| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #ifndef sw_Reactor_hpp | |
| #define sw_Reactor_hpp | |
| #include "Nucleus.hpp" | |
| #include "Routine.hpp" | |
| #include <cstddef> | |
| #include <cwchar> | |
| #undef Bool | |
| namespace sw | |
| { | |
| class Bool; | |
| class Byte; | |
| class SByte; | |
| class Byte4; | |
| class SByte4; | |
| class Byte8; | |
| class SByte8; | |
| class Byte16; | |
| class SByte16; | |
| class Short; | |
| class UShort; | |
| class Short2; | |
| class UShort2; | |
| class Short4; | |
| class UShort4; | |
| class Short8; | |
| class UShort8; | |
| class Int; | |
| class UInt; | |
| class Int2; | |
| class UInt2; | |
| class Int4; | |
| class UInt4; | |
| class Long; | |
| class Long1; | |
| class Float; | |
| class Float2; | |
| class Float4; | |
| class Void | |
| { | |
| public: | |
| static Type *getType(); | |
| static bool isVoid() | |
| { | |
| return true; | |
| } | |
| }; | |
| template<class T> | |
| class RValue; | |
| template<class T> | |
| class Pointer; | |
| class Variable | |
| { | |
| protected: | |
| Value *address; | |
| }; | |
| template<class T> | |
| class LValue : public Variable | |
| { | |
| public: | |
| LValue(int arraySize = 0); | |
| RValue<Pointer<T>> operator&(); | |
| static bool isVoid() | |
| { | |
| return false; | |
| } | |
| Value *loadValue(unsigned int alignment = 0) const; | |
| Value *storeValue(Value *value, unsigned int alignment = 0) const; | |
| Value *getAddress(Value *index) const; | |
| }; | |
| template<class T> | |
| class Reference | |
| { | |
| public: | |
| explicit Reference(Value *pointer, int alignment = 1); | |
| RValue<T> operator=(RValue<T> rhs) const; | |
| RValue<T> operator=(const Reference<T> &ref) const; | |
| RValue<T> operator+=(RValue<T> rhs) const; | |
| Value *loadValue() const; | |
| int getAlignment() const; | |
| private: | |
| Value *address; | |
| const int alignment; | |
| }; | |
| template<class T> | |
| struct IntLiteral | |
| { | |
| struct type; | |
| }; | |
| template<> | |
| struct IntLiteral<Bool> | |
| { | |
| typedef bool type; | |
| }; | |
| template<> | |
| struct IntLiteral<Int> | |
| { | |
| typedef int type; | |
| }; | |
| template<> | |
| struct IntLiteral<UInt> | |
| { | |
| typedef unsigned int type; | |
| }; | |
| template<> | |
| struct IntLiteral<Long> | |
| { | |
| typedef int64_t type; | |
| }; | |
| template<class T> | |
| struct FloatLiteral | |
| { | |
| struct type; | |
| }; | |
| template<> | |
| struct FloatLiteral<Float> | |
| { | |
| typedef float type; | |
| }; | |
| template<class T> | |
| class RValue | |
| { | |
| public: | |
| explicit RValue(Value *rvalue); | |
| RValue(const T &lvalue); | |
| RValue(typename IntLiteral<T>::type i); | |
| RValue(typename FloatLiteral<T>::type f); | |
| RValue(const Reference<T> &rhs); | |
| RValue<T> &operator=(const RValue<T>&) = delete; | |
| Value *value; // FIXME: Make private | |
| }; | |
| template<typename T> | |
| struct Argument | |
| { | |
| explicit Argument(Value *value) : value(value) {} | |
| Value *value; | |
| }; | |
| class Bool : public LValue<Bool> | |
| { | |
| public: | |
| Bool(Argument<Bool> argument); | |
| Bool(); | |
| Bool(bool x); | |
| Bool(RValue<Bool> rhs); | |
| Bool(const Bool &rhs); | |
| Bool(const Reference<Bool> &rhs); | |
| // RValue<Bool> operator=(bool rhs); // FIXME: Implement | |
| RValue<Bool> operator=(RValue<Bool> rhs); | |
| RValue<Bool> operator=(const Bool &rhs); | |
| RValue<Bool> operator=(const Reference<Bool> &rhs); | |
| static Type *getType(); | |
| }; | |
| RValue<Bool> operator!(RValue<Bool> val); | |
| RValue<Bool> operator&&(RValue<Bool> lhs, RValue<Bool> rhs); | |
| RValue<Bool> operator||(RValue<Bool> lhs, RValue<Bool> rhs); | |
| class Byte : public LValue<Byte> | |
| { | |
| public: | |
| Byte(Argument<Byte> argument); | |
| explicit Byte(RValue<Int> cast); | |
| explicit Byte(RValue<UInt> cast); | |
| explicit Byte(RValue<UShort> cast); | |
| Byte(); | |
| Byte(int x); | |
| Byte(unsigned char x); | |
| Byte(RValue<Byte> rhs); | |
| Byte(const Byte &rhs); | |
| Byte(const Reference<Byte> &rhs); | |
| // RValue<Byte> operator=(unsigned char rhs); // FIXME: Implement | |
| RValue<Byte> operator=(RValue<Byte> rhs); | |
| RValue<Byte> operator=(const Byte &rhs); | |
| RValue<Byte> operator=(const Reference<Byte> &rhs); | |
| static Type *getType(); | |
| }; | |
| RValue<Byte> operator+(RValue<Byte> lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator-(RValue<Byte> lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator*(RValue<Byte> lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator/(RValue<Byte> lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator%(RValue<Byte> lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator&(RValue<Byte> lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator|(RValue<Byte> lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator^(RValue<Byte> lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator<<(RValue<Byte> lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator>>(RValue<Byte> lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator+=(Byte &lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator-=(Byte &lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator*=(Byte &lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator/=(Byte &lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator%=(Byte &lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator&=(Byte &lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator|=(Byte &lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator^=(Byte &lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator<<=(Byte &lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator>>=(Byte &lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator+(RValue<Byte> val); | |
| RValue<Byte> operator-(RValue<Byte> val); | |
| RValue<Byte> operator~(RValue<Byte> val); | |
| RValue<Byte> operator++(Byte &val, int); // Post-increment | |
| const Byte &operator++(Byte &val); // Pre-increment | |
| RValue<Byte> operator--(Byte &val, int); // Post-decrement | |
| const Byte &operator--(Byte &val); // Pre-decrement | |
| RValue<Bool> operator<(RValue<Byte> lhs, RValue<Byte> rhs); | |
| RValue<Bool> operator<=(RValue<Byte> lhs, RValue<Byte> rhs); | |
| RValue<Bool> operator>(RValue<Byte> lhs, RValue<Byte> rhs); | |
| RValue<Bool> operator>=(RValue<Byte> lhs, RValue<Byte> rhs); | |
| RValue<Bool> operator!=(RValue<Byte> lhs, RValue<Byte> rhs); | |
| RValue<Bool> operator==(RValue<Byte> lhs, RValue<Byte> rhs); | |
| class SByte : public LValue<SByte> | |
| { | |
| public: | |
| SByte(Argument<SByte> argument); | |
| explicit SByte(RValue<Int> cast); | |
| explicit SByte(RValue<Short> cast); | |
| SByte(); | |
| SByte(signed char x); | |
| SByte(RValue<SByte> rhs); | |
| SByte(const SByte &rhs); | |
| SByte(const Reference<SByte> &rhs); | |
| // RValue<SByte> operator=(signed char rhs); // FIXME: Implement | |
| RValue<SByte> operator=(RValue<SByte> rhs); | |
| RValue<SByte> operator=(const SByte &rhs); | |
| RValue<SByte> operator=(const Reference<SByte> &rhs); | |
| static Type *getType(); | |
| }; | |
| RValue<SByte> operator+(RValue<SByte> lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator-(RValue<SByte> lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator*(RValue<SByte> lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator/(RValue<SByte> lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator%(RValue<SByte> lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator&(RValue<SByte> lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator|(RValue<SByte> lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator^(RValue<SByte> lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator<<(RValue<SByte> lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator>>(RValue<SByte> lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator+=(SByte &lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator-=(SByte &lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator*=(SByte &lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator/=(SByte &lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator%=(SByte &lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator&=(SByte &lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator|=(SByte &lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator^=(SByte &lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator<<=(SByte &lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator>>=(SByte &lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator+(RValue<SByte> val); | |
| RValue<SByte> operator-(RValue<SByte> val); | |
| RValue<SByte> operator~(RValue<SByte> val); | |
| RValue<SByte> operator++(SByte &val, int); // Post-increment | |
| const SByte &operator++(SByte &val); // Pre-increment | |
| RValue<SByte> operator--(SByte &val, int); // Post-decrement | |
| const SByte &operator--(SByte &val); // Pre-decrement | |
| RValue<Bool> operator<(RValue<SByte> lhs, RValue<SByte> rhs); | |
| RValue<Bool> operator<=(RValue<SByte> lhs, RValue<SByte> rhs); | |
| RValue<Bool> operator>(RValue<SByte> lhs, RValue<SByte> rhs); | |
| RValue<Bool> operator>=(RValue<SByte> lhs, RValue<SByte> rhs); | |
| RValue<Bool> operator!=(RValue<SByte> lhs, RValue<SByte> rhs); | |
| RValue<Bool> operator==(RValue<SByte> lhs, RValue<SByte> rhs); | |
| class Short : public LValue<Short> | |
| { | |
| public: | |
| Short(Argument<Short> argument); | |
| explicit Short(RValue<Int> cast); | |
| Short(); | |
| Short(short x); | |
| Short(RValue<Short> rhs); | |
| Short(const Short &rhs); | |
| Short(const Reference<Short> &rhs); | |
| // RValue<Short> operator=(short rhs); // FIXME: Implement | |
| RValue<Short> operator=(RValue<Short> rhs); | |
| RValue<Short> operator=(const Short &rhs); | |
| RValue<Short> operator=(const Reference<Short> &rhs); | |
| static Type *getType(); | |
| }; | |
| RValue<Short> operator+(RValue<Short> lhs, RValue<Short> rhs); | |
| RValue<Short> operator-(RValue<Short> lhs, RValue<Short> rhs); | |
| RValue<Short> operator*(RValue<Short> lhs, RValue<Short> rhs); | |
| RValue<Short> operator/(RValue<Short> lhs, RValue<Short> rhs); | |
| RValue<Short> operator%(RValue<Short> lhs, RValue<Short> rhs); | |
| RValue<Short> operator&(RValue<Short> lhs, RValue<Short> rhs); | |
| RValue<Short> operator|(RValue<Short> lhs, RValue<Short> rhs); | |
| RValue<Short> operator^(RValue<Short> lhs, RValue<Short> rhs); | |
| RValue<Short> operator<<(RValue<Short> lhs, RValue<Short> rhs); | |
| RValue<Short> operator>>(RValue<Short> lhs, RValue<Short> rhs); | |
| RValue<Short> operator+=(Short &lhs, RValue<Short> rhs); | |
| RValue<Short> operator-=(Short &lhs, RValue<Short> rhs); | |
| RValue<Short> operator*=(Short &lhs, RValue<Short> rhs); | |
| RValue<Short> operator/=(Short &lhs, RValue<Short> rhs); | |
| RValue<Short> operator%=(Short &lhs, RValue<Short> rhs); | |
| RValue<Short> operator&=(Short &lhs, RValue<Short> rhs); | |
| RValue<Short> operator|=(Short &lhs, RValue<Short> rhs); | |
| RValue<Short> operator^=(Short &lhs, RValue<Short> rhs); | |
| RValue<Short> operator<<=(Short &lhs, RValue<Short> rhs); | |
| RValue<Short> operator>>=(Short &lhs, RValue<Short> rhs); | |
| RValue<Short> operator+(RValue<Short> val); | |
| RValue<Short> operator-(RValue<Short> val); | |
| RValue<Short> operator~(RValue<Short> val); | |
| RValue<Short> operator++(Short &val, int); // Post-increment | |
| const Short &operator++(Short &val); // Pre-increment | |
| RValue<Short> operator--(Short &val, int); // Post-decrement | |
| const Short &operator--(Short &val); // Pre-decrement | |
| RValue<Bool> operator<(RValue<Short> lhs, RValue<Short> rhs); | |
| RValue<Bool> operator<=(RValue<Short> lhs, RValue<Short> rhs); | |
| RValue<Bool> operator>(RValue<Short> lhs, RValue<Short> rhs); | |
| RValue<Bool> operator>=(RValue<Short> lhs, RValue<Short> rhs); | |
| RValue<Bool> operator!=(RValue<Short> lhs, RValue<Short> rhs); | |
| RValue<Bool> operator==(RValue<Short> lhs, RValue<Short> rhs); | |
| class UShort : public LValue<UShort> | |
| { | |
| public: | |
| UShort(Argument<UShort> argument); | |
| explicit UShort(RValue<UInt> cast); | |
| explicit UShort(RValue<Int> cast); | |
| UShort(); | |
| UShort(unsigned short x); | |
| UShort(RValue<UShort> rhs); | |
| UShort(const UShort &rhs); | |
| UShort(const Reference<UShort> &rhs); | |
| // RValue<UShort> operator=(unsigned short rhs); // FIXME: Implement | |
| RValue<UShort> operator=(RValue<UShort> rhs); | |
| RValue<UShort> operator=(const UShort &rhs); | |
| RValue<UShort> operator=(const Reference<UShort> &rhs); | |
| static Type *getType(); | |
| }; | |
| RValue<UShort> operator+(RValue<UShort> lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator-(RValue<UShort> lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator*(RValue<UShort> lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator/(RValue<UShort> lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator%(RValue<UShort> lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator&(RValue<UShort> lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator|(RValue<UShort> lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator^(RValue<UShort> lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator<<(RValue<UShort> lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator>>(RValue<UShort> lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator+=(UShort &lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator-=(UShort &lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator*=(UShort &lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator/=(UShort &lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator%=(UShort &lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator&=(UShort &lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator|=(UShort &lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator^=(UShort &lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator<<=(UShort &lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator>>=(UShort &lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator+(RValue<UShort> val); | |
