| //===- CodeGen/MachineInstrBuilder.h - Simplify creation of MIs --*- C++ -*-===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file exposes a function named BuildMI, which is useful for dramatically |
| // simplifying how MachineInstr's are created. It allows use of code like this: |
| // |
| // M = BuildMI(MBB, MI, DL, TII.get(X86::ADD8rr), Dst) |
| // .addReg(argVal1) |
| // .addReg(argVal2); |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLVM_CODEGEN_MACHINEINSTRBUILDER_H |
| #define LLVM_CODEGEN_MACHINEINSTRBUILDER_H |
| |
| #include "llvm/ADT/ArrayRef.h" |
| #include "llvm/CodeGen/GlobalISel/Utils.h" |
| #include "llvm/CodeGen/MachineBasicBlock.h" |
| #include "llvm/CodeGen/MachineFunction.h" |
| #include "llvm/CodeGen/MachineInstr.h" |
| #include "llvm/CodeGen/MachineInstrBundle.h" |
| #include "llvm/CodeGen/MachineOperand.h" |
| #include "llvm/CodeGen/TargetRegisterInfo.h" |
| #include "llvm/IR/InstrTypes.h" |
| #include "llvm/IR/Intrinsics.h" |
| #include "llvm/Support/ErrorHandling.h" |
| #include <cassert> |
| #include <cstdint> |
| #include <utility> |
| |
| namespace llvm { |
| |
| class MCInstrDesc; |
| class MDNode; |
| |
| namespace RegState { |
| |
| enum { |
| Define = 0x2, |
| Implicit = 0x4, |
| Kill = 0x8, |
| Dead = 0x10, |
| Undef = 0x20, |
| EarlyClobber = 0x40, |
| Debug = 0x80, |
| InternalRead = 0x100, |
| Renamable = 0x200, |
| DefineNoRead = Define | Undef, |
| ImplicitDefine = Implicit | Define, |
| ImplicitKill = Implicit | Kill |
| }; |
| |
| } // end namespace RegState |
| |
| class MachineInstrBuilder { |
| MachineFunction *MF = nullptr; |
| MachineInstr *MI = nullptr; |
| |
| public: |
| MachineInstrBuilder() = default; |
| |
| /// Create a MachineInstrBuilder for manipulating an existing instruction. |
| /// F must be the machine function that was used to allocate I. |
| MachineInstrBuilder(MachineFunction &F, MachineInstr *I) : MF(&F), MI(I) {} |
| MachineInstrBuilder(MachineFunction &F, MachineBasicBlock::iterator I) |
| : MF(&F), MI(&*I) {} |
| |
| /// Allow automatic conversion to the machine instruction we are working on. |
| operator MachineInstr*() const { return MI; } |
| MachineInstr *operator->() const { return MI; } |
| operator MachineBasicBlock::iterator() const { return MI; } |
| |
| /// If conversion operators fail, use this method to get the MachineInstr |
| /// explicitly. |
| MachineInstr *getInstr() const { return MI; } |
| |
| /// Get the register for the operand index. |
| /// The operand at the index should be a register (asserted by |
| /// MachineOperand). |
| Register getReg(unsigned Idx) const { return MI->getOperand(Idx).getReg(); } |
| |
| /// Add a new virtual register operand. |
| const MachineInstrBuilder &addReg(Register RegNo, unsigned flags = 0, |
| unsigned SubReg = 0) const { |
| assert((flags & 0x1) == 0 && |
| "Passing in 'true' to addReg is forbidden! Use enums instead."); |
| MI->addOperand(*MF, MachineOperand::CreateReg(RegNo, |
| flags & RegState::Define, |
| flags & RegState::Implicit, |
| flags & RegState::Kill, |
| flags & RegState::Dead, |
| flags & RegState::Undef, |
| flags & RegState::EarlyClobber, |
| SubReg, |
| flags & RegState::Debug, |
| flags & RegState::InternalRead, |
| flags & RegState::Renamable)); |
| return *this; |
| } |
| |
| /// Add a virtual register definition operand. |
| const MachineInstrBuilder &addDef(Register RegNo, unsigned Flags = 0, |
| unsigned SubReg = 0) const { |
| return addReg(RegNo, Flags | RegState::Define, SubReg); |
| } |
| |
| /// Add a virtual register use operand. It is an error for Flags to contain |
