// SwiftShader Software Renderer | |
// | |
// Copyright(c) 2005-2011 TransGaming Inc. | |
// | |
// All rights reserved. No part of this software may be copied, distributed, transmitted, | |
// transcribed, stored in a retrieval system, translated into any human or computer | |
// language by any means, or disclosed to third parties without the explicit written | |
// agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express | |
// or implied, including but not limited to any patent rights, are granted to you. | |
// | |
#ifndef sw_Nucleus_hpp | |
#define sw_Nucleus_hpp | |
#include "Common/Types.hpp" | |
#include <stdarg.h> | |
#include <vector> | |
#undef abs | |
#undef max | |
#undef min | |
namespace llvm | |
{ | |
class Function; | |
class Module; | |
class BasicBlock; | |
class Value; | |
class Constant; | |
class ConstantInt; | |
class ConstantFP; | |
class Type; | |
class Argument; | |
class GlobalVariable; | |
class GlobalValue; | |
class ExecutionEngine; | |
class LLVMContext; | |
} | |
namespace sw | |
{ | |
enum Optimization | |
{ | |
Disabled, | |
InstructionCombining, | |
CFGSimplification, | |
LICM, | |
AggressiveDCE, | |
GVN, | |
Reassociate, | |
DeadStoreElimination, | |
SCCP, | |
OptimizationCount | |
}; | |
extern Optimization optimization[10]; | |
class MemoryManager; | |
class Builder; | |
class Nucleus; | |
class Routine | |
{ | |
friend Nucleus; | |
public: | |
Routine(int bufferSize); | |
Routine(void *memory, int bufferSize, int offset); | |
~Routine(); | |
void setFunctionSize(int functionSize); | |
const void *getBuffer(); | |
const void *getEntry(); | |
int getBufferSize(); | |
int getFunctionSize(); // Includes constants before the entry point | |
int getCodeSize(); // Executable code only | |
bool isDynamic(); | |
void bind(); | |
void unbind(); | |
private: | |
void *buffer; | |
const void *entry; | |
int bufferSize; | |
int functionSize; | |
volatile int bindCount; | |
const bool dynamic; // Generated or precompiled | |
}; | |
class Nucleus | |
{ | |
public: | |
Nucleus(); | |
virtual ~Nucleus(); | |
Routine *acquireRoutine(const wchar_t *name, bool runOptimizations = true); | |
static void setFunction(llvm::Function *function); | |
static llvm::Module *getModule(); | |
static Builder *getBuilder(); | |
static llvm::Function *getFunction(); | |
static llvm::LLVMContext *getContext(); | |
static llvm::Value *allocateStackVariable(const llvm::Type *type, int arraySize = 0); | |
static llvm::BasicBlock *createBasicBlock(); | |
static llvm::BasicBlock *getInsertBlock(); | |
static void setInsertBlock(llvm::BasicBlock *basicBlock); | |
static llvm::BasicBlock *getPredecessor(llvm::BasicBlock *basicBlock); | |
static llvm::Function *createFunction(const llvm::Type *ReturnType, const std::vector<const llvm::Type*> &Params); | |
static llvm::Argument *getArgument(llvm::Function *function, unsigned int index); | |
// Terminators | |
static llvm::Value *createRetVoid(); | |
static llvm::Value *createRet(llvm::Value *V); | |
static llvm::Value *createBr(llvm::BasicBlock *dest); | |
static llvm::Value *createCondBr(llvm::Value *cond, llvm::BasicBlock *ifTrue, llvm::BasicBlock *ifFalse); | |
// Binary operators | |
static llvm::Value *createAdd(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createSub(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createMul(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createUDiv(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createSDiv(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createFAdd(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createFSub(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createFMul(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createFDiv(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createURem(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createSRem(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createFRem(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createShl(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createLShr(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createAShr(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createAnd(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createOr(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createXor(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createNeg(llvm::Value *V); | |
static llvm::Value *createFNeg(llvm::Value *V); | |
static llvm::Value *createNot(llvm::Value *V); | |
// Memory instructions | |
static llvm::Value *createLoad(llvm::Value *ptr, bool isVolatile = false, unsigned int align = 0); | |
static llvm::Value *createStore(llvm::Value *value, llvm::Value *ptr, bool isVolatile = false, unsigned int align = 0); | |
static llvm::Value *createGEP(llvm::Value *ptr, llvm::Value *index); | |
// Cast/Conversion Operators | |
static llvm::Value *createTrunc(llvm::Value *V, const llvm::Type *destType); | |
static llvm::Value *createZExt(llvm::Value *V, const llvm::Type *destType); | |
static llvm::Value *createSExt(llvm::Value *V, const llvm::Type *destType); | |
static llvm::Value *createFPToUI(llvm::Value *V, const llvm::Type *destType); | |
static llvm::Value *createFPToSI(llvm::Value *V, const llvm::Type *destType); | |
static llvm::Value *createUIToFP(llvm::Value *V, const llvm::Type *destType); | |
static llvm::Value *createSIToFP(llvm::Value *V, const llvm::Type *destType); | |
static llvm::Value *createFPTrunc(llvm::Value *V, const llvm::Type *destType); | |
static llvm::Value *createFPExt(llvm::Value *V, const llvm::Type *destType); | |
static llvm::Value *createPtrToInt(llvm::Value *V, const llvm::Type *destType); | |
static llvm::Value *createIntToPtr(llvm::Value *V, const llvm::Type *destType); | |
static llvm::Value *createBitCast(llvm::Value *V, const llvm::Type *destType); | |
static llvm::Value *createIntCast(llvm::Value *V, const llvm::Type *destType, bool isSigned); | |
// Compare instructions | |
static llvm::Value *createICmpEQ(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createICmpNE(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createICmpUGT(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createICmpUGE(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createICmpULT(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createICmpULE(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createICmpSGT(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createICmpSGE(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createICmpSLT(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createICmpSLE(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createFCmpOEQ(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createFCmpOGT(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createFCmpOGE(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createFCmpOLT(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createFCmpOLE(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createFCmpONE(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createFCmpORD(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createFCmpUNO(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createFCmpUEQ(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createFCmpUGT(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createFCmpUGE(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createFCmpULT(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createFCmpULE(llvm::Value *lhs, llvm::Value *rhs); | |
static llvm::Value *createFCmpUNE(llvm::Value *lhs, llvm::Value *rhs); | |
// Call instructions | |
static llvm::Value *createCall(llvm::Value *callee); | |
static llvm::Value *createCall(llvm::Value *callee, llvm::Value *Arg); | |
static llvm::Value *createCall(llvm::Value *callee, llvm::Value *Arg1, llvm::Value *Arg2); | |
static llvm::Value *createCall(llvm::Value *callee, llvm::Value *Arg1, llvm::Value *Arg2, llvm::Value *Arg3); | |
static llvm::Value *createCall(llvm::Value *callee, llvm::Value *Arg1, llvm::Value *Arg2, llvm::Value *Arg3,llvm::Value *Arg4); | |
// Vector instructions | |
static llvm::Value *createExtractElement(llvm::Value *vector, int index); | |
static llvm::Value *createInsertElement(llvm::Value *vector, llvm::Value *element, int index); | |
static llvm::Value *createShuffleVector(llvm::Value *V1, llvm::Value *V2, llvm::Value *mask); | |
// Other instructions | |
static llvm::Value *createSelect(llvm::Value *C, llvm::Value *ifTrue, llvm::Value *ifFalse); | |
static llvm::Value *createSwitch(llvm::Value *V, llvm::BasicBlock *Dest, unsigned NumCases = 10); | |
static void addSwitchCase(llvm::Value *Switch, int Case, llvm::BasicBlock *Branch); | |
static llvm::Value *createUnreachable(); | |
// Derived instructions | |
static llvm::Value *createSwizzle(llvm::Value *val, unsigned char select); | |
static llvm::Value *createMask(llvm::Value *lhs, llvm::Value *rhs, unsigned char select); | |
// Global values | |
static const llvm::GlobalValue *getGlobalValueAtAddress(void *Addr); | |
static void addGlobalMapping(const llvm::GlobalValue *GV, void *Addr); | |
static llvm::GlobalValue *createGlobalValue(const llvm::Type *Ty, bool isConstant, unsigned int Align); | |
static llvm::Type *getPointerType(const llvm::Type *ElementType); | |
// Constant values | |
static llvm::Constant *createNullValue(const llvm::Type *Ty); | |
static llvm::ConstantInt *createConstantLong(int64_t i); | |
static llvm::ConstantInt *createConstantInt(int i); | |
static llvm::ConstantInt *createConstantInt(unsigned int i); | |
static llvm::ConstantInt *createConstantBool(bool b); | |
static llvm::ConstantInt *createConstantByte(signed char i); | |
static llvm::ConstantInt *createConstantByte(unsigned char i); | |
static llvm::ConstantInt *createConstantShort(short i); | |
static llvm::ConstantInt *createConstantShort(unsigned short i); | |
static llvm::Constant *createConstantFloat(float x); | |
static llvm::Value *createNullPointer(const llvm::Type *Ty); | |
static llvm::Value *createConstantVector(llvm::Constant* const* Vals, unsigned NumVals); | |
private: | |
void optimize(); | |
static llvm::ExecutionEngine *executionEngine; | |
static Builder *builder; | |
static llvm::Function *function; | |
static llvm::LLVMContext *context; | |
static llvm::Module *module; | |
static MemoryManager *memoryManager; | |
}; | |
class Byte; | |
class SByte; | |
class Byte4; | |
class SByte4; | |
class Byte8; | |
class SByte8; | |
class Byte16; | |
class SByte16; | |
class Short; | |
class UShort; | |
class Short4; | |
class UShort4; | |
class Short8; | |
class UShort8; | |
class Int; | |
class UInt; | |
class Int2; | |
class UInt2; | |
class Int4; | |
class UInt4; | |
class Long; | |
class Long1; | |
class Long2; | |
class Float; | |
class Float2; | |
class Float4; | |
class Void | |
{ | |
public: | |
static const llvm::Type *getType(); | |
static bool isVoid() | |
{ | |
return true; | |
} | |
typedef void ctype; | |
}; | |
template<class T> | |
class Variable | |
{ | |
public: | |
static bool isVoid() | |
{ | |
return false; | |
} | |
llvm::Value *address; | |
typedef T ctype; | |
}; | |
template<class T> | |
class RValue; | |
template<class T> | |
class Reference | |
{ | |
friend Long1; | |
public: | |
explicit Reference(llvm::Value *pointer, int alignment = 1); | |
RValue<T> operator=(const RValue<T> &rhs) const; | |
operator RValue<T>() const; | |
RValue<T> operator=(const Reference<T> &ref) const; | |
RValue<T> operator+=(const RValue<T> &rhs) const; | |
private: | |
llvm::Value *address; | |
const int alignment; | |
}; | |
template<class T> | |
struct IntLiteral | |
{ | |
struct type; | |
}; | |
template<> struct | |
IntLiteral<Int> | |
{ | |
typedef int type; | |
}; | |
template<class T> | |
class RValue | |
{ | |
public: | |
explicit RValue(llvm::Value *rvalue); | |
RValue(const T &lvalue); | |
RValue(typename IntLiteral<T>::type i); | |
llvm::Value *value; // FIXME: Make private | |
}; | |
template<class T> | |
class Pointer; | |
class Bool : public Variable<bool> | |
{ | |
public: | |
explicit Bool(llvm::Argument *argument); | |
Bool(); | |
Bool(bool x); | |
Bool(const RValue<Bool> &rhs); | |
Bool(const Bool &rhs); | |
// RValue<Bool> operator=(bool rhs) const; // FIXME: Implement | |
RValue<Bool> operator=(const RValue<Bool> &rhs) const; | |
RValue<Bool> operator=(const Bool &rhs) const; | |
RValue<Pointer<Bool>> operator&(); | |
friend RValue<Bool> operator!(const RValue<Bool> &val); | |
friend RValue<Bool> operator&&(const RValue<Bool> &lhs, const RValue<Bool> &rhs); | |
friend RValue<Bool> operator||(const RValue<Bool> &lhs, const RValue<Bool> &rhs); | |
Bool *getThis(); | |
static const llvm::Type *getType(); | |
}; | |
class Byte : public Variable<unsigned char> | |
{ | |
public: | |
explicit Byte(llvm::Argument *argument); | |
explicit Byte(const RValue<Int> &cast); | |
Byte(); | |
Byte(int x); | |
Byte(unsigned char x); | |
Byte(const RValue<Byte> &rhs); | |
Byte(const Byte &rhs); | |
// RValue<Byte> operator=(unsigned char rhs) const; // FIXME: Implement | |
RValue<Byte> operator=(const RValue<Byte> &rhs) const; | |
RValue<Byte> operator=(const Byte &rhs) const; | |
RValue<Pointer<Byte>> operator&(); | |
friend RValue<Byte> operator+(const RValue<Byte> &lhs, const RValue<Byte> &rhs); | |
friend RValue<Byte> operator-(const RValue<Byte> &lhs, const RValue<Byte> &rhs); | |
friend RValue<Byte> operator*(const RValue<Byte> &lhs, const RValue<Byte> &rhs); | |
friend RValue<Byte> operator/(const RValue<Byte> &lhs, const RValue<Byte> &rhs); | |
friend RValue<Byte> operator%(const RValue<Byte> &lhs, const RValue<Byte> &rhs); | |
friend RValue<Byte> operator&(const RValue<Byte> &lhs, const RValue<Byte> &rhs); | |
friend RValue<Byte> operator|(const RValue<Byte> &lhs, const RValue<Byte> &rhs); | |
friend RValue<Byte> operator^(const RValue<Byte> &lhs, const RValue<Byte> &rhs); | |
friend RValue<Byte> operator<<(const RValue<Byte> &lhs, const RValue<Byte> &rhs); | |
friend RValue<Byte> operator>>(const RValue<Byte> &lhs, const RValue<Byte> &rhs); | |
friend RValue<Byte> operator+=(const Byte &lhs, const RValue<Byte> &rhs); | |
friend RValue<Byte> operator-=(const Byte &lhs, const RValue<Byte> &rhs); | |
friend RValue<Byte> operator*=(const Byte &lhs, const RValue<Byte> &rhs); | |
friend RValue<Byte> operator/=(const Byte &lhs, const RValue<Byte> &rhs); | |
friend RValue<Byte> operator%=(const Byte &lhs, const RValue<Byte> &rhs); | |
friend RValue<Byte> operator&=(const Byte &lhs, const RValue<Byte> &rhs); | |
friend RValue<Byte> operator|=(const Byte &lhs, const RValue<Byte> &rhs); | |
friend RValue<Byte> operator^=(const Byte &lhs, const RValue<Byte> &rhs); | |
friend RValue<Byte> operator<<=(const Byte &lhs, const RValue<Byte> &rhs); | |
friend RValue<Byte> operator>>=(const Byte &lhs, const RValue<Byte> &rhs); | |
friend RValue<Byte> operator+(const RValue<Byte> &val); | |
friend RValue<Byte> operator-(const RValue<Byte> &val); | |
friend RValue<Byte> operator~(const RValue<Byte> &val); | |
friend RValue<Byte> operator++(const Byte &val, int); // Post-increment | |
friend const Byte &operator++(const Byte &val); // Pre-increment | |
friend RValue<Byte> operator--(const Byte &val, int); // Post-decrement | |
friend const Byte &operator--(const Byte &val); // Pre-decrement | |
friend RValue<Bool> operator<(const RValue<Byte> &lhs, const RValue<Byte> &rhs); | |
friend RValue<Bool> operator<=(const RValue<Byte> &lhs, const RValue<Byte> &rhs); | |
friend RValue<Bool> operator>(const RValue<Byte> &lhs, const RValue<Byte> &rhs); | |
friend RValue<Bool> operator>=(const RValue<Byte> &lhs, const RValue<Byte> &rhs); | |
friend RValue<Bool> operator!=(const RValue<Byte> &lhs, const RValue<Byte> &rhs); | |
friend RValue<Bool> operator==(const RValue<Byte> &lhs, const RValue<Byte> &rhs); | |
Byte *getThis(); | |
static const llvm::Type *getType(); | |
}; | |
class SByte : public Variable<signed char> | |
{ | |
public: | |
explicit SByte(llvm::Argument *argument); | |
SByte(); | |
SByte(signed char x); | |
SByte(const RValue<SByte> &rhs); | |
SByte(const SByte &rhs); | |
// RValue<SByte> operator=(signed char rhs) const; // FIXME: Implement | |
RValue<SByte> operator=(const RValue<SByte> &rhs) const; | |
RValue<SByte> operator=(const SByte &rhs) const; | |
