| // SwiftShader Software Renderer |
| // |
| // Copyright(c) 2005-2011 TransGaming Inc. |
| // |
| // All rights reserved. No part of this software may be copied, distributed, transmitted, |
| // transcribed, stored in a retrieval system, translated into any human or computer |
| // language by any means, or disclosed to third parties without the explicit written |
| // agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express |
| // or implied, including but not limited to any patent rights, are granted to you. |
| // |
| |
| #include "VertexProgram.hpp" |
| |
| #include "Renderer.hpp" |
| #include "VertexShader.hpp" |
| #include "Vertex.hpp" |
| #include "Half.hpp" |
| #include "SamplerCore.hpp" |
| #include "Debug.hpp" |
| |
| extern bool localShaderConstants; |
| |
| namespace sw |
| { |
| VertexProgram::VertexProgram(const VertexProcessor::State &state, const VertexShader *vertexShader) : VertexRoutine(state), vertexShader(vertexShader) |
| { |
| returns = false; |
| ifDepth = 0; |
| loopRepDepth = 0; |
| breakDepth = 0; |
| |
| for(int i = 0; i < 2048; i++) |
| { |
| labelBlock[i] = 0; |
| } |
| } |
| |
| VertexProgram::~VertexProgram() |
| { |
| for(int i = 0; i < 4; i++) |
| { |
| delete sampler[i]; |
| } |
| } |
| |
| void VertexProgram::pipeline(Registers &r) |
| { |
| for(int i = 0; i < 4; i++) |
| { |
| sampler[i] = new SamplerCore(r.constants, state.samplerState[i]); |
| } |
| |
| if(!state.preTransformed) |
| { |
| shader(r); |
| } |
| else |
| { |
| passThrough(r); |
| } |
| } |
| |
| Color4f VertexProgram::readConstant(Registers &r, const Src &src, int offset) |
| { |
| Color4f c; |
| |
| int i = src.index + offset; |
| bool relative = src.relative; |
| |
| if(!relative) |
| { |
| c.r = c.g = c.b = c.a = *Pointer<Float4>(r.data + OFFSET(DrawData,vs.c[i])); |
| |
| c.r = c.r.xxxx; |
| c.g = c.g.yyyy; |
| c.b = c.b.zzzz; |
| c.a = c.a.wwww; |
| |
| if(localShaderConstants) // Constant may be known at compile time |
| { |
| for(int j = 0; j < vertexShader->getLength(); j++) |
| { |
| const ShaderInstruction &instruction = *vertexShader->getInstruction(j); |
| |
| if(instruction.getOpcode() == ShaderOperation::OPCODE_DEF) |
| { |
| if(instruction.getDestinationParameter().index == i) |
| { |
| c.r = Float4(instruction.getSourceParameter(0).value); |
| c.g = Float4(instruction.getSourceParameter(1).value); |
| c.b = Float4(instruction.getSourceParameter(2).value); |
| c.a = Float4(instruction.getSourceParameter(3).value); |
| |
| break; |
| } |
| } |
| } |
| } |
| } |
| else if(src.relativeType == Src::PARAMETER_LOOP) |
| { |
| Int loopCounter = r.aL[r.loopDepth]; |
| |
| c.r = c.g = c.b = c.a = *Pointer<Float4>(r.data + OFFSET(DrawData,vs.c[i]) + loopCounter * 16); |
| |
| c.r = c.r.xxxx; |
| c.g = c.g.yyyy; |
| c.b = c.b.zzzz; |
| c.a = c.a.wwww; |
| } |
| else |
| { |
| Int index0; |
| Int index1; |
| Int index2; |
| Int index3; |
| |
| Float4 a0_; |
| |
| switch(src.relativeSwizzle & 0x03) |
| { |
| case 0: a0_ = r.a0.x; break; |
| case 1: a0_ = r.a0.y; break; |
| case 2: a0_ = r.a0.z; break; |
| case 3: a0_ = r.a0.w; break; |
| } |
| |
| index0 = i + RoundInt(Float(a0_.x)); |
| index1 = i + RoundInt(Float(a0_.y)); |
| index2 = i + RoundInt(Float(a0_.z)); |
| index3 = i + RoundInt(Float(a0_.w)); |
| |
| // Clamp to constant register range, c[256] = {0, 0, 0, 0} |
| index0 = IfThenElse(UInt(index0) > UInt(256), Int(256), index0); |
| index1 = IfThenElse(UInt(index1) > UInt(256), Int(256), index1); |
| index2 = IfThenElse(UInt(index2) > UInt(256), Int(256), index2); |
| index3 = IfThenElse(UInt(index3) > UInt(256), Int(256), index3); |
| |
| c.x = *Pointer<Float4>(r.data + OFFSET(DrawData,vs.c) + index0 * 16, 16); |
| c.y = *Pointer<Float4>(r.data + OFFSET(DrawData,vs.c) + index1 * 16, 16); |
| c.z = *Pointer<Float4>(r.data + OFFSET(DrawData,vs.c) + index2 * 16, 16); |
| c.w = *Pointer<Float4>(r.data + OFFSET(DrawData,vs.c) + index3 * 16, 16); |
| |
| transpose4x4(c.x, c.y, c.z, c.w); |
| } |
| |
| return c; |
| } |
| |
| void VertexProgram::shader(Registers &r) |
| { |
| // vertexShader->print("VertexShader-%0.16llX.txt", state.shaderHash); |
