blob: baf12338b307b5cc7a22e93dfd54fff94db8a758 [file] [log] [blame] [edit]
# Copyright 2016 The SwiftShader Authors. All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import("../swiftshader.gni")
# Need a separate config to ensure the warnings are added to the end.
config("swiftshader_shader_private_config") {
if (is_win) {
cflags = [
"/wd4201", # nameless struct/union
"/wd4324", # structure was padded due to alignment specifier
"/wd5030", # attribute is not recognized
]
if (is_clang) {
cflags += [ "-Wno-sign-compare" ]
}
}
}
swiftshader_source_set("swiftshader_shader") {
deps = [
"../Main:swiftshader_main",
]
sources = [
"Constants.cpp",
"PixelPipeline.cpp",
"PixelProgram.cpp",
"PixelRoutine.cpp",
"PixelShader.cpp",
"SamplerCore.cpp",
"SetupRoutine.cpp",
"Shader.cpp",
"ShaderCore.cpp",
"VertexPipeline.cpp",
"VertexProgram.cpp",
"VertexRoutine.cpp",
"VertexShader.cpp",
]
configs = [ ":swiftshader_shader_private_config" ]
include_dirs = [
".",
"..",
]
}