RValue<Pointer<SByte>> operator&(); | |
friend RValue<SByte> operator+(const RValue<SByte> &lhs, const RValue<SByte> &rhs); | |
friend RValue<SByte> operator-(const RValue<SByte> &lhs, const RValue<SByte> &rhs); | |
friend RValue<SByte> operator*(const RValue<SByte> &lhs, const RValue<SByte> &rhs); | |
friend RValue<SByte> operator/(const RValue<SByte> &lhs, const RValue<SByte> &rhs); | |
friend RValue<SByte> operator%(const RValue<SByte> &lhs, const RValue<SByte> &rhs); | |
friend RValue<SByte> operator&(const RValue<SByte> &lhs, const RValue<SByte> &rhs); | |
friend RValue<SByte> operator|(const RValue<SByte> &lhs, const RValue<SByte> &rhs); | |
friend RValue<SByte> operator^(const RValue<SByte> &lhs, const RValue<SByte> &rhs); | |
friend RValue<SByte> operator<<(const RValue<SByte> &lhs, const RValue<SByte> &rhs); | |
friend RValue<SByte> operator>>(const RValue<SByte> &lhs, const RValue<SByte> &rhs); | |
friend RValue<SByte> operator+=(const SByte &lhs, const RValue<SByte> &rhs); | |
friend RValue<SByte> operator-=(const SByte &lhs, const RValue<SByte> &rhs); | |
friend RValue<SByte> operator*=(const SByte &lhs, const RValue<SByte> &rhs); | |
friend RValue<SByte> operator/=(const SByte &lhs, const RValue<SByte> &rhs); | |
friend RValue<SByte> operator%=(const SByte &lhs, const RValue<SByte> &rhs); | |
friend RValue<SByte> operator&=(const SByte &lhs, const RValue<SByte> &rhs); | |
friend RValue<SByte> operator|=(const SByte &lhs, const RValue<SByte> &rhs); | |
friend RValue<SByte> operator^=(const SByte &lhs, const RValue<SByte> &rhs); | |
friend RValue<SByte> operator<<=(const SByte &lhs, const RValue<SByte> &rhs); | |
friend RValue<SByte> operator>>=(const SByte &lhs, const RValue<SByte> &rhs); | |
friend RValue<SByte> operator+(const RValue<SByte> &val); | |
friend RValue<SByte> operator-(const RValue<SByte> &val); | |
friend RValue<SByte> operator~(const RValue<SByte> &val); | |
friend RValue<SByte> operator++(const SByte &val, int); // Post-increment | |
friend const SByte &operator++(const SByte &val); // Pre-increment | |
friend RValue<SByte> operator--(const SByte &val, int); // Post-decrement | |
friend const SByte &operator--(const SByte &val); // Pre-decrement | |
friend RValue<Bool> operator<(const RValue<SByte> &lhs, const RValue<SByte> &rhs); | |
friend RValue<Bool> operator<=(const RValue<SByte> &lhs, const RValue<SByte> &rhs); | |
friend RValue<Bool> operator>(const RValue<SByte> &lhs, const RValue<SByte> &rhs); | |
friend RValue<Bool> operator>=(const RValue<SByte> &lhs, const RValue<SByte> &rhs); | |
friend RValue<Bool> operator!=(const RValue<SByte> &lhs, const RValue<SByte> &rhs); | |
friend RValue<Bool> operator==(const RValue<SByte> &lhs, const RValue<SByte> &rhs); | |
SByte *getThis(); | |
static const llvm::Type *getType(); | |
}; | |
class Short : public Variable<short> | |
{ | |
public: | |
explicit Short(llvm::Argument *argument); | |
explicit Short(const RValue<Int> &cast); | |
Short(); | |
Short(short x); | |
Short(const RValue<Short> &rhs); | |
Short(const Short &rhs); | |
// RValue<Short> operator=(short rhs) const; // FIXME: Implement | |
RValue<Short> operator=(const RValue<Short> &rhs) const; | |
RValue<Short> operator=(const Short &rhs) const; | |
RValue<Pointer<Short>> operator&(); | |
friend RValue<Short> operator+(const RValue<Short> &lhs, const RValue<Short> &rhs); | |
friend RValue<Short> operator-(const RValue<Short> &lhs, const RValue<Short> &rhs); | |
friend RValue<Short> operator*(const RValue<Short> &lhs, const RValue<Short> &rhs); | |
friend RValue<Short> operator/(const RValue<Short> &lhs, const RValue<Short> &rhs); | |
friend RValue<Short> operator%(const RValue<Short> &lhs, const RValue<Short> &rhs); | |
friend RValue<Short> operator&(const RValue<Short> &lhs, const RValue<Short> &rhs); | |
friend RValue<Short> operator|(const RValue<Short> &lhs, const RValue<Short> &rhs); | |
friend RValue<Short> operator^(const RValue<Short> &lhs, const RValue<Short> &rhs); | |
friend RValue<Short> operator<<(const RValue<Short> &lhs, const RValue<Short> &rhs); | |
friend RValue<Short> operator>>(const RValue<Short> &lhs, const RValue<Short> &rhs); | |
friend RValue<Short> operator+=(const Short &lhs, const RValue<Short> &rhs); | |
friend RValue<Short> operator-=(const Short &lhs, const RValue<Short> &rhs); | |
friend RValue<Short> operator*=(const Short &lhs, const RValue<Short> &rhs); | |
friend RValue<Short> operator/=(const Short &lhs, const RValue<Short> &rhs); | |
friend RValue<Short> operator%=(const Short &lhs, const RValue<Short> &rhs); | |
friend RValue<Short> operator&=(const Short &lhs, const RValue<Short> &rhs); | |
friend RValue<Short> operator|=(const Short &lhs, const RValue<Short> &rhs); | |
friend RValue<Short> operator^=(const Short &lhs, const RValue<Short> &rhs); | |
friend RValue<Short> operator<<=(const Short &lhs, const RValue<Short> &rhs); | |
friend RValue<Short> operator>>=(const Short &lhs, const RValue<Short> &rhs); | |
friend RValue<Short> operator+(const RValue<Short> &val); | |
friend RValue<Short> operator-(const RValue<Short> &val); | |
friend RValue<Short> operator~(const RValue<Short> &val); | |
friend RValue<Short> operator++(const Short &val, int); // Post-increment | |
friend const Short &operator++(const Short &val); // Pre-increment | |
friend RValue<Short> operator--(const Short &val, int); // Post-decrement | |
friend const Short &operator--(const Short &val); // Pre-decrement | |
friend RValue<Bool> operator<(const RValue<Short> &lhs, const RValue<Short> &rhs); | |
friend RValue<Bool> operator<=(const RValue<Short> &lhs, const RValue<Short> &rhs); | |
friend RValue<Bool> operator>(const RValue<Short> &lhs, const RValue<Short> &rhs); | |
friend RValue<Bool> operator>=(const RValue<Short> &lhs, const RValue<Short> &rhs); | |
friend RValue<Bool> operator!=(const RValue<Short> &lhs, const RValue<Short> &rhs); | |
friend RValue<Bool> operator==(const RValue<Short> &lhs, const RValue<Short> &rhs); | |
Short *getThis(); | |
static const llvm::Type *getType(); | |
}; | |
class UShort : public Variable<unsigned short> | |
{ | |
public: | |
explicit UShort(llvm::Argument *argument); | |
UShort(); | |
UShort(unsigned short x); | |
UShort(const RValue<UShort> &rhs); | |
UShort(const UShort &rhs); | |
// RValue<UShort> operator=(unsigned short rhs) const; // FIXME: Implement | |
RValue<UShort> operator=(const RValue<UShort> &rhs) const; | |
RValue<UShort> operator=(const UShort &rhs) const; | |
RValue<Pointer<UShort>> operator&(); | |
friend RValue<UShort> operator+(const RValue<UShort> &lhs, const RValue<UShort> &rhs); | |
friend RValue<UShort> operator-(const RValue<UShort> &lhs, const RValue<UShort> &rhs); | |
friend RValue<UShort> operator*(const RValue<UShort> &lhs, const RValue<UShort> &rhs); | |
friend RValue<UShort> operator/(const RValue<UShort> &lhs, const RValue<UShort> &rhs); | |
friend RValue<UShort> operator%(const RValue<UShort> &lhs, const RValue<UShort> &rhs); | |
friend RValue<UShort> operator&(const RValue<UShort> &lhs, const RValue<UShort> &rhs); | |
friend RValue<UShort> operator|(const RValue<UShort> &lhs, const RValue<UShort> &rhs); | |
friend RValue<UShort> operator^(const RValue<UShort> &lhs, const RValue<UShort> &rhs); | |
friend RValue<UShort> operator<<(const RValue<UShort> &lhs, const RValue<UShort> &rhs); | |
friend RValue<UShort> operator>>(const RValue<UShort> &lhs, const RValue<UShort> &rhs); | |
friend RValue<UShort> operator+=(const UShort &lhs, const RValue<UShort> &rhs); | |
friend RValue<UShort> operator-=(const UShort &lhs, const RValue<UShort> &rhs); | |
friend RValue<UShort> operator*=(const UShort &lhs, const RValue<UShort> &rhs); | |
friend RValue<UShort> operator/=(const UShort &lhs, const RValue<UShort> &rhs); | |
friend RValue<UShort> operator%=(const UShort &lhs, const RValue<UShort> &rhs); | |
friend RValue<UShort> operator&=(const UShort &lhs, const RValue<UShort> &rhs); | |
friend RValue<UShort> operator|=(const UShort &lhs, const RValue<UShort> &rhs); | |
friend RValue<UShort> operator^=(const UShort &lhs, const RValue<UShort> &rhs); | |
friend RValue<UShort> operator<<=(const UShort &lhs, const RValue<UShort> &rhs); | |
friend RValue<UShort> operator>>=(const UShort &lhs, const RValue<UShort> &rhs); | |
friend RValue<UShort> operator+(const RValue<UShort> &val); | |
friend RValue<UShort> operator-(const RValue<UShort> &val); | |
friend RValue<UShort> operator~(const RValue<UShort> &val); | |
friend RValue<UShort> operator++(const UShort &val, int); // Post-increment | |
friend const UShort &operator++(const UShort &val); // Pre-increment | |
friend RValue<UShort> operator--(const UShort &val, int); // Post-decrement | |
friend const UShort &operator--(const UShort &val); // Pre-decrement | |
friend RValue<Bool> operator<(const RValue<UShort> &lhs, const RValue<UShort> &rhs); | |
friend RValue<Bool> operator<=(const RValue<UShort> &lhs, const RValue<UShort> &rhs); | |
friend RValue<Bool> operator>(const RValue<UShort> &lhs, const RValue<UShort> &rhs); | |
friend RValue<Bool> operator>=(const RValue<UShort> &lhs, const RValue<UShort> &rhs); | |
friend RValue<Bool> operator!=(const RValue<UShort> &lhs, const RValue<UShort> &rhs); | |
friend RValue<Bool> operator==(const RValue<UShort> &lhs, const RValue<UShort> &rhs); | |
UShort *getThis(); | |
static const llvm::Type *getType(); | |
}; | |
class Byte4 : public Variable<byte4> | |
{ | |
public: | |
// Byte4(); | |
// Byte4(int x, int y, int z, int w); | |
// Byte4(const RValue<Byte4> &rhs); | |
// Byte4(const Byte4 &rhs); | |
// RValue<Byte4> operator=(const RValue<Byte4> &rhs) const; | |
// RValue<Byte4> operator=(const Byte4 &rhs) const; | |
// RValue<Pointer<Byte4>> operator&(); | |
// friend RValue<Byte4> operator+(const RValue<Byte4> &lhs, const RValue<Byte4> &rhs); | |
// friend RValue<Byte4> operator-(const RValue<Byte4> &lhs, const RValue<Byte4> &rhs); | |
// friend RValue<Byte4> operator*(const RValue<Byte4> &lhs, const RValue<Byte4> &rhs); | |
// friend RValue<Byte4> operator/(const RValue<Byte4> &lhs, const RValue<Byte4> &rhs); | |
// friend RValue<Byte4> operator%(const RValue<Byte4> &lhs, const RValue<Byte4> &rhs); | |
// friend RValue<Byte4> operator&(const RValue<Byte4> &lhs, const RValue<Byte4> &rhs); | |
// friend RValue<Byte4> operator|(const RValue<Byte4> &lhs, const RValue<Byte4> &rhs); | |
// friend RValue<Byte4> operator^(const RValue<Byte4> &lhs, const RValue<Byte4> &rhs); | |
// friend RValue<Byte4> operator<<(const RValue<Byte4> &lhs, const RValue<Byte4> &rhs); | |
// friend RValue<Byte4> operator>>(const RValue<Byte4> &lhs, const RValue<Byte4> &rhs); | |
// friend RValue<Byte4> operator+=(const Byte4 &lhs, const RValue<Byte4> &rhs); | |
// friend RValue<Byte4> operator-=(const Byte4 &lhs, const RValue<Byte4> &rhs); | |
// friend RValue<Byte4> operator*=(const Byte4 &lhs, const RValue<Byte4> &rhs); | |
// friend RValue<Byte4> operator/=(const Byte4 &lhs, const RValue<Byte4> &rhs); | |
// friend RValue<Byte4> operator%=(const Byte4 &lhs, const RValue<Byte4> &rhs); | |
// friend RValue<Byte4> operator&=(const Byte4 &lhs, const RValue<Byte4> &rhs); | |
// friend RValue<Byte4> operator|=(const Byte4 &lhs, const RValue<Byte4> &rhs); | |
// friend RValue<Byte4> operator^=(const Byte4 &lhs, const RValue<Byte4> &rhs); | |
// friend RValue<Byte4> operator<<=(const Byte4 &lhs, const RValue<Byte4> &rhs); | |
// friend RValue<Byte4> operator>>=(const Byte4 &lhs, const RValue<Byte4> &rhs); | |
// friend RValue<Byte4> operator+(const RValue<Byte4> &val); | |
// friend RValue<Byte4> operator-(const RValue<Byte4> &val); | |
// friend RValue<Byte4> operator~(const RValue<Byte4> &val); | |
// friend RValue<Byte4> operator++(const Byte4 &val, int); // Post-increment | |
// friend const Byte4 &operator++(const Byte4 &val); // Pre-increment | |
// friend RValue<Byte4> operator--(const Byte4 &val, int); // Post-decrement | |
// friend const Byte4 &operator--(const Byte4 &val); // Pre-decrement | |
Byte4 *getThis(); | |
static const llvm::Type *getType(); | |
}; | |
class SByte4 : public Variable<sbyte4> | |
{ | |
public: | |
// SByte4(); | |
// SByte4(int x, int y, int z, int w); | |
// SByte4(const RValue<SByte4> &rhs); | |
// SByte4(const SByte4 &rhs); | |
// RValue<SByte4> operator=(const RValue<SByte4> &rhs) const; | |
// RValue<SByte4> operator=(const SByte4 &rhs) const; | |
// RValue<Pointer<SByte4>> operator&(); | |
// friend RValue<SByte4> operator+(const RValue<SByte4> &lhs, const RValue<SByte4> &rhs); | |
// friend RValue<SByte4> operator-(const RValue<SByte4> &lhs, const RValue<SByte4> &rhs); | |
// friend RValue<SByte4> operator*(const RValue<SByte4> &lhs, const RValue<SByte4> &rhs); | |
// friend RValue<SByte4> operator/(const RValue<SByte4> &lhs, const RValue<SByte4> &rhs); | |
// friend RValue<SByte4> operator%(const RValue<SByte4> &lhs, const RValue<SByte4> &rhs); | |
// friend RValue<SByte4> operator&(const RValue<SByte4> &lhs, const RValue<SByte4> &rhs); | |
// friend RValue<SByte4> operator|(const RValue<SByte4> &lhs, const RValue<SByte4> &rhs); | |
// friend RValue<SByte4> operator^(const RValue<SByte4> &lhs, const RValue<SByte4> &rhs); | |
// friend RValue<SByte4> operator<<(const RValue<SByte4> &lhs, const RValue<SByte4> &rhs); | |
// friend RValue<SByte4> operator>>(const RValue<SByte4> &lhs, const RValue<SByte4> &rhs); | |
// friend RValue<SByte4> operator+=(const SByte4 &lhs, const RValue<SByte4> &rhs); | |
// friend RValue<SByte4> operator-=(const SByte4 &lhs, const RValue<SByte4> &rhs); | |
// friend RValue<SByte4> operator*=(const SByte4 &lhs, const RValue<SByte4> &rhs); | |
// friend RValue<SByte4> operator/=(const SByte4 &lhs, const RValue<SByte4> &rhs); | |
// friend RValue<SByte4> operator%=(const SByte4 &lhs, const RValue<SByte4> &rhs); | |
// friend RValue<SByte4> operator&=(const SByte4 &lhs, const RValue<SByte4> &rhs); | |
// friend RValue<SByte4> operator|=(const SByte4 &lhs, const RValue<SByte4> &rhs); | |
// friend RValue<SByte4> operator^=(const SByte4 &lhs, const RValue<SByte4> &rhs); | |
// friend RValue<SByte4> operator<<=(const SByte4 &lhs, const RValue<SByte4> &rhs); | |
// friend RValue<SByte4> operator>>=(const SByte4 &lhs, const RValue<SByte4> &rhs); | |
// friend RValue<SByte4> operator+(const RValue<SByte4> &val); | |
// friend RValue<SByte4> operator-(const RValue<SByte4> &val); | |
// friend RValue<SByte4> operator~(const RValue<SByte4> &val); | |
// friend RValue<SByte4> operator++(const SByte4 &val, int); // Post-increment | |
// friend const SByte4 &operator++(const SByte4 &val); // Pre-increment | |
// friend RValue<SByte4> operator--(const SByte4 &val, int); // Post-decrement | |
// friend const SByte4 &operator--(const SByte4 &val); // Pre-decrement | |
SByte4 *getThis(); | |
static const llvm::Type *getType(); | |
}; | |
class Byte8 : public Variable<byte8> | |
{ | |
public: | |
Byte8(); | |
Byte8(byte x0, byte x1, byte x2, byte x3, byte x4, byte x5, byte x6, byte x7); | |
Byte8(int64_t x); | |
Byte8(const RValue<Byte8> &rhs); | |
Byte8(const Byte8 &rhs); | |
RValue<Byte8> operator=(const RValue<Byte8> &rhs) const; | |
RValue<Byte8> operator=(const Byte8 &rhs) const; | |
// RValue<Pointer<Byte8>> operator&(); | |
friend RValue<Byte8> operator+(const RValue<Byte8> &lhs, const RValue<Byte8> &rhs); | |
friend RValue<Byte8> operator-(const RValue<Byte8> &lhs, const RValue<Byte8> &rhs); | |
friend RValue<Byte8> operator*(const RValue<Byte8> &lhs, const RValue<Byte8> &rhs); | |
friend RValue<Byte8> operator/(const RValue<Byte8> &lhs, const RValue<Byte8> &rhs); | |
friend RValue<Byte8> operator%(const RValue<Byte8> &lhs, const RValue<Byte8> &rhs); | |
friend RValue<Byte8> operator&(const RValue<Byte8> &lhs, const RValue<Byte8> &rhs); | |
friend RValue<Byte8> operator|(const RValue<Byte8> &lhs, const RValue<Byte8> &rhs); | |
friend RValue<Byte8> operator^(const RValue<Byte8> &lhs, const RValue<Byte8> &rhs); | |
// friend RValue<Byte8> operator<<(const RValue<Byte8> &lhs, const RValue<Byte8> &rhs); | |
// friend RValue<Byte8> operator>>(const RValue<Byte8> &lhs, const RValue<Byte8> &rhs); | |
friend RValue<Byte8> operator+=(const Byte8 &lhs, const RValue<Byte8> &rhs); | |
friend RValue<Byte8> operator-=(const Byte8 &lhs, const RValue<Byte8> &rhs); | |