| |
| unsigned short version = vertexShader->getVersion(); |
| |
| r.enableIndex = 0; |
| r.stackIndex = 0; |
| |
| for(int i = 0; i < vertexShader->getLength(); i++) |
| { |
| const ShaderInstruction *instruction = vertexShader->getInstruction(i); |
| Op::Opcode opcode = instruction->getOpcode(); |
| |
| // #ifndef NDEBUG // FIXME: Centralize debug output control |
| // vertexShader->printInstruction(i, "debug.txt"); |
| // #endif |
| |
| if(opcode == Op::OPCODE_DCL || opcode == Op::OPCODE_DEF || opcode == Op::OPCODE_DEFI || opcode == Op::OPCODE_DEFB) |
| { |
| continue; |
| } |
| |
| Dst dest = instruction->getDestinationParameter(); |
| Src src0 = instruction->getSourceParameter(0); |
| Src src1 = instruction->getSourceParameter(1); |
| Src src2 = instruction->getSourceParameter(2); |
| Src src3 = instruction->getSourceParameter(3); |
| |
| bool predicate = instruction->isPredicate(); |
| int size = vertexShader->size(opcode); |
| Usage usage = instruction->getUsage(); |
| unsigned char usageIndex = instruction->getUsageIndex(); |
| Control control = instruction->getControl(); |
| bool integer = dest.type == Dst::PARAMETER_ADDR; |
| bool pp = dest.partialPrecision; |
| |
| Color4f d; |
| Color4f s0; |
| Color4f s1; |
| Color4f s2; |
| Color4f s3; |
| |
| if(src0.type != Src::PARAMETER_VOID) s0 = reg(r, src0); |
| if(src1.type != Src::PARAMETER_VOID) s1 = reg(r, src1); |
| if(src2.type != Src::PARAMETER_VOID) s2 = reg(r, src2); |
| if(src3.type != Src::PARAMETER_VOID) s3 = reg(r, src3); |
| |
| switch(opcode) |
| { |
| case Op::OPCODE_VS_1_0: break; |
| case Op::OPCODE_VS_1_1: break; |
| case Op::OPCODE_VS_2_0: break; |
| case Op::OPCODE_VS_2_x: break; |
| case Op::OPCODE_VS_2_sw: break; |
| case Op::OPCODE_VS_3_0: break; |
| case Op::OPCODE_VS_3_sw: break; |
| case Op::OPCODE_DCL: break; |
| case Op::OPCODE_DEF: break; |
| case Op::OPCODE_DEFI: break; |
| case Op::OPCODE_DEFB: break; |
| case Op::OPCODE_NOP: break; |
| case Op::OPCODE_ABS: abs(d, s0); break; |
| case Op::OPCODE_ADD: add(d, s0, s1); break; |
| case Op::OPCODE_CRS: crs(d, s0, s1); break; |
| case Op::OPCODE_DP3: dp3(d, s0, s1); break; |
| case Op::OPCODE_DP4: dp4(d, s0, s1); break; |
| case Op::OPCODE_DST: dst(d, s0, s1); break; |
| case Op::OPCODE_EXP: exp(d, s0, pp); break; |
| case Op::OPCODE_EXPP: expp(d, s0, version); break; |
| case Op::OPCODE_FRC: frc(d, s0); break; |
| case Op::OPCODE_LIT: lit(d, s0); break; |
| case Op::OPCODE_LOG: log(d, s0, pp); break; |
| case Op::OPCODE_LOGP: logp(d, s0, version); break; |
| case Op::OPCODE_LRP: lrp(d, s0, s1, s2); break; |
| case Op::OPCODE_M3X2: M3X2(r, d, s0, src1); break; |
| case Op::OPCODE_M3X3: M3X3(r, d, s0, src1); break; |
| case Op::OPCODE_M3X4: M3X4(r, d, s0, src1); break; |
| case Op::OPCODE_M4X3: M4X3(r, d, s0, src1); break; |
| case Op::OPCODE_M4X4: M4X4(r, d, s0, src1); break; |
| case Op::OPCODE_MAD: mad(d, s0, s1, s2); break; |
| case Op::OPCODE_MAX: max(d, s0, s1); break; |
| case Op::OPCODE_MIN: min(d, s0, s1); break; |
| case Op::OPCODE_MOV: mov(d, s0, integer); break; |
| case Op::OPCODE_MOVA: mov(d, s0); break; |
| case Op::OPCODE_MUL: mul(d, s0, s1); break; |
| case Op::OPCODE_NRM: nrm(d, s0, pp); break; |
| case Op::OPCODE_POW: pow(d, s0, s1, pp); break; |
| case Op::OPCODE_RCP: rcp(d, s0, pp); break; |
| case Op::OPCODE_RSQ: rsq(d, s0, pp); break; |
| case Op::OPCODE_SGE: sge(d, s0, s1); break; |
| case Op::OPCODE_SGN: sgn(d, s0); break; |
| case Op::OPCODE_SINCOS: sincos(d, s0, pp); break; |
| case Op::OPCODE_SLT: slt(d, s0, s1); break; |
| case Op::OPCODE_SUB: sub(d, s0, s1); break; |
| case Op::OPCODE_BREAK: BREAK(r); break; |
| case Op::OPCODE_BREAKC: BREAKC(r, s0, s1, control); break; |
| case Op::OPCODE_BREAKP: BREAKP(r, src0); break; |
| case Op::OPCODE_CALL: CALL(r, dest.index); break; |
| case Op::OPCODE_CALLNZ: CALLNZ(r, dest.index, src0); break; |
| case Op::OPCODE_ELSE: ELSE(r); break; |
| case Op::OPCODE_ENDIF: ENDIF(r); break; |
| case Op::OPCODE_ENDLOOP: ENDLOOP(r); break; |
| case Op::OPCODE_ENDREP: ENDREP(r); break; |
| case Op::OPCODE_IF: IF(r, src0); break; |
