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// Copyright 2018 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef VK_DEVICE_HPP_
#define VK_DEVICE_HPP_
#include "VkImageView.hpp"
#include "VkSampler.hpp"
#include "Reactor/Routine.hpp"
#include "System/LRUCache.hpp"
#include "marl/mutex.h"
#include "marl/tsa.h"
#include <map>
#include <memory>
#include <unordered_map>
#include <unordered_set>
namespace marl {
class Scheduler;
}
namespace sw {
class Blitter;
}
namespace vk {
class PhysicalDevice;
class Queue;
namespace dbg {
class Context;
class Server;
} // namespace dbg
class Device
{
public:
static constexpr VkSystemAllocationScope GetAllocationScope() { return VK_SYSTEM_ALLOCATION_SCOPE_DEVICE; }
Device(const VkDeviceCreateInfo *pCreateInfo, void *mem, PhysicalDevice *physicalDevice, const VkPhysicalDeviceFeatures *enabledFeatures, const std::shared_ptr<marl::Scheduler> &scheduler);
void destroy(const VkAllocationCallbacks *pAllocator);
static size_t ComputeRequiredAllocationSize(const VkDeviceCreateInfo *pCreateInfo);
bool hasExtension(const char *extensionName) const;
VkQueue getQueue(uint32_t queueFamilyIndex, uint32_t queueIndex) const;
VkResult waitForFences(uint32_t fenceCount, const VkFence *pFences, VkBool32 waitAll, uint64_t timeout);
VkResult waitForSemaphores(const VkSemaphoreWaitInfo *pWaitInfo, uint64_t timeout);
VkResult waitIdle();
void getDescriptorSetLayoutSupport(const VkDescriptorSetLayoutCreateInfo *pCreateInfo,
VkDescriptorSetLayoutSupport *pSupport) const;
PhysicalDevice *getPhysicalDevice() const { return physicalDevice; }
void updateDescriptorSets(uint32_t descriptorWriteCount, const VkWriteDescriptorSet *pDescriptorWrites,
uint32_t descriptorCopyCount, const VkCopyDescriptorSet *pDescriptorCopies);
void getRequirements(VkMemoryDedicatedRequirements *requirements) const;
const VkPhysicalDeviceFeatures &getEnabledFeatures() const { return enabledFeatures; }
sw::Blitter *getBlitter() const { return blitter.get(); }
void registerImageView(ImageView *imageView);
void unregisterImageView(ImageView *imageView);
void prepareForSampling(ImageView *imageView);
void contentsChanged(ImageView *imageView, Image::ContentsChangedContext context);
class SamplingRoutineCache
{
public:
SamplingRoutineCache()
: cache(1024)
{}
~SamplingRoutineCache() {}
struct Key
{
uint32_t instruction;
uint32_t sampler;
uint32_t imageView;
inline bool operator==(const Key &rhs) const;
struct Hash
{
inline std::size_t operator()(const Key &key) const noexcept;
};
};
// getOrCreate() queries the cache for a Routine with the given key.
// If one is found, it is returned, otherwise createRoutine(key) is
// called, the returned Routine is added to the cache, and it is
// returned.
// Function must be a function of the signature:
// std::shared_ptr<rr::Routine>(const Key &)
template<typename Function>
std::shared_ptr<rr::Routine> getOrCreate(const Key &key, Function &&createRoutine)
{
auto it = snapshot.find(key);
if(it != snapshot.end()) { return it->second; }
marl::lock lock(mutex);
if(auto existingRoutine = cache.lookup(key))
{
return existingRoutine;
}
std::shared_ptr<rr::Routine> newRoutine = createRoutine(key);
cache.add(key, newRoutine);
snapshotNeedsUpdate = true;
return newRoutine;
}
void updateSnapshot();
private:
bool snapshotNeedsUpdate = false;
std::unordered_map<Key, std::shared_ptr<rr::Routine>, Key::Hash> snapshot;
marl::mutex mutex;
sw::LRUCache<Key, std::shared_ptr<rr::Routine>, Key::Hash> cache GUARDED_BY(mutex);
};
SamplingRoutineCache *getSamplingRoutineCache() const;
void updateSamplingRoutineSnapshotCache();
class SamplerIndexer
{
public:
~SamplerIndexer();
uint32_t index(const SamplerState &samplerState);
void remove(const SamplerState &samplerState);
const SamplerState *find(uint32_t id);
private:
struct Identifier
{
uint32_t id;
uint32_t count; // Number of samplers sharing this state identifier.