| RValue<UShort> operator-(RValue<UShort> val); | |
| RValue<UShort> operator~(RValue<UShort> val); | |
| RValue<UShort> operator++(UShort &val, int); // Post-increment | |
| const UShort &operator++(UShort &val); // Pre-increment | |
| RValue<UShort> operator--(UShort &val, int); // Post-decrement | |
| const UShort &operator--(UShort &val); // Pre-decrement | |
| RValue<Bool> operator<(RValue<UShort> lhs, RValue<UShort> rhs); | |
| RValue<Bool> operator<=(RValue<UShort> lhs, RValue<UShort> rhs); | |
| RValue<Bool> operator>(RValue<UShort> lhs, RValue<UShort> rhs); | |
| RValue<Bool> operator>=(RValue<UShort> lhs, RValue<UShort> rhs); | |
| RValue<Bool> operator!=(RValue<UShort> lhs, RValue<UShort> rhs); | |
| RValue<Bool> operator==(RValue<UShort> lhs, RValue<UShort> rhs); | |
| class Byte4 : public LValue<Byte4> | |
| { | |
| public: | |
| explicit Byte4(RValue<Byte8> cast); | |
| // Byte4(); | |
| // Byte4(int x, int y, int z, int w); | |
| // Byte4(RValue<Byte4> rhs); | |
| // Byte4(const Byte4 &rhs); | |
| Byte4(const Reference<Byte4> &rhs); | |
| // RValue<Byte4> operator=(RValue<Byte4> rhs); | |
| // RValue<Byte4> operator=(const Byte4 &rhs); | |
| // RValue<Byte4> operator=(const Reference<Byte4> &rhs); | |
| static Type *getType(); | |
| }; | |
| // RValue<Byte4> operator+(RValue<Byte4> lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator-(RValue<Byte4> lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator*(RValue<Byte4> lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator/(RValue<Byte4> lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator%(RValue<Byte4> lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator&(RValue<Byte4> lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator|(RValue<Byte4> lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator^(RValue<Byte4> lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator<<(RValue<Byte4> lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator>>(RValue<Byte4> lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator+=(Byte4 &lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator-=(Byte4 &lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator*=(Byte4 &lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator/=(Byte4 &lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator%=(Byte4 &lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator&=(Byte4 &lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator|=(Byte4 &lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator^=(Byte4 &lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator<<=(Byte4 &lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator>>=(Byte4 &lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator+(RValue<Byte4> val); | |
| // RValue<Byte4> operator-(RValue<Byte4> val); | |
| // RValue<Byte4> operator~(RValue<Byte4> val); | |
| // RValue<Byte4> operator++(Byte4 &val, int); // Post-increment | |
| // const Byte4 &operator++(Byte4 &val); // Pre-increment | |
| // RValue<Byte4> operator--(Byte4 &val, int); // Post-decrement | |
| // const Byte4 &operator--(Byte4 &val); // Pre-decrement | |
| class SByte4 : public LValue<SByte4> | |
| { | |
| public: | |
| // SByte4(); | |
| // SByte4(int x, int y, int z, int w); | |
| // SByte4(RValue<SByte4> rhs); | |
| // SByte4(const SByte4 &rhs); | |
| // SByte4(const Reference<SByte4> &rhs); | |
| // RValue<SByte4> operator=(RValue<SByte4> rhs); | |
| // RValue<SByte4> operator=(const SByte4 &rhs); | |
| // RValue<SByte4> operator=(const Reference<SByte4> &rhs); | |
| static Type *getType(); | |
| }; | |
| // RValue<SByte4> operator+(RValue<SByte4> lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator-(RValue<SByte4> lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator*(RValue<SByte4> lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator/(RValue<SByte4> lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator%(RValue<SByte4> lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator&(RValue<SByte4> lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator|(RValue<SByte4> lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator^(RValue<SByte4> lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator<<(RValue<SByte4> lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator>>(RValue<SByte4> lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator+=(SByte4 &lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator-=(SByte4 &lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator*=(SByte4 &lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator/=(SByte4 &lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator%=(SByte4 &lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator&=(SByte4 &lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator|=(SByte4 &lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator^=(SByte4 &lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator<<=(SByte4 &lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator>>=(SByte4 &lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator+(RValue<SByte4> val); | |
| // RValue<SByte4> operator-(RValue<SByte4> val); | |
| // RValue<SByte4> operator~(RValue<SByte4> val); | |
| // RValue<SByte4> operator++(SByte4 &val, int); // Post-increment | |
| // const SByte4 &operator++(SByte4 &val); // Pre-increment | |
| // RValue<SByte4> operator--(SByte4 &val, int); // Post-decrement | |
| // const SByte4 &operator--(SByte4 &val); // Pre-decrement | |
| class Byte8 : public LValue<Byte8> | |
| { | |
| public: | |
| Byte8(); | |
| Byte8(uint8_t x0, uint8_t x1, uint8_t x2, uint8_t x3, uint8_t x4, uint8_t x5, uint8_t x6, uint8_t x7); | |
| Byte8(RValue<Byte8> rhs); | |
| Byte8(const Byte8 &rhs); | |
| Byte8(const Reference<Byte8> &rhs); | |
| RValue<Byte8> operator=(RValue<Byte8> rhs); | |
| RValue<Byte8> operator=(const Byte8 &rhs); | |
| RValue<Byte8> operator=(const Reference<Byte8> &rhs); | |
| static Type *getType(); | |
| }; | |
| RValue<Byte8> operator+(RValue<Byte8> lhs, RValue<Byte8> rhs); | |
| RValue<Byte8> operator-(RValue<Byte8> lhs, RValue<Byte8> rhs); | |
| // RValue<Byte8> operator*(RValue<Byte8> lhs, RValue<Byte8> rhs); | |
| // RValue<Byte8> operator/(RValue<Byte8> lhs, RValue<Byte8> rhs); | |
| // RValue<Byte8> operator%(RValue<Byte8> lhs, RValue<Byte8> rhs); | |
| RValue<Byte8> operator&(RValue<Byte8> lhs, RValue<Byte8> rhs); | |
| RValue<Byte8> operator|(RValue<Byte8> lhs, RValue<Byte8> rhs); | |
| RValue<Byte8> operator^(RValue<Byte8> lhs, RValue<Byte8> rhs); | |
| // RValue<Byte8> operator<<(RValue<Byte8> lhs, RValue<Byte8> rhs); | |
| // RValue<Byte8> operator>>(RValue<Byte8> lhs, RValue<Byte8> rhs); | |
| RValue<Byte8> operator+=(Byte8 &lhs, RValue<Byte8> rhs); | |
| RValue<Byte8> operator-=(Byte8 &lhs, RValue<Byte8> rhs); | |
| // RValue<Byte8> operator*=(Byte8 &lhs, RValue<Byte8> rhs); | |
| // RValue<Byte8> operator/=(Byte8 &lhs, RValue<Byte8> rhs); | |
| // RValue<Byte8> operator%=(Byte8 &lhs, RValue<Byte8> rhs); | |
| RValue<Byte8> operator&=(Byte8 &lhs, RValue<Byte8> rhs); | |
| RValue<Byte8> operator|=(Byte8 &lhs, RValue<Byte8> rhs); | |
| RValue<Byte8> operator^=(Byte8 &lhs, RValue<Byte8> rhs); | |
| // RValue<Byte8> operator<<=(Byte8 &lhs, RValue<Byte8> rhs); | |
| // RValue<Byte8> operator>>=(Byte8 &lhs, RValue<Byte8> rhs); | |
| // RValue<Byte8> operator+(RValue<Byte8> val); | |
| // RValue<Byte8> operator-(RValue<Byte8> val); | |
| RValue<Byte8> operator~(RValue<Byte8> val); | |
| // RValue<Byte8> operator++(Byte8 &val, int); // Post-increment | |
| // const Byte8 &operator++(Byte8 &val); // Pre-increment | |
| // RValue<Byte8> operator--(Byte8 &val, int); // Post-decrement | |
| // const Byte8 &operator--(Byte8 &val); // Pre-decrement | |
| RValue<Byte8> AddSat(RValue<Byte8> x, RValue<Byte8> y); | |
| RValue<Byte8> SubSat(RValue<Byte8> x, RValue<Byte8> y); | |
| RValue<Short4> Unpack(RValue<Byte4> x); | |
| RValue<Short4> UnpackLow(RValue<Byte8> x, RValue<Byte8> y); | |
| RValue<Short4> UnpackHigh(RValue<Byte8> x, RValue<Byte8> y); | |
| RValue<Int> SignMask(RValue<Byte8> x); | |
| // RValue<Byte8> CmpGT(RValue<Byte8> x, RValue<Byte8> y); | |
| RValue<Byte8> CmpEQ(RValue<Byte8> x, RValue<Byte8> y); | |
| class SByte8 : public LValue<SByte8> | |
| { | |
| public: | |
| SByte8(); | |
| SByte8(uint8_t x0, uint8_t x1, uint8_t x2, uint8_t x3, uint8_t x4, uint8_t x5, uint8_t x6, uint8_t x7); | |
| SByte8(RValue<SByte8> rhs); | |
| SByte8(const SByte8 &rhs); | |
| SByte8(const Reference<SByte8> &rhs); | |
| RValue<SByte8> operator=(RValue<SByte8> rhs); | |
| RValue<SByte8> operator=(const SByte8 &rhs); | |
| RValue<SByte8> operator=(const Reference<SByte8> &rhs); | |
| static Type *getType(); | |
| }; | |
| RValue<SByte8> operator+(RValue<SByte8> lhs, RValue<SByte8> rhs); | |
| RValue<SByte8> operator-(RValue<SByte8> lhs, RValue<SByte8> rhs); | |
| // RValue<SByte8> operator*(RValue<SByte8> lhs, RValue<SByte8> rhs); | |
| // RValue<SByte8> operator/(RValue<SByte8> lhs, RValue<SByte8> rhs); | |
| // RValue<SByte8> operator%(RValue<SByte8> lhs, RValue<SByte8> rhs); | |
| RValue<SByte8> operator&(RValue<SByte8> lhs, RValue<SByte8> rhs); | |
| RValue<SByte8> operator|(RValue<SByte8> lhs, RValue<SByte8> rhs); | |
| RValue<SByte8> operator^(RValue<SByte8> lhs, RValue<SByte8> rhs); | |
| // RValue<SByte8> operator<<(RValue<SByte8> lhs, RValue<SByte8> rhs); | |
| // RValue<SByte8> operator>>(RValue<SByte8> lhs, RValue<SByte8> rhs); | |
| RValue<SByte8> operator+=(SByte8 &lhs, RValue<SByte8> rhs); | |
| RValue<SByte8> operator-=(SByte8 &lhs, RValue<SByte8> rhs); | |
| // RValue<SByte8> operator*=(SByte8 &lhs, RValue<SByte8> rhs); | |
| // RValue<SByte8> operator/=(SByte8 &lhs, RValue<SByte8> rhs); | |
| // RValue<SByte8> operator%=(SByte8 &lhs, RValue<SByte8> rhs); | |
| RValue<SByte8> operator&=(SByte8 &lhs, RValue<SByte8> rhs); | |
| RValue<SByte8> operator|=(SByte8 &lhs, RValue<SByte8> rhs); | |
| RValue<SByte8> operator^=(SByte8 &lhs, RValue<SByte8> rhs); | |
| // RValue<SByte8> operator<<=(SByte8 &lhs, RValue<SByte8> rhs); | |
| // RValue<SByte8> operator>>=(SByte8 &lhs, RValue<SByte8> rhs); | |
| // RValue<SByte8> operator+(RValue<SByte8> val); | |
| // RValue<SByte8> operator-(RValue<SByte8> val); | |
| RValue<SByte8> operator~(RValue<SByte8> val); | |
| // RValue<SByte8> operator++(SByte8 &val, int); // Post-increment | |
| // const SByte8 &operator++(SByte8 &val); // Pre-increment | |
| // RValue<SByte8> operator--(SByte8 &val, int); // Post-decrement | |
| // const SByte8 &operator--(SByte8 &val); // Pre-decrement | |
| RValue<SByte8> AddSat(RValue<SByte8> x, RValue<SByte8> y); | |
| RValue<SByte8> SubSat(RValue<SByte8> x, RValue<SByte8> y); | |
| RValue<Short4> UnpackLow(RValue<SByte8> x, RValue<SByte8> y); | |
| RValue<Short4> UnpackHigh(RValue<SByte8> x, RValue<SByte8> y); | |
| RValue<Int> SignMask(RValue<SByte8> x); | |
| RValue<Byte8> CmpGT(RValue<SByte8> x, RValue<SByte8> y); | |
| RValue<Byte8> CmpEQ(RValue<SByte8> x, RValue<SByte8> y); | |
| class Byte16 : public LValue<Byte16> | |
| { | |
| public: | |
| // Byte16(); | |
| // Byte16(int x, int y, int z, int w); | |
| Byte16(RValue<Byte16> rhs); | |
| Byte16(const Byte16 &rhs); | |
| Byte16(const Reference<Byte16> &rhs); | |
| RValue<Byte16> operator=(RValue<Byte16> rhs); | |
| RValue<Byte16> operator=(const Byte16 &rhs); | |
| RValue<Byte16> operator=(const Reference<Byte16> &rhs); | |
| static Type *getType(); | |
| }; | |
| // RValue<Byte16> operator+(RValue<Byte16> lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator-(RValue<Byte16> lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator*(RValue<Byte16> lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator/(RValue<Byte16> lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator%(RValue<Byte16> lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator&(RValue<Byte16> lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator|(RValue<Byte16> lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator^(RValue<Byte16> lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator<<(RValue<Byte16> lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator>>(RValue<Byte16> lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator+=(Byte16 &lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator-=(Byte16 &lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator*=(Byte16 &lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator/=(Byte16 &lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator%=(Byte16 &lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator&=(Byte16 &lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator|=(Byte16 &lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator^=(Byte16 &lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator<<=(Byte16 &lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator>>=(Byte16 &lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator+(RValue<Byte16> val); | |
| // RValue<Byte16> operator-(RValue<Byte16> val); | |
| // RValue<Byte16> operator~(RValue<Byte16> val); | |
| // RValue<Byte16> operator++(Byte16 &val, int); // Post-increment | |
| // const Byte16 &operator++(Byte16 &val); // Pre-increment | |
| // RValue<Byte16> operator--(Byte16 &val, int); // Post-decrement | |
| // const Byte16 &operator--(Byte16 &val); // Pre-decrement | |
| class SByte16 : public LValue<SByte16> | |
| { | |
| public: | |
| // SByte16(); | |
| // SByte16(int x, int y, int z, int w); | |
| // SByte16(RValue<SByte16> rhs); | |
| // SByte16(const SByte16 &rhs); | |
| // SByte16(const Reference<SByte16> &rhs); | |
| // RValue<SByte16> operator=(RValue<SByte16> rhs); | |
| // RValue<SByte16> operator=(const SByte16 &rhs); | |
| // RValue<SByte16> operator=(const Reference<SByte16> &rhs); | |
| static Type *getType(); | |
| }; | |