| case Op::OPCODE_IFC: IFC(r, s0, s1, control); break; |
| case Op::OPCODE_LABEL: LABEL(dest.index); break; |
| case Op::OPCODE_LOOP: LOOP(r, src1); break; |
| case Op::OPCODE_REP: REP(r, src0); break; |
| case Op::OPCODE_RET: RET(r); break; |
| case Op::OPCODE_SETP: setp(d, s0, s1, control); break; |
| case Op::OPCODE_TEXLDL: TEXLDL(r, d, s0, src1); break; |
| case Op::OPCODE_END: break; |
| default: |
| ASSERT(false); |
| } |
| |
| if(dest.type != Dst::PARAMETER_VOID && dest.type != Dst::PARAMETER_LABEL) |
| { |
| if(dest.saturate) |
| { |
| if(dest.x) d.r = Max(d.r, Float4(0.0f, 0.0f, 0.0f, 0.0f)); |
| if(dest.y) d.g = Max(d.g, Float4(0.0f, 0.0f, 0.0f, 0.0f)); |
| if(dest.z) d.b = Max(d.b, Float4(0.0f, 0.0f, 0.0f, 0.0f)); |
| if(dest.w) d.a = Max(d.a, Float4(0.0f, 0.0f, 0.0f, 0.0f)); |
| |
| if(dest.x) d.r = Min(d.r, Float4(1.0f, 1.0f, 1.0f, 1.0f)); |
| if(dest.y) d.g = Min(d.g, Float4(1.0f, 1.0f, 1.0f, 1.0f)); |
| if(dest.z) d.b = Min(d.b, Float4(1.0f, 1.0f, 1.0f, 1.0f)); |
| if(dest.w) d.a = Min(d.a, Float4(1.0f, 1.0f, 1.0f, 1.0f)); |
| } |
| |
| if(vertexShader->containsDynamicBranching()) |
| { |
| Color4f pDst; // FIXME: Rename |
| |
| switch(dest.type) |
| { |
| case Dst::PARAMETER_VOID: break; |
| case Dst::PARAMETER_TEMP: pDst = r.r[dest.index]; break; |
| case Dst::PARAMETER_ADDR: pDst = r.a0; break; |
| case Dst::PARAMETER_RASTOUT: |
| switch(dest.index) |
| { |
| case 0: |
| if(dest.x) pDst.x = r.ox[Pos]; |
| if(dest.y) pDst.y = r.oy[Pos]; |
| if(dest.z) pDst.z = r.oz[Pos]; |
| if(dest.w) pDst.w = r.ow[Pos]; |
| break; |
| case 1: |
| pDst.x = r.ox[Fog]; |
| break; |
| case 2: |
| pDst.x = r.oy[Pts]; |
| break; |
| default: |
| ASSERT(false); |
| } |
| break; |
| case Dst::PARAMETER_ATTROUT: |
| if(dest.x) pDst.x = r.ox[D0 + dest.index]; |
| if(dest.y) pDst.y = r.oy[D0 + dest.index]; |
| if(dest.z) pDst.z = r.oz[D0 + dest.index]; |
| if(dest.w) pDst.w = r.ow[D0 + dest.index]; |
| break; |
| case Dst::PARAMETER_TEXCRDOUT: |
| // case Dst::PARAMETER_OUTPUT: |
| if(version < 0x0300) |
| { |
| if(dest.x) pDst.x = r.ox[T0 + dest.index]; |
| if(dest.y) pDst.y = r.oy[T0 + dest.index]; |
| if(dest.z) pDst.z = r.oz[T0 + dest.index]; |
| if(dest.w) pDst.w = r.ow[T0 + dest.index]; |
| } |
| else |
| { |
| if(!dest.relative) |
| { |
| if(dest.x) pDst.x = r.ox[dest.index]; |
| if(dest.y) pDst.y = r.oy[dest.index]; |
| if(dest.z) pDst.z = r.oz[dest.index]; |
| if(dest.w) pDst.w = r.ow[dest.index]; |
| } |
| else |
| { |
| Int aL = r.aL[r.loopDepth]; |
| |
| if(dest.x) pDst.x = r.ox[dest.index + aL]; |
| if(dest.y) pDst.y = r.oy[dest.index + aL]; |
| if(dest.z) pDst.z = r.oz[dest.index + aL]; |
| if(dest.w) pDst.w = r.ow[dest.index + aL]; |
| } |
| } |
| break; |
| case Dst::PARAMETER_LABEL: break; |
| case Dst::PARAMETER_PREDICATE: pDst = r.p0; break; |
| case Dst::PARAMETER_INPUT: break; |
| default: |
| ASSERT(false); |
| } |
| |
| Int4 enable = r.enableStack[r.enableIndex] & r.enableBreak; |
| |
| Int4 xEnable = enable; |
| Int4 yEnable = enable; |
| Int4 zEnable = enable; |
| Int4 wEnable = enable; |
| |
| if(predicate) |
| { |
| unsigned char pSwizzle = instruction->getPredicateSwizzle(); |
| |
| Float4 xPredicate = r.p0[(pSwizzle >> 0) & 0x03]; |
| Float4 yPredicate = r.p0[(pSwizzle >> 2) & 0x03]; |
| Float4 zPredicate = r.p0[(pSwizzle >> 4) & 0x03]; |
| Float4 wPredicate = r.p0[(pSwizzle >> 6) & 0x03]; |
| |
| if(!instruction->isPredicateNot()) |
| { |
| if(dest.x) xEnable = xEnable & As<Int4>(xPredicate); |
| if(dest.y) yEnable = yEnable & As<Int4>(yPredicate); |
| if(dest.z) zEnable = zEnable & As<Int4>(zPredicate); |
| if(dest.w) wEnable = wEnable & As<Int4>(wPredicate); |
| } |
| else |
| { |
| if(dest.x) xEnable = xEnable & ~As<Int4>(xPredicate); |
| if(dest.y) yEnable = yEnable & ~As<Int4>(yPredicate); |
| if(dest.z) zEnable = zEnable & ~As<Int4>(zPredicate); |
| if(dest.w) wEnable = wEnable & ~As<Int4>(wPredicate); |
| } |
| } |
| |
| if(dest.x) d.x = As<Float4>(As<Int4>(d.x) & xEnable); |
| if(dest.y) d.y = As<Float4>(As<Int4>(d.y) & yEnable); |
| if(dest.z) d.z = As<Float4>(As<Int4>(d.z) & zEnable); |