| /// `RegState::Define` when calling this function. |
| const MachineInstrBuilder &addUse(Register RegNo, unsigned Flags = 0, |
| unsigned SubReg = 0) const { |
| assert(!(Flags & RegState::Define) && |
| "Misleading addUse defines register, use addReg instead."); |
| return addReg(RegNo, Flags, SubReg); |
| } |
| |
| /// Add a new immediate operand. |
| const MachineInstrBuilder &addImm(int64_t Val) const { |
| MI->addOperand(*MF, MachineOperand::CreateImm(Val)); |
| return *this; |
| } |
| |
| const MachineInstrBuilder &addCImm(const ConstantInt *Val) const { |
| MI->addOperand(*MF, MachineOperand::CreateCImm(Val)); |
| return *this; |
| } |
| |
| const MachineInstrBuilder &addFPImm(const ConstantFP *Val) const { |
| MI->addOperand(*MF, MachineOperand::CreateFPImm(Val)); |
| return *this; |
| } |
| |
| const MachineInstrBuilder &addMBB(MachineBasicBlock *MBB, |
| unsigned TargetFlags = 0) const { |
| MI->addOperand(*MF, MachineOperand::CreateMBB(MBB, TargetFlags)); |
| return *this; |
| } |
| |
| const MachineInstrBuilder &addFrameIndex(int Idx) const { |
| MI->addOperand(*MF, MachineOperand::CreateFI(Idx)); |
| return *this; |
| } |
| |
| const MachineInstrBuilder & |
| addConstantPoolIndex(unsigned Idx, int Offset = 0, |
| unsigned TargetFlags = 0) const { |
| MI->addOperand(*MF, MachineOperand::CreateCPI(Idx, Offset, TargetFlags)); |
| return *this; |
| } |
| |
| const MachineInstrBuilder &addTargetIndex(unsigned Idx, int64_t Offset = 0, |
| unsigned TargetFlags = 0) const { |
| MI->addOperand(*MF, MachineOperand::CreateTargetIndex(Idx, Offset, |
| TargetFlags)); |
| return *this; |
| } |
| |
| const MachineInstrBuilder &addJumpTableIndex(unsigned Idx, |
| unsigned TargetFlags = 0) const { |
| MI->addOperand(*MF, MachineOperand::CreateJTI(Idx, TargetFlags)); |
| return *this; |
| } |
| |
| const MachineInstrBuilder &addGlobalAddress(const GlobalValue *GV, |
| int64_t Offset = 0, |
| unsigned TargetFlags = 0) const { |
| MI->addOperand(*MF, MachineOperand::CreateGA(GV, Offset, TargetFlags)); |
| return *this; |
| } |
| |
| const MachineInstrBuilder &addExternalSymbol(const char *FnName, |
| unsigned TargetFlags = 0) const { |
| MI->addOperand(*MF, MachineOperand::CreateES(FnName, TargetFlags)); |
| return *this; |
| } |
| |
| const MachineInstrBuilder &addBlockAddress(const BlockAddress *BA, |
| int64_t Offset = 0, |
| unsigned TargetFlags = 0) const { |
| MI->addOperand(*MF, MachineOperand::CreateBA(BA, Offset, TargetFlags)); |
| return *this; |
| } |
| |
| const MachineInstrBuilder &addRegMask(const uint32_t *Mask) const { |
| MI->addOperand(*MF, MachineOperand::CreateRegMask(Mask)); |
| return *this; |
| } |
| |
| const MachineInstrBuilder &addMemOperand(MachineMemOperand *MMO) const { |
| MI->addMemOperand(*MF, MMO); |
| return *this; |
| } |
| |
| const MachineInstrBuilder & |
| setMemRefs(ArrayRef<MachineMemOperand *> MMOs) const { |
| MI->setMemRefs(*MF, MMOs); |
| return *this; |
| } |
| |
| const MachineInstrBuilder &cloneMemRefs(const MachineInstr &OtherMI) const { |
| MI->cloneMemRefs(*MF, OtherMI); |
| return *this; |
| } |
| |
| const MachineInstrBuilder & |
| cloneMergedMemRefs(ArrayRef<const MachineInstr *> OtherMIs) const { |
| MI->cloneMergedMemRefs(*MF, OtherMIs); |
| return *this; |
| } |
| |
| const MachineInstrBuilder &add(const MachineOperand &MO) const { |
| MI->addOperand(*MF, MO); |
| return *this; |
| } |
| |
| const MachineInstrBuilder &add(ArrayRef<MachineOperand> MOs) const { |
| for (const MachineOperand &MO : MOs) { |
| MI->addOperand(*MF, MO); |
| } |
| return *this; |
| } |
| |
