| //===- llvm/CodeGen/SlotIndexes.h - Slot indexes representation -*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file implements SlotIndex and related classes. The purpuse of SlotIndex |
| // is to describe a position at which a register can become live, or cease to |
| // be live. |
| // |
| // SlotIndex is mostly a proxy for entries of the SlotIndexList, a class which |
| // is held is LiveIntervals and provides the real numbering. This allows |
| // LiveIntervals to perform largely transparent renumbering. The SlotIndex |
| // class does hold a PHI bit, which determines whether the index relates to a |
| // PHI use or def point, or an actual instruction. See the SlotIndex class |
| // description for futher information. |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLVM_CODEGEN_SLOTINDEXES_H |
| #define LLVM_CODEGEN_SLOTINDEXES_H |
| |
| #include "llvm/CodeGen/MachineBasicBlock.h" |
| #include "llvm/CodeGen/MachineFunction.h" |
| #include "llvm/CodeGen/MachineFunctionPass.h" |
| #include "llvm/ADT/PointerIntPair.h" |
| #include "llvm/ADT/SmallVector.h" |
| #include "llvm/ADT/DenseMap.h" |
| #include "llvm/Support/Allocator.h" |
| |
| namespace llvm { |
| |
| /// This class represents an entry in the slot index list held in the |
| /// SlotIndexes pass. It should not be used directly. See the |
| /// SlotIndex & SlotIndexes classes for the public interface to this |
| /// information. |
| class IndexListEntry { |
| static const unsigned EMPTY_KEY_INDEX = ~0U & ~3U, |
| TOMBSTONE_KEY_INDEX = ~0U & ~7U; |
| |
| IndexListEntry *next, *prev; |
| MachineInstr *mi; |
| unsigned index; |
| |
| protected: |
| |
| typedef enum { EMPTY_KEY, TOMBSTONE_KEY } ReservedEntryType; |
| |
| // This constructor is only to be used by getEmptyKeyEntry |
| // & getTombstoneKeyEntry. It sets index to the given |
| // value and mi to zero. |
| IndexListEntry(ReservedEntryType r) : mi(0) { |
| switch(r) { |
| case EMPTY_KEY: index = EMPTY_KEY_INDEX; break; |
| case TOMBSTONE_KEY: index = TOMBSTONE_KEY_INDEX; break; |
| default: assert(false && "Invalid value for constructor."); |
| } |
| next = this; |
| prev = this; |
| } |
| |
| public: |
| |
| IndexListEntry(MachineInstr *mi, unsigned index) : mi(mi), index(index) { |
| assert(index != EMPTY_KEY_INDEX && index != TOMBSTONE_KEY_INDEX && |
| "Attempt to create invalid index. " |
| "Available indexes may have been exhausted?."); |
| } |
| |
| bool isValid() const { |
| return (index != EMPTY_KEY_INDEX && index != TOMBSTONE_KEY_INDEX); |
| } |
| |
| MachineInstr* getInstr() const { return mi; } |
| void setInstr(MachineInstr *mi) { |
| assert(isValid() && "Attempt to modify reserved index."); |
| this->mi = mi; |
| } |
| |
| unsigned getIndex() const { return index; } |
| void setIndex(unsigned index) { |
| assert(index != EMPTY_KEY_INDEX && index != TOMBSTONE_KEY_INDEX && |
| "Attempt to set index to invalid value."); |
| assert(isValid() && "Attempt to reset reserved index value."); |
| this->index = index; |
| } |
| |
| IndexListEntry* getNext() { return next; } |
| const IndexListEntry* getNext() const { return next; } |
| void setNext(IndexListEntry *next) { |
| assert(isValid() && "Attempt to modify reserved index."); |
| this->next = next; |
| } |
| |
| IndexListEntry* getPrev() { return prev; } |
| const IndexListEntry* getPrev() const { return prev; } |
| void setPrev(IndexListEntry *prev) { |
| assert(isValid() && "Attempt to modify reserved index."); |
| this->prev = prev; |
| } |
| |
| // This function returns the index list entry that is to be used for empty |
| // SlotIndex keys. |
| static IndexListEntry* getEmptyKeyEntry(); |
| |
| // This function returns the index list entry that is to be used for |
| // tombstone SlotIndex keys. |
| static IndexListEntry* getTombstoneKeyEntry(); |
| }; |
| |
| // Specialize PointerLikeTypeTraits for IndexListEntry. |
| template <> |