| // RValue<SByte16> operator+(RValue<SByte16> lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator-(RValue<SByte16> lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator*(RValue<SByte16> lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator/(RValue<SByte16> lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator%(RValue<SByte16> lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator&(RValue<SByte16> lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator|(RValue<SByte16> lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator^(RValue<SByte16> lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator<<(RValue<SByte16> lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator>>(RValue<SByte16> lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator+=(SByte16 &lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator-=(SByte16 &lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator*=(SByte16 &lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator/=(SByte16 &lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator%=(SByte16 &lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator&=(SByte16 &lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator|=(SByte16 &lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator^=(SByte16 &lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator<<=(SByte16 &lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator>>=(SByte16 &lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator+(RValue<SByte16> val); | |
| // RValue<SByte16> operator-(RValue<SByte16> val); | |
| // RValue<SByte16> operator~(RValue<SByte16> val); | |
| // RValue<SByte16> operator++(SByte16 &val, int); // Post-increment | |
| // const SByte16 &operator++(SByte16 &val); // Pre-increment | |
| // RValue<SByte16> operator--(SByte16 &val, int); // Post-decrement | |
| // const SByte16 &operator--(SByte16 &val); // Pre-decrement | |
| class Short2 : public LValue<Short2> | |
| { | |
| public: | |
| explicit Short2(RValue<Short4> cast); | |
| static Type *getType(); | |
| }; | |
| class UShort2 : public LValue<UShort2> | |
| { | |
| public: | |
| explicit UShort2(RValue<UShort4> cast); | |
| static Type *getType(); | |
| }; | |
| class Short4 : public LValue<Short4> | |
| { | |
| public: | |
| explicit Short4(RValue<Int> cast); | |
| explicit Short4(RValue<Int4> cast); | |
| // explicit Short4(RValue<Float> cast); | |
| explicit Short4(RValue<Float4> cast); | |
| Short4(); | |
| Short4(short xyzw); | |
| Short4(short x, short y, short z, short w); | |
| Short4(RValue<Short4> rhs); | |
| Short4(const Short4 &rhs); | |
| Short4(const Reference<Short4> &rhs); | |
| Short4(RValue<UShort4> rhs); | |
| Short4(const UShort4 &rhs); | |
| Short4(const Reference<UShort4> &rhs); | |
| RValue<Short4> operator=(RValue<Short4> rhs); | |
| RValue<Short4> operator=(const Short4 &rhs); | |
| RValue<Short4> operator=(const Reference<Short4> &rhs); | |
| RValue<Short4> operator=(RValue<UShort4> rhs); | |
| RValue<Short4> operator=(const UShort4 &rhs); | |
| RValue<Short4> operator=(const Reference<UShort4> &rhs); | |
| static Type *getType(); | |
| }; | |
| RValue<Short4> operator+(RValue<Short4> lhs, RValue<Short4> rhs); | |
| RValue<Short4> operator-(RValue<Short4> lhs, RValue<Short4> rhs); | |
| RValue<Short4> operator*(RValue<Short4> lhs, RValue<Short4> rhs); | |
| // RValue<Short4> operator/(RValue<Short4> lhs, RValue<Short4> rhs); | |
| // RValue<Short4> operator%(RValue<Short4> lhs, RValue<Short4> rhs); | |
| RValue<Short4> operator&(RValue<Short4> lhs, RValue<Short4> rhs); | |
| RValue<Short4> operator|(RValue<Short4> lhs, RValue<Short4> rhs); | |
| RValue<Short4> operator^(RValue<Short4> lhs, RValue<Short4> rhs); | |
| RValue<Short4> operator<<(RValue<Short4> lhs, unsigned char rhs); | |
| RValue<Short4> operator>>(RValue<Short4> lhs, unsigned char rhs); | |
| RValue<Short4> operator<<(RValue<Short4> lhs, RValue<Long1> rhs); | |
| RValue<Short4> operator>>(RValue<Short4> lhs, RValue<Long1> rhs); | |
| RValue<Short4> operator+=(Short4 &lhs, RValue<Short4> rhs); | |
| RValue<Short4> operator-=(Short4 &lhs, RValue<Short4> rhs); | |
| RValue<Short4> operator*=(Short4 &lhs, RValue<Short4> rhs); | |
| // RValue<Short4> operator/=(Short4 &lhs, RValue<Short4> rhs); | |
| // RValue<Short4> operator%=(Short4 &lhs, RValue<Short4> rhs); | |
| RValue<Short4> operator&=(Short4 &lhs, RValue<Short4> rhs); | |
| RValue<Short4> operator|=(Short4 &lhs, RValue<Short4> rhs); | |
| RValue<Short4> operator^=(Short4 &lhs, RValue<Short4> rhs); | |
| RValue<Short4> operator<<=(Short4 &lhs, unsigned char rhs); | |
| RValue<Short4> operator>>=(Short4 &lhs, unsigned char rhs); | |
| RValue<Short4> operator<<=(Short4 &lhs, RValue<Long1> rhs); | |
| RValue<Short4> operator>>=(Short4 &lhs, RValue<Long1> rhs); | |
| // RValue<Short4> operator+(RValue<Short4> val); | |
| RValue<Short4> operator-(RValue<Short4> val); | |
| RValue<Short4> operator~(RValue<Short4> val); | |
| // RValue<Short4> operator++(Short4 &val, int); // Post-increment | |
| // const Short4 &operator++(Short4 &val); // Pre-increment | |
| // RValue<Short4> operator--(Short4 &val, int); // Post-decrement | |
| // const Short4 &operator--(Short4 &val); // Pre-decrement | |
| // RValue<Bool> operator<(RValue<Short4> lhs, RValue<Short4> rhs); | |
| // RValue<Bool> operator<=(RValue<Short4> lhs, RValue<Short4> rhs); | |
| // RValue<Bool> operator>(RValue<Short4> lhs, RValue<Short4> rhs); | |
| // RValue<Bool> operator>=(RValue<Short4> lhs, RValue<Short4> rhs); | |
| // RValue<Bool> operator!=(RValue<Short4> lhs, RValue<Short4> rhs); | |
| // RValue<Bool> operator==(RValue<Short4> lhs, RValue<Short4> rhs); | |
| RValue<Short4> RoundShort4(RValue<Float4> cast); | |
| RValue<Short4> Max(RValue<Short4> x, RValue<Short4> y); | |
| RValue<Short4> Min(RValue<Short4> x, RValue<Short4> y); | |
| RValue<Short4> AddSat(RValue<Short4> x, RValue<Short4> y); | |
| RValue<Short4> SubSat(RValue<Short4> x, RValue<Short4> y); | |
| RValue<Short4> MulHigh(RValue<Short4> x, RValue<Short4> y); | |
| RValue<Int2> MulAdd(RValue<Short4> x, RValue<Short4> y); | |
| RValue<SByte8> Pack(RValue<Short4> x, RValue<Short4> y); | |
| RValue<Int2> UnpackLow(RValue<Short4> x, RValue<Short4> y); | |
| RValue<Int2> UnpackHigh(RValue<Short4> x, RValue<Short4> y); | |
| RValue<Short4> Swizzle(RValue<Short4> x, unsigned char select); | |
| RValue<Short4> Insert(RValue<Short4> val, RValue<Short> element, int i); | |
| RValue<Short> Extract(RValue<Short4> val, int i); | |
| RValue<Short4> CmpGT(RValue<Short4> x, RValue<Short4> y); | |
| RValue<Short4> CmpEQ(RValue<Short4> x, RValue<Short4> y); | |
| class UShort4 : public LValue<UShort4> | |
| { | |
| public: | |
| explicit UShort4(RValue<Int4> cast); | |
| explicit UShort4(RValue<Float4> cast, bool saturate = false); | |
| UShort4(); | |
| UShort4(unsigned short xyzw); | |
| UShort4(unsigned short x, unsigned short y, unsigned short z, unsigned short w); | |
| UShort4(RValue<UShort4> rhs); | |
| UShort4(const UShort4 &rhs); | |
| UShort4(const Reference<UShort4> &rhs); | |
| UShort4(RValue<Short4> rhs); | |
| UShort4(const Short4 &rhs); | |
| UShort4(const Reference<Short4> &rhs); | |
| RValue<UShort4> operator=(RValue<UShort4> rhs); | |
| RValue<UShort4> operator=(const UShort4 &rhs); | |
| RValue<UShort4> operator=(const Reference<UShort4> &rhs); | |
| RValue<UShort4> operator=(RValue<Short4> rhs); | |
| RValue<UShort4> operator=(const Short4 &rhs); | |
| RValue<UShort4> operator=(const Reference<Short4> &rhs); | |
| static Type *getType(); | |
| }; | |
| RValue<UShort4> operator+(RValue<UShort4> lhs, RValue<UShort4> rhs); | |
| RValue<UShort4> operator-(RValue<UShort4> lhs, RValue<UShort4> rhs); | |
| RValue<UShort4> operator*(RValue<UShort4> lhs, RValue<UShort4> rhs); | |
| // RValue<UShort4> operator/(RValue<UShort4> lhs, RValue<UShort4> rhs); | |
| // RValue<UShort4> operator%(RValue<UShort4> lhs, RValue<UShort4> rhs); | |
| RValue<UShort4> operator&(RValue<UShort4> lhs, RValue<UShort4> rhs); | |
| RValue<UShort4> operator|(RValue<UShort4> lhs, RValue<UShort4> rhs); | |
| RValue<UShort4> operator^(RValue<UShort4> lhs, RValue<UShort4> rhs); | |
| RValue<UShort4> operator<<(RValue<UShort4> lhs, unsigned char rhs); | |
| RValue<UShort4> operator>>(RValue<UShort4> lhs, unsigned char rhs); | |
| RValue<UShort4> operator<<(RValue<UShort4> lhs, RValue<Long1> rhs); | |
| RValue<UShort4> operator>>(RValue<UShort4> lhs, RValue<Long1> rhs); | |
| // RValue<UShort4> operator+=(UShort4 &lhs, RValue<UShort4> rhs); | |
| // RValue<UShort4> operator-=(UShort4 &lhs, RValue<UShort4> rhs); | |
| // RValue<UShort4> operator*=(UShort4 &lhs, RValue<UShort4> rhs); | |
| // RValue<UShort4> operator/=(UShort4 &lhs, RValue<UShort4> rhs); | |
| // RValue<UShort4> operator%=(UShort4 &lhs, RValue<UShort4> rhs); | |
| // RValue<UShort4> operator&=(UShort4 &lhs, RValue<UShort4> rhs); | |
| // RValue<UShort4> operator|=(UShort4 &lhs, RValue<UShort4> rhs); | |
| // RValue<UShort4> operator^=(UShort4 &lhs, RValue<UShort4> rhs); | |
| RValue<UShort4> operator<<=(UShort4 &lhs, unsigned char rhs); | |
| RValue<UShort4> operator>>=(UShort4 &lhs, unsigned char rhs); | |
| RValue<UShort4> operator<<=(UShort4 &lhs, RValue<Long1> rhs); | |
| RValue<UShort4> operator>>=(UShort4 &lhs, RValue<Long1> rhs); | |
| // RValue<UShort4> operator+(RValue<UShort4> val); | |
| // RValue<UShort4> operator-(RValue<UShort4> val); | |
| RValue<UShort4> operator~(RValue<UShort4> val); | |
| // RValue<UShort4> operator++(UShort4 &val, int); // Post-increment | |
| // const UShort4 &operator++(UShort4 &val); // Pre-increment | |
| // RValue<UShort4> operator--(UShort4 &val, int); // Post-decrement | |
| // const UShort4 &operator--(UShort4 &val); // Pre-decrement | |
| RValue<UShort4> Max(RValue<UShort4> x, RValue<UShort4> y); | |
| RValue<UShort4> Min(RValue<UShort4> x, RValue<UShort4> y); | |
| RValue<UShort4> AddSat(RValue<UShort4> x, RValue<UShort4> y); | |
| RValue<UShort4> SubSat(RValue<UShort4> x, RValue<UShort4> y); | |
| RValue<UShort4> MulHigh(RValue<UShort4> x, RValue<UShort4> y); | |
| RValue<UShort4> Average(RValue<UShort4> x, RValue<UShort4> y); | |
| RValue<Byte8> Pack(RValue<UShort4> x, RValue<UShort4> y); | |
| class Short8 : public LValue<Short8> | |
| { | |
| public: | |
| // Short8(); | |
| Short8(short c0, short c1, short c2, short c3, short c4, short c5, short c6, short c7); | |
| Short8(RValue<Short8> rhs); | |
| // Short8(const Short8 &rhs); | |
| Short8(const Reference<Short8> &rhs); | |
| Short8(RValue<Short4> lo, RValue<Short4> hi); | |
| // RValue<Short8> operator=(RValue<Short8> rhs); | |
| // RValue<Short8> operator=(const Short8 &rhs); | |
| // RValue<Short8> operator=(const Reference<Short8> &rhs); | |
| static Type *getType(); | |
| }; | |
| RValue<Short8> operator+(RValue<Short8> lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator-(RValue<Short8> lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator*(RValue<Short8> lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator/(RValue<Short8> lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator%(RValue<Short8> lhs, RValue<Short8> rhs); | |
| RValue<Short8> operator&(RValue<Short8> lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator|(RValue<Short8> lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator^(RValue<Short8> lhs, RValue<Short8> rhs); | |
| RValue<Short8> operator<<(RValue<Short8> lhs, unsigned char rhs); | |
| RValue<Short8> operator>>(RValue<Short8> lhs, unsigned char rhs); | |
| // RValue<Short8> operator<<(RValue<Short8> lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator>>(RValue<Short8> lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator+=(Short8 &lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator-=(Short8 &lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator*=(Short8 &lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator/=(Short8 &lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator%=(Short8 &lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator&=(Short8 &lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator|=(Short8 &lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator^=(Short8 &lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator<<=(Short8 &lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator>>=(Short8 &lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator+(RValue<Short8> val); | |
| // RValue<Short8> operator-(RValue<Short8> val); | |
| // RValue<Short8> operator~(RValue<Short8> val); | |
| // RValue<Short8> operator++(Short8 &val, int); // Post-increment | |
| // const Short8 &operator++(Short8 &val); // Pre-increment | |
| // RValue<Short8> operator--(Short8 &val, int); // Post-decrement | |
| // const Short8 &operator--(Short8 &val); // Pre-decrement | |
| // RValue<Bool> operator<(RValue<Short8> lhs, RValue<Short8> rhs); | |
| // RValue<Bool> operator<=(RValue<Short8> lhs, RValue<Short8> rhs); | |
| // RValue<Bool> operator>(RValue<Short8> lhs, RValue<Short8> rhs); | |
| // RValue<Bool> operator>=(RValue<Short8> lhs, RValue<Short8> rhs); | |
| // RValue<Bool> operator!=(RValue<Short8> lhs, RValue<Short8> rhs); | |
| // RValue<Bool> operator==(RValue<Short8> lhs, RValue<Short8> rhs); | |
| RValue<Short8> MulHigh(RValue<Short8> x, RValue<Short8> y); | |
| RValue<Int4> MulAdd(RValue<Short8> x, RValue<Short8> y); | |
| RValue<Int4> Abs(RValue<Int4> x); | |
| class UShort8 : public LValue<UShort8> | |
| { | |
| public: | |
| // UShort8(); | |
| UShort8(unsigned short c0, unsigned short c1, unsigned short c2, unsigned short c3, unsigned short c4, unsigned short c5, unsigned short c6, unsigned short c7); | |
| UShort8(RValue<UShort8> rhs); | |
| // UShort8(const UShort8 &rhs); | |
| UShort8(const Reference<UShort8> &rhs); | |
| UShort8(RValue<UShort4> lo, RValue<UShort4> hi); | |
| RValue<UShort8> operator=(RValue<UShort8> rhs); | |
| RValue<UShort8> operator=(const UShort8 &rhs); | |
| RValue<UShort8> operator=(const Reference<UShort8> &rhs); | |
| static Type *getType(); | |
| }; | |
| RValue<UShort8> operator+(RValue<UShort8> lhs, RValue<UShort8> rhs); | |
| // RValue<UShort8> operator-(RValue<UShort8> lhs, RValue<UShort8> rhs); | |
| RValue<UShort8> operator*(RValue<UShort8> lhs, RValue<UShort8> rhs); | |
| // RValue<UShort8> operator/(RValue<UShort8> lhs, RValue<UShort8> rhs); | |
| // RValue<UShort8> operator%(RValue<UShort8> lhs, RValue<UShort8> rhs); | |
| RValue<UShort8> operator&(RValue<UShort8> lhs, RValue<UShort8> rhs); | |
| // RValue<UShort8> operator|(RValue<UShort8> lhs, RValue<UShort8> rhs); | |
| // RValue<UShort8> operator^(RValue<UShort8> lhs, RValue<UShort8> rhs); | |
