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// SwiftShader Software Renderer
//
// Copyright(c) 2005-2013 TransGaming Inc.
//
// All rights reserved. No part of this software may be copied, distributed, transmitted,
// transcribed, stored in a retrieval system, translated into any human or computer
// language by any means, or disclosed to third parties without the explicit written
// agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express
// or implied, including but not limited to any patent rights, are granted to you.
//
// Display.cpp: Implements the egl::Display class, representing the abstract
// display on which graphics are drawn. Implements EGLDisplay.
// [EGL 1.4] section 2.1.2 page 3.
#include "Display.h"
#include "main.h"
#include "libEGL/Surface.h"
#include "libEGL/Context.hpp"
#include "common/debug.h"
#if defined(__unix__) && !defined(__ANDROID__)
#include "Main/libX11.hpp"
#endif
#ifdef __ANDROID__
#include <system/window.h>
#include <GceFrameBufferConfig.h>
#endif
#include <algorithm>
#include <vector>
#include <map>
namespace egl
{
typedef std::map<EGLNativeDisplayType, Display*> DisplayMap;
DisplayMap displays;
egl::Display *Display::getPlatformDisplay(EGLenum platform, EGLNativeDisplayType displayId)
{
#ifndef __ANDROID__
if(platform == EGL_UNKNOWN) // Default
{
#if defined(__unix__)
if(libX11)
{
platform = EGL_PLATFORM_X11_EXT;
}
else
{
platform = EGL_PLATFORM_GBM_KHR;
}
#endif
}
if(displayId == EGL_DEFAULT_DISPLAY)
{
if(platform == EGL_PLATFORM_X11_EXT)
{
#if defined(__unix__)
if(libX11->XOpenDisplay)
{
displayId = libX11->XOpenDisplay(NULL);
}
else
{
return error(EGL_BAD_PARAMETER, (egl::Display*)EGL_NO_DISPLAY);
}
#else
return error(EGL_BAD_PARAMETER, (egl::Display*)EGL_NO_DISPLAY);
#endif
}
}
else
{
// FIXME: Check if displayId is a valid display device context for <platform>
}
#endif
if(displays.find(displayId) != displays.end())
{
return displays[displayId];
}
egl::Display *display = new egl::Display(platform, displayId);
displays[displayId] = display;
return display;
}
Display::Display(EGLenum platform, EGLNativeDisplayType displayId) : platform(platform), displayId(displayId)
{
mMinSwapInterval = 1;
mMaxSwapInterval = 1;
}
Display::~Display()
{
terminate();
displays.erase(displayId);
}
static void cpuid(int registers[4], int info)
{
#if defined(_WIN32)
__cpuid(registers, info);
#else
__asm volatile("cpuid": "=a" (registers[0]), "=b" (registers[1]), "=c" (registers[2]), "=d" (registers[3]): "a" (info));
#endif
}
static bool detectSSE()
{
int registers[4];
cpuid(registers, 1);
return (registers[3] & 0x02000000) != 0;
}
bool Display::initialize()
{
if(isInitialized())
{
return true;
}
if(!detectSSE())
{
return false;
}
mMinSwapInterval = 0;
mMaxSwapInterval = 4;
const sw::Format renderTargetFormats[] =
{
sw::FORMAT_A1R5G5B5,
// sw::FORMAT_A2R10G10B10, // The color_ramp conformance test uses ReadPixels with UNSIGNED_BYTE causing it to think that rendering skipped a colour value.
