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// Copyright 2020 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef VK_SPECIALIZATION_INFO_HPP_
#define VK_SPECIALIZATION_INFO_HPP_
#include "VkObject.hpp"
#include <memory>
namespace vk {
struct SpecializationInfo
{
SpecializationInfo(const VkSpecializationInfo *specializationInfo);
SpecializationInfo(const SpecializationInfo &copy);
~SpecializationInfo();
bool operator<(const SpecializationInfo &specializationInfo) const;
const VkSpecializationInfo *get() const
{
return (info.mapEntryCount > 0) ? &info : nullptr;
}
private:
VkSpecializationInfo info = {};
};
} // namespace vk
#endif // VK_SPECIALIZATION_INFO_HPP_