| RValue<UShort8> operator<<(RValue<UShort8> lhs, unsigned char rhs); | |
| RValue<UShort8> operator>>(RValue<UShort8> lhs, unsigned char rhs); | |
| // RValue<UShort8> operator<<(RValue<UShort8> lhs, RValue<UShort8> rhs); | |
| // RValue<UShort8> operator>>(RValue<UShort8> lhs, RValue<UShort8> rhs); | |
| RValue<UShort8> operator+=(UShort8 &lhs, RValue<UShort8> rhs); | |
| // RValue<UShort8> operator-=(UShort8 &lhs, RValue<UShort8> rhs); | |
| // RValue<UShort8> operator*=(UShort8 &lhs, RValue<UShort8> rhs); | |
| // RValue<UShort8> operator/=(UShort8 &lhs, RValue<UShort8> rhs); | |
| // RValue<UShort8> operator%=(UShort8 &lhs, RValue<UShort8> rhs); | |
| // RValue<UShort8> operator&=(UShort8 &lhs, RValue<UShort8> rhs); | |
| // RValue<UShort8> operator|=(UShort8 &lhs, RValue<UShort8> rhs); | |
| // RValue<UShort8> operator^=(UShort8 &lhs, RValue<UShort8> rhs); | |
| // RValue<UShort8> operator<<=(UShort8 &lhs, RValue<UShort8> rhs); | |
| // RValue<UShort8> operator>>=(UShort8 &lhs, RValue<UShort8> rhs); | |
| // RValue<UShort8> operator+(RValue<UShort8> val); | |
| // RValue<UShort8> operator-(RValue<UShort8> val); | |
| RValue<UShort8> operator~(RValue<UShort8> val); | |
| // RValue<UShort8> operator++(UShort8 &val, int); // Post-increment | |
| // const UShort8 &operator++(UShort8 &val); // Pre-increment | |
| // RValue<UShort8> operator--(UShort8 &val, int); // Post-decrement | |
| // const UShort8 &operator--(UShort8 &val); // Pre-decrement | |
| // RValue<Bool> operator<(RValue<UShort8> lhs, RValue<UShort8> rhs); | |
| // RValue<Bool> operator<=(RValue<UShort8> lhs, RValue<UShort8> rhs); | |
| // RValue<Bool> operator>(RValue<UShort8> lhs, RValue<UShort8> rhs); | |
| // RValue<Bool> operator>=(RValue<UShort8> lhs, RValue<UShort8> rhs); | |
| // RValue<Bool> operator!=(RValue<UShort8> lhs, RValue<UShort8> rhs); | |
| // RValue<Bool> operator==(RValue<UShort8> lhs, RValue<UShort8> rhs); | |
| RValue<UShort8> Swizzle(RValue<UShort8> x, char select0, char select1, char select2, char select3, char select4, char select5, char select6, char select7); | |
| RValue<UShort8> MulHigh(RValue<UShort8> x, RValue<UShort8> y); | |
| class Int : public LValue<Int> | |
| { | |
| public: | |
| Int(Argument<Int> argument); | |
| explicit Int(RValue<Byte> cast); | |
| explicit Int(RValue<SByte> cast); | |
| explicit Int(RValue<Short> cast); | |
| explicit Int(RValue<UShort> cast); | |
| explicit Int(RValue<Int2> cast); | |
| explicit Int(RValue<Long> cast); | |
| explicit Int(RValue<Float> cast); | |
| Int(); | |
| Int(int x); | |
| Int(RValue<Int> rhs); | |
| Int(RValue<UInt> rhs); | |
| Int(const Int &rhs); | |
| Int(const UInt &rhs); | |
| Int(const Reference<Int> &rhs); | |
| Int(const Reference<UInt> &rhs); | |
| RValue<Int> operator=(int rhs); | |
| RValue<Int> operator=(RValue<Int> rhs); | |
| RValue<Int> operator=(RValue<UInt> rhs); | |
| RValue<Int> operator=(const Int &rhs); | |
| RValue<Int> operator=(const UInt &rhs); | |
| RValue<Int> operator=(const Reference<Int> &rhs); | |
| RValue<Int> operator=(const Reference<UInt> &rhs); | |
| static Type *getType(); | |
| }; | |
| RValue<Int> operator+(RValue<Int> lhs, RValue<Int> rhs); | |
| RValue<Int> operator-(RValue<Int> lhs, RValue<Int> rhs); | |
| RValue<Int> operator*(RValue<Int> lhs, RValue<Int> rhs); | |
| RValue<Int> operator/(RValue<Int> lhs, RValue<Int> rhs); | |
| RValue<Int> operator%(RValue<Int> lhs, RValue<Int> rhs); | |
| RValue<Int> operator&(RValue<Int> lhs, RValue<Int> rhs); | |
| RValue<Int> operator|(RValue<Int> lhs, RValue<Int> rhs); | |
| RValue<Int> operator^(RValue<Int> lhs, RValue<Int> rhs); | |
| RValue<Int> operator<<(RValue<Int> lhs, RValue<Int> rhs); | |
| RValue<Int> operator>>(RValue<Int> lhs, RValue<Int> rhs); | |
| RValue<Int> operator+=(Int &lhs, RValue<Int> rhs); | |
| RValue<Int> operator-=(Int &lhs, RValue<Int> rhs); | |
| RValue<Int> operator*=(Int &lhs, RValue<Int> rhs); | |
| RValue<Int> operator/=(Int &lhs, RValue<Int> rhs); | |
| RValue<Int> operator%=(Int &lhs, RValue<Int> rhs); | |
| RValue<Int> operator&=(Int &lhs, RValue<Int> rhs); | |
| RValue<Int> operator|=(Int &lhs, RValue<Int> rhs); | |
| RValue<Int> operator^=(Int &lhs, RValue<Int> rhs); | |
| RValue<Int> operator<<=(Int &lhs, RValue<Int> rhs); | |
| RValue<Int> operator>>=(Int &lhs, RValue<Int> rhs); | |
| RValue<Int> operator+(RValue<Int> val); | |
| RValue<Int> operator-(RValue<Int> val); | |
| RValue<Int> operator~(RValue<Int> val); | |
| RValue<Int> operator++(Int &val, int); // Post-increment | |
| const Int &operator++(Int &val); // Pre-increment | |
| RValue<Int> operator--(Int &val, int); // Post-decrement | |
| const Int &operator--(Int &val); // Pre-decrement | |
| RValue<Bool> operator<(RValue<Int> lhs, RValue<Int> rhs); | |
| RValue<Bool> operator<=(RValue<Int> lhs, RValue<Int> rhs); | |
| RValue<Bool> operator>(RValue<Int> lhs, RValue<Int> rhs); | |
| RValue<Bool> operator>=(RValue<Int> lhs, RValue<Int> rhs); | |
| RValue<Bool> operator!=(RValue<Int> lhs, RValue<Int> rhs); | |
| RValue<Bool> operator==(RValue<Int> lhs, RValue<Int> rhs); | |
| RValue<Int> Max(RValue<Int> x, RValue<Int> y); | |
| RValue<Int> Min(RValue<Int> x, RValue<Int> y); | |
| RValue<Int> Clamp(RValue<Int> x, RValue<Int> min, RValue<Int> max); | |
| RValue<Int> RoundInt(RValue<Float> cast); | |
| class Long : public LValue<Long> | |
| { | |
| public: | |
| // Long(Argument<Long> argument); | |
| // explicit Long(RValue<Short> cast); | |
| // explicit Long(RValue<UShort> cast); | |
| explicit Long(RValue<Int> cast); | |
| explicit Long(RValue<UInt> cast); | |
| // explicit Long(RValue<Float> cast); | |
| Long(); | |
| // Long(qword x); | |
| Long(RValue<Long> rhs); | |
| // Long(RValue<ULong> rhs); | |
| // Long(const Long &rhs); | |
| // Long(const Reference<Long> &rhs); | |
| // Long(const ULong &rhs); | |
| // Long(const Reference<ULong> &rhs); | |
| RValue<Long> operator=(int64_t rhs); | |
| RValue<Long> operator=(RValue<Long> rhs); | |
| // RValue<Long> operator=(RValue<ULong> rhs); | |
| RValue<Long> operator=(const Long &rhs); | |
| RValue<Long> operator=(const Reference<Long> &rhs); | |
| // RValue<Long> operator=(const ULong &rhs); | |
| // RValue<Long> operator=(const Reference<ULong> &rhs); | |
| static Type *getType(); | |
| }; | |
| RValue<Long> operator+(RValue<Long> lhs, RValue<Long> rhs); | |
| RValue<Long> operator-(RValue<Long> lhs, RValue<Long> rhs); | |
| // RValue<Long> operator*(RValue<Long> lhs, RValue<Long> rhs); | |
| // RValue<Long> operator/(RValue<Long> lhs, RValue<Long> rhs); | |
| // RValue<Long> operator%(RValue<Long> lhs, RValue<Long> rhs); | |
| // RValue<Long> operator&(RValue<Long> lhs, RValue<Long> rhs); | |
| // RValue<Long> operator|(RValue<Long> lhs, RValue<Long> rhs); | |
| // RValue<Long> operator^(RValue<Long> lhs, RValue<Long> rhs); | |
| // RValue<Long> operator<<(RValue<Long> lhs, RValue<Long> rhs); | |
| // RValue<Long> operator>>(RValue<Long> lhs, RValue<Long> rhs); | |
| RValue<Long> operator+=(Long &lhs, RValue<Long> rhs); | |
| RValue<Long> operator-=(Long &lhs, RValue<Long> rhs); | |
| // RValue<Long> operator*=(Long &lhs, RValue<Long> rhs); | |
| // RValue<Long> operator/=(Long &lhs, RValue<Long> rhs); | |
| // RValue<Long> operator%=(Long &lhs, RValue<Long> rhs); | |
| // RValue<Long> operator&=(Long &lhs, RValue<Long> rhs); | |
| // RValue<Long> operator|=(Long &lhs, RValue<Long> rhs); | |
| // RValue<Long> operator^=(Long &lhs, RValue<Long> rhs); | |
| // RValue<Long> operator<<=(Long &lhs, RValue<Long> rhs); | |
| // RValue<Long> operator>>=(Long &lhs, RValue<Long> rhs); | |
| // RValue<Long> operator+(RValue<Long> val); | |
| // RValue<Long> operator-(RValue<Long> val); | |
| // RValue<Long> operator~(RValue<Long> val); | |
| // RValue<Long> operator++(Long &val, int); // Post-increment | |
| // const Long &operator++(Long &val); // Pre-increment | |
| // RValue<Long> operator--(Long &val, int); // Post-decrement | |
| // const Long &operator--(Long &val); // Pre-decrement | |
| // RValue<Bool> operator<(RValue<Long> lhs, RValue<Long> rhs); | |
| // RValue<Bool> operator<=(RValue<Long> lhs, RValue<Long> rhs); | |
| // RValue<Bool> operator>(RValue<Long> lhs, RValue<Long> rhs); | |
| // RValue<Bool> operator>=(RValue<Long> lhs, RValue<Long> rhs); | |
| // RValue<Bool> operator!=(RValue<Long> lhs, RValue<Long> rhs); | |
| // RValue<Bool> operator==(RValue<Long> lhs, RValue<Long> rhs); | |
| // RValue<Long> RoundLong(RValue<Float> cast); | |
| RValue<Long> AddAtomic( RValue<Pointer<Long>> x, RValue<Long> y); | |
| class Long1 : public LValue<Long1> | |
| { | |
| public: | |
| // Long1(Argument<Long1> argument); | |
| // explicit Long1(RValue<Short> cast); | |
| // explicit Long1(RValue<UShort> cast); | |
| // explicit Long1(RValue<Int> cast); | |
| explicit Long1(RValue<UInt> cast); | |
| // explicit Long1(RValue<Float> cast); | |
| // Long1(); | |
| // Long1(qword x); | |
| Long1(RValue<Long1> rhs); | |
| // Long1(RValue<ULong1> rhs); | |
| // Long1(const Long1 &rhs); | |
| // Long1(const Reference<Long1> &rhs); | |
| // Long1(const ULong1 &rhs); | |
| // Long1(const Reference<ULong1> &rhs); | |
| // RValue<Long1> operator=(qword rhs); | |
| // RValue<Long1> operator=(RValue<Long1> rhs); | |
| // RValue<Long1> operator=(RValue<ULong1> rhs); | |
| // RValue<Long1> operator=(const Long1 &rhs); | |
| // RValue<Long1> operator=(const Reference<Long1> &rhs); | |
| // RValue<Long1> operator=(const ULong1 &rhs); | |
| // RValue<Long1> operator=(const Reference<ULong1> &rhs); | |
| static Type *getType(); | |
| }; | |
| // RValue<Long1> operator+(RValue<Long1> lhs, RValue<Long1> rhs); | |
| // RValue<Long1> operator-(RValue<Long1> lhs, RValue<Long1> rhs); | |
| // RValue<Long1> operator*(RValue<Long1> lhs, RValue<Long1> rhs); | |
| // RValue<Long1> operator/(RValue<Long1> lhs, RValue<Long1> rhs); | |
| // RValue<Long1> operator%(RValue<Long1> lhs, RValue<Long1> rhs); | |
| // RValue<Long1> operator&(RValue<Long1> lhs, RValue<Long1> rhs); | |
| // RValue<Long1> operator|(RValue<Long1> lhs, RValue<Long1> rhs); | |
| // RValue<Long1> operator^(RValue<Long1> lhs, RValue<Long1> rhs); | |
| // RValue<Long1> operator<<(RValue<Long1> lhs, RValue<Long1> rhs); | |
| // RValue<Long1> operator>>(RValue<Long1> lhs, RValue<Long1> rhs); | |
| // RValue<Long1> operator+=(Long1 &lhs, RValue<Long1> rhs); | |
| // RValue<Long1> operator-=(Long1 &lhs, RValue<Long1> rhs); | |
| // RValue<Long1> operator*=(Long1 &lhs, RValue<Long1> rhs); | |
| // RValue<Long1> operator/=(Long1 &lhs, RValue<Long1> rhs); | |
| // RValue<Long1> operator%=(Long1 &lhs, RValue<Long1> rhs); | |
| // RValue<Long1> operator&=(Long1 &lhs, RValue<Long1> rhs); | |
| // RValue<Long1> operator|=(Long1 &lhs, RValue<Long1> rhs); | |
| // RValue<Long1> operator^=(Long1 &lhs, RValue<Long1> rhs); | |
| // RValue<Long1> operator<<=(Long1 &lhs, RValue<Long1> rhs); | |
| // RValue<Long1> operator>>=(Long1 &lhs, RValue<Long1> rhs); | |
| // RValue<Long1> operator+(RValue<Long1> val); | |
| // RValue<Long1> operator-(RValue<Long1> val); | |
| // RValue<Long1> operator~(RValue<Long1> val); | |
| // RValue<Long1> operator++(Long1 &val, int); // Post-increment | |
| // const Long1 &operator++(Long1 &val); // Pre-increment | |
| // RValue<Long1> operator--(Long1 &val, int); // Post-decrement | |
| // const Long1 &operator--(Long1 &val); // Pre-decrement | |
| // RValue<Bool> operator<(RValue<Long1> lhs, RValue<Long1> rhs); | |
| // RValue<Bool> operator<=(RValue<Long1> lhs, RValue<Long1> rhs); | |
| // RValue<Bool> operator>(RValue<Long1> lhs, RValue<Long1> rhs); | |
| // RValue<Bool> operator>=(RValue<Long1> lhs, RValue<Long1> rhs); | |
| // RValue<Bool> operator!=(RValue<Long1> lhs, RValue<Long1> rhs); | |
| // RValue<Bool> operator==(RValue<Long1> lhs, RValue<Long1> rhs); | |
| // RValue<Long1> RoundLong1(RValue<Float> cast); | |
| class UInt : public LValue<UInt> | |
| { | |
| public: | |
| UInt(Argument<UInt> argument); | |
| explicit UInt(RValue<UShort> cast); | |
| explicit UInt(RValue<Long> cast); | |
| explicit UInt(RValue<Float> cast); | |
| UInt(); | |
| UInt(int x); | |
| UInt(unsigned int x); | |
| UInt(RValue<UInt> rhs); | |
| UInt(RValue<Int> rhs); | |
| UInt(const UInt &rhs); | |
| UInt(const Int &rhs); | |
| UInt(const Reference<UInt> &rhs); | |
| UInt(const Reference<Int> &rhs); | |
| RValue<UInt> operator=(unsigned int rhs); | |
| RValue<UInt> operator=(RValue<UInt> rhs); | |
| RValue<UInt> operator=(RValue<Int> rhs); | |
| RValue<UInt> operator=(const UInt &rhs); | |
| RValue<UInt> operator=(const Int &rhs); | |
| RValue<UInt> operator=(const Reference<UInt> &rhs); | |
| RValue<UInt> operator=(const Reference<Int> &rhs); | |
| static Type *getType(); | |
| }; | |
| RValue<UInt> operator+(RValue<UInt> lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator-(RValue<UInt> lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator*(RValue<UInt> lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator/(RValue<UInt> lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator%(RValue<UInt> lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator&(RValue<UInt> lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator|(RValue<UInt> lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator^(RValue<UInt> lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator<<(RValue<UInt> lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator>>(RValue<UInt> lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator+=(UInt &lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator-=(UInt &lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator*=(UInt &lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator/=(UInt &lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator%=(UInt &lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator&=(UInt &lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator|=(UInt &lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator^=(UInt &lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator<<=(UInt &lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator>>=(UInt &lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator+(RValue<UInt> val); | |
| RValue<UInt> operator-(RValue<UInt> val); | |
