blob: 3c47853a66e594d5e8f834142b41416fb79aec5f [file] [log] [blame]
// SwiftShader Software Renderer
//
// Copyright(c) 2005-2012 TransGaming Inc.
//
// All rights reserved. No part of this software may be copied, distributed, transmitted,
// transcribed, stored in a retrieval system, translated into any human or computer
// language by any means, or disclosed to third parties without the explicit written
// agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express
// or implied, including but not limited to any patent rights, are granted to you.
//
// Display.h: Defines the egl::Display class, representing the abstract
// display on which graphics are drawn. Implements EGLDisplay.
// [EGL 1.4] section 2.1.2 page 3.
#ifndef INCLUDE_DISPLAY_H_
#define INCLUDE_DISPLAY_H_
#include "Config.h"
#include <set>
namespace egl
{
class Surface;
class Context;
class Display
{
public:
~Display();
static egl::Display *getPlatformDisplay(EGLenum platform, EGLNativeDisplayType displayId);
bool initialize();
void terminate();
bool getConfigs(EGLConfig *configs, const EGLint *attribList, EGLint configSize, EGLint *numConfig);
bool getConfigAttrib(EGLConfig config, EGLint attribute, EGLint *value);
EGLSurface createWindowSurface(EGLNativeWindowType window, EGLConfig config, const EGLint *attribList);
EGLSurface createOffscreenSurface(EGLConfig config, const EGLint *attribList);
EGLContext createContext(EGLConfig configHandle, const Context *shareContext, EGLint clientVersion);
void destroySurface(Surface *surface);
void destroyContext(Context *context);
bool isInitialized() const;
bool isValidConfig(EGLConfig config);
bool isValidContext(Context *context);
bool isValidSurface(Surface *surface);
bool isValidWindow(EGLNativeWindowType window);
bool hasExistingWindowSurface(EGLNativeWindowType window);
EGLint getMinSwapInterval();
EGLint getMaxSwapInterval();
EGLNativeDisplayType getNativeDisplay() const;
const char *getExtensionString() const;
private:
Display(EGLenum platform, EGLNativeDisplayType displayId);
DisplayMode getDisplayMode() const;
const EGLenum platform;
const EGLNativeDisplayType displayId;
EGLint mMaxSwapInterval;
EGLint mMinSwapInterval;
typedef std::set<Surface*> SurfaceSet;
SurfaceSet mSurfaceSet;
ConfigSet mConfigSet;
typedef std::set<Context*> ContextSet;
ContextSet mContextSet;
};
}
#endif // INCLUDE_DISPLAY_H_