| const MachineInstrBuilder &addMetadata(const MDNode *MD) const { |
| MI->addOperand(*MF, MachineOperand::CreateMetadata(MD)); |
| assert((MI->isDebugValue() ? static_cast<bool>(MI->getDebugVariable()) |
| : true) && |
| "first MDNode argument of a DBG_VALUE not a variable"); |
| assert((MI->isDebugLabel() ? static_cast<bool>(MI->getDebugLabel()) |
| : true) && |
| "first MDNode argument of a DBG_LABEL not a label"); |
| return *this; |
| } |
| |
| const MachineInstrBuilder &addCFIIndex(unsigned CFIIndex) const { |
| MI->addOperand(*MF, MachineOperand::CreateCFIIndex(CFIIndex)); |
| return *this; |
| } |
| |
| const MachineInstrBuilder &addIntrinsicID(Intrinsic::ID ID) const { |
| MI->addOperand(*MF, MachineOperand::CreateIntrinsicID(ID)); |
| return *this; |
| } |
| |
| const MachineInstrBuilder &addPredicate(CmpInst::Predicate Pred) const { |
| MI->addOperand(*MF, MachineOperand::CreatePredicate(Pred)); |
| return *this; |
| } |
| |
| const MachineInstrBuilder &addShuffleMask(ArrayRef<int> Val) const { |
| MI->addOperand(*MF, MachineOperand::CreateShuffleMask(Val)); |
| return *this; |
| } |
| |
| const MachineInstrBuilder &addSym(MCSymbol *Sym, |
| unsigned char TargetFlags = 0) const { |
| MI->addOperand(*MF, MachineOperand::CreateMCSymbol(Sym, TargetFlags)); |
| return *this; |
| } |
| |
| const MachineInstrBuilder &setMIFlags(unsigned Flags) const { |
| MI->setFlags(Flags); |
| return *this; |
| } |
| |
| const MachineInstrBuilder &setMIFlag(MachineInstr::MIFlag Flag) const { |
| MI->setFlag(Flag); |
| return *this; |
| } |
| |
| // Add a displacement from an existing MachineOperand with an added offset. |
| const MachineInstrBuilder &addDisp(const MachineOperand &Disp, int64_t off, |
| unsigned char TargetFlags = 0) const { |
| // If caller specifies new TargetFlags then use it, otherwise the |
| // default behavior is to copy the target flags from the existing |
| // MachineOperand. This means if the caller wants to clear the |
| // target flags it needs to do so explicitly. |
| if (0 == TargetFlags) |
| TargetFlags = Disp.getTargetFlags(); |
| |
| switch (Disp.getType()) { |
| default: |
| llvm_unreachable("Unhandled operand type in addDisp()"); |
| case MachineOperand::MO_Immediate: |
| return addImm(Disp.getImm() + off); |
| case MachineOperand::MO_ConstantPoolIndex: |
| return addConstantPoolIndex(Disp.getIndex(), Disp.getOffset() + off, |
| TargetFlags); |
| case MachineOperand::MO_GlobalAddress: |
| return addGlobalAddress(Disp.getGlobal(), Disp.getOffset() + off, |
| TargetFlags); |
| case MachineOperand::MO_BlockAddress: |
| return addBlockAddress(Disp.getBlockAddress(), Disp.getOffset() + off, |
| TargetFlags); |
| } |
| } |
| |
| /// Copy all the implicit operands from OtherMI onto this one. |
| const MachineInstrBuilder & |
| copyImplicitOps(const MachineInstr &OtherMI) const { |
| MI->copyImplicitOps(*MF, OtherMI); |
| return *this; |
| } |
| |
| bool constrainAllUses(const TargetInstrInfo &TII, |
| const TargetRegisterInfo &TRI, |
| const RegisterBankInfo &RBI) const { |
| return constrainSelectedInstRegOperands(*MI, TII, TRI, RBI); |
| } |
| }; |
| |
| /// Builder interface. Specify how to create the initial instruction itself. |
| inline MachineInstrBuilder BuildMI(MachineFunction &MF, const DebugLoc &DL, |
| const MCInstrDesc &MCID) { |
| return MachineInstrBuilder(MF, MF.CreateMachineInstr(MCID, DL)); |
| } |
| |
| /// This version of the builder sets up the first operand as a |
| /// destination virtual register. |
| inline MachineInstrBuilder BuildMI(MachineFunction &MF, const DebugLoc &DL, |