| RValue<UInt> operator~(RValue<UInt> val); | |
| RValue<UInt> operator++(UInt &val, int); // Post-increment | |
| const UInt &operator++(UInt &val); // Pre-increment | |
| RValue<UInt> operator--(UInt &val, int); // Post-decrement | |
| const UInt &operator--(UInt &val); // Pre-decrement | |
| RValue<Bool> operator<(RValue<UInt> lhs, RValue<UInt> rhs); | |
| RValue<Bool> operator<=(RValue<UInt> lhs, RValue<UInt> rhs); | |
| RValue<Bool> operator>(RValue<UInt> lhs, RValue<UInt> rhs); | |
| RValue<Bool> operator>=(RValue<UInt> lhs, RValue<UInt> rhs); | |
| RValue<Bool> operator!=(RValue<UInt> lhs, RValue<UInt> rhs); | |
| RValue<Bool> operator==(RValue<UInt> lhs, RValue<UInt> rhs); | |
| RValue<UInt> Max(RValue<UInt> x, RValue<UInt> y); | |
| RValue<UInt> Min(RValue<UInt> x, RValue<UInt> y); | |
| RValue<UInt> Clamp(RValue<UInt> x, RValue<UInt> min, RValue<UInt> max); | |
| // RValue<UInt> RoundUInt(RValue<Float> cast); | |
| class Int2 : public LValue<Int2> | |
| { | |
| public: | |
| // explicit Int2(RValue<Int> cast); | |
| explicit Int2(RValue<Int4> cast); | |
| Int2(); | |
| Int2(int x, int y); | |
| Int2(RValue<Int2> rhs); | |
| Int2(const Int2 &rhs); | |
| Int2(const Reference<Int2> &rhs); | |
| Int2(RValue<Int> lo, RValue<Int> hi); | |
| RValue<Int2> operator=(RValue<Int2> rhs); | |
| RValue<Int2> operator=(const Int2 &rhs); | |
| RValue<Int2> operator=(const Reference<Int2> &rhs); | |
| static Type *getType(); | |
| }; | |
| RValue<Int2> operator+(RValue<Int2> lhs, RValue<Int2> rhs); | |
| RValue<Int2> operator-(RValue<Int2> lhs, RValue<Int2> rhs); | |
| // RValue<Int2> operator*(RValue<Int2> lhs, RValue<Int2> rhs); | |
| // RValue<Int2> operator/(RValue<Int2> lhs, RValue<Int2> rhs); | |
| // RValue<Int2> operator%(RValue<Int2> lhs, RValue<Int2> rhs); | |
| RValue<Int2> operator&(RValue<Int2> lhs, RValue<Int2> rhs); | |
| RValue<Int2> operator|(RValue<Int2> lhs, RValue<Int2> rhs); | |
| RValue<Int2> operator^(RValue<Int2> lhs, RValue<Int2> rhs); | |
| RValue<Int2> operator<<(RValue<Int2> lhs, unsigned char rhs); | |
| RValue<Int2> operator>>(RValue<Int2> lhs, unsigned char rhs); | |
| RValue<Int2> operator<<(RValue<Int2> lhs, RValue<Long1> rhs); | |
| RValue<Int2> operator>>(RValue<Int2> lhs, RValue<Long1> rhs); | |
| RValue<Int2> operator+=(Int2 &lhs, RValue<Int2> rhs); | |
| RValue<Int2> operator-=(Int2 &lhs, RValue<Int2> rhs); | |
| // RValue<Int2> operator*=(Int2 &lhs, RValue<Int2> rhs); | |
| // RValue<Int2> operator/=(Int2 &lhs, RValue<Int2> rhs); | |
| // RValue<Int2> operator%=(Int2 &lhs, RValue<Int2> rhs); | |
| RValue<Int2> operator&=(Int2 &lhs, RValue<Int2> rhs); | |
| RValue<Int2> operator|=(Int2 &lhs, RValue<Int2> rhs); | |
| RValue<Int2> operator^=(Int2 &lhs, RValue<Int2> rhs); | |
| RValue<Int2> operator<<=(Int2 &lhs, unsigned char rhs); | |
| RValue<Int2> operator>>=(Int2 &lhs, unsigned char rhs); | |
| RValue<Int2> operator<<=(Int2 &lhs, RValue<Long1> rhs); | |
| RValue<Int2> operator>>=(Int2 &lhs, RValue<Long1> rhs); | |
| // RValue<Int2> operator+(RValue<Int2> val); | |
| // RValue<Int2> operator-(RValue<Int2> val); | |
| RValue<Int2> operator~(RValue<Int2> val); | |
| // RValue<Int2> operator++(Int2 &val, int); // Post-increment | |
| // const Int2 &operator++(Int2 &val); // Pre-increment | |
| // RValue<Int2> operator--(Int2 &val, int); // Post-decrement | |
| // const Int2 &operator--(Int2 &val); // Pre-decrement | |
| // RValue<Bool> operator<(RValue<Int2> lhs, RValue<Int2> rhs); | |
| // RValue<Bool> operator<=(RValue<Int2> lhs, RValue<Int2> rhs); | |
| // RValue<Bool> operator>(RValue<Int2> lhs, RValue<Int2> rhs); | |
| // RValue<Bool> operator>=(RValue<Int2> lhs, RValue<Int2> rhs); | |
| // RValue<Bool> operator!=(RValue<Int2> lhs, RValue<Int2> rhs); | |
| // RValue<Bool> operator==(RValue<Int2> lhs, RValue<Int2> rhs); | |
| // RValue<Int2> RoundInt(RValue<Float4> cast); | |
| RValue<Long1> UnpackLow(RValue<Int2> x, RValue<Int2> y); | |
| RValue<Long1> UnpackHigh(RValue<Int2> x, RValue<Int2> y); | |
| RValue<Int> Extract(RValue<Int2> val, int i); | |
| RValue<Int2> Insert(RValue<Int2> val, RValue<Int> element, int i); | |
| class UInt2 : public LValue<UInt2> | |
| { | |
| public: | |
| UInt2(); | |
| UInt2(unsigned int x, unsigned int y); | |
| UInt2(RValue<UInt2> rhs); | |
| UInt2(const UInt2 &rhs); | |
| UInt2(const Reference<UInt2> &rhs); | |
| RValue<UInt2> operator=(RValue<UInt2> rhs); | |
| RValue<UInt2> operator=(const UInt2 &rhs); | |
| RValue<UInt2> operator=(const Reference<UInt2> &rhs); | |
| static Type *getType(); | |
| }; | |
| RValue<UInt2> operator+(RValue<UInt2> lhs, RValue<UInt2> rhs); | |
| RValue<UInt2> operator-(RValue<UInt2> lhs, RValue<UInt2> rhs); | |
| // RValue<UInt2> operator*(RValue<UInt2> lhs, RValue<UInt2> rhs); | |
| // RValue<UInt2> operator/(RValue<UInt2> lhs, RValue<UInt2> rhs); | |
| // RValue<UInt2> operator%(RValue<UInt2> lhs, RValue<UInt2> rhs); | |
| RValue<UInt2> operator&(RValue<UInt2> lhs, RValue<UInt2> rhs); | |
| RValue<UInt2> operator|(RValue<UInt2> lhs, RValue<UInt2> rhs); | |
| RValue<UInt2> operator^(RValue<UInt2> lhs, RValue<UInt2> rhs); | |
| RValue<UInt2> operator<<(RValue<UInt2> lhs, unsigned char rhs); | |
| RValue<UInt2> operator>>(RValue<UInt2> lhs, unsigned char rhs); | |
| RValue<UInt2> operator<<(RValue<UInt2> lhs, RValue<Long1> rhs); | |
| RValue<UInt2> operator>>(RValue<UInt2> lhs, RValue<Long1> rhs); | |
| RValue<UInt2> operator+=(UInt2 &lhs, RValue<UInt2> rhs); | |
| RValue<UInt2> operator-=(UInt2 &lhs, RValue<UInt2> rhs); | |
| // RValue<UInt2> operator*=(UInt2 &lhs, RValue<UInt2> rhs); | |
| // RValue<UInt2> operator/=(UInt2 &lhs, RValue<UInt2> rhs); | |
| // RValue<UInt2> operator%=(UInt2 &lhs, RValue<UInt2> rhs); | |
| RValue<UInt2> operator&=(UInt2 &lhs, RValue<UInt2> rhs); | |
| RValue<UInt2> operator|=(UInt2 &lhs, RValue<UInt2> rhs); | |
| RValue<UInt2> operator^=(UInt2 &lhs, RValue<UInt2> rhs); | |
| RValue<UInt2> operator<<=(UInt2 &lhs, unsigned char rhs); | |
| RValue<UInt2> operator>>=(UInt2 &lhs, unsigned char rhs); | |
| RValue<UInt2> operator<<=(UInt2 &lhs, RValue<Long1> rhs); | |
| RValue<UInt2> operator>>=(UInt2 &lhs, RValue<Long1> rhs); | |
| // RValue<UInt2> operator+(RValue<UInt2> val); | |
| // RValue<UInt2> operator-(RValue<UInt2> val); | |
| RValue<UInt2> operator~(RValue<UInt2> val); | |
| // RValue<UInt2> operator++(UInt2 &val, int); // Post-increment | |
| // const UInt2 &operator++(UInt2 &val); // Pre-increment | |
| // RValue<UInt2> operator--(UInt2 &val, int); // Post-decrement | |
| // const UInt2 &operator--(UInt2 &val); // Pre-decrement | |
| // RValue<Bool> operator<(RValue<UInt2> lhs, RValue<UInt2> rhs); | |
| // RValue<Bool> operator<=(RValue<UInt2> lhs, RValue<UInt2> rhs); | |
| // RValue<Bool> operator>(RValue<UInt2> lhs, RValue<UInt2> rhs); | |
| // RValue<Bool> operator>=(RValue<UInt2> lhs, RValue<UInt2> rhs); | |
| // RValue<Bool> operator!=(RValue<UInt2> lhs, RValue<UInt2> rhs); | |
| // RValue<Bool> operator==(RValue<UInt2> lhs, RValue<UInt2> rhs); | |
| // RValue<UInt2> RoundInt(RValue<Float4> cast); | |
| class Int4 : public LValue<Int4> | |
| { | |
| public: | |
| explicit Int4(RValue<Byte4> cast); | |
| explicit Int4(RValue<SByte4> cast); | |
| explicit Int4(RValue<Float4> cast); | |
| explicit Int4(RValue<Short4> cast); | |
| explicit Int4(RValue<UShort4> cast); | |
| Int4(); | |
| Int4(int xyzw); | |
| Int4(int x, int yzw); | |
| Int4(int x, int y, int zw); | |
| Int4(int x, int y, int z, int w); | |
| Int4(RValue<Int4> rhs); | |
| Int4(const Int4 &rhs); | |
| Int4(const Reference<Int4> &rhs); | |
| Int4(RValue<UInt4> rhs); | |
| Int4(const UInt4 &rhs); | |
| Int4(const Reference<UInt4> &rhs); | |
| Int4(RValue<Int2> lo, RValue<Int2> hi); | |
| Int4(RValue<Int> rhs); | |
| Int4(const Int &rhs); | |
| Int4(const Reference<Int> &rhs); | |
| RValue<Int4> operator=(RValue<Int4> rhs); | |
| RValue<Int4> operator=(const Int4 &rhs); | |
| RValue<Int4> operator=(const Reference<Int4> &rhs); | |
| static Type *getType(); | |
| private: | |
| void constant(int x, int y, int z, int w); | |
| }; | |
| RValue<Int4> operator+(RValue<Int4> lhs, RValue<Int4> rhs); | |
| RValue<Int4> operator-(RValue<Int4> lhs, RValue<Int4> rhs); | |
| RValue<Int4> operator*(RValue<Int4> lhs, RValue<Int4> rhs); | |
| RValue<Int4> operator/(RValue<Int4> lhs, RValue<Int4> rhs); | |
| RValue<Int4> operator%(RValue<Int4> lhs, RValue<Int4> rhs); | |
| RValue<Int4> operator&(RValue<Int4> lhs, RValue<Int4> rhs); | |
| RValue<Int4> operator|(RValue<Int4> lhs, RValue<Int4> rhs); | |
| RValue<Int4> operator^(RValue<Int4> lhs, RValue<Int4> rhs); | |
| RValue<Int4> operator<<(RValue<Int4> lhs, unsigned char rhs); | |
| RValue<Int4> operator>>(RValue<Int4> lhs, unsigned char rhs); | |
| RValue<Int4> operator<<(RValue<Int4> lhs, RValue<Int4> rhs); | |
| RValue<Int4> operator>>(RValue<Int4> lhs, RValue<Int4> rhs); | |
| RValue<Int4> operator+=(Int4 &lhs, RValue<Int4> rhs); | |
| RValue<Int4> operator-=(Int4 &lhs, RValue<Int4> rhs); | |
| RValue<Int4> operator*=(Int4 &lhs, RValue<Int4> rhs); | |
| // RValue<Int4> operator/=(Int4 &lhs, RValue<Int4> rhs); | |
| // RValue<Int4> operator%=(Int4 &lhs, RValue<Int4> rhs); | |
| RValue<Int4> operator&=(Int4 &lhs, RValue<Int4> rhs); | |
| RValue<Int4> operator|=(Int4 &lhs, RValue<Int4> rhs); | |
| RValue<Int4> operator^=(Int4 &lhs, RValue<Int4> rhs); | |
| RValue<Int4> operator<<=(Int4 &lhs, unsigned char rhs); | |
| RValue<Int4> operator>>=(Int4 &lhs, unsigned char rhs); | |
| RValue<Int4> operator+(RValue<Int4> val); | |
| RValue<Int4> operator-(RValue<Int4> val); | |
| RValue<Int4> operator~(RValue<Int4> val); | |
| // RValue<Int4> operator++(Int4 &val, int); // Post-increment | |
| // const Int4 &operator++(Int4 &val); // Pre-increment | |
| // RValue<Int4> operator--(Int4 &val, int); // Post-decrement | |
| // const Int4 &operator--(Int4 &val); // Pre-decrement | |
| // RValue<Bool> operator<(RValue<Int4> lhs, RValue<Int4> rhs); | |
| // RValue<Bool> operator<=(RValue<Int4> lhs, RValue<Int4> rhs); | |
| // RValue<Bool> operator>(RValue<Int4> lhs, RValue<Int4> rhs); | |
| // RValue<Bool> operator>=(RValue<Int4> lhs, RValue<Int4> rhs); | |
| // RValue<Bool> operator!=(RValue<Int4> lhs, RValue<Int4> rhs); | |
| // RValue<Bool> operator==(RValue<Int4> lhs, RValue<Int4> rhs); | |
| RValue<Int4> CmpEQ(RValue<Int4> x, RValue<Int4> y); | |
| RValue<Int4> CmpLT(RValue<Int4> x, RValue<Int4> y); | |
| RValue<Int4> CmpLE(RValue<Int4> x, RValue<Int4> y); | |
| RValue<Int4> CmpNEQ(RValue<Int4> x, RValue<Int4> y); | |
| RValue<Int4> CmpNLT(RValue<Int4> x, RValue<Int4> y); | |
| RValue<Int4> CmpNLE(RValue<Int4> x, RValue<Int4> y); | |
| RValue<Int4> Max(RValue<Int4> x, RValue<Int4> y); | |
| RValue<Int4> Min(RValue<Int4> x, RValue<Int4> y); | |
| RValue<Int4> RoundInt(RValue<Float4> cast); | |
| RValue<Short8> Pack(RValue<Int4> x, RValue<Int4> y); | |
| RValue<Int> Extract(RValue<Int4> val, int i); | |
| RValue<Int4> Insert(RValue<Int4> val, RValue<Int> element, int i); | |
| RValue<Int> SignMask(RValue<Int4> x); | |
| RValue<Int4> Swizzle(RValue<Int4> x, unsigned char select); | |
| class UInt4 : public LValue<UInt4> | |
| { | |
| public: | |
| explicit UInt4(RValue<Float4> cast); | |
| UInt4(); | |
| UInt4(int xyzw); | |
| UInt4(int x, int yzw); | |
| UInt4(int x, int y, int zw); | |
| UInt4(int x, int y, int z, int w); | |
| UInt4(unsigned int x, unsigned int y, unsigned int z, unsigned int w); | |
| UInt4(RValue<UInt4> rhs); | |
| UInt4(const UInt4 &rhs); | |
| UInt4(const Reference<UInt4> &rhs); | |
| UInt4(RValue<Int4> rhs); | |
| UInt4(const Int4 &rhs); | |
| UInt4(const Reference<Int4> &rhs); | |
| UInt4(RValue<UInt2> lo, RValue<UInt2> hi); | |
| RValue<UInt4> operator=(RValue<UInt4> rhs); | |
| RValue<UInt4> operator=(const UInt4 &rhs); | |
| RValue<UInt4> operator=(const Reference<UInt4> &rhs); | |
| static Type *getType(); | |
| private: | |
| void constant(int x, int y, int z, int w); | |
| }; | |
| RValue<UInt4> operator+(RValue<UInt4> lhs, RValue<UInt4> rhs); | |
| RValue<UInt4> operator-(RValue<UInt4> lhs, RValue<UInt4> rhs); | |
| RValue<UInt4> operator*(RValue<UInt4> lhs, RValue<UInt4> rhs); | |
| RValue<UInt4> operator/(RValue<UInt4> lhs, RValue<UInt4> rhs); | |
| RValue<UInt4> operator%(RValue<UInt4> lhs, RValue<UInt4> rhs); | |
| RValue<UInt4> operator&(RValue<UInt4> lhs, RValue<UInt4> rhs); | |
| RValue<UInt4> operator|(RValue<UInt4> lhs, RValue<UInt4> rhs); | |
| RValue<UInt4> operator^(RValue<UInt4> lhs, RValue<UInt4> rhs); | |
| RValue<UInt4> operator<<(RValue<UInt4> lhs, unsigned char rhs); | |
| RValue<UInt4> operator>>(RValue<UInt4> lhs, unsigned char rhs); | |
| RValue<UInt4> operator<<(RValue<UInt4> lhs, RValue<UInt4> rhs); | |
| RValue<UInt4> operator>>(RValue<UInt4> lhs, RValue<UInt4> rhs); | |
| RValue<UInt4> operator+=(UInt4 &lhs, RValue<UInt4> rhs); | |
| RValue<UInt4> operator-=(UInt4 &lhs, RValue<UInt4> rhs); | |
| RValue<UInt4> operator*=(UInt4 &lhs, RValue<UInt4> rhs); | |
| // RValue<UInt4> operator/=(UInt4 &lhs, RValue<UInt4> rhs); | |
| // RValue<UInt4> operator%=(UInt4 &lhs, RValue<UInt4> rhs); | |
| RValue<UInt4> operator&=(UInt4 &lhs, RValue<UInt4> rhs); | |
| RValue<UInt4> operator|=(UInt4 &lhs, RValue<UInt4> rhs); | |
| RValue<UInt4> operator^=(UInt4 &lhs, RValue<UInt4> rhs); | |
| RValue<UInt4> operator<<=(UInt4 &lhs, unsigned char rhs); | |
| RValue<UInt4> operator>>=(UInt4 &lhs, unsigned char rhs); | |
| RValue<UInt4> operator+(RValue<UInt4> val); | |
| RValue<UInt4> operator-(RValue<UInt4> val); | |
| RValue<UInt4> operator~(RValue<UInt4> val); | |
| // RValue<UInt4> operator++(UInt4 &val, int); // Post-increment | |
| // const UInt4 &operator++(UInt4 &val); // Pre-increment | |
| // RValue<UInt4> operator--(UInt4 &val, int); // Post-decrement | |
| // const UInt4 &operator--(UInt4 &val); // Pre-decrement | |
| // RValue<Bool> operator<(RValue<UInt4> lhs, RValue<UInt4> rhs); | |
| // RValue<Bool> operator<=(RValue<UInt4> lhs, RValue<UInt4> rhs); | |
| // RValue<Bool> operator>(RValue<UInt4> lhs, RValue<UInt4> rhs); | |
| // RValue<Bool> operator>=(RValue<UInt4> lhs, RValue<UInt4> rhs); | |
| // RValue<Bool> operator!=(RValue<UInt4> lhs, RValue<UInt4> rhs); | |