| class PointerLikeTypeTraits<IndexListEntry*> { |
| public: |
| static inline void* getAsVoidPointer(IndexListEntry *p) { |
| return p; |
| } |
| static inline IndexListEntry* getFromVoidPointer(void *p) { |
| return static_cast<IndexListEntry*>(p); |
| } |
| enum { NumLowBitsAvailable = 3 }; |
| }; |
| |
| /// SlotIndex - An opaque wrapper around machine indexes. |
| class SlotIndex { |
| friend class SlotIndexes; |
| friend struct DenseMapInfo<SlotIndex>; |
| |
| private: |
| static const unsigned PHI_BIT = 1 << 2; |
| |
| PointerIntPair<IndexListEntry*, 3, unsigned> lie; |
| |
| SlotIndex(IndexListEntry *entry, unsigned phiAndSlot) |
| : lie(entry, phiAndSlot) { |
| assert(entry != 0 && "Attempt to construct index with 0 pointer."); |
| } |
| |
| IndexListEntry& entry() const { |
| return *lie.getPointer(); |
| } |
| |
| int getIndex() const { |
| return entry().getIndex() | getSlot(); |
| } |
| |
| static inline unsigned getHashValue(const SlotIndex &v) { |
| IndexListEntry *ptrVal = &v.entry(); |
| return (unsigned((intptr_t)ptrVal) >> 4) ^ |
| (unsigned((intptr_t)ptrVal) >> 9); |
| } |
| |
| public: |
| |
| // FIXME: Ugh. This is public because LiveIntervalAnalysis is still using it |
| // for some spill weight stuff. Fix that, then make this private. |
| enum Slot { LOAD, USE, DEF, STORE, NUM }; |
| |
| static inline SlotIndex getEmptyKey() { |
| return SlotIndex(IndexListEntry::getEmptyKeyEntry(), 0); |
| } |
| |
| static inline SlotIndex getTombstoneKey() { |
| return SlotIndex(IndexListEntry::getTombstoneKeyEntry(), 0); |
| } |
| |
| /// Construct an invalid index. |
| SlotIndex() : lie(IndexListEntry::getEmptyKeyEntry(), 0) {} |
| |
| // Construct a new slot index from the given one, set the phi flag on the |
| // new index to the value of the phi parameter. |
| SlotIndex(const SlotIndex &li, bool phi) |
| : lie(&li.entry(), phi ? PHI_BIT | li.getSlot() : (unsigned)li.getSlot()){ |
| assert(lie.getPointer() != 0 && |
| "Attempt to construct index with 0 pointer."); |
| } |
| |
| // Construct a new slot index from the given one, set the phi flag on the |
| // new index to the value of the phi parameter, and the slot to the new slot. |
| SlotIndex(const SlotIndex &li, bool phi, Slot s) |
| : lie(&li.entry(), phi ? PHI_BIT | s : (unsigned)s) { |
| assert(lie.getPointer() != 0 && |
| "Attempt to construct index with 0 pointer."); |
| } |
| |
| /// Returns true if this is a valid index. Invalid indicies do |
| /// not point into an index table, and cannot be compared. |
| bool isValid() const { |
| IndexListEntry *entry = lie.getPointer(); |
| return ((entry!= 0) && (entry->isValid())); |
| } |
| |
| /// Print this index to the given raw_ostream. |
| void print(raw_ostream &os) const; |
| |
| /// Dump this index to stderr. |
| void dump() const; |
| |
| /// Compare two SlotIndex objects for equality. |
| bool operator==(SlotIndex other) const { |
| return getIndex() == other.getIndex(); |
| } |
| /// Compare two SlotIndex objects for inequality. |
| bool operator!=(SlotIndex other) const { |
| return getIndex() != other.getIndex(); |
| } |
| |
| /// Compare two SlotIndex objects. Return true if the first index |
| /// is strictly lower than the second. |
| bool operator<(SlotIndex other) const { |
| return getIndex() < other.getIndex(); |
| } |
| /// Compare two SlotIndex objects. Return true if the first index |
| /// is lower than, or equal to, the second. |
| bool operator<=(SlotIndex other) const { |
| return getIndex() <= other.getIndex(); |
| } |
| |
| /// Compare two SlotIndex objects. Return true if the first index |
| /// is greater than the second. |
| bool operator>(SlotIndex other) const { |
| return getIndex() > other.getIndex(); |
| } |
| |
| /// Compare two SlotIndex objects. Return true if the first index |
| /// is greater than, or equal to, the second. |
| bool operator>=(SlotIndex other) const { |
| return getIndex() >= other.getIndex(); |
