| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| // Fence.h: Defines the Fence class, which supports the GL_NV_fence extension. | |
| #ifndef LIBGL_FENCE_H_ | |
| #define LIBGL_FENCE_H_ | |
| #define _GDI32_ | |
| #include <windows.h> | |
| #include <GL/GL.h> | |
| #include <GL/glext.h> | |
| namespace gl | |
| { | |
| class Fence | |
| { | |
| public: | |
| Fence(); | |
| virtual ~Fence(); | |
| GLboolean isFence(); | |
| void setFence(GLenum condition); | |
| GLboolean testFence(); | |
| void finishFence(); | |
| void getFenceiv(GLenum pname, GLint *params); | |
| private: | |
| bool mQuery; | |
| GLenum mCondition; | |
| GLboolean mStatus; | |
| }; | |
| } | |
| #endif // LIBGL_FENCE_H_ |