| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| // main.h: Management of thread-local data. | |
| #ifndef LIBGL_MAIN_H_ | |
| #define LIBGL_MAIN_H_ | |
| #include "Context.h" | |
| #include "Device.hpp" | |
| #include "common/debug.h" | |
| #include "Display.h" | |
| #define _GDI32_ | |
| #include <windows.h> | |
| #include <GL/GL.h> | |
| #include <GL/glext.h> | |
| namespace gl | |
| { | |
| struct Current | |
| { | |
| Context *context; | |
| Display *display; | |
| Surface *drawSurface; | |
| Surface *readSurface; | |
| }; | |
| void makeCurrent(Context *context, Display *display, Surface *surface); | |
| Context *getContext(); | |
| Display *getDisplay(); | |
| Device *getDevice(); | |
| Surface *getCurrentDrawSurface(); | |
| Surface *getCurrentReadSurface(); | |
| void setCurrentDisplay(Display *dpy); | |
| void setCurrentContext(gl::Context *ctx); | |
| void setCurrentDrawSurface(Surface *surface); | |
| void setCurrentReadSurface(Surface *surface); | |
| } | |
| void error(GLenum errorCode); | |
| template<class T> | |
| T &error(GLenum errorCode, T &returnValue) | |
| { | |
| error(errorCode); | |
| return returnValue; | |
| } | |
| template<class T> | |
| const T &error(GLenum errorCode, const T &returnValue) | |
| { | |
| error(errorCode); | |
| return returnValue; | |
| } | |
| extern sw::FrameBuffer *createFrameBuffer(void *display, NativeWindowType window, int width, int height); | |
| #endif // LIBGL_MAIN_H_ |