| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include "FrameBufferAndroid.hpp" | |
| #include <cutils/log.h> | |
| namespace sw | |
| { | |
| inline int dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer) | |
| { | |
| #if ANDROID_PLATFORM_SDK_VERSION > 16 | |
| return native_window_dequeue_buffer_and_wait(window, buffer); | |
| #else | |
| return window->dequeueBuffer(window, buffer); | |
| #endif | |
| } | |
| inline int queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) | |
| { | |
| #if ANDROID_PLATFORM_SDK_VERSION > 16 | |
| return window->queueBuffer(window, buffer, fenceFd); | |
| #else | |
| return window->queueBuffer(window, buffer); | |
| #endif | |
| } | |
| inline int cancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) | |
| { | |
| #if ANDROID_PLATFORM_SDK_VERSION > 16 | |
| return window->cancelBuffer(window, buffer, fenceFd); | |
| #else | |
| return window->cancelBuffer(window, buffer); | |
| #endif | |
| } | |
| FrameBufferAndroid::FrameBufferAndroid(ANativeWindow* window, int width, int height) | |
| : FrameBuffer(width, height, false, false), | |
| nativeWindow(window), buffer(nullptr), gralloc(nullptr) | |
| { | |
| hw_module_t const* pModule; | |
| hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule); | |
| gralloc = reinterpret_cast<gralloc_module_t const*>(pModule); | |
| nativeWindow->common.incRef(&nativeWindow->common); | |
| native_window_set_usage(nativeWindow, GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN); | |
| } | |
| FrameBufferAndroid::~FrameBufferAndroid() | |
| { | |
| if(buffer) | |
| { | |
| // Probably doesn't have to cancel assuming a success queueing earlier | |
| cancelBuffer(nativeWindow, buffer, -1); | |
| buffer = nullptr; | |
| } | |
| nativeWindow->common.decRef(&nativeWindow->common); | |
| } | |
| void FrameBufferAndroid::blit(void *source, const Rect *sourceRect, const Rect *destRect, Format sourceFormat, size_t sourceStride) | |
| { | |
| copy(source, sourceFormat, sourceStride); | |
| if(buffer) | |
| { | |
| queueBuffer(nativeWindow, buffer, -1); | |
| if(locked) | |
| { | |
| locked = nullptr; | |
| unlock(); | |
| } | |
| buffer->common.decRef(&buffer->common); | |
| } | |
| } | |
| void *FrameBufferAndroid::lock() | |
| { | |
| if(dequeueBuffer(nativeWindow, &buffer) != 0) | |
| { | |
| return nullptr; | |
| } | |
| buffer->common.incRef(&buffer->common); | |
| if(gralloc->lock(gralloc, buffer->handle, | |
| GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN, | |
| 0, 0, buffer->width, buffer->height, &locked) != 0) | |
| { | |
| ALOGE("%s failed to lock buffer %p", __FUNCTION__, buffer); | |
| return nullptr; | |
| } | |
| if((buffer->width < width) || (buffer->height < height)) | |
| { | |
| ALOGI("lock failed: buffer of %dx%d too small for window of %dx%d", | |
| buffer->width, buffer->height, width, height); | |
| return nullptr; | |
| } | |
| switch(buffer->format) | |
| { | |
| default: ALOGE("Unsupported buffer format %d", buffer->format); ASSERT(false); | |
| case HAL_PIXEL_FORMAT_RGB_565: destFormat = FORMAT_R5G6B5; break; | |
| case HAL_PIXEL_FORMAT_RGB_888: destFormat = FORMAT_R8G8B8; break; | |
| case HAL_PIXEL_FORMAT_RGBA_8888: destFormat = FORMAT_A8B8G8R8; break; | |
| case HAL_PIXEL_FORMAT_RGBX_8888: destFormat = FORMAT_X8B8G8R8; break; | |
| case HAL_PIXEL_FORMAT_BGRA_8888: destFormat = FORMAT_A8R8G8B8; break; | |
| } | |
| stride = buffer->stride * Surface::bytes(destFormat); | |
| return locked; | |
| } | |
| void FrameBufferAndroid::unlock() | |
| { | |
| if(!buffer) | |
| { | |
| ALOGE("%s: badness unlock with no active buffer", __FUNCTION__); | |
| return; | |
| } | |
| locked = nullptr; | |
| if(gralloc->unlock(gralloc, buffer->handle) != 0) | |
| { | |
| ALOGE("%s: badness unlock failed", __FUNCTION__); | |
| } | |
| } | |
| } | |
| sw::FrameBuffer *createFrameBuffer(void *display, ANativeWindow* window, int width, int height) | |
| { | |
| return new sw::FrameBufferAndroid(window, width, height); | |
| } |