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Nicolas Capens0bac2852016-05-07 06:09:58 -04001// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
Nicolas Capensee16f0d2015-07-16 17:40:10 -04002//
Nicolas Capens0bac2852016-05-07 06:09:58 -04003// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
Nicolas Capensee16f0d2015-07-16 17:40:10 -04006//
Nicolas Capens0bac2852016-05-07 06:09:58 -04007// http://www.apache.org/licenses/LICENSE-2.0
Nicolas Capensee16f0d2015-07-16 17:40:10 -04008//
Nicolas Capens0bac2852016-05-07 06:09:58 -04009// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
Nicolas Capensee16f0d2015-07-16 17:40:10 -040014
15#include "Direct3DTexture9.hpp"
16
17#include "Direct3DDevice9.hpp"
18#include "Direct3DSurface9.hpp"
19#include "Resource.hpp"
20#include "Debug.hpp"
21
22#include <assert.h>
23
24namespace D3D9
25{
26 Direct3DTexture9::Direct3DTexture9(Direct3DDevice9 *device, unsigned int width, unsigned int height, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool) : Direct3DBaseTexture9(device, D3DRTYPE_TEXTURE, format, pool, levels, usage), width(width), height(height)
27 {
28 if(levels == 0)
29 {
30 this->levels = sw::log2(sw::max((int)width, (int)height, 1)) + 1;
31 }
32
Nicolas Capensb663f712016-04-18 12:02:39 -040033 for(unsigned int level = 0; level < sw::MIPMAP_LEVELS; level++)
Nicolas Capensee16f0d2015-07-16 17:40:10 -040034 {
35 if(level < this->levels)
36 {
37 surfaceLevel[level] = new Direct3DSurface9(device, this, width, height, format, pool, D3DMULTISAMPLE_NONE, 0, false, usage);
38 surfaceLevel[level]->bind();
39 }
40 else
41 {
42 surfaceLevel[level] = 0;
43 }
44
45 width = sw::max(1, (int)width / 2);
46 height = sw::max(1, (int)height / 2);
47 }
48 }
49
50 Direct3DTexture9::~Direct3DTexture9()
51 {
52 resource->lock(sw::DESTRUCT);
53
Nicolas Capensb663f712016-04-18 12:02:39 -040054 for(int level = 0; level < sw::MIPMAP_LEVELS; level++)
Nicolas Capensee16f0d2015-07-16 17:40:10 -040055 {
56 if(surfaceLevel[level])
57 {
58 surfaceLevel[level]->unbind();
59 surfaceLevel[level] = 0;
60 }
61 }
62
63 resource->unlock();
64 }
65
66 long Direct3DTexture9::QueryInterface(const IID &iid, void **object)
67 {
68 CriticalSection cs(device);
69
70 TRACE("");
71
72 if(iid == IID_IDirect3DTexture9 ||
73 iid == IID_IDirect3DBaseTexture9 ||
74 iid == IID_IDirect3DResource9 ||
75 iid == IID_IUnknown)
76 {
77 AddRef();
78 *object = this;
79
80 return S_OK;
81 }
82
83 *object = 0;
84
85 return NOINTERFACE(iid);
86 }
87
88 unsigned long Direct3DTexture9::AddRef()
89 {
90 TRACE("");
91
92 return Direct3DBaseTexture9::AddRef();
93 }
94
95 unsigned long Direct3DTexture9::Release()
96 {
97 TRACE("");
98
99 return Direct3DBaseTexture9::Release();
100 }
101
102 long Direct3DTexture9::FreePrivateData(const GUID &guid)
103 {
104 CriticalSection cs(device);
105
106 TRACE("");
107
108 return Direct3DBaseTexture9::FreePrivateData(guid);
109 }
110
111 long Direct3DTexture9::GetPrivateData(const GUID &guid, void *data, unsigned long *size)
112 {
113 CriticalSection cs(device);
114
115 TRACE("");
116
117 return Direct3DBaseTexture9::GetPrivateData(guid, data, size);
118 }
119
120 void Direct3DTexture9::PreLoad()
121 {
122 CriticalSection cs(device);
123
124 TRACE("");
125
126 Direct3DBaseTexture9::PreLoad();
127 }
128
129 long Direct3DTexture9::SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags)
130 {
131 CriticalSection cs(device);
132
133 TRACE("");
134
135 return Direct3DBaseTexture9::SetPrivateData(guid, data, size, flags);
136 }
137
138 long Direct3DTexture9::GetDevice(IDirect3DDevice9 **device)
139 {
140 CriticalSection cs(this->device);
141
142 TRACE("IDirect3DDevice9 **device = 0x%0.8p", device);
143
144 return Direct3DBaseTexture9::GetDevice(device);
145 }
146
147 unsigned long Direct3DTexture9::SetPriority(unsigned long newPriority)
148 {
149 CriticalSection cs(device);
150
151 TRACE("unsigned long newPriority = %d", newPriority);
152
153 return Direct3DBaseTexture9::SetPriority(newPriority);