| const MCInstrDesc &MCID, Register DestReg) { |
| return MachineInstrBuilder(MF, MF.CreateMachineInstr(MCID, DL)) |
| .addReg(DestReg, RegState::Define); |
| } |
| |
| /// This version of the builder inserts the newly-built instruction before |
| /// the given position in the given MachineBasicBlock, and sets up the first |
| /// operand as a destination virtual register. |
| inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, |
| MachineBasicBlock::iterator I, |
| const DebugLoc &DL, const MCInstrDesc &MCID, |
| Register DestReg) { |
| MachineFunction &MF = *BB.getParent(); |
| MachineInstr *MI = MF.CreateMachineInstr(MCID, DL); |
| BB.insert(I, MI); |
| return MachineInstrBuilder(MF, MI).addReg(DestReg, RegState::Define); |
| } |
| |
| /// This version of the builder inserts the newly-built instruction before |
| /// the given position in the given MachineBasicBlock, and sets up the first |
| /// operand as a destination virtual register. |
| /// |
| /// If \c I is inside a bundle, then the newly inserted \a MachineInstr is |
| /// added to the same bundle. |
| inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, |
| MachineBasicBlock::instr_iterator I, |
| const DebugLoc &DL, const MCInstrDesc &MCID, |
| Register DestReg) { |
| MachineFunction &MF = *BB.getParent(); |
| MachineInstr *MI = MF.CreateMachineInstr(MCID, DL); |
| BB.insert(I, MI); |
| return MachineInstrBuilder(MF, MI).addReg(DestReg, RegState::Define); |
| } |
| |
| inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, MachineInstr &I, |
| const DebugLoc &DL, const MCInstrDesc &MCID, |
| Register DestReg) { |
| // Calling the overload for instr_iterator is always correct. However, the |
| // definition is not available in headers, so inline the check. |
| if (I.isInsideBundle()) |
| return BuildMI(BB, MachineBasicBlock::instr_iterator(I), DL, MCID, DestReg); |
| return BuildMI(BB, MachineBasicBlock::iterator(I), DL, MCID, DestReg); |
| } |
| |
| inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, MachineInstr *I, |
| const DebugLoc &DL, const MCInstrDesc &MCID, |
| Register DestReg) { |
| return BuildMI(BB, *I, DL, MCID, DestReg); |
| } |
| |
| /// This version of the builder inserts the newly-built instruction before the |
| /// given position in the given MachineBasicBlock, and does NOT take a |
| /// destination register. |
| inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, |
| MachineBasicBlock::iterator I, |
| const DebugLoc &DL, |
| const MCInstrDesc &MCID) { |
| MachineFunction &MF = *BB.getParent(); |
| MachineInstr *MI = MF.CreateMachineInstr(MCID, DL); |
| BB.insert(I, MI); |
| return MachineInstrBuilder(MF, MI); |
| } |
| |
| inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, |
| MachineBasicBlock::instr_iterator I, |
| const DebugLoc &DL, |
| const MCInstrDesc &MCID) { |
| MachineFunction &MF = *BB.getParent(); |
| MachineInstr *MI = MF.CreateMachineInstr(MCID, DL); |
| BB.insert(I, MI); |
| return MachineInstrBuilder(MF, MI); |
| } |
| |
| inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, MachineInstr &I, |
| const DebugLoc &DL, |
| const MCInstrDesc &MCID) { |
| // Calling the overload for instr_iterator is always correct. However, the |
| // definition is not available in headers, so inline the check. |
| if (I.isInsideBundle()) |
| return BuildMI(BB, MachineBasicBlock::instr_iterator(I), DL, MCID); |
| return BuildMI(BB, MachineBasicBlock::iterator(I), DL, MCID); |
| } |
| |
| inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, MachineInstr *I, |
| const DebugLoc &DL, |
| const MCInstrDesc &MCID) { |
