// SwiftShader Software Renderer | |
// | |
// Copyright(c) 2005-2012 TransGaming Inc. | |
// | |
// All rights reserved. No part of this software may be copied, distributed, transmitted, | |
// transcribed, stored in a retrieval system, translated into any human or computer | |
// language by any means, or disclosed to third parties without the explicit written | |
// agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express | |
// or implied, including but not limited to any patent rights, are granted to you. | |
// | |
// Display.h: Defines the Display class, representing the abstract | |
// display on which graphics are drawn. | |
#ifndef INCLUDE_DISPLAY_H_ | |
#define INCLUDE_DISPLAY_H_ | |
#include "Surface.h" | |
#include "Context.h" | |
#include "Device.hpp" | |
#include <set> | |
namespace gl | |
{ | |
struct DisplayMode | |
{ | |
unsigned int width; | |
unsigned int height; | |
sw::Format format; | |
}; | |
class Display | |
{ | |
public: | |
~Display(); | |
static Display *getDisplay(NativeDisplayType displayId); | |
bool initialize(); | |
void terminate(); | |
Context *createContext(const Context *shareContext); | |
void destroySurface(Surface *surface); | |
void destroyContext(Context *context); | |
bool isInitialized() const; | |
bool isValidContext(Context *context); | |
bool isValidSurface(Surface *surface); | |
bool isValidWindow(NativeWindowType window); | |
GLint getMinSwapInterval(); | |
GLint getMaxSwapInterval(); | |
virtual Surface *getPrimarySurface(); | |
NativeDisplayType getNativeDisplay() const; | |
private: | |
Display(NativeDisplayType displayId); | |
DisplayMode getDisplayMode() const; | |
const NativeDisplayType displayId; | |
GLint mMaxSwapInterval; | |
GLint mMinSwapInterval; | |
typedef std::set<Surface*> SurfaceSet; | |
SurfaceSet mSurfaceSet; | |
typedef std::set<Context*> ContextSet; | |
ContextSet mContextSet; | |
}; | |
} | |
#endif // INCLUDE_DISPLAY_H_ |