blob: d46308f9ae90ce788b5aa95ccc78e8cc435e8838 [file] [log] [blame] [edit]
# Copyright 2020 The SwiftShader Authors. All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
set(ROOT_PROJECT_COMPILE_OPTIONS
${SWIFTSHADER_COMPILE_OPTIONS}
${WARNINGS_AS_ERRORS}
)
set(ROOT_PROJECT_LINK_LIBRARIES
${OS_LIBS}
${SWIFTSHADER_LIBS}
)
set(OPENGL_COMPILER_SRC_FILES
AnalyzeCallDepth.cpp
AnalyzeCallDepth.h
BaseTypes.h
Common.h
Compiler.cpp
Compiler.h
ConstantUnion.h
debug.cpp
debug.h
Diagnostics.cpp
Diagnostics.h
DirectiveHandler.cpp
DirectiveHandler.h
ExtensionBehavior.h
glslang_lex.cpp
glslang_tab.cpp
glslang_tab.h
glslang.h
InfoSink.cpp
InfoSink.h
Initialize.cpp
Initialize.h
InitializeGlobals.h
InitializeParseContext.cpp
InitializeParseContext.h
Intermediate.cpp
intermediate.h
intermOut.cpp
IntermTraverse.cpp
localintermediate.h
MMap.h
osinclude.h
OutputASM.cpp
OutputASM.h
parseConst.cpp
ParseHelper.cpp
ParseHelper.h
PoolAlloc.cpp
PoolAlloc.h
Pragma.h
preprocessor/DiagnosticsBase.cpp
preprocessor/DiagnosticsBase.h
preprocessor/DirectiveHandlerBase.cpp
preprocessor/DirectiveHandlerBase.h
preprocessor/DirectiveParser.cpp
preprocessor/DirectiveParser.h
preprocessor/ExpressionParser.cpp
preprocessor/ExpressionParser.h
preprocessor/Input.cpp
preprocessor/Input.h
preprocessor/length_limits.h
preprocessor/Lexer.cpp
preprocessor/Lexer.h
preprocessor/Macro.cpp
preprocessor/Macro.h
preprocessor/MacroExpander.cpp
preprocessor/MacroExpander.h
preprocessor/numeric_lex.h
preprocessor/pp_utils.h
preprocessor/Preprocessor.cpp
preprocessor/Preprocessor.h
preprocessor/SourceLocation.h
preprocessor/Token.cpp
preprocessor/Token.h
preprocessor/Tokenizer.cpp
preprocessor/Tokenizer.h
SymbolTable.cpp
SymbolTable.h
TranslatorASM.cpp
TranslatorASM.h
Types.h
util.cpp
util.h
ValidateLimitations.cpp
ValidateLimitations.h
ValidateSwitch.cpp
ValidateSwitch.h
)
if(WIN32)
list(APPEND OPENGL_COMPILER_SRC_FILES
ossource_win.cpp
)
elseif(LINUX)
list(APPEND OPENGL_COMPILER_SRC_FILES
ossource_posix.cpp
)
elseif(APPLE)
list(APPEND OPENGL_COMPILER_SRC_FILES
ossource_posix.cpp
)
elseif(ANDROID)
list(APPEND OPENGL_COMPILER_SRC_FILES
ossource_posix.cpp
)
endif()
add_library(GLCompiler
${OPENGL_COMPILER_SRC_FILES}
)
set_target_properties(GLCompiler PROPERTIES
POSITION_INDEPENDENT_CODE 1
FOLDER "OpenGL"
)
target_include_directories(GLCompiler
PRIVATE
".."
"${SWIFTSHADER_DIR}/include"
"${SWIFTSHADER_DIR}/src"
)
target_compile_definitions(GLCompiler
PRIVATE
)
target_compile_options(GLCompiler
PRIVATE
${ROOT_PROJECT_COMPILE_OPTIONS}
)
target_link_options(GLCompiler
PUBLIC
${SWIFTSHADER_LINK_FLAGS}
)
target_link_libraries(GLCompiler
PRIVATE
${ROOT_PROJECT_LINK_LIBRARIES}
)