154 }
155
156 unsigned long Direct3DTexture9::GetPriority()
157 {
158 CriticalSection cs(device);
159
160 TRACE("");
161
162 return Direct3DBaseTexture9::GetPriority();
163 }
164
165 D3DRESOURCETYPE Direct3DTexture9::GetType()
166 {
167 CriticalSection cs(device);
168
169 TRACE("");
170
171 return Direct3DBaseTexture9::GetType();
172 }
173
174 void Direct3DTexture9::GenerateMipSubLevels()
175 {
176 CriticalSection cs(device);
177
178 TRACE("");
179
180 if(!(usage & D3DUSAGE_AUTOGENMIPMAP) || !surfaceLevel[0]->hasDirtyMipmaps())
181 {
182 return;
183 }
184
185 resource->lock(sw::PUBLIC);
186
187 for(unsigned int i = 0; i < levels - 1; i++)
188 {
189 device->stretchRect(surfaceLevel[i], 0, surfaceLevel[i + 1], 0, GetAutoGenFilterType());
190 }
191
192 surfaceLevel[0]->cleanMipmaps();
193
194 resource->unlock();
195 }
196
197 D3DTEXTUREFILTERTYPE Direct3DTexture9::GetAutoGenFilterType()
198 {
199 CriticalSection cs(device);
200
201 TRACE("");
202
203 return Direct3DBaseTexture9::GetAutoGenFilterType();
204 }
205
206 unsigned long Direct3DTexture9::GetLevelCount()
207 {
208 CriticalSection cs(device);
209
210 TRACE("");
211
212 return Direct3DBaseTexture9::GetLevelCount();
213 }
214
215 unsigned long Direct3DTexture9::GetLOD()
216 {
217 CriticalSection cs(device);
218
219 TRACE("");
220
221 return Direct3DBaseTexture9::GetLOD();
222 }
223
224 long Direct3DTexture9::SetAutoGenFilterType(D3DTEXTUREFILTERTYPE filterType)
225 {
226 CriticalSection cs(device);
227
228 TRACE("D3DTEXTUREFILTERTYPE filterType = %d", filterType);
229
230 return Direct3DBaseTexture9::SetAutoGenFilterType(filterType);
231 }
232
233 unsigned long Direct3DTexture9::SetLOD(unsigned long newLOD)
234 {
235 CriticalSection cs(device);
236
237 TRACE("unsigned long newLOD = %d", newLOD);
238
239 return Direct3DBaseTexture9::SetLOD(newLOD);
240 }
241
242 long Direct3DTexture9::GetLevelDesc(unsigned int level, D3DSURFACE_DESC *description)
243 {
244 CriticalSection cs(device);
245
246 TRACE("unsigned int level = %d, D3DSURFACE_DESC *description = 0x%0.8p", level, description);
247
248 if(!description || level >= GetLevelCount() || !surfaceLevel[level])
249 {
250 return INVALIDCALL();
251 }
252
253 return surfaceLevel[level]->GetDesc(description);
254 }
255
256 long Direct3DTexture9::LockRect(unsigned int level, D3DLOCKED_RECT *lockedRect, const RECT *rect, unsigned long flags)
257 {
258 CriticalSection cs(device);
259
260 TRACE("unsigned int level = %d, D3DLOCKED_RECT *lockedRect = 0x%0.8p, const RECT *rect = 0x%0.8p, unsigned long flags = %d", level, lockedRect, rect, flags);
261
262 if(!lockedRect || level >= GetLevelCount() || !surfaceLevel[level])
263 {
264 return INVALIDCALL();
265 }
266
267 return surfaceLevel[level]->LockRect(lockedRect, rect, flags);
268 }
269
270 long Direct3DTexture9::GetSurfaceLevel(unsigned int level, IDirect3DSurface9 **surface)
271 {
272 CriticalSection cs(device);
273
274 TRACE("unsigned int level = %d, IDirect3DSurface9 **surface = 0x%0.8p", level, surface);
275
276 *surface = 0;
277
278 if(level >= GetLevelCount() || !surfaceLevel[level])
279 {
280 return INVALIDCALL();
281 }
282
283 surfaceLevel[level]->AddRef();
284 *surface = surfaceLevel[level];
285
286 return D3D_OK;
Nicolas Capens0bac2852016-05-07 06:09:58 -0400287 }
Nicolas Capensee16f0d2015-07-16 17:40:10 -0400288
289 long Direct3DTexture9::UnlockRect(unsigned int level)
290 {
291 CriticalSection cs(device);
292
293 TRACE("unsigned int level = %d", level);
294
295 if(level >= GetLevelCount() || !surfaceLevel[level])
296 {
297 return INVALIDCALL();
298 }
299
300 return surfaceLevel[level]->UnlockRect();
301 }
302
303 long Direct3DTexture9::AddDirtyRect(const RECT *dirtyRect)
304 {
305 CriticalSection cs(device);
306
307 TRACE("");
308
309 // UNIMPLEMENTED();
310
311 return D3D_OK;
312 }
313
314 Direct3DSurface9 *Direct3DTexture9::getInternalSurfaceLevel(unsigned int level)
315 {
316 return surfaceLevel[level];
317 }
318}