};
marl::mutex mutex;
std::map<SamplerState, Identifier> map GUARDED_BY(mutex);
uint32_t nextID = 0;
};
uint32_t indexSampler(const SamplerState &samplerState);
void removeSampler(const SamplerState &samplerState);
const SamplerState *findSampler(uint32_t samplerId) const;
std::shared_ptr<vk::dbg::Context> getDebuggerContext() const
{
#ifdef ENABLE_VK_DEBUGGER
return debugger.context;
#else
return nullptr;
#endif // ENABLE_VK_DEBUGGER
}
VkResult setDebugUtilsObjectName(const VkDebugUtilsObjectNameInfoEXT *pNameInfo);
VkResult setDebugUtilsObjectTag(const VkDebugUtilsObjectTagInfoEXT *pTagInfo);
#ifdef SWIFTSHADER_DEVICE_MEMORY_REPORT
void emitDeviceMemoryReport(VkDeviceMemoryReportEventTypeEXT type, uint64_t memoryObjectId, VkDeviceSize size, VkObjectType objectType, uint64_t objectHandle, uint32_t heapIndex = 0);
#endif // SWIFTSHADER_DEVICE_MEMORY_REPORT
private:
PhysicalDevice *const physicalDevice = nullptr;
Queue *const queues = nullptr;
uint32_t queueCount = 0;
std::unique_ptr<sw::Blitter> blitter;
uint32_t enabledExtensionCount = 0;
typedef char ExtensionName[VK_MAX_EXTENSION_NAME_SIZE];
ExtensionName *extensions = nullptr;
const VkPhysicalDeviceFeatures enabledFeatures = {};
std::shared_ptr<marl::Scheduler> scheduler;
std::unique_ptr<SamplingRoutineCache> samplingRoutineCache;
std::unique_ptr<SamplerIndexer> samplerIndexer;
marl::mutex imageViewSetMutex;
std::unordered_set<ImageView *> imageViewSet GUARDED_BY(imageViewSetMutex);
#ifdef ENABLE_VK_DEBUGGER
struct
{
std::shared_ptr<vk::dbg::Context> context;
std::shared_ptr<vk::dbg::Server> server;
} debugger;
#endif // ENABLE_VK_DEBUGGER
#ifdef SWIFTSHADER_DEVICE_MEMORY_REPORT
std::vector<std::pair<PFN_vkDeviceMemoryReportCallbackEXT, void *>> deviceMemoryReportCallbacks;
#endif // SWIFTSHADER_DEVICE_MEMORY_REPORT
};
using DispatchableDevice = DispatchableObject<Device, VkDevice>;
static inline Device *Cast(VkDevice object)
{
return DispatchableDevice::Cast(object);
}
inline bool vk::Device::SamplingRoutineCache::Key::operator==(const Key &rhs) const
{
return instruction == rhs.instruction && sampler == rhs.sampler && imageView == rhs.imageView;
}
inline std::size_t vk::Device::SamplingRoutineCache::Key::Hash::operator()(const Key &key) const noexcept
{
// Combine three 32-bit integers into a 64-bit hash.
// 2642239 is the largest prime which when cubed is smaller than 2^64.
uint64_t hash = key.instruction;
hash = (hash * 2642239) ^ key.sampler;
hash = (hash * 2642239) ^ key.imageView;
return static_cast<std::size_t>(hash); // Truncates to 32-bits on 32-bit platforms.
}
} // namespace vk
#endif // VK_DEVICE_HPP_