sw::FORMAT_A8R8G8B8,
sw::FORMAT_R5G6B5,
// sw::FORMAT_X1R5G5B5, // Has no compatible OpenGL ES renderbuffer format
sw::FORMAT_X8R8G8B8
};
const sw::Format depthStencilFormats[] =
{
sw::FORMAT_NULL,
// sw::FORMAT_D16_LOCKABLE,
sw::FORMAT_D32,
// sw::FORMAT_D15S1,
sw::FORMAT_D24S8,
sw::FORMAT_D24X8,
// sw::FORMAT_D24X4S4,
sw::FORMAT_D16,
// sw::FORMAT_D32F_LOCKABLE,
// sw::FORMAT_D24FS8
};
DisplayMode currentDisplayMode = getDisplayMode();
ConfigSet configSet;
for(int formatIndex = 0; formatIndex < sizeof(renderTargetFormats) / sizeof(sw::Format); formatIndex++)
{
sw::Format renderTargetFormat = renderTargetFormats[formatIndex];
for(int depthStencilIndex = 0; depthStencilIndex < sizeof(depthStencilFormats) / sizeof(sw::Format); depthStencilIndex++)
{
sw::Format depthStencilFormat = depthStencilFormats[depthStencilIndex];
// FIXME: enumerate multi-sampling
configSet.add(currentDisplayMode, mMinSwapInterval, mMaxSwapInterval, renderTargetFormat, depthStencilFormat, 0);
}
}
// Give the sorted configs a unique ID and store them internally
EGLint index = 1;
for(ConfigSet::Iterator config = configSet.mSet.begin(); config != configSet.mSet.end(); config++)
{
Config configuration = *config;
configuration.mConfigID = index;
index++;
mConfigSet.mSet.insert(configuration);
}
if(!isInitialized())
{
terminate();
return false;
}
return true;
}
void Display::terminate()
{
while(!mSurfaceSet.empty())
{
destroySurface(*mSurfaceSet.begin());
}
while(!mContextSet.empty())
{
destroyContext(*mContextSet.begin());
}
if(this == getCurrentDisplay())
{
setCurrentDisplay(nullptr);
}
}
bool Display::getConfigs(EGLConfig *configs, const EGLint *attribList, EGLint configSize, EGLint *numConfig)
{
return mConfigSet.getConfigs(configs, attribList, configSize, numConfig);
}
bool Display::getConfigAttrib(EGLConfig config, EGLint attribute, EGLint *value)
{
const egl::Config *configuration = mConfigSet.get(config);
switch (attribute)
{
case EGL_BUFFER_SIZE: *value = configuration->mBufferSize; break;
case EGL_ALPHA_SIZE: *value = configuration->mAlphaSize; break;
case EGL_BLUE_SIZE: *value = configuration->mBlueSize; break;
case EGL_GREEN_SIZE: *value = configuration->mGreenSize; break;
case EGL_RED_SIZE: *value = configuration->mRedSize; break;
case EGL_DEPTH_SIZE: *value = configuration->mDepthSize; break;
case EGL_STENCIL_SIZE: *value = configuration->mStencilSize; break;
case EGL_CONFIG_CAVEAT: *value = configuration->mConfigCaveat; break;
case EGL_CONFIG_ID: *value = configuration->mConfigID; break;
case EGL_LEVEL: *value = configuration->mLevel; break;
case EGL_NATIVE_RENDERABLE: *value = configuration->mNativeRenderable; break;
case EGL_NATIVE_VISUAL_ID: *value = configuration->mNativeVisualID; break;
case EGL_NATIVE_VISUAL_TYPE: *value = configuration->mNativeVisualType; break;
case EGL_SAMPLES: *value = configuration->mSamples; break;
case EGL_SAMPLE_BUFFERS: *value = configuration->mSampleBuffers; break;
case EGL_SURFACE_TYPE: *value = configuration->mSurfaceType; break;
case EGL_TRANSPARENT_TYPE: *value = configuration->mTransparentType; break;
case EGL_TRANSPARENT_BLUE_VALUE: *value = configuration->mTransparentBlueValue; break;
case EGL_TRANSPARENT_GREEN_VALUE: *value = configuration->mTransparentGreenValue; break;
case EGL_TRANSPARENT_RED_VALUE: *value = configuration->mTransparentRedValue; break;
case EGL_BIND_TO_TEXTURE_RGB: *value = configuration->mBindToTextureRGB; break;
case EGL_BIND_TO_TEXTURE_RGBA: *value = configuration->mBindToTextureRGBA; break;
case EGL_MIN_SWAP_INTERVAL: *value = configuration->mMinSwapInterval; break;
case EGL_MAX_SWAP_INTERVAL: *value = configuration->mMaxSwapInterval; break;
case EGL_LUMINANCE_SIZE: *value = configuration->mLuminanceSize; break;
case EGL_ALPHA_MASK_SIZE: *value = configuration->mAlphaMaskSize; break;
case EGL_COLOR_BUFFER_TYPE: *value = configuration->mColorBufferType; break;
case EGL_RENDERABLE_TYPE: *value = configuration->mRenderableType; break;
case EGL_MATCH_NATIVE_PIXMAP: *value = false; UNIMPLEMENTED(); break;
case EGL_CONFORMANT: *value = configuration->mConformant; break;