friend RValue<Byte8> operator*=(const Byte8 &lhs, const RValue<Byte8> &rhs); | |
friend RValue<Byte8> operator/=(const Byte8 &lhs, const RValue<Byte8> &rhs); | |
friend RValue<Byte8> operator%=(const Byte8 &lhs, const RValue<Byte8> &rhs); | |
friend RValue<Byte8> operator&=(const Byte8 &lhs, const RValue<Byte8> &rhs); | |
friend RValue<Byte8> operator|=(const Byte8 &lhs, const RValue<Byte8> &rhs); | |
friend RValue<Byte8> operator^=(const Byte8 &lhs, const RValue<Byte8> &rhs); | |
// friend RValue<Byte8> operator<<=(const Byte8 &lhs, const RValue<Byte8> &rhs); | |
// friend RValue<Byte8> operator>>=(const Byte8 &lhs, const RValue<Byte8> &rhs); | |
friend RValue<Byte8> operator+(const RValue<Byte8> &val); | |
friend RValue<Byte8> operator-(const RValue<Byte8> &val); | |
friend RValue<Byte8> operator~(const RValue<Byte8> &val); | |
// friend RValue<Byte8> operator++(const Byte8 &val, int); // Post-increment | |
// friend const Byte8 &operator++(const Byte8 &val); // Pre-increment | |
// friend RValue<Byte8> operator--(const Byte8 &val, int); // Post-decrement | |
// friend const Byte8 &operator--(const Byte8 &val); // Pre-decrement | |
friend RValue<Byte8> AddSat(const RValue<Byte8> &x, const RValue<Byte8> &y); | |
friend RValue<Byte8> SubSat(const RValue<Byte8> &x, const RValue<Byte8> &y); | |
friend RValue<Short4> UnpackLow(const RValue<Byte8> &x, const RValue<Byte8> &y); | |
friend RValue<Short4> UnpackHigh(const RValue<Byte8> &x, const RValue<Byte8> &y); | |
friend RValue<Int> SignMask(const RValue<Byte8> &x); | |
// friend RValue<Byte8> CmpGT(const RValue<Byte8> &x, const RValue<Byte8> &y); | |
friend RValue<Byte8> CmpEQ(const RValue<Byte8> &x, const RValue<Byte8> &y); | |
Byte8 *getThis(); | |
static const llvm::Type *getType(); | |
}; | |
class SByte8 : public Variable<sbyte8> | |
{ | |
public: | |
SByte8(); | |
SByte8(byte x0, byte x1, byte x2, byte x3, byte x4, byte x5, byte x6, byte x7); | |
SByte8(int64_t x); | |
SByte8(const RValue<SByte8> &rhs); | |
SByte8(const SByte8 &rhs); | |
RValue<SByte8> operator=(const RValue<SByte8> &rhs) const; | |
RValue<SByte8> operator=(const SByte8 &rhs) const; | |
// RValue<Pointer<SByte8>> operator&(); | |
friend RValue<SByte8> operator+(const RValue<SByte8> &lhs, const RValue<SByte8> &rhs); | |
friend RValue<SByte8> operator-(const RValue<SByte8> &lhs, const RValue<SByte8> &rhs); | |
friend RValue<SByte8> operator*(const RValue<SByte8> &lhs, const RValue<SByte8> &rhs); | |
friend RValue<SByte8> operator/(const RValue<SByte8> &lhs, const RValue<SByte8> &rhs); | |
friend RValue<SByte8> operator%(const RValue<SByte8> &lhs, const RValue<SByte8> &rhs); | |
friend RValue<SByte8> operator&(const RValue<SByte8> &lhs, const RValue<SByte8> &rhs); | |
friend RValue<SByte8> operator|(const RValue<SByte8> &lhs, const RValue<SByte8> &rhs); | |
friend RValue<SByte8> operator^(const RValue<SByte8> &lhs, const RValue<SByte8> &rhs); | |
// friend RValue<SByte8> operator<<(const RValue<SByte8> &lhs, const RValue<SByte8> &rhs); | |
// friend RValue<SByte8> operator>>(const RValue<SByte8> &lhs, const RValue<SByte8> &rhs); | |
friend RValue<SByte8> operator+=(const SByte8 &lhs, const RValue<SByte8> &rhs); | |
friend RValue<SByte8> operator-=(const SByte8 &lhs, const RValue<SByte8> &rhs); | |
friend RValue<SByte8> operator*=(const SByte8 &lhs, const RValue<SByte8> &rhs); | |
friend RValue<SByte8> operator/=(const SByte8 &lhs, const RValue<SByte8> &rhs); | |
friend RValue<SByte8> operator%=(const SByte8 &lhs, const RValue<SByte8> &rhs); | |
friend RValue<SByte8> operator&=(const SByte8 &lhs, const RValue<SByte8> &rhs); | |
friend RValue<SByte8> operator|=(const SByte8 &lhs, const RValue<SByte8> &rhs); | |
friend RValue<SByte8> operator^=(const SByte8 &lhs, const RValue<SByte8> &rhs); | |
// friend RValue<SByte8> operator<<=(const SByte8 &lhs, const RValue<SByte8> &rhs); | |
// friend RValue<SByte8> operator>>=(const SByte8 &lhs, const RValue<SByte8> &rhs); | |
friend RValue<SByte8> operator+(const RValue<SByte8> &val); | |
friend RValue<SByte8> operator-(const RValue<SByte8> &val); | |
friend RValue<SByte8> operator~(const RValue<SByte8> &val); | |
// friend RValue<SByte8> operator++(const SByte8 &val, int); // Post-increment | |
// friend const SByte8 &operator++(const SByte8 &val); // Pre-increment | |
// friend RValue<SByte8> operator--(const SByte8 &val, int); // Post-decrement | |
// friend const SByte8 &operator--(const SByte8 &val); // Pre-decrement | |
friend RValue<SByte8> AddSat(const RValue<SByte8> &x, const RValue<SByte8> &y); | |
friend RValue<SByte8> SubSat(const RValue<SByte8> &x, const RValue<SByte8> &y); | |
friend RValue<Short4> UnpackLow(const RValue<SByte8> &x, const RValue<SByte8> &y); | |
friend RValue<Short4> UnpackHigh(const RValue<SByte8> &x, const RValue<SByte8> &y); | |
friend RValue<Int> SignMask(const RValue<SByte8> &x); | |
friend RValue<Byte8> CmpGT(const RValue<SByte8> &x, const RValue<SByte8> &y); | |
friend RValue<Byte8> CmpEQ(const RValue<SByte8> &x, const RValue<SByte8> &y); | |
SByte8 *getThis(); | |
static const llvm::Type *getType(); | |
}; | |
class Byte16 : public Variable<byte16> | |
{ | |
public: | |
// Byte16(); | |
// Byte16(int x, int y, int z, int w); | |
Byte16(const RValue<Byte16> &rhs); | |
Byte16(const Byte16 &rhs); | |
RValue<Byte16> operator=(const RValue<Byte16> &rhs) const; | |
RValue<Byte16> operator=(const Byte16 &rhs) const; | |
// RValue<Pointer<Byte16>> operator&(); | |
// friend RValue<Byte16> operator+(const RValue<Byte16> &lhs, const RValue<Byte16> &rhs); | |
// friend RValue<Byte16> operator-(const RValue<Byte16> &lhs, const RValue<Byte16> &rhs); | |
// friend RValue<Byte16> operator*(const RValue<Byte16> &lhs, const RValue<Byte16> &rhs); | |
// friend RValue<Byte16> operator/(const RValue<Byte16> &lhs, const RValue<Byte16> &rhs); | |
// friend RValue<Byte16> operator%(const RValue<Byte16> &lhs, const RValue<Byte16> &rhs); | |
// friend RValue<Byte16> operator&(const RValue<Byte16> &lhs, const RValue<Byte16> &rhs); | |
// friend RValue<Byte16> operator|(const RValue<Byte16> &lhs, const RValue<Byte16> &rhs); | |
// friend RValue<Byte16> operator^(const RValue<Byte16> &lhs, const RValue<Byte16> &rhs); | |
// friend RValue<Byte16> operator<<(const RValue<Byte16> &lhs, const RValue<Byte16> &rhs); | |
// friend RValue<Byte16> operator>>(const RValue<Byte16> &lhs, const RValue<Byte16> &rhs); | |
// friend RValue<Byte16> operator+=(const Byte16 &lhs, const RValue<Byte16> &rhs); | |
// friend RValue<Byte16> operator-=(const Byte16 &lhs, const RValue<Byte16> &rhs); | |
// friend RValue<Byte16> operator*=(const Byte16 &lhs, const RValue<Byte16> &rhs); | |
// friend RValue<Byte16> operator/=(const Byte16 &lhs, const RValue<Byte16> &rhs); | |
// friend RValue<Byte16> operator%=(const Byte16 &lhs, const RValue<Byte16> &rhs); | |
// friend RValue<Byte16> operator&=(const Byte16 &lhs, const RValue<Byte16> &rhs); | |
// friend RValue<Byte16> operator|=(const Byte16 &lhs, const RValue<Byte16> &rhs); | |
// friend RValue<Byte16> operator^=(const Byte16 &lhs, const RValue<Byte16> &rhs); | |
// friend RValue<Byte16> operator<<=(const Byte16 &lhs, const RValue<Byte16> &rhs); | |
// friend RValue<Byte16> operator>>=(const Byte16 &lhs, const RValue<Byte16> &rhs); | |
// friend RValue<Byte16> operator+(const RValue<Byte16> &val); | |
// friend RValue<Byte16> operator-(const RValue<Byte16> &val); | |
// friend RValue<Byte16> operator~(const RValue<Byte16> &val); | |
// friend RValue<Byte16> operator++(const Byte16 &val, int); // Post-increment | |
// friend const Byte16 &operator++(const Byte16 &val); // Pre-increment | |
// friend RValue<Byte16> operator--(const Byte16 &val, int); // Post-decrement | |
// friend const Byte16 &operator--(const Byte16 &val); // Pre-decrement | |
Byte16 *getThis(); | |
static const llvm::Type *getType(); | |
}; | |
class SByte16 : public Variable<sbyte16> | |
{ | |
public: | |
// SByte16(); | |
// SByte16(int x, int y, int z, int w); | |
// SByte16(const RValue<SByte16> &rhs); | |
// SByte16(const SByte16 &rhs); | |
// RValue<SByte16> operator=(const RValue<SByte16> &rhs) const; | |
// RValue<SByte16> operator=(const SByte16 &rhs) const; | |
// RValue<Pointer<SByte16>> operator&(); | |
// friend RValue<SByte16> operator+(const RValue<SByte16> &lhs, const RValue<SByte16> &rhs); | |
// friend RValue<SByte16> operator-(const RValue<SByte16> &lhs, const RValue<SByte16> &rhs); | |
// friend RValue<SByte16> operator*(const RValue<SByte16> &lhs, const RValue<SByte16> &rhs); | |
// friend RValue<SByte16> operator/(const RValue<SByte16> &lhs, const RValue<SByte16> &rhs); | |
// friend RValue<SByte16> operator%(const RValue<SByte16> &lhs, const RValue<SByte16> &rhs); | |
// friend RValue<SByte16> operator&(const RValue<SByte16> &lhs, const RValue<SByte16> &rhs); | |
// friend RValue<SByte16> operator|(const RValue<SByte16> &lhs, const RValue<SByte16> &rhs); | |
// friend RValue<SByte16> operator^(const RValue<SByte16> &lhs, const RValue<SByte16> &rhs); | |
// friend RValue<SByte16> operator<<(const RValue<SByte16> &lhs, const RValue<SByte16> &rhs); | |
// friend RValue<SByte16> operator>>(const RValue<SByte16> &lhs, const RValue<SByte16> &rhs); | |
// friend RValue<SByte16> operator+=(const SByte16 &lhs, const RValue<SByte16> &rhs); | |
// friend RValue<SByte16> operator-=(const SByte16 &lhs, const RValue<SByte16> &rhs); | |
// friend RValue<SByte16> operator*=(const SByte16 &lhs, const RValue<SByte16> &rhs); | |
// friend RValue<SByte16> operator/=(const SByte16 &lhs, const RValue<SByte16> &rhs); | |
// friend RValue<SByte16> operator%=(const SByte16 &lhs, const RValue<SByte16> &rhs); | |
// friend RValue<SByte16> operator&=(const SByte16 &lhs, const RValue<SByte16> &rhs); | |
// friend RValue<SByte16> operator|=(const SByte16 &lhs, const RValue<SByte16> &rhs); | |
// friend RValue<SByte16> operator^=(const SByte16 &lhs, const RValue<SByte16> &rhs); | |
// friend RValue<SByte16> operator<<=(const SByte16 &lhs, const RValue<SByte16> &rhs); | |
// friend RValue<SByte16> operator>>=(const SByte16 &lhs, const RValue<SByte16> &rhs); | |
// friend RValue<SByte16> operator+(const RValue<SByte16> &val); | |
// friend RValue<SByte16> operator-(const RValue<SByte16> &val); | |
// friend RValue<SByte16> operator~(const RValue<SByte16> &val); | |
// friend RValue<SByte16> operator++(const SByte16 &val, int); // Post-increment | |
// friend const SByte16 &operator++(const SByte16 &val); // Pre-increment | |
// friend RValue<SByte16> operator--(const SByte16 &val, int); // Post-decrement | |
// friend const SByte16 &operator--(const SByte16 &val); // Pre-decrement | |
SByte16 *getThis(); | |
static const llvm::Type *getType(); | |
}; | |
class Short4 : public Variable<short4> | |
{ | |
public: | |
explicit Short4(const RValue<Int> &cast); | |
explicit Short4(const RValue<Int4> &cast); | |
// explicit Short4(const RValue<Float> &cast); | |
explicit Short4(const RValue<Float4> &cast); | |
Short4(); | |
Short4(short x, short y, short z, short w); | |
Short4(const RValue<Short4> &rhs); | |
Short4(const Short4 &rhs); | |
Short4(const RValue<UShort4> &rhs); | |
Short4(const UShort4 &rhs); | |
RValue<Short4> operator=(const RValue<Short4> &rhs) const; | |
RValue<Short4> operator=(const Short4 &rhs) const; | |
RValue<Short4> operator=(const RValue<UShort4> &rhs) const; | |
RValue<Short4> operator=(const UShort4 &rhs) const; | |
RValue<Pointer<Short4>> operator&(); | |
friend RValue<Short4> operator+(const RValue<Short4> &lhs, const RValue<Short4> &rhs); | |
friend RValue<Short4> operator-(const RValue<Short4> &lhs, const RValue<Short4> &rhs); | |
friend RValue<Short4> operator*(const RValue<Short4> &lhs, const RValue<Short4> &rhs); | |
friend RValue<Short4> operator/(const RValue<Short4> &lhs, const RValue<Short4> &rhs); | |
friend RValue<Short4> operator%(const RValue<Short4> &lhs, const RValue<Short4> &rhs); | |
friend RValue<Short4> operator&(const RValue<Short4> &lhs, const RValue<Short4> &rhs); | |
friend RValue<Short4> operator|(const RValue<Short4> &lhs, const RValue<Short4> &rhs); | |
friend RValue<Short4> operator^(const RValue<Short4> &lhs, const RValue<Short4> &rhs); | |
friend RValue<Short4> operator<<(const RValue<Short4> &lhs, unsigned char rhs); | |
friend RValue<Short4> operator>>(const RValue<Short4> &lhs, unsigned char rhs); | |
friend RValue<Short4> operator<<(const RValue<Short4> &lhs, const RValue<Long1> &rhs); | |
friend RValue<Short4> operator>>(const RValue<Short4> &lhs, const RValue<Long1> &rhs); | |
friend RValue<Short4> operator+=(const Short4 &lhs, const RValue<Short4> &rhs); | |
friend RValue<Short4> operator-=(const Short4 &lhs, const RValue<Short4> &rhs); | |
friend RValue<Short4> operator*=(const Short4 &lhs, const RValue<Short4> &rhs); | |
friend RValue<Short4> operator/=(const Short4 &lhs, const RValue<Short4> &rhs); | |
friend RValue<Short4> operator%=(const Short4 &lhs, const RValue<Short4> &rhs); | |
friend RValue<Short4> operator&=(const Short4 &lhs, const RValue<Short4> &rhs); | |
friend RValue<Short4> operator|=(const Short4 &lhs, const RValue<Short4> &rhs); | |
friend RValue<Short4> operator^=(const Short4 &lhs, const RValue<Short4> &rhs); | |
friend RValue<Short4> operator<<=(const Short4 &lhs, unsigned char rhs); | |
friend RValue<Short4> operator>>=(const Short4 &lhs, unsigned char rhs); | |
friend RValue<Short4> operator<<=(const Short4 &lhs, const RValue<Long1> &rhs); | |
friend RValue<Short4> operator>>=(const Short4 &lhs, const RValue<Long1> &rhs); | |
friend RValue<Short4> operator+(const RValue<Short4> &val); | |
friend RValue<Short4> operator-(const RValue<Short4> &val); | |
friend RValue<Short4> operator~(const RValue<Short4> &val); | |
// friend RValue<Short4> operator++(const Short4 &val, int); // Post-increment | |
// friend const Short4 &operator++(const Short4 &val); // Pre-increment | |
// friend RValue<Short4> operator--(const Short4 &val, int); // Post-decrement | |
// friend const Short4 &operator--(const Short4 &val); // Pre-decrement | |
// friend RValue<Bool> operator<(const RValue<Short4> &lhs, const RValue<Short4> &rhs); | |
// friend RValue<Bool> operator<=(const RValue<Short4> &lhs, const RValue<Short4> &rhs); | |
// friend RValue<Bool> operator>(const RValue<Short4> &lhs, const RValue<Short4> &rhs); | |
// friend RValue<Bool> operator>=(const RValue<Short4> &lhs, const RValue<Short4> &rhs); | |
// friend RValue<Bool> operator!=(const RValue<Short4> &lhs, const RValue<Short4> &rhs); | |
// friend RValue<Bool> operator==(const RValue<Short4> &lhs, const RValue<Short4> &rhs); | |
friend RValue<Short4> RoundShort4(const RValue<Float4> &cast); | |
friend RValue<Short4> Max(const RValue<Short4> &x, const RValue<Short4> &y); | |
friend RValue<Short4> Min(const RValue<Short4> &x, const RValue<Short4> &y); | |
friend RValue<Short4> AddSat(const RValue<Short4> &x, const RValue<Short4> &y); | |
friend RValue<Short4> SubSat(const RValue<Short4> &x, const RValue<Short4> &y); | |
friend RValue<Short4> MulHigh(const RValue<Short4> &x, const RValue<Short4> &y); | |
friend RValue<Int2> MulAdd(const RValue<Short4> &x, const RValue<Short4> &y); | |
friend RValue<SByte8> Pack(const RValue<Short4> &x, const RValue<Short4> &y); | |
friend RValue<Int2> UnpackLow(const RValue<Short4> &x, const RValue<Short4> &y); | |
friend RValue<Int2> UnpackHigh(const RValue<Short4> &x, const RValue<Short4> &y); | |
friend RValue<Short4> Swizzle(const RValue<Short4> &x, unsigned char select); | |
friend RValue<Short4> Insert(const RValue<Short4> &val, const RValue<Short> &element, int i); | |
friend RValue<Short> Extract(const RValue<Short4> &val, int i); | |
friend RValue<Short4> CmpGT(const RValue<Short4> &x, const RValue<Short4> &y); | |
friend RValue<Short4> CmpEQ(const RValue<Short4> &x, const RValue<Short4> &y); | |
Short4 *getThis(); | |
static const llvm::Type *getType(); | |
}; | |
class UShort4 : public Variable<ushort4> | |
{ | |
public: | |
explicit UShort4(const RValue<Int4> &cast); | |
explicit UShort4(const RValue<Float4> &cast, bool saturate = false); | |
UShort4(); | |
UShort4(unsigned short x, unsigned short y, unsigned short z, unsigned short w); | |
UShort4(const RValue<UShort4> &rhs); | |
UShort4(const UShort4 &rhs); | |