| // RValue<Bool> operator==(RValue<UInt4> lhs, RValue<UInt4> rhs); | |
| RValue<UInt4> CmpEQ(RValue<UInt4> x, RValue<UInt4> y); | |
| RValue<UInt4> CmpLT(RValue<UInt4> x, RValue<UInt4> y); | |
| RValue<UInt4> CmpLE(RValue<UInt4> x, RValue<UInt4> y); | |
| RValue<UInt4> CmpNEQ(RValue<UInt4> x, RValue<UInt4> y); | |
| RValue<UInt4> CmpNLT(RValue<UInt4> x, RValue<UInt4> y); | |
| RValue<UInt4> CmpNLE(RValue<UInt4> x, RValue<UInt4> y); | |
| RValue<UInt4> Max(RValue<UInt4> x, RValue<UInt4> y); | |
| RValue<UInt4> Min(RValue<UInt4> x, RValue<UInt4> y); | |
| // RValue<UInt4> RoundInt(RValue<Float4> cast); | |
| RValue<UShort8> Pack(RValue<UInt4> x, RValue<UInt4> y); | |
| template<int T> | |
| class Swizzle2Float4 | |
| { | |
| friend class Float4; | |
| public: | |
| operator RValue<Float4>() const; | |
| private: | |
| Float4 *parent; | |
| }; | |
| template<int T> | |
| class SwizzleFloat4 | |
| { | |
| public: | |
| operator RValue<Float4>() const; | |
| private: | |
| Float4 *parent; | |
| }; | |
| template<int T> | |
| class SwizzleMaskFloat4 | |
| { | |
| friend class Float4; | |
| public: | |
| operator RValue<Float4>() const; | |
| RValue<Float4> operator=(RValue<Float4> rhs); | |
| RValue<Float4> operator=(RValue<Float> rhs); | |
| private: | |
| Float4 *parent; | |
| }; | |
| template<int T> | |
| class SwizzleMask1Float4 | |
| { | |
| public: | |
| operator RValue<Float>() const; | |
| operator RValue<Float4>() const; | |
| RValue<Float4> operator=(float x); | |
| RValue<Float4> operator=(RValue<Float4> rhs); | |
| RValue<Float4> operator=(RValue<Float> rhs); | |
| private: | |
| Float4 *parent; | |
| }; | |
| template<int T> | |
| class SwizzleMask2Float4 | |
| { | |
| friend class Float4; | |
| public: | |
| operator RValue<Float4>() const; | |
| RValue<Float4> operator=(RValue<Float4> rhs); | |
| private: | |
| Float4 *parent; | |
| }; | |
| class Float : public LValue<Float> | |
| { | |
| public: | |
| explicit Float(RValue<Int> cast); | |
| Float(); | |
| Float(float x); | |
| Float(RValue<Float> rhs); | |
| Float(const Float &rhs); | |
| Float(const Reference<Float> &rhs); | |
| template<int T> | |
| Float(const SwizzleMask1Float4<T> &rhs); | |
| // RValue<Float> operator=(float rhs); // FIXME: Implement | |
| RValue<Float> operator=(RValue<Float> rhs); | |
| RValue<Float> operator=(const Float &rhs); | |
| RValue<Float> operator=(const Reference<Float> &rhs); | |
| template<int T> | |
| RValue<Float> operator=(const SwizzleMask1Float4<T> &rhs); | |
| static Type *getType(); | |
| }; | |
| RValue<Float> operator+(RValue<Float> lhs, RValue<Float> rhs); | |
| RValue<Float> operator-(RValue<Float> lhs, RValue<Float> rhs); | |
| RValue<Float> operator*(RValue<Float> lhs, RValue<Float> rhs); | |
| RValue<Float> operator/(RValue<Float> lhs, RValue<Float> rhs); | |
| RValue<Float> operator+=(Float &lhs, RValue<Float> rhs); | |
| RValue<Float> operator-=(Float &lhs, RValue<Float> rhs); | |
| RValue<Float> operator*=(Float &lhs, RValue<Float> rhs); | |
| RValue<Float> operator/=(Float &lhs, RValue<Float> rhs); | |
| RValue<Float> operator+(RValue<Float> val); | |
| RValue<Float> operator-(RValue<Float> val); | |
| RValue<Bool> operator<(RValue<Float> lhs, RValue<Float> rhs); | |
| RValue<Bool> operator<=(RValue<Float> lhs, RValue<Float> rhs); | |
| RValue<Bool> operator>(RValue<Float> lhs, RValue<Float> rhs); | |
| RValue<Bool> operator>=(RValue<Float> lhs, RValue<Float> rhs); | |
| RValue<Bool> operator!=(RValue<Float> lhs, RValue<Float> rhs); | |
| RValue<Bool> operator==(RValue<Float> lhs, RValue<Float> rhs); | |
| RValue<Float> Abs(RValue<Float> x); | |
| RValue<Float> Max(RValue<Float> x, RValue<Float> y); | |
| RValue<Float> Min(RValue<Float> x, RValue<Float> y); | |
| RValue<Float> Rcp_pp(RValue<Float> val, bool exactAtPow2 = false); | |
| RValue<Float> RcpSqrt_pp(RValue<Float> val); | |
| RValue<Float> Sqrt(RValue<Float> x); | |
| RValue<Float> Round(RValue<Float> val); | |
| RValue<Float> Trunc(RValue<Float> val); | |
| RValue<Float> Frac(RValue<Float> val); | |
| RValue<Float> Floor(RValue<Float> val); | |
| RValue<Float> Ceil(RValue<Float> val); | |
| class Float2 : public LValue<Float2> | |
| { | |
| public: | |
| // explicit Float2(RValue<Byte2> cast); | |
| // explicit Float2(RValue<Short2> cast); | |
| // explicit Float2(RValue<UShort2> cast); | |
| // explicit Float2(RValue<Int2> cast); | |
| // explicit Float2(RValue<UInt2> cast); | |
| explicit Float2(RValue<Float4> cast); | |
| // Float2(); | |
| // Float2(float x, float y); | |
| // Float2(RValue<Float2> rhs); | |
| // Float2(const Float2 &rhs); | |
| // Float2(const Reference<Float2> &rhs); | |
| // Float2(RValue<Float> rhs); | |
| // Float2(const Float &rhs); | |
| // Float2(const Reference<Float> &rhs); | |
| // template<int T> | |
| // Float2(const SwizzleMask1Float4<T> &rhs); | |
| // RValue<Float2> operator=(float replicate); | |
| // RValue<Float2> operator=(RValue<Float2> rhs); | |
| // RValue<Float2> operator=(const Float2 &rhs); | |
| // RValue<Float2> operator=(const Reference<Float2> &rhs); | |
| // RValue<Float2> operator=(RValue<Float> rhs); | |
| // RValue<Float2> operator=(const Float &rhs); | |
| // RValue<Float2> operator=(const Reference<Float> &rhs); | |
| // template<int T> | |
| // RValue<Float2> operator=(const SwizzleMask1Float4<T> &rhs); | |
| static Type *getType(); | |
| }; | |
| // RValue<Float2> operator+(RValue<Float2> lhs, RValue<Float2> rhs); | |
| // RValue<Float2> operator-(RValue<Float2> lhs, RValue<Float2> rhs); | |
| // RValue<Float2> operator*(RValue<Float2> lhs, RValue<Float2> rhs); | |
| // RValue<Float2> operator/(RValue<Float2> lhs, RValue<Float2> rhs); | |
| // RValue<Float2> operator%(RValue<Float2> lhs, RValue<Float2> rhs); | |
| // RValue<Float2> operator+=(Float2 &lhs, RValue<Float2> rhs); | |
| // RValue<Float2> operator-=(Float2 &lhs, RValue<Float2> rhs); | |
| // RValue<Float2> operator*=(Float2 &lhs, RValue<Float2> rhs); | |
| // RValue<Float2> operator/=(Float2 &lhs, RValue<Float2> rhs); | |
| // RValue<Float2> operator%=(Float2 &lhs, RValue<Float2> rhs); | |
| // RValue<Float2> operator+(RValue<Float2> val); | |
| // RValue<Float2> operator-(RValue<Float2> val); | |
| // RValue<Float2> Abs(RValue<Float2> x); | |
| // RValue<Float2> Max(RValue<Float2> x, RValue<Float2> y); | |
| // RValue<Float2> Min(RValue<Float2> x, RValue<Float2> y); | |
| // RValue<Float2> Swizzle(RValue<Float2> x, unsigned char select); | |
| // RValue<Float2> Mask(Float2 &lhs, RValue<Float2> rhs, unsigned char select); | |
| class Float4 : public LValue<Float4> | |
| { | |
| public: | |
| explicit Float4(RValue<Byte4> cast); | |
| explicit Float4(RValue<SByte4> cast); | |
| explicit Float4(RValue<Short4> cast); | |
| explicit Float4(RValue<UShort4> cast); | |
| explicit Float4(RValue<Int4> cast); | |
| explicit Float4(RValue<UInt4> cast); | |
| Float4(); | |
| Float4(float xyzw); | |
| Float4(float x, float yzw); | |
| Float4(float x, float y, float zw); | |
| Float4(float x, float y, float z, float w); | |
| Float4(RValue<Float4> rhs); | |
| Float4(const Float4 &rhs); | |
| Float4(const Reference<Float4> &rhs); | |
| Float4(RValue<Float> rhs); | |
| Float4(const Float &rhs); | |
| Float4(const Reference<Float> &rhs); | |
| template<int T> | |
| Float4(const SwizzleMask1Float4<T> &rhs); | |
| template<int T> | |
| Float4(const SwizzleFloat4<T> &rhs); | |
| template<int X, int Y> | |
| Float4(const Swizzle2Float4<X> &x, const Swizzle2Float4<Y> &y); | |
| template<int X, int Y> | |
| Float4(const SwizzleMask2Float4<X> &x, const Swizzle2Float4<Y> &y); | |
| template<int X, int Y> | |
| Float4(const Swizzle2Float4<X> &x, const SwizzleMask2Float4<Y> &y); | |
| template<int X, int Y> | |
| Float4(const SwizzleMask2Float4<X> &x, const SwizzleMask2Float4<Y> &y); | |
| RValue<Float4> operator=(float replicate); | |
| RValue<Float4> operator=(RValue<Float4> rhs); | |
| RValue<Float4> operator=(const Float4 &rhs); | |
| RValue<Float4> operator=(const Reference<Float4> &rhs); | |
| RValue<Float4> operator=(RValue<Float> rhs); | |
| RValue<Float4> operator=(const Float &rhs); | |
| RValue<Float4> operator=(const Reference<Float> &rhs); | |
| template<int T> | |
| RValue<Float4> operator=(const SwizzleMask1Float4<T> &rhs); | |
| template<int T> | |
| RValue<Float4> operator=(const SwizzleFloat4<T> &rhs); | |
| static Type *getType(); | |
| union | |
| { | |
| SwizzleMask1Float4<0x00> x; | |
| SwizzleMask1Float4<0x55> y; | |
| SwizzleMask1Float4<0xAA> z; | |
| SwizzleMask1Float4<0xFF> w; | |
| Swizzle2Float4<0x00> xx; | |
| Swizzle2Float4<0x01> yx; | |
| Swizzle2Float4<0x02> zx; | |
| Swizzle2Float4<0x03> wx; | |
| SwizzleMask2Float4<0x54> xy; | |
| Swizzle2Float4<0x55> yy; | |
| Swizzle2Float4<0x56> zy; | |
| Swizzle2Float4<0x57> wy; | |
| SwizzleMask2Float4<0xA8> xz; | |
| SwizzleMask2Float4<0xA9> yz; | |
| Swizzle2Float4<0xAA> zz; | |
| Swizzle2Float4<0xAB> wz; | |
| SwizzleMask2Float4<0xFC> xw; | |
| SwizzleMask2Float4<0xFD> yw; | |
| SwizzleMask2Float4<0xFE> zw; | |
| Swizzle2Float4<0xFF> ww; | |
| SwizzleFloat4<0x00> xxx; | |
| SwizzleFloat4<0x01> yxx; | |
| SwizzleFloat4<0x02> zxx; | |
| SwizzleFloat4<0x03> wxx; | |
| SwizzleFloat4<0x04> xyx; | |
| SwizzleFloat4<0x05> yyx; | |
| SwizzleFloat4<0x06> zyx; | |
| SwizzleFloat4<0x07> wyx; | |
| SwizzleFloat4<0x08> xzx; | |
| SwizzleFloat4<0x09> yzx; | |
| SwizzleFloat4<0x0A> zzx; | |
| SwizzleFloat4<0x0B> wzx; | |
| SwizzleFloat4<0x0C> xwx; | |
| SwizzleFloat4<0x0D> ywx; | |
| SwizzleFloat4<0x0E> zwx; | |
| SwizzleFloat4<0x0F> wwx; | |
| SwizzleFloat4<0x50> xxy; | |
| SwizzleFloat4<0x51> yxy; | |
| SwizzleFloat4<0x52> zxy; | |
| SwizzleFloat4<0x53> wxy; | |
| SwizzleFloat4<0x54> xyy; | |
| SwizzleFloat4<0x55> yyy; | |
| SwizzleFloat4<0x56> zyy; | |
| SwizzleFloat4<0x57> wyy; | |
| SwizzleFloat4<0x58> xzy; | |
| SwizzleFloat4<0x59> yzy; | |
| SwizzleFloat4<0x5A> zzy; | |
| SwizzleFloat4<0x5B> wzy; | |
| SwizzleFloat4<0x5C> xwy; | |
| SwizzleFloat4<0x5D> ywy; | |
| SwizzleFloat4<0x5E> zwy; | |
| SwizzleFloat4<0x5F> wwy; | |
| SwizzleFloat4<0xA0> xxz; | |
| SwizzleFloat4<0xA1> yxz; | |
| SwizzleFloat4<0xA2> zxz; | |
| SwizzleFloat4<0xA3> wxz; | |
| SwizzleMaskFloat4<0xA4> xyz; | |
| SwizzleFloat4<0xA5> yyz; | |
| SwizzleFloat4<0xA6> zyz; | |
| SwizzleFloat4<0xA7> wyz; | |
| SwizzleFloat4<0xA8> xzz; | |
| SwizzleFloat4<0xA9> yzz; | |
| SwizzleFloat4<0xAA> zzz; | |
| SwizzleFloat4<0xAB> wzz; | |
| SwizzleFloat4<0xAC> xwz; | |
| SwizzleFloat4<0xAD> ywz; | |
| SwizzleFloat4<0xAE> zwz; | |
| SwizzleFloat4<0xAF> wwz; | |
| SwizzleFloat4<0xF0> xxw; | |
| SwizzleFloat4<0xF1> yxw; | |
| SwizzleFloat4<0xF2> zxw; | |
| SwizzleFloat4<0xF3> wxw; | |
| SwizzleMaskFloat4<0xF4> xyw; | |
| SwizzleFloat4<0xF5> yyw; | |
| SwizzleFloat4<0xF6> zyw; | |
| SwizzleFloat4<0xF7> wyw; | |
| SwizzleMaskFloat4<0xF8> xzw; | |
| SwizzleMaskFloat4<0xF9> yzw; | |
| SwizzleFloat4<0xFA> zzw; | |
| SwizzleFloat4<0xFB> wzw; | |
| SwizzleFloat4<0xFC> xww; | |
| SwizzleFloat4<0xFD> yww; | |
| SwizzleFloat4<0xFE> zww; | |
| SwizzleFloat4<0xFF> www; | |
| SwizzleFloat4<0x00> xxxx; | |
| SwizzleFloat4<0x01> yxxx; | |
| SwizzleFloat4<0x02> zxxx; | |
| SwizzleFloat4<0x03> wxxx; | |
| SwizzleFloat4<0x04> xyxx; | |
| SwizzleFloat4<0x05> yyxx; | |
| SwizzleFloat4<0x06> zyxx; | |
| SwizzleFloat4<0x07> wyxx; | |
| SwizzleFloat4<0x08> xzxx; | |
| SwizzleFloat4<0x09> yzxx; | |
| SwizzleFloat4<0x0A> zzxx; | |
| SwizzleFloat4<0x0B> wzxx; | |
| SwizzleFloat4<0x0C> xwxx; | |
| SwizzleFloat4<0x0D> ywxx; | |
| SwizzleFloat4<0x0E> zwxx; | |
| SwizzleFloat4<0x0F> wwxx; | |
| SwizzleFloat4<0x10> xxyx; | |
| SwizzleFloat4<0x11> yxyx; | |
| SwizzleFloat4<0x12> zxyx; | |
| SwizzleFloat4<0x13> wxyx; | |
| SwizzleFloat4<0x14> xyyx; | |
| SwizzleFloat4<0x15> yyyx; | |
| SwizzleFloat4<0x16> zyyx; | |
| SwizzleFloat4<0x17> wyyx; | |
| SwizzleFloat4<0x18> xzyx; | |
| SwizzleFloat4<0x19> yzyx; | |
| SwizzleFloat4<0x1A> zzyx; | |
| SwizzleFloat4<0x1B> wzyx; | |
| SwizzleFloat4<0x1C> xwyx; | |
| SwizzleFloat4<0x1D> ywyx; | |
| SwizzleFloat4<0x1E> zwyx; | |
| SwizzleFloat4<0x1F> wwyx; | |
| SwizzleFloat4<0x20> xxzx; | |
| SwizzleFloat4<0x21> yxzx; | |
| SwizzleFloat4<0x22> zxzx; | |
| SwizzleFloat4<0x23> wxzx; | |
| SwizzleFloat4<0x24> xyzx; | |
| SwizzleFloat4<0x25> yyzx; | |
| SwizzleFloat4<0x26> zyzx; | |
| SwizzleFloat4<0x27> wyzx; | |
| SwizzleFloat4<0x28> xzzx; | |
| SwizzleFloat4<0x29> yzzx; | |
| SwizzleFloat4<0x2A> zzzx; | |
| SwizzleFloat4<0x2B> wzzx; | |
| SwizzleFloat4<0x2C> xwzx; | |
| SwizzleFloat4<0x2D> ywzx; | |
| SwizzleFloat4<0x2E> zwzx; | |
| SwizzleFloat4<0x2F> wwzx; | |
| SwizzleFloat4<0x30> xxwx; | |
| SwizzleFloat4<0x31> yxwx; | |
| SwizzleFloat4<0x32> zxwx; | |
| SwizzleFloat4<0x33> wxwx; | |
| SwizzleFloat4<0x34> xywx; | |
| SwizzleFloat4<0x35> yywx; | |
| SwizzleFloat4<0x36> zywx; | |
| SwizzleFloat4<0x37> wywx; | |
| SwizzleFloat4<0x38> xzwx; | |
| SwizzleFloat4<0x39> yzwx; | |
| SwizzleFloat4<0x3A> zzwx; | |
| SwizzleFloat4<0x3B> wzwx; | |
| SwizzleFloat4<0x3C> xwwx; | |
| SwizzleFloat4<0x3D> ywwx; | |
| SwizzleFloat4<0x3E> zwwx; | |
| SwizzleFloat4<0x3F> wwwx; | |
| SwizzleFloat4<0x40> xxxy; | |
| SwizzleFloat4<0x41> yxxy; | |
| SwizzleFloat4<0x42> zxxy; | |
| SwizzleFloat4<0x43> wxxy; | |
| SwizzleFloat4<0x44> xyxy; | |
| SwizzleFloat4<0x45> yyxy; | |
| SwizzleFloat4<0x46> zyxy; | |
| SwizzleFloat4<0x47> wyxy; | |
| SwizzleFloat4<0x48> xzxy; | |
| SwizzleFloat4<0x49> yzxy; | |
| SwizzleFloat4<0x4A> zzxy; | |
| SwizzleFloat4<0x4B> wzxy; | |
| SwizzleFloat4<0x4C> xwxy; | |
| SwizzleFloat4<0x4D> ywxy; | |
| SwizzleFloat4<0x4E> zwxy; | |
| SwizzleFloat4<0x4F> wwxy; | |
| SwizzleFloat4<0x50> xxyy; | |
| SwizzleFloat4<0x51> yxyy; | |
| SwizzleFloat4<0x52> zxyy; | |
| SwizzleFloat4<0x53> wxyy; | |
| SwizzleFloat4<0x54> xyyy; | |
| SwizzleFloat4<0x55> yyyy; | |
| SwizzleFloat4<0x56> zyyy; | |
| SwizzleFloat4<0x57> wyyy; | |
| SwizzleFloat4<0x58> xzyy; | |
| SwizzleFloat4<0x59> yzyy; | |
| SwizzleFloat4<0x5A> zzyy; | |
| SwizzleFloat4<0x5B> wzyy; | |
| SwizzleFloat4<0x5C> xwyy; | |
| SwizzleFloat4<0x5D> ywyy; | |
| SwizzleFloat4<0x5E> zwyy; | |
| SwizzleFloat4<0x5F> wwyy; | |
| SwizzleFloat4<0x60> xxzy; | |
| SwizzleFloat4<0x61> yxzy; | |
| SwizzleFloat4<0x62> zxzy; | |
| SwizzleFloat4<0x63> wxzy; | |
