(D3DCUBEMAP_FACES face, unsigned int level) |
| 236 | { |
| 237 | TRACE(""); |
| 238 | |
| 239 | if(face >= 6 || level >= GetLevelCount() || !surfaceLevel[face][level]) |
| 240 | { |
| 241 | return INVALIDCALL(); |
| 242 | } |
| 243 | |
| 244 | return surfaceLevel[face][level]->UnlockRect(); |
| 245 | } |
| 246 | |
| 247 | Direct3DSurface8 *Direct3DCubeTexture8::getInternalCubeMapSurface(D3DCUBEMAP_FACES face, unsigned int level) |
| 248 | { |
| 249 | return surfaceLevel[face][level]; |
| 250 | } |
| 251 | } |