blob: ce3b2bc87b586bc7c033322d5f11839550f98aa8 [file] [log] [blame] [edit]
# Copyright 2020 The SwiftShader Authors. All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
set(ROOT_PROJECT_COMPILE_OPTIONS
${SWIFTSHADER_COMPILE_OPTIONS}
${WARNINGS_AS_ERRORS}
)
set(RENDERER_SRC_FILES
Blitter.cpp
Clipper.cpp
Color.cpp
Context.cpp
ETC_Decoder.cpp
Matrix.cpp
PixelProcessor.cpp
Plane.cpp
Point.cpp
QuadRasterizer.cpp
Renderer.cpp
Sampler.cpp
SetupProcessor.cpp
Surface.cpp
TextureStage.cpp
Vector.cpp
VertexProcessor.cpp
Blitter.hpp
Clipper.hpp
Color.hpp
Context.hpp
ETC_Decoder.hpp
LRUCache.hpp
Matrix.hpp
PixelProcessor.hpp
Plane.hpp
Point.hpp
Polygon.hpp
Primitive.hpp
QuadRasterizer.hpp
Rasterizer.hpp
Renderer.hpp
RoutineCache.hpp
Sampler.hpp
SetupProcessor.hpp
Stream.hpp
Surface.hpp
TextureStage.hpp
Triangle.hpp
Vector.hpp
Vertex.hpp
VertexProcessor.hpp
)
add_library(gl_renderer EXCLUDE_FROM_ALL
${RENDERER_SRC_FILES}
)
set_target_properties(gl_renderer PROPERTIES
POSITION_INDEPENDENT_CODE 1
FOLDER "SwiftShader GL"
)
target_include_directories(gl_renderer
PUBLIC
".."
)
target_compile_definitions(gl_renderer
PRIVATE
"NO_SANITIZE_FUNCTION="
)
target_compile_options(gl_renderer
PRIVATE
${ROOT_PROJECT_COMPILE_OPTIONS}
)
target_link_options(gl_renderer
PUBLIC
${SWIFTSHADER_LINK_FLAGS}
)
target_link_libraries(gl_renderer
PUBLIC
gl_shader
)