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// Copyright 2019 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef Build_hpp
#define Build_hpp
// Define MEMORY_SANITIZER_ENABLED to 1 if the project was build with the memory
// sanitizer enabled (-fsanitize=memory).
#if defined(__SANITIZE_MEMORY__)
# define MEMORY_SANITIZER_ENABLED 1
#else // defined(__SANITIZE_MEMORY__)
# if defined(__clang__)
# if __has_feature(memory_sanitizer)
# define MEMORY_SANITIZER_ENABLED 1
# endif // __has_feature(memory_sanitizer)
# endif // defined(__clang__)
#endif // defined(__SANITIZE_MEMORY__)
// MEMORY_SANITIZER_ONLY(X) resolves to X if MEMORY_SANITIZER_ENABLED is defined
// to a non-zero value, otherwise MEMORY_SANITIZER_ONLY() is stripped by the
// preprocessor.
#if MEMORY_SANITIZER_ENABLED
# define MEMORY_SANITIZER_ONLY(x) x
#else
# define MEMORY_SANITIZER_ONLY(x)
#endif // MEMORY_SANITIZER_ENABLED
#endif // Build_hpp