case EGL_MAX_PBUFFER_WIDTH: *value = configuration->mMaxPBufferWidth; break;
case EGL_MAX_PBUFFER_HEIGHT: *value = configuration->mMaxPBufferHeight; break;
case EGL_MAX_PBUFFER_PIXELS: *value = configuration->mMaxPBufferPixels; break;
default:
return false;
}
return true;
}
EGLSurface Display::createWindowSurface(EGLNativeWindowType window, EGLConfig config, const EGLint *attribList)
{
const Config *configuration = mConfigSet.get(config);
if(attribList)
{
while(*attribList != EGL_NONE)
{
switch (attribList[0])
{
case EGL_RENDER_BUFFER:
switch (attribList[1])
{
case EGL_BACK_BUFFER:
break;
case EGL_SINGLE_BUFFER:
return error(EGL_BAD_MATCH, EGL_NO_SURFACE); // Rendering directly to front buffer not supported
default:
return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
}
break;
case EGL_VG_COLORSPACE:
return error(EGL_BAD_MATCH, EGL_NO_SURFACE);
case EGL_VG_ALPHA_FORMAT:
return error(EGL_BAD_MATCH, EGL_NO_SURFACE);
default:
return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
}
attribList += 2;
}
}
if(hasExistingWindowSurface(window))
{
return error(EGL_BAD_ALLOC, EGL_NO_SURFACE);
}
Surface *surface = new Surface(this, configuration, window);
if(!surface->initialize())
{
surface->release();
return EGL_NO_SURFACE;
}
surface->addRef();
mSurfaceSet.insert(surface);
return success(surface);
}
EGLSurface Display::createOffscreenSurface(EGLConfig config, const EGLint *attribList)
{
EGLint width = 0, height = 0;
EGLenum textureFormat = EGL_NO_TEXTURE;
EGLenum textureTarget = EGL_NO_TEXTURE;
const Config *configuration = mConfigSet.get(config);
if(attribList)
{
while(*attribList != EGL_NONE)
{
switch (attribList[0])
{
case EGL_WIDTH:
width = attribList[1];
break;
case EGL_HEIGHT:
height = attribList[1];
break;
case EGL_LARGEST_PBUFFER:
if(attribList[1] != EGL_FALSE)
UNIMPLEMENTED(); // FIXME
break;
case EGL_TEXTURE_FORMAT:
switch (attribList[1])
{
case EGL_NO_TEXTURE:
case EGL_TEXTURE_RGB:
case EGL_TEXTURE_RGBA:
textureFormat = attribList[1];
break;
default:
return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
}
break;
case EGL_TEXTURE_TARGET:
switch (attribList[1])
{
case EGL_NO_TEXTURE:
case EGL_TEXTURE_2D:
textureTarget = attribList[1];
break;
default:
return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
}
break;
case EGL_MIPMAP_TEXTURE:
if(attribList[1] != EGL_FALSE)
return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
break;
case EGL_VG_COLORSPACE:
return error(EGL_BAD_MATCH, EGL_NO_SURFACE);
case EGL_VG_ALPHA_FORMAT:
return error(EGL_BAD_MATCH, EGL_NO_SURFACE);
default:
return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
}
attribList += 2;
}
}
if(width < 0 || height < 0)
{
return error(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
}
if(width == 0 || height == 0)
{
return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
}
if((textureFormat != EGL_NO_TEXTURE && textureTarget == EGL_NO_TEXTURE) ||
(textureFormat == EGL_NO_TEXTURE && textureTarget != EGL_NO_TEXTURE))
{
return error(EGL_BAD_MATCH, EGL_NO_SURFACE);
}
if(!(configuration->mSurfaceType & EGL_PBUFFER_BIT))
{
return error(EGL_BAD_MATCH, EGL_NO_SURFACE);
}
if((textureFormat == EGL_TEXTURE_RGB && configuration->mBindToTextureRGB != EGL_TRUE) ||
(textureFormat == EGL_TEXTURE_RGBA && configuration->mBindToTextureRGBA != EGL_TRUE))
{
return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
}
Surface *surface = new Surface(this, configuration, width, height, textureFormat, textureTarget);
if(!surface->initialize())
{
surface->release();
return EGL_NO_SURFACE;
}
surface->addRef();
mSurfaceSet.insert(surface);
return success(surface);
}
EGLContext Display::createContext(EGLConfig configHandle, const egl::Context *shareContext, EGLint clientVersion)
{
const egl::Config *config = mConfigSet.get(configHandle);
egl::Context *context = 0;
if(clientVersion == 1 && config->mRenderableType & EGL_OPENGL_ES_BIT)
{
if(libGLES_CM)
{
context = libGLES_CM->es1CreateContext(config, shareContext);
}
}
else if((clientVersion == 2 && config->mRenderableType & EGL_OPENGL_ES2_BIT)
