|  | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //    http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | #include "Math.hpp" | 
|  |  | 
|  | namespace sw { | 
|  |  | 
|  | inline uint64_t FNV_1a(uint64_t hash, unsigned char data) | 
|  | { | 
|  | return (hash ^ data) * 1099511628211; | 
|  | } | 
|  |  | 
|  | uint64_t FNV_1a(const unsigned char *data, int size) | 
|  | { | 
|  | int64_t hash = 0xCBF29CE484222325; | 
|  |  | 
|  | for(int i = 0; i < size; i++) | 
|  | { | 
|  | hash = FNV_1a(hash, data[i]); | 
|  | } | 
|  |  | 
|  | return hash; | 
|  | } | 
|  |  | 
|  | unsigned char sRGB8toLinear8(unsigned char value) | 
|  | { | 
|  | static unsigned char sRGBtoLinearTable[256] = { 255 }; | 
|  | if(sRGBtoLinearTable[0] == 255) | 
|  | { | 
|  | for(int i = 0; i < 256; i++) | 
|  | { | 
|  | sRGBtoLinearTable[i] = static_cast<unsigned char>(sw::sRGBtoLinear(static_cast<float>(i) / 255.0f) * 255.0f + 0.5f); | 
|  | } | 
|  | } | 
|  |  | 
|  | return sRGBtoLinearTable[value]; | 
|  | } | 
|  |  | 
|  | }  // namespace sw |