| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include "Direct3DVertexDeclaration8.hpp" | |
| #include "Debug.hpp" | |
| #include <d3d8types.h> | |
| namespace D3D8 | |
| { | |
| Direct3DVertexDeclaration8::Direct3DVertexDeclaration8(Direct3DDevice8 *device, const unsigned long *vertexElement) : device(device) | |
| { | |
| int size = sizeof(unsigned long); | |
| const unsigned long *element = vertexElement; | |
| while(*element != 0xFFFFFFFF) | |
| { | |
| size += sizeof(unsigned long); | |
| element++; | |
| } | |
| declaration = new unsigned long[size / sizeof(unsigned long)]; | |
| memcpy(declaration, vertexElement, size); | |
| } | |
| Direct3DVertexDeclaration8::~Direct3DVertexDeclaration8() | |
| { | |
| delete[] declaration; | |
| declaration = 0; | |
| } | |
| long Direct3DVertexDeclaration8::QueryInterface(const IID &iid, void **object) | |
| { | |
| TRACE(""); | |
| ASSERT(false); // Internal object | |
| return NOINTERFACE(iid); | |
| } | |
| unsigned long Direct3DVertexDeclaration8::AddRef() | |
| { | |
| TRACE(""); | |
| return Unknown::AddRef(); | |
| } | |
| unsigned long Direct3DVertexDeclaration8::Release() | |
| { | |
| TRACE(""); | |
| return Unknown::Release(); | |
| } | |
| const unsigned long *Direct3DVertexDeclaration8::getDeclaration() const | |
| { | |
| return declaration; | |
| } | |
| } |