blob: 9e8c88c195618c64e73a46b1e25770edbcd47010 [file] [log] [blame]
dEQP-VK.shader_object.binding.bindings
dEQP-VK.shader_object.binding.bindings_mesh_shaders
dEQP-VK.shader_object.binding.disabled_geom
dEQP-VK.shader_object.binding.disabled_geom_bind
dEQP-VK.shader_object.binding.disabled_tess
dEQP-VK.shader_object.binding.disabled_tess_bind
dEQP-VK.shader_object.binding.dispatch_draw_dispatch
dEQP-VK.shader_object.binding.draw_dispatch_draw
dEQP-VK.shader_object.binding.mesh_swap_mesh
dEQP-VK.shader_object.binding.mesh_swap_task
dEQP-VK.shader_object.binding.swap_frag
dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_frag_after
dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_frag_before
dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_geom_after
dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_geom_before
dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tesc_after
dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tesc_before
dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tese_after
dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tese_before
dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_vert_after
dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_vert_before
dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_frag_after
dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_frag_before
dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_geom_after
dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_geom_before
dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tesc_after
dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tesc_before
dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tese_after
dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tese_before
dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_vert_after
dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_vert_before
dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_frag_after
dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_frag_before
dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_geom_after
dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_geom_before
dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tesc_after
dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tesc_before
dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tese_after
dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tese_before
dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_vert_after
dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_vert_before
dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_frag_after
dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_frag_before
dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_geom_after
dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_geom_before
dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tesc_after
dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tesc_before
dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tese_after
dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tese_before
dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_vert_after
dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_vert_before
dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_frag_after
dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_frag_before
dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_geom_after
dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_geom_before
dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tesc_after
dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tesc_before
dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tese_after
dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tese_before
dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_vert_after
dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_vert_before
dEQP-VK.shader_object.binding.swap_geom
dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_frag_after
dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_frag_before
dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_geom_after
dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_geom_before
dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tesc_after
dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tesc_before
dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tese_after
dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tese_before
dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_vert_after
dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_vert_before
dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_frag_after
dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_frag_before
dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_geom_after
dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_geom_before
dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tesc_after
dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tesc_before
dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tese_after
dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tese_before
dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_vert_after
dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_vert_before
dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_frag_after
dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_frag_before
dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_geom_after
dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_geom_before
dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tesc_after
dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tesc_before
dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tese_after
dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tese_before
dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_vert_after
dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_vert_before
dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_frag_after
dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_frag_before
dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_geom_after
dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_geom_before
dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tesc_after
dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tesc_before
dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tese_after
dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tese_before
dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_vert_after
dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_vert_before
dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_frag_after
dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_frag_before
dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_geom_after
dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_geom_before
dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tesc_after
dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tesc_before
dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tese_after
dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tese_before
dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_vert_after
dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_vert_before
dEQP-VK.shader_object.binding.swap_tesc
dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_frag_after
dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_frag_before
dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_geom_after
dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_geom_before
dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tesc_after
dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tesc_before
dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tese_after
dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tese_before
dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_vert_after
dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_vert_before
dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_frag_after
dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_frag_before
dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_geom_after
dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_geom_before
dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tesc_after
dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tesc_before
dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tese_after
dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tese_before
dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_vert_after
dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_vert_before
dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_frag_after
dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_frag_before
dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_geom_after
dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_geom_before
dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tesc_after
dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tesc_before
dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tese_after
dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tese_before
dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_vert_after
dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_vert_before
dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_frag_after
dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_frag_before
dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_geom_after
dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_geom_before
dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tesc_after
dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tesc_before
dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tese_after
dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tese_before
dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_vert_after
dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_vert_before
dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_frag_after
dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_frag_before
dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_geom_after
dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_geom_before
dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tesc_after
dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tesc_before
dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tese_after
dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tese_before
dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_vert_after
dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_vert_before
dEQP-VK.shader_object.binding.swap_tese
dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_frag_after
dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_frag_before
dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_geom_after
dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_geom_before
dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tesc_after
dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tesc_before
dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tese_after
dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tese_before
dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_vert_after
dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_vert_before
dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_frag_after
dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_frag_before
dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_geom_after
dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_geom_before
dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tesc_after
dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tesc_before
dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tese_after
dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tese_before
dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_vert_after
dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_vert_before
dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_frag_after
dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_frag_before
dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_geom_after
dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_geom_before
dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tesc_after
dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tesc_before
dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tese_after
dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tese_before
dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_vert_after
dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_vert_before
dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_frag_after
dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_frag_before
dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_geom_after
dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_geom_before
dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tesc_after
dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tesc_before
dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tese_after
dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tese_before
dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_vert_after
dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_vert_before
dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_frag_after
dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_frag_before
dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_geom_after
dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_geom_before
dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tesc_after
dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tesc_before
dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tese_after
dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tese_before
dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_vert_after
dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_vert_before
dEQP-VK.shader_object.binding.swap_vert
dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_frag_after
dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_frag_before
dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_geom_after
dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_geom_before
dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tesc_after
dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tesc_before
dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tese_after
dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tese_before
dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_vert_after
dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_vert_before
dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_frag_after
dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_frag_before
dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_geom_after
dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_geom_before
dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tesc_after
dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tesc_before
dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tese_after
dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tese_before
dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_vert_after
dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_vert_before
dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_frag_after
dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_frag_before
dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_geom_after
dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_geom_before
dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tesc_after
dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tesc_before
dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tese_after
dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tese_before
dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_vert_after
dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_vert_before
dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_frag_after
dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_frag_before
dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_geom_after
dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_geom_before
dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tesc_after
dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tesc_before
dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tese_after
dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tese_before
dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_vert_after
dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_vert_before
dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_frag_after
dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_frag_before
dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_geom_after
dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_geom_before
dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tesc_after
dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tesc_before
dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tese_after
dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tese_before
dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_vert_after
dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_vert_before
dEQP-VK.shader_object.binding.unbind_geom_null_handle
dEQP-VK.shader_object.binding.unbind_geom_null_pshaders
dEQP-VK.shader_object.binding.unbind_mesh_draw_vertex
dEQP-VK.shader_object.binding.unbind_passthrough_geom
dEQP-VK.shader_object.binding.unbind_task_mesh
dEQP-VK.shader_object.binding.unbind_tesc_null_handle
dEQP-VK.shader_object.binding.unbind_tesc_null_pshaders
dEQP-VK.shader_object.binding.unbind_vtg