| return BuildMI(BB, *I, DL, MCID); |
| } |
| |
| /// This version of the builder inserts the newly-built instruction at the end |
| /// of the given MachineBasicBlock, and does NOT take a destination register. |
| inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB, const DebugLoc &DL, |
| const MCInstrDesc &MCID) { |
| return BuildMI(*BB, BB->end(), DL, MCID); |
| } |
| |
| /// This version of the builder inserts the newly-built instruction at the |
| /// end of the given MachineBasicBlock, and sets up the first operand as a |
| /// destination virtual register. |
| inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB, const DebugLoc &DL, |
| const MCInstrDesc &MCID, Register DestReg) { |
| return BuildMI(*BB, BB->end(), DL, MCID, DestReg); |
| } |
| |
| /// This version of the builder builds a DBG_VALUE intrinsic |
| /// for either a value in a register or a register-indirect |
| /// address. The convention is that a DBG_VALUE is indirect iff the |
| /// second operand is an immediate. |
| MachineInstrBuilder BuildMI(MachineFunction &MF, const DebugLoc &DL, |
| const MCInstrDesc &MCID, bool IsIndirect, |
| Register Reg, const MDNode *Variable, |
| const MDNode *Expr); |
| |
| /// This version of the builder builds a DBG_VALUE intrinsic |
| /// for a MachineOperand. |
| MachineInstrBuilder BuildMI(MachineFunction &MF, const DebugLoc &DL, |
| const MCInstrDesc &MCID, bool IsIndirect, |
| MachineOperand &MO, const MDNode *Variable, |
| const MDNode *Expr); |
| |
| /// This version of the builder builds a DBG_VALUE intrinsic |
| /// for either a value in a register or a register-indirect |
| /// address and inserts it at position I. |
| MachineInstrBuilder BuildMI(MachineBasicBlock &BB, |
| MachineBasicBlock::iterator I, const DebugLoc &DL, |
| const MCInstrDesc &MCID, bool IsIndirect, |
| Register Reg, const MDNode *Variable, |
| const MDNode *Expr); |
| |
| /// This version of the builder builds a DBG_VALUE intrinsic |
| /// for a machine operand and inserts it at position I. |
| MachineInstrBuilder BuildMI(MachineBasicBlock &BB, |
| MachineBasicBlock::iterator I, const DebugLoc &DL, |
| const MCInstrDesc &MCID, bool IsIndirect, |
| MachineOperand &MO, const MDNode *Variable, |
| const MDNode *Expr); |
| |
| /// Clone a DBG_VALUE whose value has been spilled to FrameIndex. |
| MachineInstr *buildDbgValueForSpill(MachineBasicBlock &BB, |
| MachineBasicBlock::iterator I, |
| const MachineInstr &Orig, int FrameIndex); |
| |
| /// Update a DBG_VALUE whose value has been spilled to FrameIndex. Useful when |
| /// modifying an instruction in place while iterating over a basic block. |
| void updateDbgValueForSpill(MachineInstr &Orig, int FrameIndex); |
| |
| inline unsigned getDefRegState(bool B) { |
| return B ? RegState::Define : 0; |
| } |
| inline unsigned getImplRegState(bool B) { |
| return B ? RegState::Implicit : 0; |
| } |
| inline unsigned getKillRegState(bool B) { |
| return B ? RegState::Kill : 0; |
| } |
| inline unsigned getDeadRegState(bool B) { |
| return B ? RegState::Dead : 0; |
| } |
| inline unsigned getUndefRegState(bool B) { |
| return B ? RegState::Undef : 0; |
| } |
| inline unsigned getInternalReadRegState(bool B) { |
| return B ? RegState::InternalRead : 0; |
| } |
| inline unsigned getDebugRegState(bool B) { |
| return B ? RegState::Debug : 0; |
| } |
| inline unsigned getRenamableRegState(bool B) { |
| return B ? RegState::Renamable : 0; |
| } |
| |
| /// Get all register state flags from machine operand \p RegOp. |
| inline unsigned getRegState(const MachineOperand &RegOp) { |
| assert(RegOp.isReg() && "Not a register operand"); |
