| #include "FrameBufferAndroid.hpp" |
| |
| #include <cutils/log.h> |
| #include <ui/Fence.h> |
| |
| namespace sw |
| { |
| FrameBufferAndroid::FrameBufferAndroid(ANativeWindow* window, int width, int height) |
| : FrameBuffer(width, height, false, false), |
| nativeWindow(window), buffer(0), gralloc(0) |
| { |
| hw_module_t const* pModule; |
| hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule); |
| gralloc = reinterpret_cast<gralloc_module_t const*>(pModule); |
| |
| nativeWindow->common.incRef(&nativeWindow->common); |
| native_window_set_usage(nativeWindow, GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN); |
| } |
| |
| FrameBufferAndroid::~FrameBufferAndroid() |
| { |
| if (buffer) |
| { |
| // Probably doesn't have to cancel assuming a success queueing earlier |
| nativeWindow->cancelBuffer(nativeWindow, buffer, -1); |
| buffer = 0; |
| } |
| nativeWindow->common.decRef(&nativeWindow->common); |
| } |
| |
| void FrameBufferAndroid::blit(void *source, const Rect *sourceRect, const Rect *destRect, Format format) |
| { |
| copy(source, format); |
| if (buffer) |
| { |
| nativeWindow->queueBuffer(nativeWindow, buffer, -1); |
| if (locked) |
| { |
| locked = 0; |
| unlock(); |
| } |
| buffer->common.decRef(&buffer->common); |
| } |
| } |
| |
| void* FrameBufferAndroid::lock() |
| { |
| int fenceFd = -1; |
| if (nativeWindow->dequeueBuffer(nativeWindow, &buffer, &fenceFd) != android::NO_ERROR) |
| { |
| return NULL; |
| } |
| |
| android::sp<android::Fence> fence(new android::Fence(fenceFd)); |
| if (fence->wait(android::Fence::TIMEOUT_NEVER) != android::NO_ERROR) |
| { |
| nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd); |
| return NULL; |
| } |
| |
| buffer->common.incRef(&buffer->common); |
| |
| if (gralloc->lock( |
| gralloc, buffer->handle, |
| GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN, |
| 0, 0, buffer->width, buffer->height, &locked) |
| != android::NO_ERROR) |
| { |
| ALOGE("%s failed to lock buffer %p", __FUNCTION__, buffer); |
| return NULL; |
| } |
| |
| if ((buffer->width < width) || (buffer->height < height)) |
| { |
| ALOGI("lock failed: buffer of %dx%d too small for window of %dx%d", |
| buffer->width, buffer->height, width, height); |
| return NULL; |
| } |
| |
| switch(buffer->format) |
| { |
| default: ALOGE("Unsupported buffer format %d", buffer->format); ASSERT(false); |
| case HAL_PIXEL_FORMAT_RGB_565: destFormat = FORMAT_R5G6B5; break; |
| case HAL_PIXEL_FORMAT_RGB_888: destFormat = FORMAT_R8G8B8; break; |
| case HAL_PIXEL_FORMAT_RGBA_8888: destFormat = FORMAT_A8B8G8R8; break; |
| case HAL_PIXEL_FORMAT_RGBX_8888: destFormat = FORMAT_X8B8G8R8; break; |
| case HAL_PIXEL_FORMAT_BGRA_8888: destFormat = FORMAT_A8R8G8B8; break; |
| } |
| |
| stride = buffer->stride * Surface::bytes(destFormat); |
| return locked; |
| } |
| |
| void FrameBufferAndroid::unlock() |
| { |
| if (!buffer) |
| { |
| ALOGE("%s: badness unlock with no active buffer", __FUNCTION__); |
| return; |
| } |
| locked = 0; |
| if (gralloc->unlock(gralloc, buffer->handle) != android::NO_ERROR) |
| { |
| ALOGE("%s: badness unlock failed", __FUNCTION__); |
| } |
| } |
| } |
| |
| sw::FrameBuffer *createFrameBuffer(void *display, ANativeWindow* window, int width, int height) |
| { |
| return new sw::FrameBufferAndroid(window, width, height); |
| } |