UShort4(const RValue<Short4> &rhs); | |
UShort4(const Short4 &rhs); | |
RValue<UShort4> operator=(const RValue<UShort4> &rhs) const; | |
RValue<UShort4> operator=(const UShort4 &rhs) const; | |
RValue<UShort4> operator=(const RValue<Short4> &rhs) const; | |
RValue<UShort4> operator=(const Short4 &rhs) const; | |
// RValue<Pointer<UShort4>> operator&(); | |
friend RValue<UShort4> operator+(const RValue<UShort4> &lhs, const RValue<UShort4> &rhs); | |
friend RValue<UShort4> operator-(const RValue<UShort4> &lhs, const RValue<UShort4> &rhs); | |
friend RValue<UShort4> operator*(const RValue<UShort4> &lhs, const RValue<UShort4> &rhs); | |
// friend RValue<UShort4> operator/(const RValue<UShort4> &lhs, const RValue<UShort4> &rhs); | |
// friend RValue<UShort4> operator%(const RValue<UShort4> &lhs, const RValue<UShort4> &rhs); | |
// friend RValue<UShort4> operator&(const RValue<UShort4> &lhs, const RValue<UShort4> &rhs); | |
// friend RValue<UShort4> operator|(const RValue<UShort4> &lhs, const RValue<UShort4> &rhs); | |
// friend RValue<UShort4> operator^(const RValue<UShort4> &lhs, const RValue<UShort4> &rhs); | |
friend RValue<UShort4> operator<<(const RValue<UShort4> &lhs, unsigned char rhs); | |
friend RValue<UShort4> operator>>(const RValue<UShort4> &lhs, unsigned char rhs); | |
friend RValue<UShort4> operator<<(const RValue<UShort4> &lhs, const RValue<Long1> &rhs); | |
friend RValue<UShort4> operator>>(const RValue<UShort4> &lhs, const RValue<Long1> &rhs); | |
// friend RValue<UShort4> operator+=(const UShort4 &lhs, const RValue<UShort4> &rhs); | |
// friend RValue<UShort4> operator-=(const UShort4 &lhs, const RValue<UShort4> &rhs); | |
// friend RValue<UShort4> operator*=(const UShort4 &lhs, const RValue<UShort4> &rhs); | |
// friend RValue<UShort4> operator/=(const UShort4 &lhs, const RValue<UShort4> &rhs); | |
// friend RValue<UShort4> operator%=(const UShort4 &lhs, const RValue<UShort4> &rhs); | |
// friend RValue<UShort4> operator&=(const UShort4 &lhs, const RValue<UShort4> &rhs); | |
// friend RValue<UShort4> operator|=(const UShort4 &lhs, const RValue<UShort4> &rhs); | |
// friend RValue<UShort4> operator^=(const UShort4 &lhs, const RValue<UShort4> &rhs); | |
friend RValue<UShort4> operator<<=(const UShort4 &lhs, unsigned char rhs); | |
friend RValue<UShort4> operator>>=(const UShort4 &lhs, unsigned char rhs); | |
friend RValue<UShort4> operator<<=(const UShort4 &lhs, const RValue<Long1> &rhs); | |
friend RValue<UShort4> operator>>=(const UShort4 &lhs, const RValue<Long1> &rhs); | |
// friend RValue<UShort4> operator+(const RValue<UShort4> &val); | |
// friend RValue<UShort4> operator-(const RValue<UShort4> &val); | |
friend RValue<UShort4> operator~(const RValue<UShort4> &val); | |
// friend RValue<UShort4> operator++(const UShort4 &val, int); // Post-increment | |
// friend const UShort4 &operator++(const UShort4 &val); // Pre-increment | |
// friend RValue<UShort4> operator--(const UShort4 &val, int); // Post-decrement | |
// friend const UShort4 &operator--(const UShort4 &val); // Pre-decrement | |
friend RValue<UShort4> Max(const RValue<UShort4> &x, const RValue<UShort4> &y); | |
friend RValue<UShort4> Min(const RValue<UShort4> &x, const RValue<UShort4> &y); | |
friend RValue<UShort4> AddSat(const RValue<UShort4> &x, const RValue<UShort4> &y); | |
friend RValue<UShort4> SubSat(const RValue<UShort4> &x, const RValue<UShort4> &y); | |
friend RValue<UShort4> MulHigh(const RValue<UShort4> &x, const RValue<UShort4> &y); | |
friend RValue<UShort4> Average(const RValue<UShort4> &x, const RValue<UShort4> &y); | |
friend RValue<Byte8> Pack(const RValue<UShort4> &x, const RValue<UShort4> &y); | |
UShort4 *getThis(); | |
static const llvm::Type *getType(); | |
}; | |
class Short8 : public Variable<short8> | |
{ | |
public: | |
// Short8(); | |
Short8(short c0, short c1, short c2, short c3, short c4, short c5, short c6, short c7); | |
Short8(const RValue<Short8> &rhs); | |
// Short8(const Short8 &rhs); | |
// RValue<Short8> operator=(const RValue<Short8> &rhs) const; | |
// RValue<Short8> operator=(const Short8 &rhs) const; | |
// RValue<Pointer<Short8>> operator&(); | |
friend RValue<Short8> operator+(const RValue<Short8> &lhs, const RValue<Short8> &rhs); | |
// friend RValue<Short8> operator-(const RValue<Short8> &lhs, const RValue<Short8> &rhs); | |
// friend RValue<Short8> operator*(const RValue<Short8> &lhs, const RValue<Short8> &rhs); | |
// friend RValue<Short8> operator/(const RValue<Short8> &lhs, const RValue<Short8> &rhs); | |
// friend RValue<Short8> operator%(const RValue<Short8> &lhs, const RValue<Short8> &rhs); | |
friend RValue<Short8> operator&(const RValue<Short8> &lhs, const RValue<Short8> &rhs); | |
// friend RValue<Short8> operator|(const RValue<Short8> &lhs, const RValue<Short8> &rhs); | |
// friend RValue<Short8> operator^(const RValue<Short8> &lhs, const RValue<Short8> &rhs); | |
friend RValue<Short8> operator<<(const RValue<Short8> &lhs, unsigned char rhs); | |
friend RValue<Short8> operator>>(const RValue<Short8> &lhs, unsigned char rhs); | |
// friend RValue<Short8> operator<<(const RValue<Short8> &lhs, const RValue<Short8> &rhs); | |
// friend RValue<Short8> operator>>(const RValue<Short8> &lhs, const RValue<Short8> &rhs); | |
// friend RValue<Short8> operator+=(const Short8 &lhs, const RValue<Short8> &rhs); | |
// friend RValue<Short8> operator-=(const Short8 &lhs, const RValue<Short8> &rhs); | |
// friend RValue<Short8> operator*=(const Short8 &lhs, const RValue<Short8> &rhs); | |
// friend RValue<Short8> operator/=(const Short8 &lhs, const RValue<Short8> &rhs); | |
// friend RValue<Short8> operator%=(const Short8 &lhs, const RValue<Short8> &rhs); | |
// friend RValue<Short8> operator&=(const Short8 &lhs, const RValue<Short8> &rhs); | |
// friend RValue<Short8> operator|=(const Short8 &lhs, const RValue<Short8> &rhs); | |
// friend RValue<Short8> operator^=(const Short8 &lhs, const RValue<Short8> &rhs); | |
// friend RValue<Short8> operator<<=(const Short8 &lhs, const RValue<Short8> &rhs); | |
// friend RValue<Short8> operator>>=(const Short8 &lhs, const RValue<Short8> &rhs); | |
// friend RValue<Short8> operator+(const RValue<Short8> &val); | |
// friend RValue<Short8> operator-(const RValue<Short8> &val); | |
// friend RValue<Short8> operator~(const RValue<Short8> &val); | |
// friend RValue<Short8> operator++(const Short8 &val, int); // Post-increment | |
// friend const Short8 &operator++(const Short8 &val); // Pre-increment | |
// friend RValue<Short8> operator--(const Short8 &val, int); // Post-decrement | |
// friend const Short8 &operator--(const Short8 &val); // Pre-decrement | |
// friend RValue<Bool> operator<(const RValue<Short8> &lhs, const RValue<Short8> &rhs); | |
// friend RValue<Bool> operator<=(const RValue<Short8> &lhs, const RValue<Short8> &rhs); | |
// friend RValue<Bool> operator>(const RValue<Short8> &lhs, const RValue<Short8> &rhs); | |
// friend RValue<Bool> operator>=(const RValue<Short8> &lhs, const RValue<Short8> &rhs); | |
// friend RValue<Bool> operator!=(const RValue<Short8> &lhs, const RValue<Short8> &rhs); | |
// friend RValue<Bool> operator==(const RValue<Short8> &lhs, const RValue<Short8> &rhs); | |
friend RValue<Short8> Concatenate(const RValue<Short4> &lo, const RValue<Short4> &hi); | |
friend RValue<Short8> MulHigh(const RValue<Short8> &x, const RValue<Short8> &y); | |
friend RValue<Int4> MulAdd(const RValue<Short8> &x, const RValue<Short8> &y); | |
Short8 *getThis(); | |
static const llvm::Type *getType(); | |
}; | |
class UShort8 : public Variable<ushort8> | |
{ | |
public: | |
// UShort8(); | |
UShort8(unsigned short c0, unsigned short c1, unsigned short c2, unsigned short c3, unsigned short c4, unsigned short c5, unsigned short c6, unsigned short c7); | |
UShort8(const RValue<UShort8> &rhs); | |
// UShort8(const UShort8 &rhs); | |
RValue<UShort8> operator=(const RValue<UShort8> &rhs) const; | |
RValue<UShort8> operator=(const UShort8 &rhs) const; | |
// RValue<Pointer<UShort8>> operator&(); | |
friend RValue<UShort8> operator+(const RValue<UShort8> &lhs, const RValue<UShort8> &rhs); | |
// friend RValue<UShort8> operator-(const RValue<UShort8> &lhs, const RValue<UShort8> &rhs); | |
friend RValue<UShort8> operator*(const RValue<UShort8> &lhs, const RValue<UShort8> &rhs); | |
// friend RValue<UShort8> operator/(const RValue<UShort8> &lhs, const RValue<UShort8> &rhs); | |
// friend RValue<UShort8> operator%(const RValue<UShort8> &lhs, const RValue<UShort8> &rhs); | |
friend RValue<UShort8> operator&(const RValue<UShort8> &lhs, const RValue<UShort8> &rhs); | |
// friend RValue<UShort8> operator|(const RValue<UShort8> &lhs, const RValue<UShort8> &rhs); | |
// friend RValue<UShort8> operator^(const RValue<UShort8> &lhs, const RValue<UShort8> &rhs); | |
friend RValue<UShort8> operator<<(const RValue<UShort8> &lhs, unsigned char rhs); | |
friend RValue<UShort8> operator>>(const RValue<UShort8> &lhs, unsigned char rhs); | |
// friend RValue<UShort8> operator<<(const RValue<UShort8> &lhs, const RValue<UShort8> &rhs); | |
// friend RValue<UShort8> operator>>(const RValue<UShort8> &lhs, const RValue<UShort8> &rhs); | |
friend RValue<UShort8> operator+=(const UShort8 &lhs, const RValue<UShort8> &rhs); | |
// friend RValue<UShort8> operator-=(const UShort8 &lhs, const RValue<UShort8> &rhs); | |
// friend RValue<UShort8> operator*=(const UShort8 &lhs, const RValue<UShort8> &rhs); | |
// friend RValue<UShort8> operator/=(const UShort8 &lhs, const RValue<UShort8> &rhs); | |
// friend RValue<UShort8> operator%=(const UShort8 &lhs, const RValue<UShort8> &rhs); | |
// friend RValue<UShort8> operator&=(const UShort8 &lhs, const RValue<UShort8> &rhs); | |
// friend RValue<UShort8> operator|=(const UShort8 &lhs, const RValue<UShort8> &rhs); | |
// friend RValue<UShort8> operator^=(const UShort8 &lhs, const RValue<UShort8> &rhs); | |
// friend RValue<UShort8> operator<<=(const UShort8 &lhs, const RValue<UShort8> &rhs); | |
// friend RValue<UShort8> operator>>=(const UShort8 &lhs, const RValue<UShort8> &rhs); | |
// friend RValue<UShort8> operator+(const RValue<UShort8> &val); | |
// friend RValue<UShort8> operator-(const RValue<UShort8> &val); | |
friend RValue<UShort8> operator~(const RValue<UShort8> &val); | |
// friend RValue<UShort8> operator++(const UShort8 &val, int); // Post-increment | |
// friend const UShort8 &operator++(const UShort8 &val); // Pre-increment | |
// friend RValue<UShort8> operator--(const UShort8 &val, int); // Post-decrement | |
// friend const UShort8 &operator--(const UShort8 &val); // Pre-decrement | |
// friend RValue<Bool> operator<(const RValue<UShort8> &lhs, const RValue<UShort8> &rhs); | |
// friend RValue<Bool> operator<=(const RValue<UShort8> &lhs, const RValue<UShort8> &rhs); | |
// friend RValue<Bool> operator>(const RValue<UShort8> &lhs, const RValue<UShort8> &rhs); | |
// friend RValue<Bool> operator>=(const RValue<UShort8> &lhs, const RValue<UShort8> &rhs); | |
// friend RValue<Bool> operator!=(const RValue<UShort8> &lhs, const RValue<UShort8> &rhs); | |
// friend RValue<Bool> operator==(const RValue<UShort8> &lhs, const RValue<UShort8> &rhs); | |
friend RValue<UShort8> Swizzle(const RValue<UShort8> &x, char select0, char select1, char select2, char select3, char select4, char select5, char select6, char select7); | |
friend RValue<UShort8> Concatenate(const RValue<UShort4> &lo, const RValue<UShort4> &hi); | |
friend RValue<UShort8> MulHigh(const RValue<UShort8> &x, const RValue<UShort8> &y); | |
UShort8 *getThis(); | |
static const llvm::Type *getType(); | |
}; | |
class Int : public Variable<int> | |
{ | |
public: | |
explicit Int(llvm::Argument *argument); | |
explicit Int(const RValue<Byte> &cast); | |
explicit Int(const RValue<SByte> &cast); | |
explicit Int(const RValue<Short> &cast); | |
explicit Int(const RValue<UShort> &cast); | |
explicit Int(const RValue<Int2> &cast); | |
explicit Int(const RValue<Long> &cast); | |
explicit Int(const RValue<Float> &cast); | |
Int(); | |
Int(int x); | |
Int(const RValue<Int> &rhs); | |
Int(const RValue<UInt> &rhs); | |
Int(const Int &rhs); | |
Int(const UInt &rhs); | |
RValue<Int> operator=(int rhs) const; | |
RValue<Int> operator=(const RValue<Int> &rhs) const; | |
RValue<Int> operator=(const RValue<UInt> &rhs) const; | |
RValue<Int> operator=(const Int &rhs) const; | |
RValue<Int> operator=(const UInt &rhs) const; | |
RValue<Pointer<Int>> operator&(); | |
friend RValue<Int> operator+(const RValue<Int> &lhs, const RValue<Int> &rhs); | |
friend RValue<Int> operator-(const RValue<Int> &lhs, const RValue<Int> &rhs); | |
friend RValue<Int> operator*(const RValue<Int> &lhs, const RValue<Int> &rhs); | |
friend RValue<Int> operator/(const RValue<Int> &lhs, const RValue<Int> &rhs); | |
friend RValue<Int> operator%(const RValue<Int> &lhs, const RValue<Int> &rhs); | |
friend RValue<Int> operator&(const RValue<Int> &lhs, const RValue<Int> &rhs); | |
friend RValue<Int> operator|(const RValue<Int> &lhs, const RValue<Int> &rhs); | |
friend RValue<Int> operator^(const RValue<Int> &lhs, const RValue<Int> &rhs); | |
friend RValue<Int> operator<<(const RValue<Int> &lhs, const RValue<Int> &rhs); | |
friend RValue<Int> operator>>(const RValue<Int> &lhs, const RValue<Int> &rhs); | |
friend RValue<Int> operator+=(const Int &lhs, const RValue<Int> &rhs); | |
friend RValue<Int> operator-=(const Int &lhs, const RValue<Int> &rhs); | |
friend RValue<Int> operator*=(const Int &lhs, const RValue<Int> &rhs); | |
friend RValue<Int> operator/=(const Int &lhs, const RValue<Int> &rhs); | |
friend RValue<Int> operator%=(const Int &lhs, const RValue<Int> &rhs); | |
friend RValue<Int> operator&=(const Int &lhs, const RValue<Int> &rhs); | |
friend RValue<Int> operator|=(const Int &lhs, const RValue<Int> &rhs); | |
friend RValue<Int> operator^=(const Int &lhs, const RValue<Int> &rhs); | |
friend RValue<Int> operator<<=(const Int &lhs, const RValue<Int> &rhs); | |
friend RValue<Int> operator>>=(const Int &lhs, const RValue<Int> &rhs); | |
friend RValue<Int> operator+(const RValue<Int> &val); | |
friend RValue<Int> operator-(const RValue<Int> &val); | |
friend RValue<Int> operator~(const RValue<Int> &val); | |
friend RValue<Int> operator++(const Int &val, int); // Post-increment | |
friend const Int &operator++(const Int &val); // Pre-increment | |
friend RValue<Int> operator--(const Int &val, int); // Post-decrement | |
friend const Int &operator--(const Int &val); // Pre-decrement | |
friend RValue<Bool> operator<(const RValue<Int> &lhs, const RValue<Int> &rhs); | |
friend RValue<Bool> operator<=(const RValue<Int> &lhs, const RValue<Int> &rhs); | |
friend RValue<Bool> operator>(const RValue<Int> &lhs, const RValue<Int> &rhs); | |
friend RValue<Bool> operator>=(const RValue<Int> &lhs, const RValue<Int> &rhs); | |
friend RValue<Bool> operator!=(const RValue<Int> &lhs, const RValue<Int> &rhs); | |
friend RValue<Bool> operator==(const RValue<Int> &lhs, const RValue<Int> &rhs); | |
friend RValue<Int> RoundInt(const RValue<Float> &cast); | |
Int *getThis(); | |
static const llvm::Type *getType(); | |
}; | |
class Long : public Variable<qword> | |
{ | |
public: | |
// explicit Long(llvm::Argument *argument); | |
// explicit Long(const RValue<Short> &cast); | |
// explicit Long(const RValue<UShort> &cast); | |
explicit Long(const RValue<Int> &cast); | |
explicit Long(const RValue<UInt> &cast); | |
// explicit Long(const RValue<Float> &cast); | |
Long(); | |
// Long(qword x); | |
Long(const RValue<Long> &rhs); | |
// Long(const RValue<ULong> &rhs); | |
// Long(const Long &rhs); | |
// Long(const ULong &rhs); | |
RValue<Long> operator=(int64_t rhs) const; | |
RValue<Long> operator=(const RValue<Long> &rhs) const; | |
// RValue<Long> operator=(const RValue<ULong> &rhs) const; | |
RValue<Long> operator=(const Long &rhs) const; | |
// RValue<Long> operator=(const ULong &rhs) const; | |
// RValue<Pointer<Long>> operator&(); | |
friend RValue<Long> operator+(const RValue<Long> &lhs, const RValue<Long> &rhs); | |
friend RValue<Long> operator-(const RValue<Long> &lhs, const RValue<Long> &rhs); | |
// friend RValue<Long> operator*(const RValue<Long> &lhs, const RValue<Long> &rhs); | |
// friend RValue<Long> operator/(const RValue<Long> &lhs, const RValue<Long> &rhs); | |
