blob: 4595028f3dd334eb4a62f8dce50d0f27aee9db11 [file] [log] [blame] [edit]
# Copyright 2019 The SwiftShader Authors. All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import("../swiftshader.gni")
swiftshader_source_set("System_headers") {
sources = [
"Build.hpp",
"CPUID.hpp",
"Configurator.hpp",
"Debug.hpp",
"Half.hpp",
"LRUCache.hpp",
"Math.hpp",
"Memory.hpp",
"Socket.cpp",
"Socket.hpp",
"Timer.hpp",
]
if (is_linux || is_android) {
sources += [
"Linux/MemFd.hpp",
]
}
}
swiftshader_source_set("System") {
sources = [
"Build.cpp",
"CPUID.cpp",
"Configurator.cpp",
"Debug.cpp",
"Half.cpp",
"Math.cpp",
"Memory.cpp",
"Timer.cpp",
]
if (is_linux || is_android) {
sources += [
"Linux/MemFd.cpp",
]
}
include_dirs = [ ".." ]
public_deps = [
":System_headers",
]
}