| } |
| |
| /// Return the distance from this index to the given one. |
| int distance(SlotIndex other) const { |
| return other.getIndex() - getIndex(); |
| } |
| |
| /// Returns the slot for this SlotIndex. |
| Slot getSlot() const { |
| return static_cast<Slot>(lie.getInt() & ~PHI_BIT); |
| } |
| |
| /// Returns the state of the PHI bit. |
| bool isPHI() const { |
| return lie.getInt() & PHI_BIT; |
| } |
| |
| /// Returns the base index for associated with this index. The base index |
| /// is the one associated with the LOAD slot for the instruction pointed to |
| /// by this index. |
| SlotIndex getBaseIndex() const { |
| return getLoadIndex(); |
| } |
| |
| /// Returns the boundary index for associated with this index. The boundary |
| /// index is the one associated with the LOAD slot for the instruction |
| /// pointed to by this index. |
| SlotIndex getBoundaryIndex() const { |
| return getStoreIndex(); |
| } |
| |
| /// Returns the index of the LOAD slot for the instruction pointed to by |
| /// this index. |
| SlotIndex getLoadIndex() const { |
| return SlotIndex(&entry(), SlotIndex::LOAD); |
| } |
| |
| /// Returns the index of the USE slot for the instruction pointed to by |
| /// this index. |
| SlotIndex getUseIndex() const { |
| return SlotIndex(&entry(), SlotIndex::USE); |
| } |
| |
| /// Returns the index of the DEF slot for the instruction pointed to by |
| /// this index. |
| SlotIndex getDefIndex() const { |
| return SlotIndex(&entry(), SlotIndex::DEF); |
| } |
| |
| /// Returns the index of the STORE slot for the instruction pointed to by |
| /// this index. |
| SlotIndex getStoreIndex() const { |
| return SlotIndex(&entry(), SlotIndex::STORE); |
| } |
| |
| /// Returns the next slot in the index list. This could be either the |
| /// next slot for the instruction pointed to by this index or, if this |
| /// index is a STORE, the first slot for the next instruction. |
| /// WARNING: This method is considerably more expensive than the methods |
| /// that return specific slots (getUseIndex(), etc). If you can - please |
| /// use one of those methods. |
| SlotIndex getNextSlot() const { |
| Slot s = getSlot(); |
| if (s == SlotIndex::STORE) { |
| return SlotIndex(entry().getNext(), SlotIndex::LOAD); |
| } |
| return SlotIndex(&entry(), s + 1); |
| } |
| |
| /// Returns the next index. This is the index corresponding to the this |
| /// index's slot, but for the next instruction. |
| SlotIndex getNextIndex() const { |
| return SlotIndex(entry().getNext(), getSlot()); |
| } |
| |
| /// Returns the previous slot in the index list. This could be either the |
| /// previous slot for the instruction pointed to by this index or, if this |
| /// index is a LOAD, the last slot for the previous instruction. |
| /// WARNING: This method is considerably more expensive than the methods |
| /// that return specific slots (getUseIndex(), etc). If you can - please |
| /// use one of those methods. |
| SlotIndex getPrevSlot() const { |
| Slot s = getSlot(); |
| if (s == SlotIndex::LOAD) { |
| return SlotIndex(entry().getPrev(), SlotIndex::STORE); |
| } |
| return SlotIndex(&entry(), s - 1); |
| } |
| |
| /// Returns the previous index. This is the index corresponding to this |
| /// index's slot, but for the previous instruction. |
| SlotIndex getPrevIndex() const { |
| return SlotIndex(entry().getPrev(), getSlot()); |
| } |
| |
| }; |
| |
| /// DenseMapInfo specialization for SlotIndex. |
| template <> |
| struct DenseMapInfo<SlotIndex> { |
| static inline SlotIndex getEmptyKey() { |
| return SlotIndex::getEmptyKey(); |
| } |
| static inline SlotIndex getTombstoneKey() { |
| return SlotIndex::getTombstoneKey(); |
| } |
| static inline unsigned getHashValue(const SlotIndex &v) { |
| return SlotIndex::getHashValue(v); |
| } |
| static inline bool isEqual(const SlotIndex &LHS, const SlotIndex &RHS) { |
| return (LHS == RHS); |
| } |
| }; |
| |