// friend RValue<Long> operator%(const RValue<Long> &lhs, const RValue<Long> &rhs); | |
// friend RValue<Long> operator&(const RValue<Long> &lhs, const RValue<Long> &rhs); | |
// friend RValue<Long> operator|(const RValue<Long> &lhs, const RValue<Long> &rhs); | |
// friend RValue<Long> operator^(const RValue<Long> &lhs, const RValue<Long> &rhs); | |
// friend RValue<Long> operator<<(const RValue<Long> &lhs, const RValue<Long> &rhs); | |
// friend RValue<Long> operator>>(const RValue<Long> &lhs, const RValue<Long> &rhs); | |
friend RValue<Long> operator+=(const Long &lhs, const RValue<Long> &rhs); | |
friend RValue<Long> operator-=(const Long &lhs, const RValue<Long> &rhs); | |
// friend RValue<Long> operator*=(const Long &lhs, const RValue<Long> &rhs); | |
// friend RValue<Long> operator/=(const Long &lhs, const RValue<Long> &rhs); | |
// friend RValue<Long> operator%=(const Long &lhs, const RValue<Long> &rhs); | |
// friend RValue<Long> operator&=(const Long &lhs, const RValue<Long> &rhs); | |
// friend RValue<Long> operator|=(const Long &lhs, const RValue<Long> &rhs); | |
// friend RValue<Long> operator^=(const Long &lhs, const RValue<Long> &rhs); | |
// friend RValue<Long> operator<<=(const Long &lhs, const RValue<Long> &rhs); | |
// friend RValue<Long> operator>>=(const Long &lhs, const RValue<Long> &rhs); | |
// friend RValue<Long> operator+(const RValue<Long> &val); | |
// friend RValue<Long> operator-(const RValue<Long> &val); | |
// friend RValue<Long> operator~(const RValue<Long> &val); | |
// friend RValue<Long> operator++(const Long &val, int); // Post-increment | |
// friend const Long &operator++(const Long &val); // Pre-increment | |
// friend RValue<Long> operator--(const Long &val, int); // Post-decrement | |
// friend const Long &operator--(const Long &val); // Pre-decrement | |
// friend RValue<Bool> operator<(const RValue<Long> &lhs, const RValue<Long> &rhs); | |
// friend RValue<Bool> operator<=(const RValue<Long> &lhs, const RValue<Long> &rhs); | |
// friend RValue<Bool> operator>(const RValue<Long> &lhs, const RValue<Long> &rhs); | |
// friend RValue<Bool> operator>=(const RValue<Long> &lhs, const RValue<Long> &rhs); | |
// friend RValue<Bool> operator!=(const RValue<Long> &lhs, const RValue<Long> &rhs); | |
// friend RValue<Bool> operator==(const RValue<Long> &lhs, const RValue<Long> &rhs); | |
// friend RValue<Long> RoundLong(const RValue<Float> &cast); | |
friend RValue<Long> AddAtomic(const RValue<Pointer<Long>> &x, const RValue<Long> &y); | |
Long *getThis(); | |
static const llvm::Type *getType(); | |
}; | |
class Long1 : public Variable<qword> | |
{ | |
public: | |
// explicit Long1(llvm::Argument *argument); | |
// explicit Long1(const RValue<Short> &cast); | |
// explicit Long1(const RValue<UShort> &cast); | |
// explicit Long1(const RValue<Int> &cast); | |
// explicit Long1(const RValue<UInt> &cast); | |
// explicit Long1(const RValue<Float> &cast); | |
explicit Long1(const Reference<UInt> &cast); | |
// Long1(); | |
// Long1(qword x); | |
Long1(const RValue<Long1> &rhs); | |
// Long1(const RValue<ULong1> &rhs); | |
// Long1(const Long1 &rhs); | |
// Long1(const ULong1 &rhs); | |
// RValue<Long1> operator=(qword rhs) const; | |
// RValue<Long1> operator=(const RValue<Long1> &rhs) const; | |
// RValue<Long1> operator=(const RValue<ULong1> &rhs) const; | |
// RValue<Long1> operator=(const Long1 &rhs) const; | |
// RValue<Long1> operator=(const ULong1 &rhs) const; | |
// RValue<Pointer<Long1>> operator&(); | |
// friend RValue<Long1> operator+(const RValue<Long1> &lhs, const RValue<Long1> &rhs); | |
// friend RValue<Long1> operator-(const RValue<Long1> &lhs, const RValue<Long1> &rhs); | |
// friend RValue<Long1> operator*(const RValue<Long1> &lhs, const RValue<Long1> &rhs); | |
// friend RValue<Long1> operator/(const RValue<Long1> &lhs, const RValue<Long1> &rhs); | |
// friend RValue<Long1> operator%(const RValue<Long1> &lhs, const RValue<Long1> &rhs); | |
// friend RValue<Long1> operator&(const RValue<Long1> &lhs, const RValue<Long1> &rhs); | |
// friend RValue<Long1> operator|(const RValue<Long1> &lhs, const RValue<Long1> &rhs); | |
// friend RValue<Long1> operator^(const RValue<Long1> &lhs, const RValue<Long1> &rhs); | |
// friend RValue<Long1> operator<<(const RValue<Long1> &lhs, const RValue<Long1> &rhs); | |
// friend RValue<Long1> operator>>(const RValue<Long1> &lhs, const RValue<Long1> &rhs); | |
// friend RValue<Long1> operator+=(const Long1 &lhs, const RValue<Long1> &rhs); | |
// friend RValue<Long1> operator-=(const Long1 &lhs, const RValue<Long1> &rhs); | |
// friend RValue<Long1> operator*=(const Long1 &lhs, const RValue<Long1> &rhs); | |
// friend RValue<Long1> operator/=(const Long1 &lhs, const RValue<Long1> &rhs); | |
// friend RValue<Long1> operator%=(const Long1 &lhs, const RValue<Long1> &rhs); | |
// friend RValue<Long1> operator&=(const Long1 &lhs, const RValue<Long1> &rhs); | |
// friend RValue<Long1> operator|=(const Long1 &lhs, const RValue<Long1> &rhs); | |
// friend RValue<Long1> operator^=(const Long1 &lhs, const RValue<Long1> &rhs); | |
// friend RValue<Long1> operator<<=(const Long1 &lhs, const RValue<Long1> &rhs); | |
// friend RValue<Long1> operator>>=(const Long1 &lhs, const RValue<Long1> &rhs); | |
// friend RValue<Long1> operator+(const RValue<Long1> &val); | |
// friend RValue<Long1> operator-(const RValue<Long1> &val); | |
// friend RValue<Long1> operator~(const RValue<Long1> &val); | |
// friend RValue<Long1> operator++(const Long1 &val, int); // Post-increment | |
// friend const Long1 &operator++(const Long1 &val); // Pre-increment | |
// friend RValue<Long1> operator--(const Long1 &val, int); // Post-decrement | |
// friend const Long1 &operator--(const Long1 &val); // Pre-decrement | |
// friend RValue<Bool> operator<(const RValue<Long1> &lhs, const RValue<Long1> &rhs); | |
// friend RValue<Bool> operator<=(const RValue<Long1> &lhs, const RValue<Long1> &rhs); | |
// friend RValue<Bool> operator>(const RValue<Long1> &lhs, const RValue<Long1> &rhs); | |
// friend RValue<Bool> operator>=(const RValue<Long1> &lhs, const RValue<Long1> &rhs); | |
// friend RValue<Bool> operator!=(const RValue<Long1> &lhs, const RValue<Long1> &rhs); | |
// friend RValue<Bool> operator==(const RValue<Long1> &lhs, const RValue<Long1> &rhs); | |
// friend RValue<Long1> RoundLong1(const RValue<Float> &cast); | |
Long1 *getThis(); | |
static const llvm::Type *getType(); | |
}; | |
class Long2 : public Variable<qword2> | |
{ | |
public: | |
// explicit Long2(const RValue<Long> &cast); | |
// explicit Long2(const RValue<Long1> &cast); | |
// Long2(); | |
// Long2(int x, int y); | |
// Long2(const RValue<Long2> &rhs); | |
// Long2(const Long2 &rhs); | |
// RValue<Long2> operator=(const RValue<Long2> &rhs) const; | |
// RValue<Long2> operator=(const Long2 &rhs) const; | |
// RValue<Pointer<Long2>> operator&(); | |
// friend RValue<Long2> operator+(const RValue<Long2> &lhs, const RValue<Long2> &rhs); | |
// friend RValue<Long2> operator-(const RValue<Long2> &lhs, const RValue<Long2> &rhs); | |
// friend RValue<Long2> operator*(const RValue<Long2> &lhs, const RValue<Long2> &rhs); | |
// friend RValue<Long2> operator/(const RValue<Long2> &lhs, const RValue<Long2> &rhs); | |
// friend RValue<Long2> operator%(const RValue<Long2> &lhs, const RValue<Long2> &rhs); | |
// friend RValue<Long2> operator&(const RValue<Long2> &lhs, const RValue<Long2> &rhs); | |
// friend RValue<Long2> operator|(const RValue<Long2> &lhs, const RValue<Long2> &rhs); | |
// friend RValue<Long2> operator^(const RValue<Long2> &lhs, const RValue<Long2> &rhs); | |
// friend RValue<Long2> operator<<(const RValue<Long2> &lhs, unsigned char rhs); | |
// friend RValue<Long2> operator>>(const RValue<Long2> &lhs, unsigned char rhs); | |
// friend RValue<Long2> operator<<(const RValue<Long2> &lhs, const RValue<Long1> &rhs); | |
// friend RValue<Long2> operator>>(const RValue<Long2> &lhs, const RValue<Long1> &rhs); | |
// friend RValue<Long2> operator+=(const Long2 &lhs, const RValue<Long2> &rhs); | |
// friend RValue<Long2> operator-=(const Long2 &lhs, const RValue<Long2> &rhs); | |
// friend RValue<Long2> operator*=(const Long2 &lhs, const RValue<Long2> &rhs); | |
// friend RValue<Long2> operator/=(const Long2 &lhs, const RValue<Long2> &rhs); | |
// friend RValue<Long2> operator%=(const Long2 &lhs, const RValue<Long2> &rhs); | |
// friend RValue<Long2> operator&=(const Long2 &lhs, const RValue<Long2> &rhs); | |
// friend RValue<Long2> operator|=(const Long2 &lhs, const RValue<Long2> &rhs); | |
// friend RValue<Long2> operator^=(const Long2 &lhs, const RValue<Long2> &rhs); | |
// friend RValue<Long2> operator<<=(const Long2 &lhs, unsigned char rhs); | |
// friend RValue<Long2> operator>>=(const Long2 &lhs, unsigned char rhs); | |
// friend RValue<Long2> operator<<=(const Long2 &lhs, const RValue<Long1> &rhs); | |
// friend RValue<Long2> operator>>=(const Long2 &lhs, const RValue<Long1> &rhs); | |
// friend RValue<Long2> operator+(const RValue<Long2> &val); | |
// friend RValue<Long2> operator-(const RValue<Long2> &val); | |
// friend RValue<Long2> operator~(const RValue<Long2> &val); | |
// friend RValue<Long2> operator++(const Long2 &val, int); // Post-increment | |
// friend const Long2 &operator++(const Long2 &val); // Pre-increment | |
// friend RValue<Long2> operator--(const Long2 &val, int); // Post-decrement | |
// friend const Long2 &operator--(const Long2 &val); // Pre-decrement | |
// friend RValue<Bool> operator<(const RValue<Long2> &lhs, const RValue<Long2> &rhs); | |
// friend RValue<Bool> operator<=(const RValue<Long2> &lhs, const RValue<Long2> &rhs); | |
// friend RValue<Bool> operator>(const RValue<Long2> &lhs, const RValue<Long2> &rhs); | |
// friend RValue<Bool> operator>=(const RValue<Long2> &lhs, const RValue<Long2> &rhs); | |
// friend RValue<Bool> operator!=(const RValue<Long2> &lhs, const RValue<Long2> &rhs); | |
// friend RValue<Bool> operator==(const RValue<Long2> &lhs, const RValue<Long2> &rhs); | |
// friend RValue<Long2> RoundInt(const RValue<Float4> &cast); | |
// friend RValue<Long2> UnpackLow(const RValue<Long2> &x, const RValue<Long2> &y); | |
friend RValue<Long2> UnpackHigh(const RValue<Long2> &x, const RValue<Long2> &y); | |
// friend RValue<Int> Extract(const RValue<Long2> &val, int i); | |
// friend RValue<Long2> Insert(const RValue<Long2> &val, const RValue<Int> &element, int i); | |
Long2 *getThis(); | |
static const llvm::Type *getType(); | |
}; | |
class UInt : public Variable<unsigned int> | |
{ | |
public: | |
explicit UInt(llvm::Argument *argument); | |
explicit UInt(const RValue<UShort> &cast); | |
explicit UInt(const RValue<Long> &cast); | |
explicit UInt(const RValue<Float> &cast); | |
UInt(); | |
UInt(int x); | |
UInt(unsigned int x); | |
UInt(const RValue<UInt> &rhs); | |
UInt(const RValue<Int> &rhs); | |
UInt(const UInt &rhs); | |
UInt(const Int &rhs); | |
RValue<UInt> operator=(unsigned int rhs) const; | |
RValue<UInt> operator=(const RValue<UInt> &rhs) const; | |
RValue<UInt> operator=(const RValue<Int> &rhs) const; | |
RValue<UInt> operator=(const UInt &rhs) const; | |
RValue<UInt> operator=(const Int &rhs) const; | |
RValue<Pointer<UInt>> operator&(); | |
friend RValue<UInt> operator+(const RValue<UInt> &lhs, const RValue<UInt> &rhs); | |
friend RValue<UInt> operator-(const RValue<UInt> &lhs, const RValue<UInt> &rhs); | |
friend RValue<UInt> operator*(const RValue<UInt> &lhs, const RValue<UInt> &rhs); | |
friend RValue<UInt> operator/(const RValue<UInt> &lhs, const RValue<UInt> &rhs); | |
friend RValue<UInt> operator%(const RValue<UInt> &lhs, const RValue<UInt> &rhs); | |
friend RValue<UInt> operator&(const RValue<UInt> &lhs, const RValue<UInt> &rhs); | |
friend RValue<UInt> operator|(const RValue<UInt> &lhs, const RValue<UInt> &rhs); | |
friend RValue<UInt> operator^(const RValue<UInt> &lhs, const RValue<UInt> &rhs); | |
friend RValue<UInt> operator<<(const RValue<UInt> &lhs, const RValue<UInt> &rhs); | |
friend RValue<UInt> operator>>(const RValue<UInt> &lhs, const RValue<UInt> &rhs); | |
friend RValue<UInt> operator+=(const UInt &lhs, const RValue<UInt> &rhs); | |
friend RValue<UInt> operator-=(const UInt &lhs, const RValue<UInt> &rhs); | |
friend RValue<UInt> operator*=(const UInt &lhs, const RValue<UInt> &rhs); | |
friend RValue<UInt> operator/=(const UInt &lhs, const RValue<UInt> &rhs); | |
friend RValue<UInt> operator%=(const UInt &lhs, const RValue<UInt> &rhs); | |
friend RValue<UInt> operator&=(const UInt &lhs, const RValue<UInt> &rhs); | |
friend RValue<UInt> operator|=(const UInt &lhs, const RValue<UInt> &rhs); | |
friend RValue<UInt> operator^=(const UInt &lhs, const RValue<UInt> &rhs); | |
friend RValue<UInt> operator<<=(const UInt &lhs, const RValue<UInt> &rhs); | |
friend RValue<UInt> operator>>=(const UInt &lhs, const RValue<UInt> &rhs); | |
friend RValue<UInt> operator+(const RValue<UInt> &val); | |
friend RValue<UInt> operator-(const RValue<UInt> &val); | |
friend RValue<UInt> operator~(const RValue<UInt> &val); | |
friend RValue<UInt> operator++(const UInt &val, int); // Post-increment | |
friend const UInt &operator++(const UInt &val); // Pre-increment | |
friend RValue<UInt> operator--(const UInt &val, int); // Post-decrement | |
friend const UInt &operator--(const UInt &val); // Pre-decrement | |
friend RValue<Bool> operator<(const RValue<UInt> &lhs, const RValue<UInt> &rhs); | |
friend RValue<Bool> operator<=(const RValue<UInt> &lhs, const RValue<UInt> &rhs); | |
friend RValue<Bool> operator>(const RValue<UInt> &lhs, const RValue<UInt> &rhs); | |
friend RValue<Bool> operator>=(const RValue<UInt> &lhs, const RValue<UInt> &rhs); | |
friend RValue<Bool> operator!=(const RValue<UInt> &lhs, const RValue<UInt> &rhs); | |
friend RValue<Bool> operator==(const RValue<UInt> &lhs, const RValue<UInt> &rhs); | |
// friend RValue<UInt> RoundUInt(const RValue<Float> &cast); | |
UInt *getThis(); | |
static const llvm::Type *getType(); | |
}; | |
class Int2 : public Variable<int2> | |
{ | |
public: | |
explicit Int2(const RValue<Int> &cast); | |
explicit Int2(const RValue<Int4> &cast); | |
Int2(); | |
Int2(int x, int y); | |
Int2(const RValue<Int2> &rhs); | |
Int2(const Int2 &rhs); | |
RValue<Int2> operator=(const RValue<Int2> &rhs) const; | |
RValue<Int2> operator=(const Int2 &rhs) const; | |
// RValue<Pointer<Int2>> operator&(); | |
friend RValue<Int2> operator+(const RValue<Int2> &lhs, const RValue<Int2> &rhs); | |
friend RValue<Int2> operator-(const RValue<Int2> &lhs, const RValue<Int2> &rhs); | |
friend RValue<Int2> operator*(const RValue<Int2> &lhs, const RValue<Int2> &rhs); | |
friend RValue<Int2> operator/(const RValue<Int2> &lhs, const RValue<Int2> &rhs); | |
friend RValue<Int2> operator%(const RValue<Int2> &lhs, const RValue<Int2> &rhs); | |
friend RValue<Int2> operator&(const RValue<Int2> &lhs, const RValue<Int2> &rhs); | |
friend RValue<Int2> operator|(const RValue<Int2> &lhs, const RValue<Int2> &rhs); | |
friend RValue<Int2> operator^(const RValue<Int2> &lhs, const RValue<Int2> &rhs); | |
friend RValue<Int2> operator<<(const RValue<Int2> &lhs, unsigned char rhs); | |
friend RValue<Int2> operator>>(const RValue<Int2> &lhs, unsigned char rhs); | |
friend RValue<Int2> operator<<(const RValue<Int2> &lhs, const RValue<Long1> &rhs); | |
friend RValue<Int2> operator>>(const RValue<Int2> &lhs, const RValue<Long1> &rhs); | |
friend RValue<Int2> operator+=(const Int2 &lhs, const RValue<Int2> &rhs); | |
friend RValue<Int2> operator-=(const Int2 &lhs, const RValue<Int2> &rhs); | |
friend RValue<Int2> operator*=(const Int2 &lhs, const RValue<Int2> &rhs); | |
friend RValue<Int2> operator/=(const Int2 &lhs, const RValue<Int2> &rhs); | |
friend RValue<Int2> operator%=(const Int2 &lhs, const RValue<Int2> &rhs); | |
friend RValue<Int2> operator&=(const Int2 &lhs, const RValue<Int2> &rhs); | |
friend RValue<Int2> operator|=(const Int2 &lhs, const RValue<Int2> &rhs); | |
friend RValue<Int2> operator^=(const Int2 &lhs, const RValue<Int2> &rhs); | |
friend RValue<Int2> operator<<=(const Int2 &lhs, unsigned char rhs); | |
friend RValue<Int2> operator>>=(const Int2 &lhs, unsigned char rhs); | |
friend RValue<Int2> operator<<=(const Int2 &lhs, const RValue<Long1> &rhs); | |
friend RValue<Int2> operator>>=(const Int2 &lhs, const RValue<Long1> &rhs); | |
