| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #ifndef sw_Clipper_hpp | |
| #define sw_Clipper_hpp | |
| #include "Plane.hpp" | |
| #include "Common/Types.hpp" | |
| namespace sw | |
| { | |
| struct Polygon; | |
| struct DrawCall; | |
| struct DrawData; | |
| class Clipper | |
| { | |
| public: | |
| enum ClipFlags | |
| { | |
| // Indicates the vertex is outside the respective frustum plane | |
| CLIP_RIGHT = 1 << 0, | |
| CLIP_TOP = 1 << 1, | |
| CLIP_FAR = 1 << 2, | |
| CLIP_LEFT = 1 << 3, | |
| CLIP_BOTTOM = 1 << 4, | |
| CLIP_NEAR = 1 << 5, | |
| CLIP_FRUSTUM = 0x003F, | |
| CLIP_FINITE = 1 << 7, // All position coordinates are finite | |
| // User-defined clipping planes | |
| CLIP_PLANE0 = 1 << 8, | |
| CLIP_PLANE1 = 1 << 9, | |
| CLIP_PLANE2 = 1 << 10, | |
| CLIP_PLANE3 = 1 << 11, | |
| CLIP_PLANE4 = 1 << 12, | |
| CLIP_PLANE5 = 1 << 13, | |
| CLIP_USER = 0x3F00 | |
| }; | |
| Clipper(bool symmetricNormalizedDepth); | |
| ~Clipper(); | |
| unsigned int computeClipFlags(const float4 &v); | |
| bool clip(Polygon &polygon, int clipFlagsOr, const DrawCall &draw); | |
| private: | |
| void clipNear(Polygon &polygon); | |
| void clipFar(Polygon &polygon); | |
| void clipLeft(Polygon &polygon); | |
| void clipRight(Polygon &polygon); | |
| void clipTop(Polygon &polygon); | |
| void clipBottom(Polygon &polygon); | |
| void clipPlane(Polygon &polygon, const Plane &plane); | |
| void clipEdge(float4 &Vo, const float4 &Vi, const float4 &Vj, float di, float dj) const; | |
| float n; // Near clip plane distance | |
| }; | |
| } | |
| #endif // sw_Clipper_hpp |