| SwizzleFloat4<0x64> xyzy; | |
| SwizzleFloat4<0x65> yyzy; | |
| SwizzleFloat4<0x66> zyzy; | |
| SwizzleFloat4<0x67> wyzy; | |
| SwizzleFloat4<0x68> xzzy; | |
| SwizzleFloat4<0x69> yzzy; | |
| SwizzleFloat4<0x6A> zzzy; | |
| SwizzleFloat4<0x6B> wzzy; | |
| SwizzleFloat4<0x6C> xwzy; | |
| SwizzleFloat4<0x6D> ywzy; | |
| SwizzleFloat4<0x6E> zwzy; | |
| SwizzleFloat4<0x6F> wwzy; | |
| SwizzleFloat4<0x70> xxwy; | |
| SwizzleFloat4<0x71> yxwy; | |
| SwizzleFloat4<0x72> zxwy; | |
| SwizzleFloat4<0x73> wxwy; | |
| SwizzleFloat4<0x74> xywy; | |
| SwizzleFloat4<0x75> yywy; | |
| SwizzleFloat4<0x76> zywy; | |
| SwizzleFloat4<0x77> wywy; | |
| SwizzleFloat4<0x78> xzwy; | |
| SwizzleFloat4<0x79> yzwy; | |
| SwizzleFloat4<0x7A> zzwy; | |
| SwizzleFloat4<0x7B> wzwy; | |
| SwizzleFloat4<0x7C> xwwy; | |
| SwizzleFloat4<0x7D> ywwy; | |
| SwizzleFloat4<0x7E> zwwy; | |
| SwizzleFloat4<0x7F> wwwy; | |
| SwizzleFloat4<0x80> xxxz; | |
| SwizzleFloat4<0x81> yxxz; | |
| SwizzleFloat4<0x82> zxxz; | |
| SwizzleFloat4<0x83> wxxz; | |
| SwizzleFloat4<0x84> xyxz; | |
| SwizzleFloat4<0x85> yyxz; | |
| SwizzleFloat4<0x86> zyxz; | |
| SwizzleFloat4<0x87> wyxz; | |
| SwizzleFloat4<0x88> xzxz; | |
| SwizzleFloat4<0x89> yzxz; | |
| SwizzleFloat4<0x8A> zzxz; | |
| SwizzleFloat4<0x8B> wzxz; | |
| SwizzleFloat4<0x8C> xwxz; | |
| SwizzleFloat4<0x8D> ywxz; | |
| SwizzleFloat4<0x8E> zwxz; | |
| SwizzleFloat4<0x8F> wwxz; | |
| SwizzleFloat4<0x90> xxyz; | |
| SwizzleFloat4<0x91> yxyz; | |
| SwizzleFloat4<0x92> zxyz; | |
| SwizzleFloat4<0x93> wxyz; | |
| SwizzleFloat4<0x94> xyyz; | |
| SwizzleFloat4<0x95> yyyz; | |
| SwizzleFloat4<0x96> zyyz; | |
| SwizzleFloat4<0x97> wyyz; | |
| SwizzleFloat4<0x98> xzyz; | |
| SwizzleFloat4<0x99> yzyz; | |
| SwizzleFloat4<0x9A> zzyz; | |
| SwizzleFloat4<0x9B> wzyz; | |
| SwizzleFloat4<0x9C> xwyz; | |
| SwizzleFloat4<0x9D> ywyz; | |
| SwizzleFloat4<0x9E> zwyz; | |
| SwizzleFloat4<0x9F> wwyz; | |
| SwizzleFloat4<0xA0> xxzz; | |
| SwizzleFloat4<0xA1> yxzz; | |
| SwizzleFloat4<0xA2> zxzz; | |
| SwizzleFloat4<0xA3> wxzz; | |
| SwizzleFloat4<0xA4> xyzz; | |
| SwizzleFloat4<0xA5> yyzz; | |
| SwizzleFloat4<0xA6> zyzz; | |
| SwizzleFloat4<0xA7> wyzz; | |
| SwizzleFloat4<0xA8> xzzz; | |
| SwizzleFloat4<0xA9> yzzz; | |
| SwizzleFloat4<0xAA> zzzz; | |
| SwizzleFloat4<0xAB> wzzz; | |
| SwizzleFloat4<0xAC> xwzz; | |
| SwizzleFloat4<0xAD> ywzz; | |
| SwizzleFloat4<0xAE> zwzz; | |
| SwizzleFloat4<0xAF> wwzz; | |
| SwizzleFloat4<0xB0> xxwz; | |
| SwizzleFloat4<0xB1> yxwz; | |
| SwizzleFloat4<0xB2> zxwz; | |
| SwizzleFloat4<0xB3> wxwz; | |
| SwizzleFloat4<0xB4> xywz; | |
| SwizzleFloat4<0xB5> yywz; | |
| SwizzleFloat4<0xB6> zywz; | |
| SwizzleFloat4<0xB7> wywz; | |
| SwizzleFloat4<0xB8> xzwz; | |
| SwizzleFloat4<0xB9> yzwz; | |
| SwizzleFloat4<0xBA> zzwz; | |
| SwizzleFloat4<0xBB> wzwz; | |
| SwizzleFloat4<0xBC> xwwz; | |
| SwizzleFloat4<0xBD> ywwz; | |
| SwizzleFloat4<0xBE> zwwz; | |
| SwizzleFloat4<0xBF> wwwz; | |
| SwizzleFloat4<0xC0> xxxw; | |
| SwizzleFloat4<0xC1> yxxw; | |
| SwizzleFloat4<0xC2> zxxw; | |
| SwizzleFloat4<0xC3> wxxw; | |
| SwizzleFloat4<0xC4> xyxw; | |
| SwizzleFloat4<0xC5> yyxw; | |
| SwizzleFloat4<0xC6> zyxw; | |
| SwizzleFloat4<0xC7> wyxw; | |
| SwizzleFloat4<0xC8> xzxw; | |
| SwizzleFloat4<0xC9> yzxw; | |
| SwizzleFloat4<0xCA> zzxw; | |
| SwizzleFloat4<0xCB> wzxw; | |
| SwizzleFloat4<0xCC> xwxw; | |
| SwizzleFloat4<0xCD> ywxw; | |
| SwizzleFloat4<0xCE> zwxw; | |
| SwizzleFloat4<0xCF> wwxw; | |
| SwizzleFloat4<0xD0> xxyw; | |
| SwizzleFloat4<0xD1> yxyw; | |
| SwizzleFloat4<0xD2> zxyw; | |
| SwizzleFloat4<0xD3> wxyw; | |
| SwizzleFloat4<0xD4> xyyw; | |
| SwizzleFloat4<0xD5> yyyw; | |
| SwizzleFloat4<0xD6> zyyw; | |
| SwizzleFloat4<0xD7> wyyw; | |
| SwizzleFloat4<0xD8> xzyw; | |
| SwizzleFloat4<0xD9> yzyw; | |
| SwizzleFloat4<0xDA> zzyw; | |
| SwizzleFloat4<0xDB> wzyw; | |
| SwizzleFloat4<0xDC> xwyw; | |
| SwizzleFloat4<0xDD> ywyw; | |
| SwizzleFloat4<0xDE> zwyw; | |
| SwizzleFloat4<0xDF> wwyw; | |
| SwizzleFloat4<0xE0> xxzw; | |
| SwizzleFloat4<0xE1> yxzw; | |
| SwizzleFloat4<0xE2> zxzw; | |
| SwizzleFloat4<0xE3> wxzw; | |
| SwizzleMaskFloat4<0xE4> xyzw; | |
| SwizzleFloat4<0xE5> yyzw; | |
| SwizzleFloat4<0xE6> zyzw; | |
| SwizzleFloat4<0xE7> wyzw; | |
| SwizzleFloat4<0xE8> xzzw; | |
| SwizzleFloat4<0xE9> yzzw; | |
| SwizzleFloat4<0xEA> zzzw; | |
| SwizzleFloat4<0xEB> wzzw; | |
| SwizzleFloat4<0xEC> xwzw; | |
| SwizzleFloat4<0xED> ywzw; | |
| SwizzleFloat4<0xEE> zwzw; | |
| SwizzleFloat4<0xEF> wwzw; | |
| SwizzleFloat4<0xF0> xxww; | |
| SwizzleFloat4<0xF1> yxww; | |
| SwizzleFloat4<0xF2> zxww; | |
| SwizzleFloat4<0xF3> wxww; | |
| SwizzleFloat4<0xF4> xyww; | |
| SwizzleFloat4<0xF5> yyww; | |
| SwizzleFloat4<0xF6> zyww; | |
| SwizzleFloat4<0xF7> wyww; | |
| SwizzleFloat4<0xF8> xzww; | |
| SwizzleFloat4<0xF9> yzww; | |
| SwizzleFloat4<0xFA> zzww; | |
| SwizzleFloat4<0xFB> wzww; | |
| SwizzleFloat4<0xFC> xwww; | |
| SwizzleFloat4<0xFD> ywww; | |
| SwizzleFloat4<0xFE> zwww; | |
| SwizzleFloat4<0xFF> wwww; | |
| }; | |
| private: | |
| void constant(float x, float y, float z, float w); | |
| }; | |
| RValue<Float4> operator+(RValue<Float4> lhs, RValue<Float4> rhs); | |
| RValue<Float4> operator-(RValue<Float4> lhs, RValue<Float4> rhs); | |
| RValue<Float4> operator*(RValue<Float4> lhs, RValue<Float4> rhs); | |
| RValue<Float4> operator/(RValue<Float4> lhs, RValue<Float4> rhs); | |
| RValue<Float4> operator%(RValue<Float4> lhs, RValue<Float4> rhs); | |
| RValue<Float4> operator+=(Float4 &lhs, RValue<Float4> rhs); | |
| RValue<Float4> operator-=(Float4 &lhs, RValue<Float4> rhs); | |
| RValue<Float4> operator*=(Float4 &lhs, RValue<Float4> rhs); | |
| RValue<Float4> operator/=(Float4 &lhs, RValue<Float4> rhs); | |
| RValue<Float4> operator%=(Float4 &lhs, RValue<Float4> rhs); | |
| RValue<Float4> operator+(RValue<Float4> val); | |
| RValue<Float4> operator-(RValue<Float4> val); | |
| RValue<Float4> Abs(RValue<Float4> x); | |
| RValue<Float4> Max(RValue<Float4> x, RValue<Float4> y); | |
| RValue<Float4> Min(RValue<Float4> x, RValue<Float4> y); | |
| RValue<Float4> Rcp_pp(RValue<Float4> val, bool exactAtPow2 = false); | |
| RValue<Float4> RcpSqrt_pp(RValue<Float4> val); | |
| RValue<Float4> Sqrt(RValue<Float4> x); | |
| RValue<Float4> Insert(RValue<Float4> val, RValue<Float> element, int i); | |
| RValue<Float> Extract(RValue<Float4> x, int i); | |
| RValue<Float4> Swizzle(RValue<Float4> x, unsigned char select); | |
| RValue<Float4> ShuffleLowHigh(RValue<Float4> x, RValue<Float4> y, unsigned char imm); | |
| RValue<Float4> UnpackLow(RValue<Float4> x, RValue<Float4> y); | |
| RValue<Float4> UnpackHigh(RValue<Float4> x, RValue<Float4> y); | |
| RValue<Float4> Mask(Float4 &lhs, RValue<Float4> rhs, unsigned char select); | |
| RValue<Int> SignMask(RValue<Float4> x); | |
| RValue<Int4> CmpEQ(RValue<Float4> x, RValue<Float4> y); | |
| RValue<Int4> CmpLT(RValue<Float4> x, RValue<Float4> y); | |
| RValue<Int4> CmpLE(RValue<Float4> x, RValue<Float4> y); | |
| RValue<Int4> CmpNEQ(RValue<Float4> x, RValue<Float4> y); | |
| RValue<Int4> CmpNLT(RValue<Float4> x, RValue<Float4> y); | |
| RValue<Int4> CmpNLE(RValue<Float4> x, RValue<Float4> y); | |
| RValue<Float4> Round(RValue<Float4> x); | |
| RValue<Float4> Trunc(RValue<Float4> x); | |
| RValue<Float4> Frac(RValue<Float4> x); | |
| RValue<Float4> Floor(RValue<Float4> x); | |
| RValue<Float4> Ceil(RValue<Float4> x); | |
| template<class T> | |
| class Pointer : public LValue<Pointer<T>> | |
| { | |
| public: | |
| template<class S> | |
| Pointer(RValue<Pointer<S>> pointerS, int alignment = 1) : alignment(alignment) | |
| { | |
| Value *pointerT = Nucleus::createBitCast(pointerS.value, Nucleus::getPointerType(T::getType())); | |
| LValue<Pointer<T>>::storeValue(pointerT); | |
| } | |
| template<class S> | |
| Pointer(const Pointer<S> &pointer, int alignment = 1) : alignment(alignment) | |
| { | |
| Value *pointerS = pointer.loadValue(alignment); | |
| Value *pointerT = Nucleus::createBitCast(pointerS, Nucleus::getPointerType(T::getType())); | |
| LValue<Pointer<T>>::storeValue(pointerT); | |
| } | |
| Pointer(Argument<Pointer<T>> argument); | |
| explicit Pointer(const void *external); | |
| Pointer(); | |
| Pointer(RValue<Pointer<T>> rhs); | |
| Pointer(const Pointer<T> &rhs); | |
| Pointer(const Reference<Pointer<T>> &rhs); | |
| RValue<Pointer<T>> operator=(RValue<Pointer<T>> rhs); | |
| RValue<Pointer<T>> operator=(const Pointer<T> &rhs); | |
| RValue<Pointer<T>> operator=(const Reference<Pointer<T>> &rhs); | |
| Reference<T> operator*(); | |
| Reference<T> operator[](int index); | |
| Reference<T> operator[](RValue<Int> index); | |
| static Type *getType(); | |
| private: | |
| const int alignment; | |
| }; | |
| RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, int offset); | |
| RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, RValue<Int> offset); | |
| RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, RValue<UInt> offset); | |
| RValue<Pointer<Byte>> operator+=(Pointer<Byte> &lhs, int offset); | |
| RValue<Pointer<Byte>> operator+=(Pointer<Byte> &lhs, RValue<Int> offset); | |
| RValue<Pointer<Byte>> operator+=(Pointer<Byte> &lhs, RValue<UInt> offset); | |
| RValue<Pointer<Byte>> operator-(RValue<Pointer<Byte>> lhs, int offset); | |
| RValue<Pointer<Byte>> operator-(RValue<Pointer<Byte>> lhs, RValue<Int> offset); | |
| RValue<Pointer<Byte>> operator-(RValue<Pointer<Byte>> lhs, RValue<UInt> offset); | |
| RValue<Pointer<Byte>> operator-=(Pointer<Byte> &lhs, int offset); | |
| RValue<Pointer<Byte>> operator-=(Pointer<Byte> &lhs, RValue<Int> offset); | |
| RValue<Pointer<Byte>> operator-=(Pointer<Byte> &lhs, RValue<UInt> offset); | |
| template<class T, int S = 1> | |
| class Array : public LValue<T> | |
| { | |
| public: | |
| Array(int size = S); | |
| Reference<T> operator[](int index); | |
| Reference<T> operator[](RValue<Int> index); | |
| }; | |
| // RValue<Array<T>> operator++(Array<T> &val, int); // Post-increment | |
| // const Array<T> &operator++(Array<T> &val); // Pre-increment | |
| // RValue<Array<T>> operator--(Array<T> &val, int); // Post-decrement | |
| // const Array<T> &operator--(Array<T> &val); // Pre-decrement | |
| bool branch(RValue<Bool> cmp, BasicBlock *bodyBB, BasicBlock *endBB); | |
| void Return(); | |
| void Return(RValue<Int> ret); | |
| template<class T> | |
| void Return(const Pointer<T> &ret); | |
| template<class T> | |
| void Return(RValue<Pointer<T>> ret); | |
| template<unsigned int index, typename... Arguments> | |
| struct ArgI; | |
| template<typename Arg0, typename... Arguments> | |
| struct ArgI<0, Arg0, Arguments...> | |
| { | |
| typedef Arg0 Type; | |
| }; | |
| template<unsigned int index, typename Arg0, typename... Arguments> | |
| struct ArgI<index, Arg0, Arguments...> | |
| { | |
| typedef typename ArgI<index - 1, Arguments...>::Type Type; | |
| }; | |
| // Generic template, leave undefined! | |
| template<typename FunctionType> | |
| class Function; | |
| // Specialized for function types | |
| template<typename Return, typename... Arguments> | |
| class Function<Return(Arguments...)> | |
| { | |
| public: | |
| Function(); | |
| virtual ~Function(); | |
| template<int index> | |
| Argument<typename ArgI<index, Arguments...>::Type> Arg() const | |
| { | |
| Value *arg = Nucleus::getArgument(index); | |
| return Argument<typename ArgI<index, Arguments...>::Type>(arg); | |
| } | |
| Routine *operator()(const wchar_t *name, ...); | |
| protected: | |
| Nucleus *core; | |
| std::vector<Type*> arguments; | |
| }; | |
| template<typename Return> | |
| class Function<Return()> : public Function<Return(Void)> | |
| { | |
| }; | |
| template<int index, typename Return, typename... Arguments> | |
| Argument<typename ArgI<index, Arguments...>::Type> Arg(Function<Return(Arguments...)> &function) | |
| { | |
| return Argument<typename ArgI<index, Arguments...>::Type>(function.arg(index)); | |
| } | |
| RValue<Long> Ticks(); | |
| } | |
| namespace sw | |
| { | |
| template<class T> | |
| LValue<T>::LValue(int arraySize) | |
| { | |
| address = Nucleus::allocateStackVariable(T::getType(), arraySize); | |
| } | |
| template<class T> | |
| Value *LValue<T>::loadValue(unsigned int alignment) const | |
| { | |
| return Nucleus::createLoad(address, T::getType(), false, alignment); | |
| } | |
| template<class T> | |
| Value *LValue<T>::storeValue(Value *value, unsigned int alignment) const | |
| { | |
| return Nucleus::createStore(value, address, T::getType(), false, alignment); | |
| } | |
| template<class T> | |
| Value *LValue<T>::getAddress(Value *index) const | |
| { | |
| return Nucleus::createGEP(address, T::getType(), index); | |
| } | |
| template<class T> | |
| RValue<Pointer<T>> LValue<T>::operator&() | |
| { | |
| return RValue<Pointer<T>>(address); | |
| } | |
| template<class T> | |
| Reference<T>::Reference(Value *pointer, int alignment) : alignment(alignment) | |
| { | |
| address = pointer; | |
| } | |
| template<class T> | |
| RValue<T> Reference<T>::operator=(RValue<T> rhs) const | |
| { | |
| Nucleus::createStore(rhs.value, address, T::getType(), false, alignment); | |
| return rhs; | |
| } | |
| template<class T> | |
| RValue<T> Reference<T>::operator=(const Reference<T> &ref) const | |
| { | |
| Value *tmp = Nucleus::createLoad(ref.address, T::getType(), false, ref.alignment); | |
| Nucleus::createStore(tmp, address, T::getType(), false, alignment); | |
| return RValue<T>(tmp); | |
| } | |
| template<class T> | |
| RValue<T> Reference<T>::operator+=(RValue<T> rhs) const | |
| { | |
| return *this = *this + rhs; | |
| } | |
| template<class T> | |
| Value *Reference<T>::loadValue() const | |
| { | |
| return Nucleus::createLoad(address, T::getType(), false, alignment); | |
| } | |
| template<class T> | |
| int Reference<T>::getAlignment() const | |
| { | |
| return alignment; | |
| } | |
| template<class T> | |
| RValue<T>::RValue(Value *rvalue) | |
| { | |
| value = rvalue; | |
| } | |
| template<class T> | |
| RValue<T>::RValue(const T &lvalue) | |
| { | |
| value = lvalue.loadValue(); | |
| } | |
| template<class T> | |
| RValue<T>::RValue(typename IntLiteral<T>::type i) | |
| { | |
| value = Nucleus::createConstantInt(i); | |
| } | |
| template<class T> | |