| if(dest.w) d.w = As<Float4>(As<Int4>(d.w) & wEnable); |
| |
| if(dest.x) d.x = As<Float4>(As<Int4>(d.x) | (As<Int4>(pDst.x) & ~xEnable)); |
| if(dest.y) d.y = As<Float4>(As<Int4>(d.y) | (As<Int4>(pDst.y) & ~yEnable)); |
| if(dest.z) d.z = As<Float4>(As<Int4>(d.z) | (As<Int4>(pDst.z) & ~zEnable)); |
| if(dest.w) d.w = As<Float4>(As<Int4>(d.w) | (As<Int4>(pDst.w) & ~wEnable)); |
| } |
| |
| switch(dest.type) |
| { |
| case Dst::PARAMETER_VOID: |
| break; |
| case Dst::PARAMETER_TEMP: |
| if(dest.x) r.r[dest.index].x = d.x; |
| if(dest.y) r.r[dest.index].y = d.y; |
| if(dest.z) r.r[dest.index].z = d.z; |
| if(dest.w) r.r[dest.index].w = d.w; |
| break; |
| case Dst::PARAMETER_ADDR: |
| if(dest.x) r.a0.x = d.x; |
| if(dest.y) r.a0.y = d.y; |
| if(dest.z) r.a0.z = d.z; |
| if(dest.w) r.a0.w = d.w; |
| break; |
| case Dst::PARAMETER_RASTOUT: |
| switch(dest.index) |
| { |
| case 0: |
| if(dest.x) r.ox[Pos] = d.x; |
| if(dest.y) r.oy[Pos] = d.y; |
| if(dest.z) r.oz[Pos] = d.z; |
| if(dest.w) r.ow[Pos] = d.w; |
| break; |
| case 1: |
| r.ox[Fog] = d.x; |
| break; |
| case 2: |
| r.oy[Pts] = d.x; |
| break; |
| default: ASSERT(false); |
| } |
| break; |
| case Dst::PARAMETER_ATTROUT: |
| if(dest.x) r.ox[D0 + dest.index] = d.x; |
| if(dest.y) r.oy[D0 + dest.index] = d.y; |
| if(dest.z) r.oz[D0 + dest.index] = d.z; |
| if(dest.w) r.ow[D0 + dest.index] = d.w; |
| break; |
| case Dst::PARAMETER_TEXCRDOUT: |
| // case Dst::PARAMETER_OUTPUT: |
| if(version < 0x0300) |
| { |
| if(dest.x) r.ox[T0 + dest.index] = d.x; |
| if(dest.y) r.oy[T0 + dest.index] = d.y; |
| if(dest.z) r.oz[T0 + dest.index] = d.z; |
| if(dest.w) r.ow[T0 + dest.index] = d.w; |
| } |
| else |
| { |
| if(!dest.relative) |
| { |
| if(dest.x) r.ox[dest.index] = d.x; |
| if(dest.y) r.oy[dest.index] = d.y; |
| if(dest.z) r.oz[dest.index] = d.z; |
| if(dest.w) r.ow[dest.index] = d.w; |
| } |
| else |
| { |
| Int aL = r.aL[r.loopDepth]; |
| |
| if(dest.x) r.ox[dest.index + aL] = d.x; |
| if(dest.y) r.oy[dest.index + aL] = d.y; |
| if(dest.z) r.oz[dest.index + aL] = d.z; |
| if(dest.w) r.ow[dest.index + aL] = d.w; |
| } |
| } |
| break; |
| case Dst::PARAMETER_LABEL: break; |
| case Dst::PARAMETER_PREDICATE: r.p0 = d; break; |
| case Dst::PARAMETER_INPUT: break; |
| default: |
| ASSERT(false); |
| } |
| } |
| } |
| |
| if(returns) |
| { |
| Nucleus::setInsertBlock(returnBlock); |
| } |
| } |
| |
| void VertexProgram::passThrough(Registers &r) |
| { |
| if(vertexShader) |
| { |
| for(int i = 0; i < 12; i++) |
| { |
| unsigned char usage = vertexShader->output[i][0].usage; |
| unsigned char index = vertexShader->output[i][0].index; |
| |
| switch(usage) |
| { |
| case 0xFF: |
| continue; |
| case ShaderOperation::USAGE_PSIZE: |
| r.oy[i] = r.v[i].x; |
| break; |
| case ShaderOperation::USAGE_TEXCOORD: |
| r.ox[i] = r.v[i].x; |
| r.oy[i] = r.v[i].y; |
| r.oz[i] = r.v[i].z; |
| r.ow[i] = r.v[i].w; |
| break; |
| case ShaderOperation::USAGE_POSITION: |
| r.ox[i] = r.v[i].x; |
| r.oy[i] = r.v[i].y; |
| r.oz[i] = r.v[i].z; |
| r.ow[i] = r.v[i].w; |
| break; |
| case ShaderOperation::USAGE_COLOR: |
| r.ox[i] = r.v[i].x; |
| r.oy[i] = r.v[i].y; |
| r.oz[i] = r.v[i].z; |
| r.ow[i] = r.v[i].w; |
| break; |
| case ShaderOperation::USAGE_FOG: |
| r.ox[i] = r.v[i].x; |
| break; |
| default: |
| ASSERT(false); |
| } |
| } |
| } |
| else |
| { |
| r.ox[Pos] = r.v[PositionT].x; |
| r.oy[Pos] = r.v[PositionT].y; |
| r.oz[Pos] = r.v[PositionT].z; |
| r.ow[Pos] = r.v[PositionT].w; |
| |
| for(int i = 0; i < 2; i++) |
| { |
| r.ox[D0 + i] = r.v[Color0 + i].x; |
| r.oy[D0 + i] = r.v[Color0 + i].y; |
| r.oz[D0 + i] = r.v[Color0 + i].z; |
| r.ow[D0 + i] = r.v[Color0 + i].w; |
| } |
| |
| for(int i = 0; i < 8; i++) |
| { |
| r.ox[T0 + i] = r.v[TexCoord0 + i].x; |
| r.oy[T0 + i] = r.v[TexCoord0 + i].y; |
| r.oz[T0 + i] = r.v[TexCoord0 + i].z; |
| r.ow[T0 + i] = r.v[TexCoord0 + i].w; |
| } |
| |
| r.oy[Pts] = r.v[PSize].x; |
| } |
| } |
| |
| Color4f VertexProgram::reg(Registers &r, const Src &src, int offset) |
| { |
| int i = src.index + offset; |
| |
| Color4f reg; |
| |
| if(src.type == Src::PARAMETER_CONST) |
| { |