friend RValue<Int2> operator+(const RValue<Int2> &val); | |
friend RValue<Int2> operator-(const RValue<Int2> &val); | |
friend RValue<Int2> operator~(const RValue<Int2> &val); | |
// friend RValue<Int2> operator++(const Int2 &val, int); // Post-increment | |
// friend const Int2 &operator++(const Int2 &val); // Pre-increment | |
// friend RValue<Int2> operator--(const Int2 &val, int); // Post-decrement | |
// friend const Int2 &operator--(const Int2 &val); // Pre-decrement | |
// friend RValue<Bool> operator<(const RValue<Int2> &lhs, const RValue<Int2> &rhs); | |
// friend RValue<Bool> operator<=(const RValue<Int2> &lhs, const RValue<Int2> &rhs); | |
// friend RValue<Bool> operator>(const RValue<Int2> &lhs, const RValue<Int2> &rhs); | |
// friend RValue<Bool> operator>=(const RValue<Int2> &lhs, const RValue<Int2> &rhs); | |
// friend RValue<Bool> operator!=(const RValue<Int2> &lhs, const RValue<Int2> &rhs); | |
// friend RValue<Bool> operator==(const RValue<Int2> &lhs, const RValue<Int2> &rhs); | |
// friend RValue<Int2> RoundInt(const RValue<Float4> &cast); | |
friend RValue<Long1> UnpackLow(const RValue<Int2> &x, const RValue<Int2> &y); | |
friend RValue<Long1> UnpackHigh(const RValue<Int2> &x, const RValue<Int2> &y); | |
friend RValue<Int> Extract(const RValue<Int2> &val, int i); | |
// friend RValue<Int2> Insert(const RValue<Int2> &val, const RValue<Int> &element, int i); | |
Int2 *getThis(); | |
static const llvm::Type *getType(); | |
}; | |
class UInt2 : public Variable<uint2> | |
{ | |
public: | |
UInt2(); | |
UInt2(unsigned int x, unsigned int y); | |
UInt2(const RValue<UInt2> &rhs); | |
UInt2(const UInt2 &rhs); | |
RValue<UInt2> operator=(const RValue<UInt2> &rhs) const; | |
RValue<UInt2> operator=(const UInt2 &rhs) const; | |
// RValue<Pointer<UInt2>> operator&(); | |
friend RValue<UInt2> operator+(const RValue<UInt2> &lhs, const RValue<UInt2> &rhs); | |
friend RValue<UInt2> operator-(const RValue<UInt2> &lhs, const RValue<UInt2> &rhs); | |
friend RValue<UInt2> operator*(const RValue<UInt2> &lhs, const RValue<UInt2> &rhs); | |
friend RValue<UInt2> operator/(const RValue<UInt2> &lhs, const RValue<UInt2> &rhs); | |
friend RValue<UInt2> operator%(const RValue<UInt2> &lhs, const RValue<UInt2> &rhs); | |
friend RValue<UInt2> operator&(const RValue<UInt2> &lhs, const RValue<UInt2> &rhs); | |
friend RValue<UInt2> operator|(const RValue<UInt2> &lhs, const RValue<UInt2> &rhs); | |
friend RValue<UInt2> operator^(const RValue<UInt2> &lhs, const RValue<UInt2> &rhs); | |
friend RValue<UInt2> operator<<(const RValue<UInt2> &lhs, unsigned char rhs); | |
friend RValue<UInt2> operator>>(const RValue<UInt2> &lhs, unsigned char rhs); | |
friend RValue<UInt2> operator<<(const RValue<UInt2> &lhs, const RValue<Long1> &rhs); | |
friend RValue<UInt2> operator>>(const RValue<UInt2> &lhs, const RValue<Long1> &rhs); | |
friend RValue<UInt2> operator+=(const UInt2 &lhs, const RValue<UInt2> &rhs); | |
friend RValue<UInt2> operator-=(const UInt2 &lhs, const RValue<UInt2> &rhs); | |
friend RValue<UInt2> operator*=(const UInt2 &lhs, const RValue<UInt2> &rhs); | |
friend RValue<UInt2> operator/=(const UInt2 &lhs, const RValue<UInt2> &rhs); | |
friend RValue<UInt2> operator%=(const UInt2 &lhs, const RValue<UInt2> &rhs); | |
friend RValue<UInt2> operator&=(const UInt2 &lhs, const RValue<UInt2> &rhs); | |
friend RValue<UInt2> operator|=(const UInt2 &lhs, const RValue<UInt2> &rhs); | |
friend RValue<UInt2> operator^=(const UInt2 &lhs, const RValue<UInt2> &rhs); | |
friend RValue<UInt2> operator<<=(const UInt2 &lhs, unsigned char rhs); | |
friend RValue<UInt2> operator>>=(const UInt2 &lhs, unsigned char rhs); | |
friend RValue<UInt2> operator<<=(const UInt2 &lhs, const RValue<Long1> &rhs); | |
friend RValue<UInt2> operator>>=(const UInt2 &lhs, const RValue<Long1> &rhs); | |
friend RValue<UInt2> operator+(const RValue<UInt2> &val); | |
friend RValue<UInt2> operator-(const RValue<UInt2> &val); | |
friend RValue<UInt2> operator~(const RValue<UInt2> &val); | |
// friend RValue<UInt2> operator++(const UInt2 &val, int); // Post-increment | |
// friend const UInt2 &operator++(const UInt2 &val); // Pre-increment | |
// friend RValue<UInt2> operator--(const UInt2 &val, int); // Post-decrement | |
// friend const UInt2 &operator--(const UInt2 &val); // Pre-decrement | |
// friend RValue<Bool> operator<(const RValue<UInt2> &lhs, const RValue<UInt2> &rhs); | |
// friend RValue<Bool> operator<=(const RValue<UInt2> &lhs, const RValue<UInt2> &rhs); | |
// friend RValue<Bool> operator>(const RValue<UInt2> &lhs, const RValue<UInt2> &rhs); | |
// friend RValue<Bool> operator>=(const RValue<UInt2> &lhs, const RValue<UInt2> &rhs); | |
// friend RValue<Bool> operator!=(const RValue<UInt2> &lhs, const RValue<UInt2> &rhs); | |
// friend RValue<Bool> operator==(const RValue<UInt2> &lhs, const RValue<UInt2> &rhs); | |
// friend RValue<UInt2> RoundInt(const RValue<Float4> &cast); | |
UInt2 *getThis(); | |
static const llvm::Type *getType(); | |
}; | |
class Int4 : public Variable<int4> | |
{ | |
public: | |
explicit Int4(const RValue<Float4> &cast); | |
Int4(); | |
Int4(int xyzw); | |
Int4(int x, int yzw); | |
Int4(int x, int y, int zw); | |
Int4(int x, int y, int z, int w); | |
Int4(const RValue<Int4> &rhs); | |
Int4(const Int4 &rhs); | |
RValue<Int4> operator=(const RValue<Int4> &rhs) const; | |
RValue<Int4> operator=(const Int4 &rhs) const; | |
// RValue<Pointer<Int4>> operator&(); | |
friend RValue<Int4> operator+(const RValue<Int4> &lhs, const RValue<Int4> &rhs); | |
friend RValue<Int4> operator-(const RValue<Int4> &lhs, const RValue<Int4> &rhs); | |
friend RValue<Int4> operator*(const RValue<Int4> &lhs, const RValue<Int4> &rhs); | |
friend RValue<Int4> operator/(const RValue<Int4> &lhs, const RValue<Int4> &rhs); | |
friend RValue<Int4> operator%(const RValue<Int4> &lhs, const RValue<Int4> &rhs); | |
friend RValue<Int4> operator&(const RValue<Int4> &lhs, const RValue<Int4> &rhs); | |
friend RValue<Int4> operator|(const RValue<Int4> &lhs, const RValue<Int4> &rhs); | |
friend RValue<Int4> operator^(const RValue<Int4> &lhs, const RValue<Int4> &rhs); | |
friend RValue<Int4> operator<<(const RValue<Int4> &lhs, unsigned char rhs); | |
friend RValue<Int4> operator>>(const RValue<Int4> &lhs, unsigned char rhs); | |
friend RValue<Int4> operator+=(const Int4 &lhs, const RValue<Int4> &rhs); | |
friend RValue<Int4> operator-=(const Int4 &lhs, const RValue<Int4> &rhs); | |
friend RValue<Int4> operator*=(const Int4 &lhs, const RValue<Int4> &rhs); | |
friend RValue<Int4> operator/=(const Int4 &lhs, const RValue<Int4> &rhs); | |
friend RValue<Int4> operator%=(const Int4 &lhs, const RValue<Int4> &rhs); | |
friend RValue<Int4> operator&=(const Int4 &lhs, const RValue<Int4> &rhs); | |
friend RValue<Int4> operator|=(const Int4 &lhs, const RValue<Int4> &rhs); | |
friend RValue<Int4> operator^=(const Int4 &lhs, const RValue<Int4> &rhs); | |
friend RValue<Int4> operator<<=(const Int4 &lhs, unsigned char rhs); | |
friend RValue<Int4> operator>>=(const Int4 &lhs, unsigned char rhs); | |
friend RValue<Int4> operator+(const RValue<Int4> &val); | |
friend RValue<Int4> operator-(const RValue<Int4> &val); | |
friend RValue<Int4> operator~(const RValue<Int4> &val); | |
// friend RValue<Int4> operator++(const Int4 &val, int); // Post-increment | |
// friend const Int4 &operator++(const Int4 &val); // Pre-increment | |
// friend RValue<Int4> operator--(const Int4 &val, int); // Post-decrement | |
// friend const Int4 &operator--(const Int4 &val); // Pre-decrement | |
// friend RValue<Bool> operator<(const RValue<Int4> &lhs, const RValue<Int4> &rhs); | |
// friend RValue<Bool> operator<=(const RValue<Int4> &lhs, const RValue<Int4> &rhs); | |
// friend RValue<Bool> operator>(const RValue<Int4> &lhs, const RValue<Int4> &rhs); | |
// friend RValue<Bool> operator>=(const RValue<Int4> &lhs, const RValue<Int4> &rhs); | |
// friend RValue<Bool> operator!=(const RValue<Int4> &lhs, const RValue<Int4> &rhs); | |
// friend RValue<Bool> operator==(const RValue<Int4> &lhs, const RValue<Int4> &rhs); | |
friend RValue<Int4> RoundInt(const RValue<Float4> &cast); | |
friend RValue<Short8> Pack(const RValue<Int4> &x, const RValue<Int4> &y); | |
friend RValue<Int4> Concatenate(const RValue<Int2> &lo, const RValue<Int2> &hi); | |
friend RValue<Int> Extract(const RValue<Int4> &x, int i); | |
friend RValue<Int4> Insert(const RValue<Int4> &val, const RValue<Int> &element, int i); | |
friend RValue<Int> SignMask(const RValue<Int4> &x); | |
friend RValue<Int4> Swizzle(const RValue<Int4> &x, unsigned char select); | |
Int4 *getThis(); | |
static const llvm::Type *getType(); | |
private: | |
void constant(int x, int y, int z, int w); | |
}; | |
class UInt4 : public Variable<uint4> | |
{ | |
public: | |
explicit UInt4(const RValue<Float4> &cast); | |
UInt4(); | |
UInt4(unsigned int x, unsigned int y, unsigned int z, unsigned int w); | |
UInt4(const RValue<UInt4> &rhs); | |
UInt4(const UInt4 &rhs); | |
RValue<UInt4> operator=(const RValue<UInt4> &rhs) const; | |
RValue<UInt4> operator=(const UInt4 &rhs) const; | |
// RValue<Pointer<UInt4>> operator&(); | |
friend RValue<UInt4> operator+(const RValue<UInt4> &lhs, const RValue<UInt4> &rhs); | |
friend RValue<UInt4> operator-(const RValue<UInt4> &lhs, const RValue<UInt4> &rhs); | |
friend RValue<UInt4> operator*(const RValue<UInt4> &lhs, const RValue<UInt4> &rhs); | |
friend RValue<UInt4> operator/(const RValue<UInt4> &lhs, const RValue<UInt4> &rhs); | |
friend RValue<UInt4> operator%(const RValue<UInt4> &lhs, const RValue<UInt4> &rhs); | |
friend RValue<UInt4> operator&(const RValue<UInt4> &lhs, const RValue<UInt4> &rhs); | |
friend RValue<UInt4> operator|(const RValue<UInt4> &lhs, const RValue<UInt4> &rhs); | |
friend RValue<UInt4> operator^(const RValue<UInt4> &lhs, const RValue<UInt4> &rhs); | |
friend RValue<UInt4> operator<<(const RValue<UInt4> &lhs, unsigned char rhs); | |
friend RValue<UInt4> operator>>(const RValue<UInt4> &lhs, unsigned char rhs); | |
friend RValue<UInt4> operator+=(const UInt4 &lhs, const RValue<UInt4> &rhs); | |
friend RValue<UInt4> operator-=(const UInt4 &lhs, const RValue<UInt4> &rhs); | |
friend RValue<UInt4> operator*=(const UInt4 &lhs, const RValue<UInt4> &rhs); | |
friend RValue<UInt4> operator/=(const UInt4 &lhs, const RValue<UInt4> &rhs); | |
friend RValue<UInt4> operator%=(const UInt4 &lhs, const RValue<UInt4> &rhs); | |
friend RValue<UInt4> operator&=(const UInt4 &lhs, const RValue<UInt4> &rhs); | |
friend RValue<UInt4> operator|=(const UInt4 &lhs, const RValue<UInt4> &rhs); | |
friend RValue<UInt4> operator^=(const UInt4 &lhs, const RValue<UInt4> &rhs); | |
friend RValue<UInt4> operator<<=(const UInt4 &lhs, unsigned char rhs); | |
friend RValue<UInt4> operator>>=(const UInt4 &lhs, unsigned char rhs); | |
friend RValue<UInt4> operator+(const RValue<UInt4> &val); | |
friend RValue<UInt4> operator-(const RValue<UInt4> &val); | |
friend RValue<UInt4> operator~(const RValue<UInt4> &val); | |
// friend RValue<UInt4> operator++(const UInt4 &val, int); // Post-increment | |
// friend const UInt4 &operator++(const UInt4 &val); // Pre-increment | |
// friend RValue<UInt4> operator--(const UInt4 &val, int); // Post-decrement | |
// friend const UInt4 &operator--(const UInt4 &val); // Pre-decrement | |
// friend RValue<Bool> operator<(const RValue<UInt4> &lhs, const RValue<UInt4> &rhs); | |
// friend RValue<Bool> operator<=(const RValue<UInt4> &lhs, const RValue<UInt4> &rhs); | |
// friend RValue<Bool> operator>(const RValue<UInt4> &lhs, const RValue<UInt4> &rhs); | |
// friend RValue<Bool> operator>=(const RValue<UInt4> &lhs, const RValue<UInt4> &rhs); | |
// friend RValue<Bool> operator!=(const RValue<UInt4> &lhs, const RValue<UInt4> &rhs); | |
// friend RValue<Bool> operator==(const RValue<UInt4> &lhs, const RValue<UInt4> &rhs); | |
// friend RValue<UInt4> RoundInt(const RValue<Float4> &cast); | |
friend RValue<UShort8> Pack(const RValue<UInt4> &x, const RValue<UInt4> &y); | |
friend RValue<UInt4> Concatenate(const RValue<UInt2> &lo, const RValue<UInt2> &hi); | |
UInt4 *getThis(); | |
static const llvm::Type *getType(); | |
}; | |
class Float : public Variable<float> | |
{ | |
public: | |
explicit Float(const RValue<Int> &cast); | |
Float(); | |
Float(float x); | |
Float(const RValue<Float> &rhs); | |
Float(const Float &rhs); | |
// RValue<Float> operator=(float rhs) const; // FIXME: Implement | |
RValue<Float> operator=(const RValue<Float> &rhs) const; | |
RValue<Float> operator=(const Float &rhs) const; | |
RValue<Pointer<Float>> operator&(); | |
friend RValue<Float> operator+(const RValue<Float> &lhs, const RValue<Float> &rhs); | |
friend RValue<Float> operator-(const RValue<Float> &lhs, const RValue<Float> &rhs); | |
friend RValue<Float> operator*(const RValue<Float> &lhs, const RValue<Float> &rhs); | |
friend RValue<Float> operator/(const RValue<Float> &lhs, const RValue<Float> &rhs); | |
friend RValue<Float> operator+=(const Float &lhs, const RValue<Float> &rhs); | |
friend RValue<Float> operator-=(const Float &lhs, const RValue<Float> &rhs); | |
friend RValue<Float> operator*=(const Float &lhs, const RValue<Float> &rhs); | |
friend RValue<Float> operator/=(const Float &lhs, const RValue<Float> &rhs); | |
friend RValue<Float> operator+(const RValue<Float> &val); | |
friend RValue<Float> operator-(const RValue<Float> &val); | |
friend RValue<Bool> operator<(const RValue<Float> &lhs, const RValue<Float> &rhs); | |
friend RValue<Bool> operator<=(const RValue<Float> &lhs, const RValue<Float> &rhs); | |
friend RValue<Bool> operator>(const RValue<Float> &lhs, const RValue<Float> &rhs); | |
friend RValue<Bool> operator>=(const RValue<Float> &lhs, const RValue<Float> &rhs); | |
friend RValue<Bool> operator!=(const RValue<Float> &lhs, const RValue<Float> &rhs); | |
friend RValue<Bool> operator==(const RValue<Float> &lhs, const RValue<Float> &rhs); | |
friend RValue<Float> Abs(const RValue<Float> &x); | |
friend RValue<Float> Max(const RValue<Float> &x, const RValue<Float> &y); | |
friend RValue<Float> Min(const RValue<Float> &x, const RValue<Float> &y); | |
friend RValue<Float> Rcp_pp(const RValue<Float> &val); | |
friend RValue<Float> RcpSqrt_pp(const RValue<Float> &val); | |
friend RValue<Float> Sqrt(const RValue<Float> &x); | |
friend RValue<Float> Fraction(const RValue<Float> &val); | |
friend RValue<Float> Floor(const RValue<Float> &val); | |
Float *getThis(); | |
static const llvm::Type *getType(); | |
}; | |
class Float2 : public Variable<float2> | |
{ | |
public: | |
// explicit Float2(const RValue<Byte2> &cast); | |
// explicit Float2(const RValue<Short2> &cast); | |
// explicit Float2(const RValue<UShort2> &cast); | |
// explicit Float2(const RValue<Int2> &cast); | |
// explicit Float2(const RValue<UInt2> &cast); | |
explicit Float2(const RValue<Float4> &cast); | |
// Float2(); | |
// Float2(float x, float y); | |
// Float2(const RValue<Float2> &rhs); | |
// Float2(const Float2 &rhs); | |
// Float2(const RValue<Float> &rhs); | |
// Float2(const Float &rhs); | |
// template<int T> | |
// Float2(const SwizzleMask1Float4<T> &rhs); | |
// RValue<Float2> operator=(float replicate) const; | |
// RValue<Float2> operator=(const RValue<Float2> &rhs) const; | |
// RValue<Float2> operator=(const Float2 &rhs) const; | |
// RValue<Float2> operator=(const RValue<Float> &rhs) const; | |
// RValue<Float2> operator=(const Float &rhs) const; | |
// template<int T> | |
// RValue<Float2> operator=(const SwizzleMask1Float4<T> &rhs); | |
// RValue<Pointer<Float2>> operator&(); | |
// friend RValue<Float2> operator+(const RValue<Float2> &lhs, const RValue<Float2> &rhs); | |
// friend RValue<Float2> operator-(const RValue<Float2> &lhs, const RValue<Float2> &rhs); | |
// friend RValue<Float2> operator*(const RValue<Float2> &lhs, const RValue<Float2> &rhs); | |
// friend RValue<Float2> operator/(const RValue<Float2> &lhs, const RValue<Float2> &rhs); | |
// friend RValue<Float2> operator%(const RValue<Float2> &lhs, const RValue<Float2> &rhs); | |
// friend RValue<Float2> operator+=(const Float2 &lhs, const RValue<Float2> &rhs); | |
// friend RValue<Float2> operator-=(const Float2 &lhs, const RValue<Float2> &rhs); | |
// friend RValue<Float2> operator*=(const Float2 &lhs, const RValue<Float2> &rhs); | |
// friend RValue<Float2> operator/=(const Float2 &lhs, const RValue<Float2> &rhs); | |