| RValue<T>::RValue(typename FloatLiteral<T>::type f) | |
| { | |
| value = Nucleus::createConstantFloat(f); | |
| } | |
| template<class T> | |
| RValue<T>::RValue(const Reference<T> &ref) | |
| { | |
| value = ref.loadValue(); | |
| } | |
| template<int T> | |
| Swizzle2Float4<T>::operator RValue<Float4>() const | |
| { | |
| Value *vector = parent->loadValue(); | |
| return Swizzle(RValue<Float4>(vector), T); | |
| } | |
| template<int T> | |
| SwizzleFloat4<T>::operator RValue<Float4>() const | |
| { | |
| Value *vector = parent->loadValue(); | |
| return Swizzle(RValue<Float4>(vector), T); | |
| } | |
| template<int T> | |
| SwizzleMaskFloat4<T>::operator RValue<Float4>() const | |
| { | |
| Value *vector = parent->loadValue(); | |
| return Swizzle(RValue<Float4>(vector), T); | |
| } | |
| template<int T> | |
| RValue<Float4> SwizzleMaskFloat4<T>::operator=(RValue<Float4> rhs) | |
| { | |
| return Mask(*parent, rhs, T); | |
| } | |
| template<int T> | |
| RValue<Float4> SwizzleMaskFloat4<T>::operator=(RValue<Float> rhs) | |
| { | |
| return Mask(*parent, Float4(rhs), T); | |
| } | |
| template<int T> | |
| SwizzleMask1Float4<T>::operator RValue<Float>() const // FIXME: Call a non-template function | |
| { | |
| return Extract(*parent, T & 0x3); | |
| } | |
| template<int T> | |
| SwizzleMask1Float4<T>::operator RValue<Float4>() const | |
| { | |
| Value *vector = parent->loadValue(); | |
| return Swizzle(RValue<Float4>(vector), T); | |
| } | |
| template<int T> | |
| RValue<Float4> SwizzleMask1Float4<T>::operator=(float x) | |
| { | |
| return *parent = Insert(*parent, Float(x), T & 0x3); | |
| } | |
| template<int T> | |
| RValue<Float4> SwizzleMask1Float4<T>::operator=(RValue<Float4> rhs) | |
| { | |
| return Mask(*parent, Float4(rhs), T); | |
| } | |
| template<int T> | |
| RValue<Float4> SwizzleMask1Float4<T>::operator=(RValue<Float> rhs) // FIXME: Call a non-template function | |
| { | |
| return *parent = Insert(*parent, rhs, T & 0x3); | |
| } | |
| template<int T> | |
| SwizzleMask2Float4<T>::operator RValue<Float4>() const | |
| { | |
| Value *vector = parent->loadValue(); | |
| return Swizzle(RValue<Float4>(vector), T); | |
| } | |
| template<int T> | |
| RValue<Float4> SwizzleMask2Float4<T>::operator=(RValue<Float4> rhs) | |
| { | |
| return Mask(*parent, Float4(rhs), T); | |
| } | |
| template<int T> | |
| Float::Float(const SwizzleMask1Float4<T> &rhs) | |
| { | |
| *this = rhs.operator RValue<Float>(); | |
| } | |
| template<int T> | |
| RValue<Float> Float::operator=(const SwizzleMask1Float4<T> &rhs) | |
| { | |
| return *this = rhs.operator RValue<Float>(); | |
| } | |
| template<int T> | |
| Float4::Float4(const SwizzleMask1Float4<T> &rhs) | |
| { | |
| xyzw.parent = this; | |
| *this = rhs.operator RValue<Float4>(); | |
| } | |
| template<int T> | |
| Float4::Float4(const SwizzleFloat4<T> &rhs) | |
| { | |
| xyzw.parent = this; | |
| *this = rhs.operator RValue<Float4>(); | |
| } | |
| template<int X, int Y> | |
| Float4::Float4(const Swizzle2Float4<X> &x, const Swizzle2Float4<Y> &y) | |
| { | |
| xyzw.parent = this; | |
| *this = ShuffleLowHigh(*x.parent, *y.parent, (X & 0xF) | (Y & 0xF) << 4); | |
| } | |
| template<int X, int Y> | |
| Float4::Float4(const SwizzleMask2Float4<X> &x, const Swizzle2Float4<Y> &y) | |
| { | |
| xyzw.parent = this; | |
| *this = ShuffleLowHigh(*x.parent, *y.parent, (X & 0xF) | (Y & 0xF) << 4); | |
| } | |
| template<int X, int Y> | |
| Float4::Float4(const Swizzle2Float4<X> &x, const SwizzleMask2Float4<Y> &y) | |
| { | |
| xyzw.parent = this; | |
| *this = ShuffleLowHigh(*x.parent, *y.parent, (X & 0xF) | (Y & 0xF) << 4); | |
| } | |
| template<int X, int Y> | |
| Float4::Float4(const SwizzleMask2Float4<X> &x, const SwizzleMask2Float4<Y> &y) | |
| { | |
| xyzw.parent = this; | |
| *this = ShuffleLowHigh(*x.parent, *y.parent, (X & 0xF) | (Y & 0xF) << 4); | |
| } | |
| template<int T> | |
| RValue<Float4> Float4::operator=(const SwizzleMask1Float4<T> &rhs) | |
| { | |
| return *this = rhs.operator RValue<Float4>(); | |
| } | |
| template<int T> | |
| RValue<Float4> Float4::operator=(const SwizzleFloat4<T> &rhs) | |
| { | |
| return *this = rhs.operator RValue<Float4>(); | |
| } | |
| template<class T> | |
| Pointer<T>::Pointer(Argument<Pointer<T>> argument) : alignment(1) | |
| { | |
| LValue<Pointer<T>>::storeValue(argument.value); | |
| } | |
| template<class T> | |
| Pointer<T>::Pointer(const void *external) : alignment((intptr_t)external & 0x0000000F ? 1 : 16) | |
| { | |
| Value *globalPointer = Nucleus::createConstantPointer(external, T::getType(), alignment); | |
| LValue<Pointer<T>>::storeValue(globalPointer); | |
| } | |
| template<class T> | |
| Pointer<T>::Pointer() : alignment(1) | |
| { | |
| LValue<Pointer<T>>::storeValue(Nucleus::createNullPointer(T::getType())); | |
| } | |
| template<class T> | |
| Pointer<T>::Pointer(RValue<Pointer<T>> rhs) : alignment(1) | |
| { | |
| LValue<Pointer<T>>::storeValue(rhs.value); | |
| } | |
| template<class T> | |
| Pointer<T>::Pointer(const Pointer<T> &rhs) : alignment(rhs.alignment) | |
| { | |
| Value *value = rhs.loadValue(); | |
| LValue<Pointer<T>>::storeValue(value); | |
| } | |
| template<class T> | |
| Pointer<T>::Pointer(const Reference<Pointer<T>> &rhs) : alignment(rhs.getAlignment()) | |
| { | |
| Value *value = rhs.loadValue(); | |
| LValue<Pointer<T>>::storeValue(value); | |
| } | |
| template<class T> | |
| RValue<Pointer<T>> Pointer<T>::operator=(RValue<Pointer<T>> rhs) | |
| { | |
| LValue<Pointer<T>>::storeValue(rhs.value); | |
| return rhs; | |
| } | |
| template<class T> | |
| RValue<Pointer<T>> Pointer<T>::operator=(const Pointer<T> &rhs) | |
| { | |
| Value *value = rhs.loadValue(); | |
| LValue<Pointer<T>>::storeValue(value); | |
| return RValue<Pointer<T>>(value); | |
| } | |
| template<class T> | |
| RValue<Pointer<T>> Pointer<T>::operator=(const Reference<Pointer<T>> &rhs) | |
| { | |
| Value *value = rhs.loadValue(); | |
| LValue<Pointer<T>>::storeValue(value); | |
| return RValue<Pointer<T>>(value); | |
| } | |
| template<class T> | |
| Reference<T> Pointer<T>::operator*() | |
| { | |
| return Reference<T>(LValue<Pointer<T>>::loadValue(), alignment); | |
| } | |
| template<class T> | |
| Reference<T> Pointer<T>::operator[](int index) | |
| { | |
| Value *element = Nucleus::createGEP(LValue<Pointer<T>>::loadValue(), T::getType(), Nucleus::createConstantInt(index)); | |
| return Reference<T>(element, alignment); | |
| } | |
| template<class T> | |
| Reference<T> Pointer<T>::operator[](RValue<Int> index) | |
| { | |
| Value *element = Nucleus::createGEP(LValue<Pointer<T>>::loadValue(), T::getType(), index.value); | |
| return Reference<T>(element, alignment); | |
| } | |
| template<class T> | |
| Type *Pointer<T>::getType() | |
| { | |
| return Nucleus::getPointerType(T::getType()); | |
| } | |
| template<class T, int S> | |
| Array<T, S>::Array(int size) : LValue<T>(size) | |
| { | |
| } | |
| template<class T, int S> | |
| Reference<T> Array<T, S>::operator[](int index) | |
| { | |
| Value *element = LValue<T>::getAddress(Nucleus::createConstantInt(index)); | |
| return Reference<T>(element); | |
| } | |
| template<class T, int S> | |
| Reference<T> Array<T, S>::operator[](RValue<Int> index) | |
| { | |
| Value *element = LValue<T>::getAddress(index.value); | |
| return Reference<T>(element); | |
| } | |
| // template<class T> | |
| // RValue<Array<T>> operator++(Array<T> &val, int) | |
| // { | |
| // // FIXME: Requires storing the address of the array | |
| // } | |
| // template<class T> | |
| // const Array<T> &operator++(Array<T> &val) | |
| // { | |
| // // FIXME: Requires storing the address of the array | |
| // } | |
| // template<class T> | |
| // RValue<Array<T>> operator--(Array<T> &val, int) | |
| // { | |
| // // FIXME: Requires storing the address of the array | |
| // } | |
| // template<class T> | |
| // const Array<T> &operator--(Array<T> &val) | |
| // { | |
| // // FIXME: Requires storing the address of the array | |
| // } | |
| template<class T> | |
| RValue<T> IfThenElse(RValue<Bool> condition, RValue<T> ifTrue, RValue<T> ifFalse) | |
| { | |
| return RValue<T>(Nucleus::createSelect(condition.value, ifTrue.value, ifFalse.value)); | |
| } | |
| template<class T> | |
| RValue<T> IfThenElse(RValue<Bool> condition, const T &ifTrue, RValue<T> ifFalse) | |
| { | |
| Value *trueValue = ifTrue.loadValue(); | |
| return RValue<T>(Nucleus::createSelect(condition.value, trueValue, ifFalse.value)); | |
| } | |
| template<class T> | |
| RValue<T> IfThenElse(RValue<Bool> condition, RValue<T> ifTrue, const T &ifFalse) | |
| { | |
| Value *falseValue = ifFalse.loadValue(); | |
| return RValue<T>(Nucleus::createSelect(condition.value, ifTrue.value, falseValue)); | |
| } | |
| template<class T> | |
| RValue<T> IfThenElse(RValue<Bool> condition, const T &ifTrue, const T &ifFalse) | |
| { | |
| Value *trueValue = ifTrue.loadValue(); | |
| Value *falseValue = ifFalse.loadValue(); | |
| return RValue<T>(Nucleus::createSelect(condition.value, trueValue, falseValue)); | |
| } | |
| template<class T> | |
| void Return(const Pointer<T> &ret) | |
| { | |
| Nucleus::createRet(Nucleus::createLoad(ret.address, Pointer<T>::getType())); | |
| Nucleus::setInsertBlock(Nucleus::createBasicBlock()); | |
| } | |
| template<class T> | |
| void Return(RValue<Pointer<T>> ret) | |
| { | |
| Nucleus::createRet(ret.value); | |
| Nucleus::setInsertBlock(Nucleus::createBasicBlock()); | |
| } | |
| template<typename Return, typename... Arguments> | |
| Function<Return(Arguments...)>::Function() | |
| { | |
| core = new Nucleus(); | |
| Type *types[] = {Arguments::getType()...}; | |
| for(Type *type : types) | |
| { | |
| if(type != Void::getType()) | |
| { | |
| arguments.push_back(type); | |
| } | |
| } | |
| Nucleus::createFunction(Return::getType(), arguments); | |
| } | |
| template<typename Return, typename... Arguments> | |
| Function<Return(Arguments...)>::~Function() | |
| { | |
| delete core; | |
| } | |
| template<typename Return, typename... Arguments> | |
| Routine *Function<Return(Arguments...)>::operator()(const wchar_t *name, ...) | |
| { | |
| wchar_t fullName[1024 + 1]; | |
| va_list vararg; | |
| va_start(vararg, name); | |
| vswprintf(fullName, 1024, name, vararg); | |
| va_end(vararg); | |
| return core->acquireRoutine(fullName, true); | |
| } | |
| template<class T, class S> | |
| RValue<T> ReinterpretCast(RValue<S> val) | |
| { | |
| return RValue<T>(Nucleus::createBitCast(val.value, T::getType())); | |
| } | |
| template<class T, class S> | |
| RValue<T> ReinterpretCast(const LValue<S> &var) | |
| { | |
| Value *val = var.loadValue(); | |
| return RValue<T>(Nucleus::createBitCast(val, T::getType())); | |
| } | |
| template<class T, class S> | |
| RValue<T> ReinterpretCast(const Reference<S> &var) | |
| { | |
| return ReinterpretCast<T>(RValue<S>(var)); | |
| } | |
| template<class T> | |
| RValue<T> As(Value *val) | |
| { | |
| return RValue<T>(Nucleus::createBitCast(val, T::getType())); | |
| } | |
| template<class T, class S> | |
| RValue<T> As(RValue<S> val) | |
| { | |
| return ReinterpretCast<T>(val); | |
| } | |
| template<class T, class S> | |
| RValue<T> As(const LValue<S> &var) | |
| { | |
| return ReinterpretCast<T>(var); | |
| } | |
| template<class T, class S> | |
| RValue<T> As(const Reference<S> &val) | |
| { | |
| return ReinterpretCast<T>(val); | |
| } | |
| class ForData | |
| { | |
| public: | |
| ForData(bool init) : loopOnce(init) | |
| { | |
| } | |
| operator bool() | |
| { | |
| return loopOnce; | |
| } | |
| bool operator=(bool value) | |
| { | |
| return loopOnce = value; | |
| } | |
| bool setup() | |
| { | |
| if(Nucleus::getInsertBlock() != endBB) | |
| { | |
| testBB = Nucleus::createBasicBlock(); | |
| Nucleus::createBr(testBB); | |
| Nucleus::setInsertBlock(testBB); | |
| return true; | |
| } | |
| return false; | |
| } | |
| bool test(RValue<Bool> cmp) | |
| { | |
| BasicBlock *bodyBB = Nucleus::createBasicBlock(); | |
| endBB = Nucleus::createBasicBlock(); | |
| Nucleus::createCondBr(cmp.value, bodyBB, endBB); | |
| Nucleus::setInsertBlock(bodyBB); | |
| return true; | |
| } | |
| void end() | |
| { | |
| Nucleus::createBr(testBB); | |
| Nucleus::setInsertBlock(endBB); | |
| } | |
| private: | |
| BasicBlock *testBB = nullptr; | |
| BasicBlock *endBB = nullptr; | |
| bool loopOnce = true; | |
| }; | |
| class IfElseData | |
| { | |
| public: | |
| IfElseData(RValue<Bool> cmp) : iteration(0) | |
| { | |
| condition = cmp.value; | |
| beginBB = Nucleus::getInsertBlock(); | |
| trueBB = Nucleus::createBasicBlock(); | |
| falseBB = nullptr; | |
| endBB = Nucleus::createBasicBlock(); | |
| Nucleus::setInsertBlock(trueBB); | |
| } | |
| ~IfElseData() | |
| { | |
| Nucleus::createBr(endBB); | |
| Nucleus::setInsertBlock(beginBB); | |
| Nucleus::createCondBr(condition, trueBB, falseBB ? falseBB : endBB); | |
| Nucleus::setInsertBlock(endBB); | |
| } | |
| operator int() | |
| { | |
| return iteration; | |
| } | |
| IfElseData &operator++() | |
| { | |
| ++iteration; | |
| return *this; | |
| } | |
| void elseClause() | |
| { | |
| Nucleus::createBr(endBB); | |
| falseBB = Nucleus::createBasicBlock(); | |
| Nucleus::setInsertBlock(falseBB); | |
| } | |
| private: | |
| Value *condition; | |
| BasicBlock *beginBB; | |
| BasicBlock *trueBB; | |
| BasicBlock *falseBB; | |
| BasicBlock *endBB; | |
| int iteration; | |
| }; | |
| #define For(init, cond, inc) \ | |
| for(ForData for__ = true; for__; for__ = false) \ | |
| for(init; for__.setup() && for__.test(cond); inc, for__.end()) | |
| #define While(cond) For((void)0, cond, (void)0) | |
| #define Do \ | |
| { \ | |
| BasicBlock *body__ = Nucleus::createBasicBlock(); \ | |
| Nucleus::createBr(body__); \ | |
| Nucleus::setInsertBlock(body__); | |
| #define Until(cond) \ | |
| BasicBlock *end__ = Nucleus::createBasicBlock(); \ | |
| Nucleus::createCondBr((cond).value, end__, body__); \ | |
| Nucleus::setInsertBlock(end__); \ | |
| } | |
| #define If(cond) \ | |
| for(IfElseData ifElse__(cond); ifElse__ < 3; ++ifElse__) \ | |
| if(ifElse__ == 0) | |
| #define Else \ | |
| else if(ifElse__ == 1) \ | |
| { \ | |
| ifElse__.elseClause(); \ | |
| } \ | |
| else | |
| } | |
| #endif // sw_Reactor_hpp |