| reg = readConstant(r, src, offset); |
| } |
| |
| switch(src.type) |
| { |
| case Src::PARAMETER_TEMP: reg = r.r[i]; break; |
| case Src::PARAMETER_CONST: break; |
| case Src::PARAMETER_INPUT: reg = r.v[i]; break; |
| case Src::PARAMETER_VOID: return r.r[0]; // Dummy |
| case Src::PARAMETER_FLOATLITERAL: return r.r[0]; // Dummy |
| case Src::PARAMETER_ADDR: reg = r.a0; break; |
| case Src::PARAMETER_CONSTBOOL: return r.r[0]; // Dummy |
| case Src::PARAMETER_CONSTINT: return r.r[0]; // Dummy |
| case Src::PARAMETER_LOOP: return r.r[0]; // Dummy |
| case Src::PARAMETER_PREDICATE: return r.r[0]; // Dummy |
| case Src::PARAMETER_SAMPLER: return r.r[0]; // Dummy |
| default: |
| ASSERT(false); |
| } |
| |
| Color4f mod; |
| |
| mod.x = reg[(src.swizzle >> 0) & 0x03]; |
| mod.y = reg[(src.swizzle >> 2) & 0x03]; |
| mod.z = reg[(src.swizzle >> 4) & 0x03]; |
| mod.w = reg[(src.swizzle >> 6) & 0x03]; |
| |
| switch(src.modifier) |
| { |
| case Src::MODIFIER_NONE: |
| break; |
| case Src::MODIFIER_NEGATE: |
| mod.x = -mod.x; |
| mod.y = -mod.y; |
| mod.z = -mod.z; |
| mod.w = -mod.w; |
| break; |
| case Src::MODIFIER_BIAS: |
| ASSERT(false); // NOTE: Unimplemented |
| break; |
| case Src::MODIFIER_BIAS_NEGATE: |
| ASSERT(false); // NOTE: Unimplemented |
| break; |
| case Src::MODIFIER_SIGN: |
| ASSERT(false); // NOTE: Unimplemented |
| break; |
| case Src::MODIFIER_SIGN_NEGATE: |
| ASSERT(false); // NOTE: Unimplemented |
| break; |
| case Src::MODIFIER_COMPLEMENT: |
| ASSERT(false); // NOTE: Unimplemented |
| break; |
| case Src::MODIFIER_X2: |
| ASSERT(false); // NOTE: Unimplemented |
| break; |
| case Src::MODIFIER_X2_NEGATE: |
| ASSERT(false); // NOTE: Unimplemented |
| break; |
| case Src::MODIFIER_DZ: |
| ASSERT(false); // NOTE: Unimplemented |
| break; |
| case Src::MODIFIER_DW: |
| ASSERT(false); // NOTE: Unimplemented |
| break; |
| case Src::MODIFIER_ABS: |
| mod.x = Abs(mod.x); |
| mod.y = Abs(mod.y); |
| mod.z = Abs(mod.z); |
| mod.w = Abs(mod.w); |
| break; |
| case Src::MODIFIER_ABS_NEGATE: |
| mod.x = -Abs(mod.x); |
| mod.y = -Abs(mod.y); |
| mod.z = -Abs(mod.z); |
| mod.w = -Abs(mod.w); |
| break; |
| case Src::MODIFIER_NOT: |
| UNIMPLEMENTED(); |
| break; |
| default: |
| ASSERT(false); |
| } |
| |
| return mod; |
| } |
| |
| void VertexProgram::M3X2(Registers &r, Color4f &dst, Color4f &src0, Src &src1) |
| { |
| Color4f row0 = reg(r, src1, 0); |
| Color4f row1 = reg(r, src1, 1); |
| |
| dst.x = dot3(src0, row0); |
| dst.y = dot3(src0, row1); |
| } |
| |
| void VertexProgram::M3X3(Registers &r, Color4f &dst, Color4f &src0, Src &src1) |
| { |
| Color4f row0 = reg(r, src1, 0); |
| Color4f row1 = reg(r, src1, 1); |
| Color4f row2 = reg(r, src1, 2); |
| |
| dst.x = dot3(src0, row0); |
| dst.y = dot3(src0, row1); |
| dst.z = dot3(src0, row2); |
| } |
| |
| void VertexProgram::M3X4(Registers &r, Color4f &dst, Color4f &src0, Src &src1) |
| { |
| Color4f row0 = reg(r, src1, 0); |
| Color4f row1 = reg(r, src1, 1); |
| Color4f row2 = reg(r, src1, 2); |
| Color4f row3 = reg(r, src1, 3); |
| |
| dst.x = dot3(src0, row0); |
| dst.y = dot3(src0, row1); |
| dst.z = dot3(src0, row2); |
| dst.w = dot3(src0, row3); |
| } |
| |
| void VertexProgram::M4X3(Registers &r, Color4f &dst, Color4f &src0, Src &src1) |
| { |
| Color4f row0 = reg(r, src1, 0); |
| Color4f row1 = reg(r, src1, 1); |
| Color4f row2 = reg(r, src1, 2); |
| |
| dst.x = dot4(src0, row0); |
| dst.y = dot4(src0, row1); |
| dst.z = dot4(src0, row2); |
| } |
| |
| void VertexProgram::M4X4(Registers &r, Color4f &dst, Color4f &src0, Src &src1) |
| { |
| Color4f row0 = reg(r, src1, 0); |
| Color4f row1 = reg(r, src1, 1); |
| Color4f row2 = reg(r, src1, 2); |
| Color4f row3 = reg(r, src1, 3); |
| |
| dst.x = dot4(src0, row0); |
| dst.y = dot4(src0, row1); |
| dst.z = dot4(src0, row2); |
| dst.w = dot4(src0, row3); |
| } |
| |
| void VertexProgram::BREAK(Registers &r) |
| { |
| llvm::BasicBlock *deadBlock = Nucleus::createBasicBlock(); |
| llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth - 1]; |
| |
| if(breakDepth == 0) |
| { |
| Nucleus::createBr(endBlock); |
| } |
| else |
| { |
