| // SwiftShader Software Renderer | |
| // | |
| // Copyright(c) 2005-2012 TransGaming Inc. | |
| // | |
| // All rights reserved. No part of this software may be copied, distributed, transmitted, | |
| // transcribed, stored in a retrieval system, translated into any human or computer | |
| // language by any means, or disclosed to third parties without the explicit written | |
| // agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express | |
| // or implied, including but not limited to any patent rights, are granted to you. | |
| // | |
| #include "FrameBufferGDI.hpp" | |
| #include "Debug.hpp" | |
| namespace sw | |
| { | |
| extern bool forceWindowed; | |
| FrameBufferGDI::FrameBufferGDI(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin) : FrameBufferWin(windowHandle, width, height, fullscreen, topLeftOrigin) | |
| { | |
| if(!windowed) | |
| { | |
| SetWindowPos(windowHandle, HWND_TOPMOST, 0, 0, width, height, SWP_SHOWWINDOW); | |
| DEVMODE deviceMode; | |
| deviceMode.dmSize = sizeof(DEVMODE); | |
| deviceMode.dmPelsWidth= width; | |
| deviceMode.dmPelsHeight = height; | |
| deviceMode.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT; | |
| ChangeDisplaySettings(&deviceMode, CDS_FULLSCREEN); | |
| } | |
| init(this->windowHandle); | |
| destFormat = FORMAT_X8R8G8B8; | |
| } | |
| FrameBufferGDI::~FrameBufferGDI() | |
| { | |
| release(); | |
| if(!windowed) | |
| { | |
| ChangeDisplaySettings(0, 0); | |
| RECT clientRect; | |
| RECT windowRect; | |
| GetClientRect(windowHandle, &clientRect); | |
| GetWindowRect(windowHandle, &windowRect); | |
| int windowWidth = width + (windowRect.right - windowRect.left) - (clientRect.right - clientRect.left); | |
| int windowHeight = height + (windowRect.bottom - windowRect.top) - (clientRect.bottom - clientRect.top); | |
| int desktopWidth = GetSystemMetrics(SM_CXSCREEN); | |
| int desktopHeight = GetSystemMetrics(SM_CYSCREEN); | |
| SetWindowPos(windowHandle, HWND_TOP, desktopWidth / 2 - windowWidth / 2, desktopHeight / 2 - windowHeight / 2, windowWidth, windowHeight, SWP_SHOWWINDOW); | |
| } | |
| } | |
| void *FrameBufferGDI::lock() | |
| { | |
| stride = width * 4; | |
| return locked; | |
| } | |
| void FrameBufferGDI::unlock() | |
| { | |
| } | |
| void FrameBufferGDI::flip(void *source, Format format) | |
| { | |
| blit(source, 0, 0, format); | |
| } | |
| void FrameBufferGDI::blit(void *source, const Rect *sourceRect, const Rect *destRect, Format format) | |
| { | |
| copy(source, format); | |
| int sourceLeft = sourceRect ? sourceRect->x0 : 0; | |
| int sourceTop = sourceRect ? sourceRect->y0 : 0; | |
| int sourceWidth = sourceRect ? sourceRect->x1 - sourceRect->x0 : width; | |
| int sourceHeight = sourceRect ? sourceRect->y1 - sourceRect->y0 : height; | |
| int destLeft = destRect ? destRect->x0 : 0; | |
| int destTop = destRect ? destRect->y0 : 0; | |
| int destWidth = destRect ? destRect->x1 - destRect->x0 : bounds.right - bounds.left; | |
| int destHeight = destRect ? destRect->y1 - destRect->y0 : bounds.bottom - bounds.top; | |
| StretchBlt(windowContext, destLeft, destTop, destWidth, destHeight, bitmapContext, sourceLeft, sourceTop, sourceWidth, sourceHeight, SRCCOPY); | |
| } | |
| void FrameBufferGDI::flip(HWND windowOverride, void *source, Format format) | |
| { | |
| blit(windowOverride, source, 0, 0, format); | |
| } | |
| void FrameBufferGDI::blit(HWND windowOverride, void *source, const Rect *sourceRect, const Rect *destRect, Format format) | |
| { | |
| if(windowed && windowOverride != 0 && windowOverride != bitmapWindow) | |
| { | |
| release(); | |
| init(windowOverride); | |
| } | |
| blit(source, sourceRect, destRect, format); | |
| } | |
| void FrameBufferGDI::setGammaRamp(GammaRamp *gammaRamp, bool calibrate) | |
| { | |
| SetDeviceGammaRamp(windowContext, gammaRamp); | |
| } | |
| void FrameBufferGDI::getGammaRamp(GammaRamp *gammaRamp) | |
| { | |
| GetDeviceGammaRamp(windowContext, gammaRamp); | |
| } | |
| void FrameBufferGDI::screenshot(void *destBuffer) | |
| { | |
| UNIMPLEMENTED(); | |
| } | |
| bool FrameBufferGDI::getScanline(bool &inVerticalBlank, unsigned int &scanline) | |
| { | |
| UNIMPLEMENTED(); | |
| return false; | |
| } | |
| void FrameBufferGDI::init(HWND window) | |
| { | |
| bitmapWindow = window; | |
| windowContext = GetDC(window); | |
| bitmapContext = CreateCompatibleDC(windowContext); | |
| BITMAPINFO bitmapInfo; | |
| memset(&bitmapInfo, 0, sizeof(BITMAPINFO)); | |
| bitmapInfo.bmiHeader.biSize = sizeof(BITMAPINFO); | |
| bitmapInfo.bmiHeader.biBitCount = 32; | |
| bitmapInfo.bmiHeader.biPlanes = 1; | |
| bitmapInfo.bmiHeader.biHeight = -height; | |
| bitmapInfo.bmiHeader.biWidth = width; | |
| bitmapInfo.bmiHeader.biCompression = BI_RGB; | |
| bitmap = CreateDIBSection(bitmapContext, &bitmapInfo, DIB_RGB_COLORS, &locked, 0, 0); | |
| SelectObject(bitmapContext, bitmap); | |
| updateBounds(window); | |
| } | |
| void FrameBufferGDI::release() | |
| { | |
| SelectObject(bitmapContext, 0); | |
| DeleteObject(bitmap); | |
| ReleaseDC(bitmapWindow, windowContext); | |
| DeleteDC(bitmapContext); | |
| } | |
| } |