| return getDefRegState(RegOp.isDef()) | getImplRegState(RegOp.isImplicit()) | |
| getKillRegState(RegOp.isKill()) | getDeadRegState(RegOp.isDead()) | |
| getUndefRegState(RegOp.isUndef()) | |
| getInternalReadRegState(RegOp.isInternalRead()) | |
| getDebugRegState(RegOp.isDebug()) | |
| getRenamableRegState(Register::isPhysicalRegister(RegOp.getReg()) && |
| RegOp.isRenamable()); |
| } |
| |
| /// Helper class for constructing bundles of MachineInstrs. |
| /// |
| /// MIBundleBuilder can create a bundle from scratch by inserting new |
| /// MachineInstrs one at a time, or it can create a bundle from a sequence of |
| /// existing MachineInstrs in a basic block. |
| class MIBundleBuilder { |
| MachineBasicBlock &MBB; |
| MachineBasicBlock::instr_iterator Begin; |
| MachineBasicBlock::instr_iterator End; |
| |
| public: |
| /// Create an MIBundleBuilder that inserts instructions into a new bundle in |
| /// BB above the bundle or instruction at Pos. |
| MIBundleBuilder(MachineBasicBlock &BB, MachineBasicBlock::iterator Pos) |
| : MBB(BB), Begin(Pos.getInstrIterator()), End(Begin) {} |
| |
| /// Create a bundle from the sequence of instructions between B and E. |
| MIBundleBuilder(MachineBasicBlock &BB, MachineBasicBlock::iterator B, |
| MachineBasicBlock::iterator E) |
| : MBB(BB), Begin(B.getInstrIterator()), End(E.getInstrIterator()) { |
| assert(B != E && "No instructions to bundle"); |
| ++B; |
| while (B != E) { |
| MachineInstr &MI = *B; |
| ++B; |
| MI.bundleWithPred(); |
| } |
| } |
| |
| /// Create an MIBundleBuilder representing an existing instruction or bundle |
| /// that has MI as its head. |
| explicit MIBundleBuilder(MachineInstr *MI) |
| : MBB(*MI->getParent()), Begin(MI), |
| End(getBundleEnd(MI->getIterator())) {} |
| |
| /// Return a reference to the basic block containing this bundle. |
| MachineBasicBlock &getMBB() const { return MBB; } |
| |
| /// Return true if no instructions have been inserted in this bundle yet. |
| /// Empty bundles aren't representable in a MachineBasicBlock. |
| bool empty() const { return Begin == End; } |
| |
| /// Return an iterator to the first bundled instruction. |
| MachineBasicBlock::instr_iterator begin() const { return Begin; } |
| |
| /// Return an iterator beyond the last bundled instruction. |
| MachineBasicBlock::instr_iterator end() const { return End; } |
| |
| /// Insert MI into this bundle before I which must point to an instruction in |
| /// the bundle, or end(). |
| MIBundleBuilder &insert(MachineBasicBlock::instr_iterator I, |
| MachineInstr *MI) { |
| MBB.insert(I, MI); |
| if (I == Begin) { |
| if (!empty()) |
| MI->bundleWithSucc(); |
| Begin = MI->getIterator(); |
| return *this; |
| } |
| if (I == End) { |
| MI->bundleWithPred(); |
| return *this; |
| } |
| // MI was inserted in the middle of the bundle, so its neighbors' flags are |
| // already fine. Update MI's bundle flags manually. |
| MI->setFlag(MachineInstr::BundledPred); |
| MI->setFlag(MachineInstr::BundledSucc); |
| return *this; |
| } |
| |
| /// Insert MI into MBB by prepending it to the instructions in the bundle. |
| /// MI will become the first instruction in the bundle. |
| MIBundleBuilder &prepend(MachineInstr *MI) { |
| return insert(begin(), MI); |
| } |
| |
| /// Insert MI into MBB by appending it to the instructions in the bundle. |
| /// MI will become the last instruction in the bundle. |
| MIBundleBuilder &append(MachineInstr *MI) { |
| return insert(end(), MI); |
| } |
| }; |
| |
| } // end namespace llvm |
| |
| #endif // LLVM_CODEGEN_MACHINEINSTRBUILDER_H |