// friend RValue<Float2> operator%=(const Float2 &lhs, const RValue<Float2> &rhs); | |
// friend RValue<Float2> operator+(const RValue<Float2> &val); | |
// friend RValue<Float2> operator-(const RValue<Float2> &val); | |
// friend RValue<Float2> Abs(const RValue<Float2> &x); | |
// friend RValue<Float2> Max(const RValue<Float2> &x, const RValue<Float2> &y); | |
// friend RValue<Float2> Min(const RValue<Float2> &x, const RValue<Float2> &y); | |
// friend RValue<Float2> Swizzle(const RValue<Float2> &x, unsigned char select); | |
// friend RValue<Float2> Mask(Float2 &lhs, const RValue<Float2> &rhs, unsigned char select); | |
Float2 *getThis(); | |
static const llvm::Type *getType(); | |
}; | |
template<int T> | |
class Swizzle2Float4 | |
{ | |
friend Float4; | |
public: | |
operator RValue<Float4>() const; | |
private: | |
Float4 *parent; | |
}; | |
template<int T> | |
class SwizzleFloat4 | |
{ | |
public: | |
operator RValue<Float4>() const; | |
private: | |
Float4 *parent; | |
}; | |
template<int T> | |
class SwizzleMaskFloat4 | |
{ | |
friend Float4; | |
public: | |
operator RValue<Float4>() const; | |
RValue<Float4> operator=(const RValue<Float4> &rhs) const; | |
RValue<Float4> operator=(const RValue<Float> &rhs) const; | |
private: | |
Float4 *parent; | |
}; | |
template<int T> | |
class SwizzleMask1Float4 | |
{ | |
public: | |
operator RValue<Float>() const; | |
operator RValue<Float4>() const; | |
RValue<Float4> operator=(float x) const; | |
RValue<Float4> operator=(const RValue<Float4> &rhs) const; | |
RValue<Float4> operator=(const RValue<Float> &rhs) const; | |
private: | |
Float4 *parent; | |
}; | |
template<int T> | |
class SwizzleMask2Float4 | |
{ | |
friend Float4; | |
public: | |
operator RValue<Float4>() const; | |
RValue<Float4> operator=(const RValue<Float4> &rhs) const; | |
private: | |
Float4 *parent; | |
}; | |
class Float4 : public Variable<float4> | |
{ | |
public: | |
explicit Float4(const RValue<Byte4> &cast); | |
explicit Float4(const RValue<SByte4> &cast); | |
explicit Float4(const RValue<Short4> &cast); | |
explicit Float4(const RValue<UShort4> &cast); | |
explicit Float4(const RValue<Int4> &cast); | |
explicit Float4(const RValue<UInt4> &cast); | |
Float4(); | |
Float4(float xyzw); | |
Float4(float x, float yzw); | |
Float4(float x, float y, float zw); | |
Float4(float x, float y, float z, float w); | |
Float4(const RValue<Float4> &rhs); | |
Float4(const Float4 &rhs); | |
Float4(const RValue<Float> &rhs); | |
Float4(const Float &rhs); | |
template<int T> | |
Float4(const SwizzleMask1Float4<T> &rhs); | |
template<int X, int Y> | |
Float4(const Swizzle2Float4<X> &x, const Swizzle2Float4<Y> &y); | |
template<int X, int Y> | |
Float4(const SwizzleMask2Float4<X> &x, const Swizzle2Float4<Y> &y); | |
template<int X, int Y> | |
Float4(const Swizzle2Float4<X> &x, const SwizzleMask2Float4<Y> &y); | |
template<int X, int Y> | |
Float4(const SwizzleMask2Float4<X> &x, const SwizzleMask2Float4<Y> &y); | |
RValue<Float4> operator=(float replicate) const; | |
RValue<Float4> operator=(const RValue<Float4> &rhs) const; | |
RValue<Float4> operator=(const Float4 &rhs) const; | |
RValue<Float4> operator=(const RValue<Float> &rhs) const; | |
RValue<Float4> operator=(const Float &rhs) const; | |
template<int T> | |
RValue<Float4> operator=(const SwizzleMask1Float4<T> &rhs); | |
RValue<Pointer<Float4>> operator&(); | |
friend RValue<Float4> operator+(const RValue<Float4> &lhs, const RValue<Float4> &rhs); | |
friend RValue<Float4> operator-(const RValue<Float4> &lhs, const RValue<Float4> &rhs); | |
friend RValue<Float4> operator*(const RValue<Float4> &lhs, const RValue<Float4> &rhs); | |
friend RValue<Float4> operator/(const RValue<Float4> &lhs, const RValue<Float4> &rhs); | |
friend RValue<Float4> operator%(const RValue<Float4> &lhs, const RValue<Float4> &rhs); | |
friend RValue<Float4> operator+=(const Float4 &lhs, const RValue<Float4> &rhs); | |
friend RValue<Float4> operator-=(const Float4 &lhs, const RValue<Float4> &rhs); | |
friend RValue<Float4> operator*=(const Float4 &lhs, const RValue<Float4> &rhs); | |
friend RValue<Float4> operator/=(const Float4 &lhs, const RValue<Float4> &rhs); | |
friend RValue<Float4> operator%=(const Float4 &lhs, const RValue<Float4> &rhs); | |
friend RValue<Float4> operator+(const RValue<Float4> &val); | |
friend RValue<Float4> operator-(const RValue<Float4> &val); | |
friend RValue<Float4> Abs(const RValue<Float4> &x); | |
friend RValue<Float4> Max(const RValue<Float4> &x, const RValue<Float4> &y); | |
friend RValue<Float4> Min(const RValue<Float4> &x, const RValue<Float4> &y); | |
friend RValue<Float4> Rcp_pp(const RValue<Float4> &val); | |
friend RValue<Float4> RcpSqrt_pp(const RValue<Float4> &val); | |
friend RValue<Float4> Sqrt(const RValue<Float4> &x); | |
friend RValue<Float4> Insert(const Float4 &val, const RValue<Float> &element, int i); | |
friend RValue<Float> Extract(const RValue<Float4> &x, int i); | |
friend RValue<Float4> Swizzle(const RValue<Float4> &x, unsigned char select); | |
friend RValue<Float4> ShuffleLowHigh(const RValue<Float4> &x, const RValue<Float4> &y, unsigned char imm); | |
friend RValue<Float4> UnpackLow(const RValue<Float4> &x, const RValue<Float4> &y); | |
friend RValue<Float4> UnpackHigh(const RValue<Float4> &x, const RValue<Float4> &y); | |
friend RValue<Float4> Mask(Float4 &lhs, const RValue<Float4> &rhs, unsigned char select); | |
friend RValue<Int> SignMask(const RValue<Float4> &x); | |
friend RValue<Int4> CmpEQ(const RValue<Float4> &x, const RValue<Float4> &y); | |
friend RValue<Int4> CmpLT(const RValue<Float4> &x, const RValue<Float4> &y); | |
friend RValue<Int4> CmpLE(const RValue<Float4> &x, const RValue<Float4> &y); | |
friend RValue<Int4> CmpNEQ(const RValue<Float4> &x, const RValue<Float4> &y); | |
friend RValue<Int4> CmpNLT(const RValue<Float4> &x, const RValue<Float4> &y); | |
friend RValue<Int4> CmpNLE(const RValue<Float4> &x, const RValue<Float4> &y); | |
friend RValue<Float4> Fraction(const RValue<Float4> &x); | |
friend RValue<Float4> Floor(const RValue<Float4> &x); | |
Float4 *getThis(); | |
static const llvm::Type *getType(); | |
union | |
{ | |
SwizzleMask1Float4<0x00> x; | |
SwizzleMask1Float4<0x55> y; | |
SwizzleMask1Float4<0xAA> z; | |
SwizzleMask1Float4<0xFF> w; | |
Swizzle2Float4<0x00> xx; | |
Swizzle2Float4<0x01> yx; | |
Swizzle2Float4<0x02> zx; | |
Swizzle2Float4<0x03> wx; | |
SwizzleMask2Float4<0x54> xy; | |
Swizzle2Float4<0x55> yy; | |
Swizzle2Float4<0x56> zy; | |
Swizzle2Float4<0x57> wy; | |
SwizzleMask2Float4<0xA8> xz; | |
SwizzleMask2Float4<0xA9> yz; | |
Swizzle2Float4<0xAA> zz; | |
Swizzle2Float4<0xAB> wz; | |
SwizzleMask2Float4<0xFC> xw; | |
SwizzleMask2Float4<0xFD> yw; | |
SwizzleMask2Float4<0xFE> zw; | |
Swizzle2Float4<0xFF> ww; | |
SwizzleFloat4<0x00> xxx; | |
SwizzleFloat4<0x01> yxx; | |
SwizzleFloat4<0x02> zxx; | |
SwizzleFloat4<0x03> wxx; | |
SwizzleFloat4<0x04> xyx; | |
SwizzleFloat4<0x05> yyx; | |
SwizzleFloat4<0x06> zyx; | |
SwizzleFloat4<0x07> wyx; | |
SwizzleFloat4<0x08> xzx; | |
SwizzleFloat4<0x09> yzx; | |
SwizzleFloat4<0x0A> zzx; | |
SwizzleFloat4<0x0B> wzx; | |
SwizzleFloat4<0x0C> xwx; | |
SwizzleFloat4<0x0D> ywx; | |
SwizzleFloat4<0x0E> zwx; | |
SwizzleFloat4<0x0F> wwx; | |
SwizzleFloat4<0x50> xxy; | |
SwizzleFloat4<0x51> yxy; | |
SwizzleFloat4<0x52> zxy; | |
SwizzleFloat4<0x53> wxy; | |
SwizzleFloat4<0x54> xyy; | |
SwizzleFloat4<0x55> yyy; | |
SwizzleFloat4<0x56> zyy; | |
SwizzleFloat4<0x57> wyy; | |
SwizzleFloat4<0x58> xzy; | |
SwizzleFloat4<0x59> yzy; | |
SwizzleFloat4<0x5A> zzy; | |
SwizzleFloat4<0x5B> wzy; | |
SwizzleFloat4<0x5C> xwy; | |
SwizzleFloat4<0x5D> ywy; | |
SwizzleFloat4<0x5E> zwy; | |
SwizzleFloat4<0x5F> wwy; | |
SwizzleFloat4<0xA0> xxz; | |
SwizzleFloat4<0xA1> yxz; | |
SwizzleFloat4<0xA2> zxz; | |
SwizzleFloat4<0xA3> wxz; | |
SwizzleMaskFloat4<0xA4> xyz; | |
SwizzleFloat4<0xA5> yyz; | |
SwizzleFloat4<0xA6> zyz; | |
SwizzleFloat4<0xA7> wyz; | |
SwizzleFloat4<0xA8> xzz; | |
SwizzleFloat4<0xA9> yzz; | |
SwizzleFloat4<0xAA> zzz; | |
SwizzleFloat4<0xAB> wzz; | |
SwizzleFloat4<0xAC> xwz; | |
SwizzleFloat4<0xAD> ywz; | |
SwizzleFloat4<0xAE> zwz; | |
SwizzleFloat4<0xAF> wwz; | |
SwizzleFloat4<0xF0> xxw; | |
SwizzleFloat4<0xF1> yxw; | |
SwizzleFloat4<0xF2> zxw; | |
SwizzleFloat4<0xF3> wxw; | |
SwizzleMaskFloat4<0xF4> xyw; | |
SwizzleFloat4<0xF5> yyw; | |
SwizzleFloat4<0xF6> zyw; | |
SwizzleFloat4<0xF7> wyw; | |
SwizzleMaskFloat4<0xF8> xzw; | |
SwizzleMaskFloat4<0xF9> yzw; | |
SwizzleFloat4<0xFA> zzw; | |
SwizzleFloat4<0xFB> wzw; | |
SwizzleFloat4<0xFC> xww; | |
SwizzleFloat4<0xFD> yww; | |
SwizzleFloat4<0xFE> zww; | |
SwizzleFloat4<0xFF> www; | |
SwizzleFloat4<0x00> xxxx; | |
SwizzleFloat4<0x01> yxxx; | |
SwizzleFloat4<0x02> zxxx; | |
SwizzleFloat4<0x03> wxxx; | |
SwizzleFloat4<0x04> xyxx; | |
SwizzleFloat4<0x05> yyxx; | |
SwizzleFloat4<0x06> zyxx; | |
SwizzleFloat4<0x07> wyxx; | |
SwizzleFloat4<0x08> xzxx; | |
SwizzleFloat4<0x09> yzxx; | |
SwizzleFloat4<0x0A> zzxx; | |
SwizzleFloat4<0x0B> wzxx; | |
SwizzleFloat4<0x0C> xwxx; | |
SwizzleFloat4<0x0D> ywxx; | |
SwizzleFloat4<0x0E> zwxx; | |
SwizzleFloat4<0x0F> wwxx; | |
SwizzleFloat4<0x10> xxyx; | |
SwizzleFloat4<0x11> yxyx; | |
SwizzleFloat4<0x12> zxyx; | |
SwizzleFloat4<0x13> wxyx; | |
SwizzleFloat4<0x14> xyyx; | |
SwizzleFloat4<0x15> yyyx; | |
SwizzleFloat4<0x16> zyyx; | |
SwizzleFloat4<0x17> wyyx; | |
SwizzleFloat4<0x18> xzyx; | |
SwizzleFloat4<0x19> yzyx; | |
SwizzleFloat4<0x1A> zzyx; | |
SwizzleFloat4<0x1B> wzyx; | |
SwizzleFloat4<0x1C> xwyx; | |
SwizzleFloat4<0x1D> ywyx; | |
SwizzleFloat4<0x1E> zwyx; | |
SwizzleFloat4<0x1F> wwyx; | |
SwizzleFloat4<0x20> xxzx; | |
SwizzleFloat4<0x21> yxzx; | |
SwizzleFloat4<0x22> zxzx; | |
SwizzleFloat4<0x23> wxzx; | |
SwizzleFloat4<0x24> xyzx; | |
SwizzleFloat4<0x25> yyzx; | |
SwizzleFloat4<0x26> zyzx; | |
SwizzleFloat4<0x27> wyzx; | |
SwizzleFloat4<0x28> xzzx; | |
SwizzleFloat4<0x29> yzzx; | |
SwizzleFloat4<0x2A> zzzx; | |
SwizzleFloat4<0x2B> wzzx; | |
SwizzleFloat4<0x2C> xwzx; | |
SwizzleFloat4<0x2D> ywzx; | |
SwizzleFloat4<0x2E> zwzx; | |
SwizzleFloat4<0x2F> wwzx; | |
SwizzleFloat4<0x30> xxwx; | |
SwizzleFloat4<0x31> yxwx; | |
SwizzleFloat4<0x32> zxwx; | |
SwizzleFloat4<0x33> wxwx; | |
SwizzleFloat4<0x34> xywx; | |
SwizzleFloat4<0x35> yywx; | |
SwizzleFloat4<0x36> zywx; | |
SwizzleFloat4<0x37> wywx; | |
SwizzleFloat4<0x38> xzwx; | |
SwizzleFloat4<0x39> yzwx; | |
SwizzleFloat4<0x3A> zzwx; | |
SwizzleFloat4<0x3B> wzwx; | |
SwizzleFloat4<0x3C> xwwx; | |
SwizzleFloat4<0x3D> ywwx; | |
SwizzleFloat4<0x3E> zwwx; | |
SwizzleFloat4<0x3F> wwwx; | |
SwizzleFloat4<0x40> xxxy; | |
SwizzleFloat4<0x41> yxxy; | |
SwizzleFloat4<0x42> zxxy; | |
SwizzleFloat4<0x43> wxxy; | |
SwizzleFloat4<0x44> xyxy; | |
SwizzleFloat4<0x45> yyxy; | |
SwizzleFloat4<0x46> zyxy; | |
SwizzleFloat4<0x47> wyxy; | |
SwizzleFloat4<0x48> xzxy; | |
SwizzleFloat4<0x49> yzxy; | |
SwizzleFloat4<0x4A> zzxy; | |
SwizzleFloat4<0x4B> wzxy; | |
SwizzleFloat4<0x4C> xwxy; | |
SwizzleFloat4<0x4D> ywxy; | |
SwizzleFloat4<0x4E> zwxy; | |
SwizzleFloat4<0x4F> wwxy; | |
SwizzleFloat4<0x50> xxyy; | |
SwizzleFloat4<0x51> yxyy; | |
SwizzleFloat4<0x52> zxyy; | |
SwizzleFloat4<0x53> wxyy; | |
SwizzleFloat4<0x54> xyyy; | |
SwizzleFloat4<0x55> yyyy; | |
SwizzleFloat4<0x56> zyyy; | |
SwizzleFloat4<0x57> wyyy; | |
SwizzleFloat4<0x58> xzyy; | |
SwizzleFloat4<0x59> yzyy; | |
SwizzleFloat4<0x5A> zzyy; | |
SwizzleFloat4<0x5B> wzyy; | |
SwizzleFloat4<0x5C> xwyy; | |
SwizzleFloat4<0x5D> ywyy; | |
SwizzleFloat4<0x5E> zwyy; | |
SwizzleFloat4<0x5F> wwyy; | |
SwizzleFloat4<0x60> xxzy; | |
SwizzleFloat4<0x61> yxzy; | |
SwizzleFloat4<0x62> zxzy; | |
SwizzleFloat4<0x63> wxzy; | |
SwizzleFloat4<0x64> xyzy; | |
SwizzleFloat4<0x65> yyzy; | |
SwizzleFloat4<0x66> zyzy; | |
SwizzleFloat4<0x67> wyzy; | |
SwizzleFloat4<0x68> xzzy; | |
SwizzleFloat4<0x69> yzzy; | |
SwizzleFloat4<0x6A> zzzy; | |
SwizzleFloat4<0x6B> wzzy; | |
SwizzleFloat4<0x6C> xwzy; | |
SwizzleFloat4<0x6D> ywzy; | |
SwizzleFloat4<0x6E> zwzy; | |
SwizzleFloat4<0x6F> wwzy; | |
SwizzleFloat4<0x70> xxwy; | |
SwizzleFloat4<0x71> yxwy; | |
SwizzleFloat4<0x72> zxwy; | |
SwizzleFloat4<0x73> wxwy; | |
SwizzleFloat4<0x74> xywy; | |
SwizzleFloat4<0x75> yywy; | |
SwizzleFloat4<0x76> zywy; | |
SwizzleFloat4<0x77> wywy; | |
SwizzleFloat4<0x78> xzwy; | |
SwizzleFloat4<0x79> yzwy; | |
SwizzleFloat4<0x7A> zzwy; | |
SwizzleFloat4<0x7B> wzwy; | |
SwizzleFloat4<0x7C> xwwy; | |
SwizzleFloat4<0x7D> ywwy; | |
SwizzleFloat4<0x7E> zwwy; | |
SwizzleFloat4<0x7F> wwwy; | |
SwizzleFloat4<0x80> xxxz; | |
SwizzleFloat4<0x81> yxxz; | |
SwizzleFloat4<0x82> zxxz; | |
SwizzleFloat4<0x83> wxxz; | |
SwizzleFloat4<0x84> xyxz; | |
SwizzleFloat4<0x85> yyxz; | |
SwizzleFloat4<0x86> zyxz; | |
SwizzleFloat4<0x87> wyxz; | |
SwizzleFloat4<0x88> xzxz; | |
SwizzleFloat4<0x89> yzxz; | |
SwizzleFloat4<0x8A> zzxz; | |
SwizzleFloat4<0x8B> wzxz; | |
SwizzleFloat4<0x8C> xwxz; | |
SwizzleFloat4<0x8D> ywxz; | |
SwizzleFloat4<0x8E> zwxz; | |
SwizzleFloat4<0x8F> wwxz; | |
SwizzleFloat4<0x90> xxyz; | |
SwizzleFloat4<0x91> yxyz; | |
SwizzleFloat4<0x92> zxyz; | |
SwizzleFloat4<0x93> wxyz; | |
SwizzleFloat4<0x94> xyyz; | |
SwizzleFloat4<0x95> yyyz; | |
SwizzleFloat4<0x96> zyyz; | |
SwizzleFloat4<0x97> wyyz; | |
SwizzleFloat4<0x98> xzyz; | |
SwizzleFloat4<0x99> yzyz; | |
SwizzleFloat4<0x9A> zzyz; | |
SwizzleFloat4<0x9B> wzyz; | |
SwizzleFloat4<0x9C> xwyz; | |
SwizzleFloat4<0x9D> ywyz; | |
SwizzleFloat4<0x9E> zwyz; | |
SwizzleFloat4<0x9F> wwyz; | |
SwizzleFloat4<0xA0> xxzz; | |
SwizzleFloat4<0xA1> yxzz; | |
SwizzleFloat4<0xA2> zxzz; | |
SwizzleFloat4<0xA3> wxzz; | |
SwizzleFloat4<0xA4> xyzz; | |
SwizzleFloat4<0xA5> yyzz; | |
SwizzleFloat4<0xA6> zyzz; | |
SwizzleFloat4<0xA7> wyzz; | |
SwizzleFloat4<0xA8> xzzz; | |
SwizzleFloat4<0xA9> yzzz; | |
SwizzleFloat4<0xAA> zzzz; | |
SwizzleFloat4<0xAB> wzzz; | |
SwizzleFloat4<0xAC> xwzz; | |
SwizzleFloat4<0xAD> ywzz; | |
SwizzleFloat4<0xAE> zwzz; | |
SwizzleFloat4<0xAF> wwzz; | |
SwizzleFloat4<0xB0> xxwz; | |
SwizzleFloat4<0xB1> yxwz; | |
SwizzleFloat4<0xB2> zxwz; | |
SwizzleFloat4<0xB3> wxwz; | |
SwizzleFloat4<0xB4> xywz; | |
SwizzleFloat4<0xB5> yywz; | |
SwizzleFloat4<0xB6> zywz; | |
SwizzleFloat4<0xB7> wywz; | |
SwizzleFloat4<0xB8> xzwz; | |
SwizzleFloat4<0xB9> yzwz; | |
SwizzleFloat4<0xBA> zzwz; | |
SwizzleFloat4<0xBB> wzwz; | |
SwizzleFloat4<0xBC> xwwz; | |
SwizzleFloat4<0xBD> ywwz; | |
SwizzleFloat4<0xBE> zwwz; | |
SwizzleFloat4<0xBF> wwwz; | |
SwizzleFloat4<0xC0> xxxw; | |
SwizzleFloat4<0xC1> yxxw; | |
SwizzleFloat4<0xC2> zxxw; | |
SwizzleFloat4<0xC3> wxxw; | |
SwizzleFloat4<0xC4> xyxw; | |
SwizzleFloat4<0xC5> yyxw; | |
SwizzleFloat4<0xC6> zyxw; | |
SwizzleFloat4<0xC7> wyxw; | |
SwizzleFloat4<0xC8> xzxw; | |
SwizzleFloat4<0xC9> yzxw; | |
SwizzleFloat4<0xCA> zzxw; | |
SwizzleFloat4<0xCB> wzxw; | |
SwizzleFloat4<0xCC> xwxw; | |
SwizzleFloat4<0xCD> ywxw; | |
SwizzleFloat4<0xCE> zwxw; | |
SwizzleFloat4<0xCF> wwxw; | |
SwizzleFloat4<0xD0> xxyw; | |
SwizzleFloat4<0xD1> yxyw; | |
SwizzleFloat4<0xD2> zxyw; | |
SwizzleFloat4<0xD3> wxyw; | |
SwizzleFloat4<0xD4> xyyw; | |
SwizzleFloat4<0xD5> yyyw; | |
SwizzleFloat4<0xD6> zyyw; | |
SwizzleFloat4<0xD7> wyyw; | |
SwizzleFloat4<0xD8> xzyw; | |
SwizzleFloat4<0xD9> yzyw; | |
SwizzleFloat4<0xDA> zzyw; | |
SwizzleFloat4<0xDB> wzyw; | |
SwizzleFloat4<0xDC> xwyw; | |
SwizzleFloat4<0xDD> ywyw; | |
SwizzleFloat4<0xDE> zwyw; | |
SwizzleFloat4<0xDF> wwyw; | |
SwizzleFloat4<0xE0> xxzw; | |
SwizzleFloat4<0xE1> yxzw; | |
SwizzleFloat4<0xE2> zxzw; | |
SwizzleFloat4<0xE3> wxzw; | |
SwizzleMaskFloat4<0xE4> xyzw; | |
SwizzleFloat4<0xE5> yyzw; | |
SwizzleFloat4<0xE6> zyzw; | |
SwizzleFloat4<0xE7> wyzw; | |
SwizzleFloat4<0xE8> xzzw; | |
SwizzleFloat4<0xE9> yzzw; | |
SwizzleFloat4<0xEA> zzzw; | |
SwizzleFloat4<0xEB> wzzw; | |
SwizzleFloat4<0xEC> xwzw; | |
SwizzleFloat4<0xED> ywzw; | |
SwizzleFloat4<0xEE> zwzw; | |
SwizzleFloat4<0xEF> wwzw; | |
SwizzleFloat4<0xF0> xxww; | |
SwizzleFloat4<0xF1> yxww; | |
SwizzleFloat4<0xF2> zxww; | |
SwizzleFloat4<0xF3> wxww; | |
SwizzleFloat4<0xF4> xyww; | |
SwizzleFloat4<0xF5> yyww; | |
SwizzleFloat4<0xF6> zyww; | |
SwizzleFloat4<0xF7> wyww; | |
SwizzleFloat4<0xF8> xzww; | |
SwizzleFloat4<0xF9> yzww; | |
SwizzleFloat4<0xFA> zzww; | |
SwizzleFloat4<0xFB> wzww; | |
SwizzleFloat4<0xFC> xwww; | |
