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// SwiftShader Software Renderer
//
// Copyright(c) 2005-2011 TransGaming Inc.
//
// All rights reserved. No part of this software may be copied, distributed, transmitted,
// transcribed, stored in a retrieval system, translated into any human or computer
// language by any means, or disclosed to third parties without the explicit written
// agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express
// or implied, including but not limited to any patent rights, are granted to you.
//
#include "Rasterizer.hpp"
namespace sw
{
Rasterizer::Rasterizer(const PixelProcessor::State &state) : state(state)
{
}
Rasterizer::~Rasterizer()
{
}
Routine *Rasterizer::getRoutine()
{
return routine;
}
}