#ifndef __ANDROID__ // Do not allow GLES 3.0 on Android
|| (clientVersion == 3 && config->mRenderableType & EGL_OPENGL_ES3_BIT)
#endif
)
{
if(libGLESv2)
{
context = libGLESv2->es2CreateContext(config, shareContext, clientVersion);
}
}
else
{
return error(EGL_BAD_CONFIG, EGL_NO_CONTEXT);
}
if(!context)
{
return error(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
}
context->addRef();
mContextSet.insert(context);
return success(context);
}
void Display::destroySurface(egl::Surface *surface)
{
surface->release();
mSurfaceSet.erase(surface);
if(surface == getCurrentDrawSurface())
{
setCurrentDrawSurface(nullptr);
}
if(surface == getCurrentReadSurface())
{
setCurrentReadSurface(nullptr);
}
}
void Display::destroyContext(egl::Context *context)
{
context->release();
mContextSet.erase(context);
if(context == getCurrentContext())
{
setCurrentContext(nullptr);
setCurrentDrawSurface(nullptr);
setCurrentReadSurface(nullptr);
}
}
bool Display::isInitialized() const
{
return mConfigSet.size() > 0;
}
bool Display::isValidConfig(EGLConfig config)
{
return mConfigSet.get(config) != NULL;
}
bool Display::isValidContext(egl::Context *context)
{
return mContextSet.find(context) != mContextSet.end();
}
bool Display::isValidSurface(egl::Surface *surface)
{
return mSurfaceSet.find(surface) != mSurfaceSet.end();
}
bool Display::isValidWindow(EGLNativeWindowType window)
{
#if defined(_WIN32)
return IsWindow(window) == TRUE;
#elif defined(__ANDROID__)
if(!window)
{
ALOGE("%s called with window==NULL %s:%d", __FUNCTION__, __FILE__, __LINE__);
return false;
}
if(static_cast<ANativeWindow*>(window)->common.magic != ANDROID_NATIVE_WINDOW_MAGIC)
{
ALOGE("%s called with window==%p bad magic %s:%d", __FUNCTION__, window, __FILE__, __LINE__);
return false;
}
return true;
#else
if(platform == EGL_PLATFORM_X11_EXT)
{
XWindowAttributes windowAttributes;
Status status = libX11->XGetWindowAttributes(displayId, window, &windowAttributes);
return status == True;
}
#endif
return false;
}
bool Display::hasExistingWindowSurface(EGLNativeWindowType window)
{
for(SurfaceSet::iterator surface = mSurfaceSet.begin(); surface != mSurfaceSet.end(); surface++)
{
if((*surface)->getWindowHandle() == window)
{
return true;
}
}
return false;
}
EGLint Display::getMinSwapInterval()
{
return mMinSwapInterval;
}
EGLint Display::getMaxSwapInterval()
{
return mMaxSwapInterval;
}
EGLNativeDisplayType Display::getNativeDisplay() const
{
return displayId;
}
DisplayMode Display::getDisplayMode() const
{
DisplayMode displayMode = {0};
#if defined(_WIN32)
HDC deviceContext = GetDC(0);
displayMode.width = ::GetDeviceCaps(deviceContext, HORZRES);
displayMode.height = ::GetDeviceCaps(deviceContext, VERTRES);
unsigned int bpp = ::GetDeviceCaps(deviceContext, BITSPIXEL);
switch(bpp)
{
case 32: displayMode.format = sw::FORMAT_X8R8G8B8; break;
case 24: displayMode.format = sw::FORMAT_R8G8B8; break;
case 16: displayMode.format = sw::FORMAT_R5G6B5; break;
default:
ASSERT(false); // Unexpected display mode color depth
}
ReleaseDC(0, deviceContext);
#elif defined(__ANDROID__)
displayMode.width = GceFrameBufferConfig::getInstance().x_res();
displayMode.height = GceFrameBufferConfig::getInstance().y_res();
displayMode.format = sw::FORMAT_X8R8G8B8;
ALOGI("Returning framebuffer config width=%d height=%d, format=%d", displayMode.width, displayMode.height, displayMode.format);
#else
if(platform == EGL_PLATFORM_X11_EXT)
{
Screen *screen = libX11->XDefaultScreenOfDisplay(displayId);
displayMode.width = libX11->XWidthOfScreen(screen);
displayMode.height = libX11->XHeightOfScreen(screen);
unsigned int bpp = libX11->XPlanesOfScreen(screen);
switch(bpp)
{
case 32: displayMode.format = sw::FORMAT_X8R8G8B8; break;
case 24: displayMode.format = sw::FORMAT_R8G8B8; break;
case 16: displayMode.format = sw::FORMAT_R5G6B5; break;
default:
ASSERT(false); // Unexpected display mode color depth
}
}
else if(platform == EGL_PLATFORM_GBM_MESA)
{
displayMode.width = 0;
displayMode.height = 0;
displayMode.format = sw::FORMAT_X8R8G8B8;
}
else UNREACHABLE();
#endif
return displayMode;
}
}