| r.enableBreak = r.enableBreak & ~r.enableStack[r.enableIndex]; |
| Bool allBreak = SignMask(r.enableBreak) == 0x0; |
| |
| branch(allBreak, endBlock, deadBlock); |
| } |
| |
| Nucleus::setInsertBlock(deadBlock); |
| } |
| |
| void VertexProgram::BREAKC(Registers &r, Color4f &src0, Color4f &src1, Control control) |
| { |
| Int4 condition; |
| |
| switch(control) |
| { |
| case Op::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break; |
| case Op::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break; |
| case Op::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break; |
| case Op::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break; |
| case Op::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break; |
| case Op::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break; |
| default: |
| ASSERT(false); |
| } |
| |
| condition &= r.enableStack[r.enableIndex]; |
| |
| llvm::BasicBlock *continueBlock = Nucleus::createBasicBlock(); |
| llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth - 1]; |
| |
| r.enableBreak = r.enableBreak & ~condition; |
| Bool allBreak = SignMask(r.enableBreak) == 0x0; |
| |
| branch(allBreak, endBlock, continueBlock); |
| Nucleus::setInsertBlock(continueBlock); |
| } |
| |
| void VertexProgram::BREAKP(Registers &r, const Src &predicateRegister) // FIXME: Factor out parts common with BREAKC |
| { |
| Int4 condition = As<Int4>(r.p0[predicateRegister.swizzle & 0x3]); |
| |
| if(predicateRegister.modifier == Src::MODIFIER_NOT) |
| { |
| condition = ~condition; |
| } |
| |
| condition &= r.enableStack[r.enableIndex]; |
| |
| llvm::BasicBlock *continueBlock = Nucleus::createBasicBlock(); |
| llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth - 1]; |
| |
| r.enableBreak = r.enableBreak & ~condition; |
| Bool allBreak = SignMask(r.enableBreak) == 0x0; |
| |
| branch(allBreak, endBlock, continueBlock); |
| Nucleus::setInsertBlock(continueBlock); |
| } |
| |
| void VertexProgram::CALL(Registers &r, int labelIndex) |
| { |
| if(!labelBlock[labelIndex]) |
| { |
| labelBlock[labelIndex] = Nucleus::createBasicBlock(); |
| } |
| |
| llvm::BasicBlock *retBlock = Nucleus::createBasicBlock(); |
| callRetBlock.push_back(retBlock); |
| |
| r.callStack[r.stackIndex++] = UInt((unsigned int)callRetBlock.size() - 1); // FIXME |
| |
| Nucleus::createBr(labelBlock[labelIndex]); |
| Nucleus::setInsertBlock(retBlock); |
| } |
| |
| void VertexProgram::CALLNZ(Registers &r, int labelIndex, const Src &src) |
| { |
| if(src.type == Src::PARAMETER_CONSTBOOL) |
| { |
| CALLNZb(r, labelIndex, src); |
| } |
| else if(src.type == Src::PARAMETER_PREDICATE) |
| { |
| CALLNZp(r, labelIndex, src); |
| } |
| else ASSERT(false); |
| } |
| |
| void VertexProgram::CALLNZb(Registers &r, int labelIndex, const Src &boolRegister) |
| { |
| Bool condition = (*Pointer<Byte>(r.data + OFFSET(DrawData,vs.b[boolRegister.index])) != Byte(0)); // FIXME |
| |
| if(boolRegister.modifier == Src::MODIFIER_NOT) |
| { |
| condition = !condition; |
| } |
| |
| if(!labelBlock[labelIndex]) |
| { |
| labelBlock[labelIndex] = Nucleus::createBasicBlock(); |
| } |
| |
| llvm::BasicBlock *retBlock = Nucleus::createBasicBlock(); |
| callRetBlock.push_back(retBlock); |
| |
| r.callStack[r.stackIndex++] = UInt((int)callRetBlock.size() - 1); // FIXME |
| |
| branch(condition, labelBlock[labelIndex], retBlock); |
| Nucleus::setInsertBlock(retBlock); |
| } |
| |
| void VertexProgram::CALLNZp(Registers &r, int labelIndex, const Src &predicateRegister) |
| { |
| Int4 condition = As<Int4>(r.p0[predicateRegister.swizzle & 0x3]); |
| |
| if(predicateRegister.modifier == Src::MODIFIER_NOT) |
| { |
| condition = ~condition; |
| } |
| |
| condition &= r.enableStack[r.enableIndex]; |
| |
| if(!labelBlock[labelIndex]) |
| { |
| labelBlock[labelIndex] = Nucleus::createBasicBlock(); |
| } |
| |
| llvm::BasicBlock *retBlock = Nucleus::createBasicBlock(); |
| callRetBlock.push_back(retBlock); |
| |
| r.callStack[r.stackIndex++] = UInt((int)callRetBlock.size() - 1); // FIXME |
| |
| r.enableIndex++; |
| r.enableStack[r.enableIndex] = condition; |
| |
| Bool notAllFalse = SignMask(condition & r.enableBreak) != 0; |
