blob: a9bf156ce657c66be7bea340373cf7233c52a311 [file] [log] [blame]
// SwiftShader Software Renderer
//
// Copyright(c) 2005-2011 TransGaming Inc.
//
// All rights reserved. No part of this software may be copied, distributed, transmitted,
// transcribed, stored in a retrieval system, translated into any human or computer
// language by any means, or disclosed to third parties without the explicit written
// agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express
// or implied, including but not limited to any patent rights, are granted to you.
//
#ifndef sw_Configurator_hpp
#define sw_Configurator_hpp
#include <string>
#include <vector>
#include <stdlib.h>
namespace sw
{
class Configurator
{
public:
Configurator(std::string iniPath = "");
~Configurator();
std::string getValue(std::string sectionName, std::string valueName, std::string defaultValue = "") const;
int getInteger(std::string sectionName, std::string valueName, int defaultValue = 0) const;
bool getBoolean(std::string sectionName, std::string valueName, bool defaultValue = false) const;
double getFloat(std::string sectionName, std::string valueName, double defaultValue = 0.0) const;
unsigned int getFormatted(std::string sectionName, std::string valueName, char *format,
void *v1 = 0, void *v2 = 0, void *v3 = 0, void *v4 = 0,
void *v5 = 0, void *v6 = 0, void *v7 = 0, void *v8 = 0,
void *v9 = 0, void *v10 = 0, void *v11 = 0, void *v12 = 0,
void *v13 = 0, void *v14 = 0, void *v15 = 0, void *v16 = 0);
void addValue(std::string sectionName, std::string valueName, std::string value);
void writeFile(std::string title = "Configuration File");
private:
bool readFile();
unsigned int addKeyName(std::string sectionName);
int findKey(std::string sectionName) const;
int findValue(unsigned int sectionID, std::string valueName) const;
std::string path;
struct Section
{
std::vector<std::string> names;
std::vector<std::string> values;
};
std::vector<Section> sections;
std::vector<std::string> names;
};
}
#endif // sw_Configurator_hpp