SwizzleFloat4<0xFD> ywww; | |
SwizzleFloat4<0xFE> zwww; | |
SwizzleFloat4<0xFF> wwww; | |
}; | |
private: | |
void constant(float x, float y, float z, float w); | |
}; | |
template<class T> | |
class Pointer : public Variable<T*> | |
{ | |
public: | |
template<class S> | |
Pointer(const RValue<Pointer<S>> &pointerS, int alignment = 1) : alignment(alignment) | |
{ | |
address = Nucleus::allocateStackVariable(Nucleus::getPointerType(T::getType())); | |
llvm::Value *pointerT = Nucleus::createBitCast(pointerS.value, Nucleus::getPointerType(T::getType())); | |
Nucleus::createStore(pointerT, address); | |
} | |
template<class S> | |
Pointer(const Pointer<S> &pointer, int alignment = 1) : alignment(alignment) | |
{ | |
address = Nucleus::allocateStackVariable(Nucleus::getPointerType(T::getType())); | |
llvm::Value *pointerS = Nucleus::createLoad(pointer.address); | |
llvm::Value *pointerT = Nucleus::createBitCast(pointerS, Nucleus::getPointerType(T::getType())); | |
Nucleus::createStore(pointerT, address); | |
} | |
explicit Pointer(llvm::Value *pointer); | |
explicit Pointer(llvm::Argument *argument); | |
explicit Pointer(const void *external); | |
Pointer(); | |
Pointer(const RValue<Pointer<T>> &rhs); | |
Pointer(const Pointer<T> &rhs); | |
RValue<Pointer<T>> operator=(const RValue<Pointer<T>> &rhs) const; | |
RValue<Pointer<T>> operator=(const Pointer<T> &rhs) const; | |
Reference<T> operator*(); | |
friend RValue<Pointer<Byte>> operator+(const RValue<Pointer<Byte>> &lhs, int offset); | |
friend RValue<Pointer<Byte>> operator+(const RValue<Pointer<Byte>> &lhs, const RValue<Int> &offset); | |
friend RValue<Pointer<Byte>> operator+(const RValue<Pointer<Byte>> &lhs, const RValue<UInt> &offset); | |
friend RValue<Pointer<Byte>> operator+=(const Pointer<Byte> &lhs, int offset); | |
friend RValue<Pointer<Byte>> operator+=(const Pointer<Byte> &lhs, const RValue<Int> &offset); | |
friend RValue<Pointer<Byte>> operator+=(const Pointer<Byte> &lhs, const RValue<UInt> &offset); | |
friend RValue<Pointer<Byte>> operator-(const RValue<Pointer<Byte>> &lhs, int offset); | |
friend RValue<Pointer<Byte>> operator-(const RValue<Pointer<Byte>> &lhs, const RValue<Int> &offset); | |
friend RValue<Pointer<Byte>> operator-(const RValue<Pointer<Byte>> &lhs, const RValue<UInt> &offset); | |
friend RValue<Pointer<Byte>> operator-=(const Pointer<Byte> &lhs, int offset); | |
friend RValue<Pointer<Byte>> operator-=(const Pointer<Byte> &lhs, const RValue<Int> &offset); | |
friend RValue<Pointer<Byte>> operator-=(const Pointer<Byte> &lhs, const RValue<UInt> &offset); | |
static const llvm::Type *getType(); | |
private: | |
const int alignment; | |
}; | |
template<class T> | |
class Array : public Variable<T[]> | |
{ | |
public: | |
Array(int size); | |
Reference<T> operator[](int index); | |
Reference<T> operator[](RValue<Int> index); | |
Reference<T> operator[](RValue<UInt> index); | |
// friend RValue<Array<T>> operator++(const Array<T> &val, int); // Post-increment | |
// friend const Array<T> &operator++(const Array<T> &val); // Pre-increment | |
// friend RValue<Array<T>> operator--(const Array<T> &val, int); // Post-decrement | |
// friend const Array<T> &operator--(const Array<T> &val); // Pre-decrement | |
}; | |
llvm::BasicBlock *beginLoop(); | |
bool branch(const RValue<Bool> &cmp, llvm::BasicBlock *bodyBB, llvm::BasicBlock *endBB); | |
bool elseBlock(llvm::BasicBlock *falseBB); | |
void Return(); | |
void Return(const Int &ret); | |
template<class T> | |
void Return(const Pointer<T> &ret); | |
template<class T> | |
void Return(const RValue<Pointer<T>> &ret); | |
template<class R = Void, class A1 = Void, class A2 = Void, class A3 = Void, class A4 = Void> | |
class Function | |
{ | |
public: | |
Function(); | |
virtual ~Function(); | |
llvm::Argument *arg(int index); | |
Routine *operator()(const wchar_t *name, ...); | |
private: | |
Nucleus *core; | |
llvm::Function *function; | |
std::vector<const llvm::Type*> arguments; | |
}; | |
RValue<Long> Ticks(); | |
void Emms(); | |
} | |
namespace sw | |
{ | |
template<class T> | |
Reference<T>::Reference(llvm::Value *pointer, int alignment) : alignment(alignment) | |
{ | |
address = pointer; | |
} | |
template<class T> | |
RValue<T> Reference<T>::operator=(const RValue<T> &rhs) const | |
{ | |
Nucleus::createStore(rhs.value, address, false, alignment); | |
return rhs; | |
} | |
template<class T> | |
Reference<T>::operator RValue<T>() const | |
{ | |
return RValue<T>(Nucleus::createLoad(address, false, alignment)); | |
} | |
template<class T> | |
RValue<T> Reference<T>::operator=(const Reference<T> &ref) const | |
{ | |
llvm::Value *tmp = Nucleus::createLoad(ref.address, false, ref.alignment); | |
Nucleus::createStore(tmp, address, false, alignment); | |
return RValue<T>(tmp); | |
} | |
template<class T> | |
RValue<T> Reference<T>::operator+=(const RValue<T> &rhs) const | |
{ | |
return *this = *this + rhs; | |
} | |
template<class T> | |
RValue<T>::RValue(llvm::Value *rvalue) | |
{ | |
value = rvalue; | |
} | |
template<class T> | |
RValue<T>::RValue(const T &lvalue) | |
{ | |
value = Nucleus::createLoad(lvalue.address); | |
} | |
template<class T> | |
RValue<T>::RValue(typename IntLiteral<T>::type i) | |
{ | |
value = (llvm::Value*)Nucleus::createConstantInt(i); | |
} | |
template<int T> | |
Swizzle2Float4<T>::operator RValue<Float4>() const | |
{ | |
llvm::Value *vector = Nucleus::createLoad(parent->address); | |
return RValue<Float4>(Nucleus::createSwizzle(vector, T)); | |
} | |
template<int T> | |
SwizzleFloat4<T>::operator RValue<Float4>() const | |
{ | |
llvm::Value *vector = Nucleus::createLoad(parent->address); | |
return RValue<Float4>(Nucleus::createSwizzle(vector, T)); | |
} | |
template<int T> | |
SwizzleMaskFloat4<T>::operator RValue<Float4>() const | |
{ | |
llvm::Value *vector = Nucleus::createLoad(parent->address); | |
return RValue<Float4>(Nucleus::createSwizzle(vector, T)); | |
} | |
template<int T> | |
RValue<Float4> SwizzleMaskFloat4<T>::operator=(const RValue<Float4> &rhs) const | |
{ | |
return Mask(*parent, rhs, T); | |
} | |
template<int T> | |
RValue<Float4> SwizzleMaskFloat4<T>::operator=(const RValue<Float> &rhs) const | |
{ | |
return Mask(*parent, Float4(rhs), T); | |
} | |
template<int T> | |
SwizzleMask1Float4<T>::operator RValue<Float>() const // FIXME: Call a non-template function | |
{ | |
return Extract(*parent, T & 0x3); | |
} | |
template<int T> | |
SwizzleMask1Float4<T>::operator RValue<Float4>() const | |
{ | |
llvm::Value *vector = Nucleus::createLoad(parent->address); | |
return RValue<Float4>(Nucleus::createSwizzle(vector, T)); | |
} | |
template<int T> | |
RValue<Float4> SwizzleMask1Float4<T>::operator=(float x) const | |
{ | |
return Insert(*parent, Float(x), T & 0x3); | |
} | |
template<int T> | |
RValue<Float4> SwizzleMask1Float4<T>::operator=(const RValue<Float4> &rhs) const | |
{ | |
return Mask(*parent, Float4(rhs), T); | |
} | |
template<int T> | |
RValue<Float4> SwizzleMask1Float4<T>::operator=(const RValue<Float> &rhs) const // FIXME: Call a non-template function | |
{ | |
return Insert(*parent, rhs, T & 0x3); | |
} | |
template<int T> | |
SwizzleMask2Float4<T>::operator RValue<Float4>() const | |
{ | |
llvm::Value *vector = Nucleus::createLoad(parent->address); | |
return RValue<Float4>(Nucleus::createSwizzle(vector, T)); | |
} | |
template<int T> | |
RValue<Float4> SwizzleMask2Float4<T>::operator=(const RValue<Float4> &rhs) const | |
{ | |
return Mask(*parent, Float4(rhs), T); | |
} | |
template<int T> | |
Float4::Float4(const SwizzleMask1Float4<T> &lhs) | |
{ | |
xyzw.parent = this; | |
address = Nucleus::allocateStackVariable(getType()); | |
*this = RValue<Float4>(lhs); | |
} | |
template<int X, int Y> | |
Float4::Float4(const Swizzle2Float4<X> &x, const Swizzle2Float4<Y> &y) | |
{ | |
xyzw.parent = this; | |
address = Nucleus::allocateStackVariable(getType()); | |
*this = ShuffleLowHigh(*x.parent, *y.parent, (X & 0xF) | (Y & 0xF) << 4); | |
} | |
template<int X, int Y> | |
Float4::Float4(const SwizzleMask2Float4<X> &x, const Swizzle2Float4<Y> &y) | |
{ | |
xyzw.parent = this; | |
address = Nucleus::allocateStackVariable(getType()); | |
*this = ShuffleLowHigh(*x.parent, *y.parent, (X & 0xF) | (Y & 0xF) << 4); | |
} | |
template<int X, int Y> | |
Float4::Float4(const Swizzle2Float4<X> &x, const SwizzleMask2Float4<Y> &y) | |
{ | |
xyzw.parent = this; | |
address = Nucleus::allocateStackVariable(getType()); | |
*this = ShuffleLowHigh(*x.parent, *y.parent, (X & 0xF) | (Y & 0xF) << 4); | |
} | |
template<int X, int Y> | |
Float4::Float4(const SwizzleMask2Float4<X> &x, const SwizzleMask2Float4<Y> &y) | |
{ | |
xyzw.parent = this; | |
address = Nucleus::allocateStackVariable(getType()); | |
*this = ShuffleLowHigh(*x.parent, *y.parent, (X & 0xF) | (Y & 0xF) << 4); | |
} | |
template<int T> | |
RValue<Float4> Float4::operator=(const SwizzleMask1Float4<T> &lhs) | |
{ | |
return *this = RValue<Float4>(lhs); | |
} | |
template<class T> | |
Pointer<T>::Pointer(llvm::Value *pointer) : alignment(1) | |
{ | |
address = pointer; | |
} | |
template<class T> | |
Pointer<T>::Pointer(llvm::Argument *argument) : alignment(1) | |
{ | |
address = Nucleus::allocateStackVariable(Nucleus::getPointerType(T::getType())); | |
Nucleus::createStore((llvm::Value*)argument, address); | |
} | |
template<class T> | |
Pointer<T>::Pointer(const void *external) : alignment((size_t)external & 0x0000000F ? 1 : 16) | |
{ | |
address = Nucleus::allocateStackVariable(Nucleus::getPointerType(T::getType())); | |
llvm::Module *module = Nucleus::getModule(); | |
const llvm::GlobalValue *globalPointer = Nucleus::getGlobalValueAtAddress(const_cast<void*>(external)); // FIXME: Const | |
if(!globalPointer) | |
{ | |
globalPointer = Nucleus::createGlobalValue(T::getType(), false, alignment); | |
Nucleus::addGlobalMapping(globalPointer, const_cast<void*>(external)); // FIXME: Const | |
} | |
Nucleus::createStore((llvm::Value*)globalPointer, address); // FIXME: Const | |
} | |
template<class T> | |
Pointer<T>::Pointer() : alignment(1) | |
{ | |
address = Nucleus::allocateStackVariable(Nucleus::getPointerType(T::getType())); | |
Nucleus::createStore(Nucleus::createNullPointer(T::getType()), address); | |
} | |
template<class T> | |
Pointer<T>::Pointer(const RValue<Pointer<T>> &rhs) : alignment(1) | |
{ | |
address = Nucleus::allocateStackVariable(Nucleus::getPointerType(T::getType())); | |
Nucleus::createStore(rhs.value, address); | |
} | |
template<class T> | |
Pointer<T>::Pointer(const Pointer<T> &rhs) : alignment(rhs.alignment) | |
{ | |
address = Nucleus::allocateStackVariable(Nucleus::getPointerType(T::getType())); | |
llvm::Value *value = Nucleus::createLoad(rhs.address); | |
Nucleus::createStore(value, address); | |
} | |
template<class T> | |
RValue<Pointer<T>> Pointer<T>::operator=(const RValue<Pointer<T>> &rhs) const | |
{ | |
Nucleus::createStore(rhs.value, address); | |
return rhs; | |
} | |
template<class T> | |
RValue<Pointer<T>> Pointer<T>::operator=(const Pointer<T> &rhs) const | |
{ | |
llvm::Value *value = Nucleus::createLoad(rhs.address); | |
Nucleus::createStore(value, address); | |
return RValue<Pointer<T>>(value); | |
} | |
template<class T> | |
Reference<T> Pointer<T>::operator*() | |
{ | |
return Reference<T>(Nucleus::createLoad(address), alignment); | |
} | |
template<class T> | |
const llvm::Type *Pointer<T>::getType() | |
{ | |
return Nucleus::getPointerType(T::getType()); | |
} | |
template<class T> | |
Array<T>::Array(int size) | |
{ | |
address = Nucleus::allocateStackVariable(T::getType(), size); | |
} | |
template<class T> | |
Reference<T> Array<T>::operator[](int index) | |
{ | |
llvm::Value *element = Nucleus::createGEP(address, (llvm::Value*)Nucleus::createConstantInt(index)); | |
return Reference<T>(element); | |
} | |
template<class T> | |
Reference<T> Array<T>::operator[](RValue<Int> index) | |
{ | |
llvm::Value *element = Nucleus::createGEP(address, index.value); | |
return Reference<T>(element); | |
} | |
template<class T> | |
Reference<T> Array<T>::operator[](RValue<UInt> index) | |
{ | |
llvm::Value *element = Nucleus::createGEP(address, index.value); | |
return Reference<T>(element); | |
} | |
// template<class T> | |
// RValue<Array<T>> operator++(const Array<T> &val, int) | |
// { | |
// // FIXME: Requires storing the address of the array | |
// } | |
// template<class T> | |
// const Array<T> &operator++(const Array<T> &val) | |
// { | |
// // FIXME: Requires storing the address of the array | |
// } | |
// template<class T> | |
// RValue<Array<T>> operator--(const Array<T> &val, int) | |
// { | |
// // FIXME: Requires storing the address of the array | |
// } | |
// template<class T> | |
// const Array<T> &operator--(const Array<T> &val) | |
// { | |
// // FIXME: Requires storing the address of the array | |
// } | |
template<class T> | |
RValue<T> IfThenElse(const RValue<Bool> &condition, const RValue<T> &ifTrue, const RValue<T> &ifFalse) | |
{ | |
return RValue<T>(Nucleus::createSelect(condition.value, ifTrue.value, ifFalse.value)); | |
} | |
template<class T> | |
RValue<T> IfThenElse(const RValue<Bool> &condition, const T &ifTrue, const RValue<T> &ifFalse) | |
{ | |
llvm::Value *trueValue = Nucleus::createLoad(ifTrue.address); | |
return RValue<T>(Nucleus::createSelect(condition.value, trueValue, ifFalse.value)); | |
} | |
template<class T> | |
RValue<T> IfThenElse(const RValue<Bool> &condition, const RValue<T> &ifTrue, const T &ifFalse) | |
{ | |
llvm::Value *falseValue = Nucleus::createLoad(ifFalse.address); | |
return RValue<T>(Nucleus::createSelect(condition.value, ifTrue.value, falseValue)); | |
} | |
template<class T> | |
RValue<T> IfThenElse(const RValue<Bool> &condition, const T &ifTrue, const T &ifFalse) | |
{ | |
llvm::Value *trueValue = Nucleus::createLoad(ifTrue.address); | |
llvm::Value *falseValue = Nucleus::createLoad(ifFalse.address); | |
return RValue<T>(Nucleus::createSelect(condition.value, trueValue, falseValue)); | |
} | |
template<class T> | |
void Return(const Pointer<T> &ret) | |
{ | |
Nucleus::createRet(Nucleus::createLoad(ret.address)); | |
} | |
template<class T> | |
void Return(const RValue<Pointer<T>> &ret) | |
{ | |
Nucleus::createRet(ret.value); | |
} | |
template<class R, class A1, class A2, class A3, class A4> | |
Function<R, A1, A2, A3, A4>::Function() | |
{ | |
core = new Nucleus(); | |
if(!A1::isVoid()) arguments.push_back(A1::getType()); | |
if(!A2::isVoid()) arguments.push_back(A2::getType()); | |
if(!A3::isVoid()) arguments.push_back(A3::getType()); | |
if(!A4::isVoid()) arguments.push_back(A4::getType()); | |
function = Nucleus::createFunction(R::getType(), arguments); | |
Nucleus::setFunction(function); | |
} | |
template<class R, class A1, class A2, class A3, class A4> | |
Function<R, A1, A2, A3, A4>::~Function() | |
{ | |
delete core; | |
} | |
template<class R, class A1, class A2, class A3, class A4> | |
llvm::Argument *Function<R, A1, A2, A3, A4>::arg(int index) | |
{ | |
return Nucleus::getArgument(function, index); | |
} | |
template<class R, class A1, class A2, class A3, class A4> | |
Routine *Function<R, A1, A2, A3, A4>::operator()(const wchar_t *name, ...) | |
{ | |
wchar_t fullName[1024 + 1]; | |
va_list vararg; | |
va_start(vararg, name); | |
vswprintf(fullName, 1024, name, vararg); | |
va_end(vararg); | |
return core->acquireRoutine(fullName, true); | |
} | |
template<class T, class S> | |
RValue<T> ReinterpretCast(const RValue<S> &val) | |
{ | |
return RValue<T>(Nucleus::createBitCast(val.value, T::getType())); | |
} | |
template<class T, class S> | |
RValue<T> ReinterpretCast(const Variable<S> &var) | |
{ | |
llvm::Value *val = Nucleus::createLoad(var.address); | |
return RValue<T>(Nucleus::createBitCast(val, T::getType())); | |
} | |
template<class T, class S> | |
RValue<T> ReinterpretCast(const Reference<S> &var) | |
{ | |
return ReinterpretCast<T>(RValue<S>(var)); | |
} | |
template<class T, class S> | |
RValue<T> As(const RValue<S> &val) | |
{ | |
return ReinterpretCast<T>(val); | |
} | |
template<class T, class S> | |
RValue<T> As(const Variable<S> &var) | |
{ | |
return ReinterpretCast<T>(var); | |
} | |
template<class T, class S> | |
RValue<T> As(const Reference<S> &val) | |
{ | |
return ReinterpretCast<T>(val); | |
} | |
} | |
#endif // sw_Nucleus_hpp |