| |
| branch(notAllFalse, labelBlock[labelIndex], retBlock); |
| Nucleus::setInsertBlock(retBlock); |
| |
| r.enableIndex--; |
| } |
| |
| void VertexProgram::ELSE(Registers &r) |
| { |
| ifDepth--; |
| |
| llvm::BasicBlock *falseBlock = ifFalseBlock[ifDepth]; |
| llvm::BasicBlock *endBlock = Nucleus::createBasicBlock(); |
| |
| if(isConditionalIf[ifDepth]) |
| { |
| Int4 condition = ~r.enableStack[r.enableIndex] & r.enableStack[r.enableIndex - 1]; |
| Bool notAllFalse = SignMask(condition & r.enableBreak) != 0; |
| |
| branch(notAllFalse, falseBlock, endBlock); |
| |
| r.enableStack[r.enableIndex] = ~r.enableStack[r.enableIndex] & r.enableStack[r.enableIndex - 1]; |
| } |
| else |
| { |
| Nucleus::createBr(endBlock); |
| Nucleus::setInsertBlock(falseBlock); |
| } |
| |
| ifFalseBlock[ifDepth] = endBlock; |
| |
| ifDepth++; |
| } |
| |
| void VertexProgram::ENDIF(Registers &r) |
| { |
| ifDepth--; |
| |
| llvm::BasicBlock *endBlock = ifFalseBlock[ifDepth]; |
| |
| Nucleus::createBr(endBlock); |
| Nucleus::setInsertBlock(endBlock); |
| |
| if(isConditionalIf[ifDepth]) |
| { |
| breakDepth--; |
| r.enableIndex--; |
| } |
| } |
| |
| void VertexProgram::ENDREP(Registers &r) |
| { |
| loopRepDepth--; |
| |
| llvm::BasicBlock *testBlock = loopRepTestBlock[loopRepDepth]; |
| llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth]; |
| |
| Nucleus::createBr(testBlock); |
| Nucleus::setInsertBlock(endBlock); |
| |
| r.loopDepth--; |
| r.enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF); |
| } |
| |
| void VertexProgram::ENDLOOP(Registers &r) |
| { |
| loopRepDepth--; |
| |
| r.aL[r.loopDepth] = r.aL[r.loopDepth] + r.increment[r.loopDepth]; // FIXME: += |
| |
| llvm::BasicBlock *testBlock = loopRepTestBlock[loopRepDepth]; |
| llvm::BasicBlock *endBlock = loopRepEndBlock[loopRepDepth]; |
| |
| Nucleus::createBr(testBlock); |
| Nucleus::setInsertBlock(endBlock); |
| |
| r.loopDepth--; |
| r.enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF); |
| } |
| |
| void VertexProgram::IF(Registers &r, const Src &src) |
| { |
| if(src.type == Src::PARAMETER_CONSTBOOL) |
| { |
| IFb(r, src); |
| } |
| else if(src.type == Src::PARAMETER_PREDICATE) |
| { |
| IFp(r, src); |
| } |
| else ASSERT(false); |
| } |
| |
| void VertexProgram::IFb(Registers &r, const Src &boolRegister) |
| { |
| ASSERT(ifDepth < 24 + 4); |
| |
| Bool condition = (*Pointer<Byte>(r.data + OFFSET(DrawData,vs.b[boolRegister.index])) != Byte(0)); // FIXME |
| |
| if(boolRegister.modifier == Src::MODIFIER_NOT) |
| { |
| condition = !condition; |
| } |
| |
| llvm::BasicBlock *trueBlock = Nucleus::createBasicBlock(); |
| llvm::BasicBlock *falseBlock = Nucleus::createBasicBlock(); |
| |
| branch(condition, trueBlock, falseBlock); |
| |
| isConditionalIf[ifDepth] = false; |
| ifFalseBlock[ifDepth] = falseBlock; |
| |
| ifDepth++; |
| } |
| |
| void VertexProgram::IFp(Registers &r, const Src &predicateRegister) // FIXME: Factor out parts common with IFC |
| { |
| Int4 condition = As<Int4>(r.p0[predicateRegister.swizzle & 0x3]); |
| |
| if(predicateRegister.modifier == Src::MODIFIER_NOT) |
| { |
| condition = ~condition; |
| } |
| |
| condition &= r.enableStack[r.enableIndex]; |
| |
| r.enableIndex++; |
| r.enableStack[r.enableIndex] = condition; |
| |
| llvm::BasicBlock *trueBlock = Nucleus::createBasicBlock(); |
| llvm::BasicBlock *falseBlock = Nucleus::createBasicBlock(); |
| |
| Bool notAllFalse = SignMask(condition & r.enableBreak) != 0; |
| |
| branch(notAllFalse, trueBlock, falseBlock); |
| |
| isConditionalIf[ifDepth] = true; |
| ifFalseBlock[ifDepth] = falseBlock; |
| |
| ifDepth++; |
| breakDepth++; |
| } |
| |
| void VertexProgram::IFC(Registers &r, Color4f &src0, Color4f &src1, Control control) |
| { |
| Int4 condition; |
| |
| switch(control) |
| { |
| case Op::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break; |
| case Op::CONTROL_EQ: condition = CmpEQ(src0.x, src1.x); break; |
| case Op::CONTROL_GE: condition = CmpNLT(src0.x, src1.x); break; |
| case Op::CONTROL_LT: condition = CmpLT(src0.x, src1.x); break; |
| case Op::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break; |
| case Op::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break; |
| default: |
| ASSERT(false); |
| } |
| |
| condition &= r.enableStack[r.enableIndex]; |
| |
| r.enableIndex++; |
| r.enableStack[r.enableIndex] = condition; |
| |
| llvm::BasicBlock *trueBlock = Nucleus::createBasicBlock(); |
| llvm::BasicBlock *falseBlock = Nucleus::createBasicBlock(); |
| |
| Bool notAllFalse = SignMask(condition & r.enableBreak) != 0; |
| |
| branch(notAllFalse, trueBlock, falseBlock); |
| |
| isConditionalIf[ifDepth] = true; |
| ifFalseBlock[ifDepth] = falseBlock; |
| |
| ifDepth++; |
| breakDepth++; |
| } |
| |
| void VertexProgram::LABEL(int labelIndex) |
| { |
| Nucleus::setInsertBlock(labelBlock[labelIndex]); |
| } |
| |
| void VertexProgram::LOOP(Registers &r, const Src &integerRegister) |
| { |
| r.loopDepth++; |
| |
| r.iteration[r.loopDepth] = *Pointer<Int>(r.data + OFFSET(DrawData,vs.i[integerRegister.index][0])); |
| r.aL[r.loopDepth] = *Pointer<Int>(r.data + OFFSET(DrawData,vs.i[integerRegister.index][1])); |
| r.increment[r.loopDepth] = *Pointer<Int>(r.data + OFFSET(DrawData,vs.i[integerRegister.index][2])); |
| |
| // FIXME: Compiles to two instructions? |
| If(r.increment[r.loopDepth] == 0) |
| { |
| r.increment[r.loopDepth] = 1; |
| } |
| |
| llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock(); |
| llvm::BasicBlock *testBlock = Nucleus::createBasicBlock(); |
| llvm::BasicBlock *endBlock = Nucleus::createBasicBlock(); |
| |
| loopRepTestBlock[loopRepDepth] = testBlock; |
| loopRepEndBlock[loopRepDepth] = endBlock; |
| |
| // FIXME: jump(testBlock) |
| Nucleus::createBr(testBlock); |
| Nucleus::setInsertBlock(testBlock); |
| |
| branch(r.iteration[r.loopDepth] > 0, loopBlock, endBlock); |
| Nucleus::setInsertBlock(loopBlock); |
| |
| r.iteration[r.loopDepth] = r.iteration[r.loopDepth] - 1; // FIXME: -- |
| |
| loopRepDepth++; |
| breakDepth = 0; |
| } |
| |
| void VertexProgram::REP(Registers &r, const Src &integerRegister) |
| { |
| r.loopDepth++; |
| |
| r.iteration[r.loopDepth] = *Pointer<Int>(r.data + OFFSET(DrawData,vs.i[integerRegister.index][0])); |
| r.aL[r.loopDepth] = r.aL[r.loopDepth - 1]; |
| |
| llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock(); |
| llvm::BasicBlock *testBlock = Nucleus::createBasicBlock(); |
| llvm::BasicBlock *endBlock = Nucleus::createBasicBlock(); |
| |
| loopRepTestBlock[loopRepDepth] = testBlock; |
| loopRepEndBlock[loopRepDepth] = endBlock; |
| |
| // FIXME: jump(testBlock) |
| Nucleus::createBr(testBlock); |
| Nucleus::setInsertBlock(testBlock); |
| |
| branch(r.iteration[r.loopDepth] > 0, loopBlock, endBlock); |
| Nucleus::setInsertBlock(loopBlock); |
| |
| r.iteration[r.loopDepth] = r.iteration[r.loopDepth] - 1; // FIXME: -- |
| |
| loopRepDepth++; |
| breakDepth = 0; |
| } |
| |
| void VertexProgram::RET(Registers &r) |
| { |
| if(!returns) |
| { |
| returnBlock = Nucleus::createBasicBlock(); |
| Nucleus::createBr(returnBlock); |
| |
| returns = true; |
| } |
| else |
| { |
| // FIXME: Encapsulate |
| UInt index = r.callStack[--r.stackIndex]; |
| |
| llvm::BasicBlock *unreachableBlock = Nucleus::createBasicBlock(); |
| llvm::Value *value = Nucleus::createLoad(index.address); |
| llvm::Value *switchInst = Nucleus::createSwitch(value, unreachableBlock, (int)callRetBlock.size()); |
| |
| for(unsigned int i = 0; i < callRetBlock.size(); i++) |
| { |
| Nucleus::addSwitchCase(switchInst, i, callRetBlock[i]); |
| } |
| |
| Nucleus::setInsertBlock(unreachableBlock); |
| Nucleus::createUnreachable(); |
| } |
| } |
| |
| void VertexProgram::TEXLDL(Registers &r, Color4f &dst, Color4f &src0, const Src &src1) |
| { |
| Pointer<Byte> texture = r.data + OFFSET(DrawData,mipmap[16]) + src1.index * sizeof(Texture); |
| |
| Color4f tmp; |
| |
| sampler[src1.index]->sampleTexture(texture, tmp, src0.x, src0.y, src0.z, src0.w, src0, src0, false, false, true); |
| |
| dst.x = tmp[(src1.swizzle >> 0) & 0x3]; |
| dst.y = tmp[(src1.swizzle >> 2) & 0x3]; |
| dst.z = tmp[(src1.swizzle >> 4) & 0x3]; |
| dst.w = tmp[(src1.swizzle >> 6) & 0x3]; |
| } |
| } |