| template <> struct isPodLike<SlotIndex> { static const bool value = true; }; |
| |
| |
| inline raw_ostream& operator<<(raw_ostream &os, SlotIndex li) { |
| li.print(os); |
| return os; |
| } |
| |
| typedef std::pair<SlotIndex, MachineBasicBlock*> IdxMBBPair; |
| |
| inline bool operator<(SlotIndex V, const IdxMBBPair &IM) { |
| return V < IM.first; |
| } |
| |
| inline bool operator<(const IdxMBBPair &IM, SlotIndex V) { |
| return IM.first < V; |
| } |
| |
| struct Idx2MBBCompare { |
| bool operator()(const IdxMBBPair &LHS, const IdxMBBPair &RHS) const { |
| return LHS.first < RHS.first; |
| } |
| }; |
| |
| /// SlotIndexes pass. |
| /// |
| /// This pass assigns indexes to each instruction. |
| class SlotIndexes : public MachineFunctionPass { |
| private: |
| |
| MachineFunction *mf; |
| IndexListEntry *indexListHead; |
| unsigned functionSize; |
| |
| typedef DenseMap<const MachineInstr*, SlotIndex> Mi2IndexMap; |
| Mi2IndexMap mi2iMap; |
| |
| /// MBB2IdxMap - The indexes of the first and last instructions in the |
| /// specified basic block. |
| typedef DenseMap<const MachineBasicBlock*, |
| std::pair<SlotIndex, SlotIndex> > MBB2IdxMap; |
| MBB2IdxMap mbb2IdxMap; |
| |
| /// Idx2MBBMap - Sorted list of pairs of index of first instruction |
| /// and MBB id. |
| std::vector<IdxMBBPair> idx2MBBMap; |
| |
| typedef DenseMap<const MachineBasicBlock*, SlotIndex> TerminatorGapsMap; |
| TerminatorGapsMap terminatorGaps; |
| |
| // IndexListEntry allocator. |
| BumpPtrAllocator ileAllocator; |
| |
| IndexListEntry* createEntry(MachineInstr *mi, unsigned index) { |
| IndexListEntry *entry = |
| static_cast<IndexListEntry*>( |
| ileAllocator.Allocate(sizeof(IndexListEntry), |
| alignof<IndexListEntry>())); |
| |
| new (entry) IndexListEntry(mi, index); |
| |
| return entry; |
| } |
| |
| void initList() { |
| assert(indexListHead == 0 && "Zero entry non-null at initialisation."); |
| indexListHead = createEntry(0, ~0U); |
| indexListHead->setNext(0); |
| indexListHead->setPrev(indexListHead); |
| } |
| |
| void clearList() { |
| indexListHead = 0; |
| ileAllocator.Reset(); |
| } |
| |
| IndexListEntry* getTail() { |
| assert(indexListHead != 0 && "Call to getTail on uninitialized list."); |
| return indexListHead->getPrev(); |
| } |
| |
| const IndexListEntry* getTail() const { |
| assert(indexListHead != 0 && "Call to getTail on uninitialized list."); |
| return indexListHead->getPrev(); |
| } |
| |
| // Returns true if the index list is empty. |
| bool empty() const { return (indexListHead == getTail()); } |
| |
| IndexListEntry* front() { |
| assert(!empty() && "front() called on empty index list."); |
| return indexListHead; |
| } |
| |
| const IndexListEntry* front() const { |
| assert(!empty() && "front() called on empty index list."); |
| return indexListHead; |
| } |
| |
| IndexListEntry* back() { |
| assert(!empty() && "back() called on empty index list."); |
| return getTail()->getPrev(); |
| } |
| |
| const IndexListEntry* back() const { |
| assert(!empty() && "back() called on empty index list."); |
| return getTail()->getPrev(); |
| } |
| |
| /// Insert a new entry before itr. |
| void insert(IndexListEntry *itr, IndexListEntry *val) { |
| assert(itr != 0 && "itr should not be null."); |
| IndexListEntry *prev = itr->getPrev(); |
| val->setNext(itr); |
| val->setPrev(prev); |
| |
| if (itr != indexListHead) { |
| prev->setNext(val); |
| } |
| else { |
| indexListHead = val; |
| } |
| itr->setPrev(val); |
| } |
| |
| /// Push a new entry on to the end of the list. |
| void push_back(IndexListEntry *val) { |
| insert(getTail(), val); |
| } |
| |
| public: |
| static char ID; |
| |
| SlotIndexes() : MachineFunctionPass(ID), indexListHead(0) {} |
| |
| virtual void getAnalysisUsage(AnalysisUsage &au) const; |
| virtual void releaseMemory(); |
| |
| virtual bool runOnMachineFunction(MachineFunction &fn); |
| |
| /// Dump the indexes. |
| void dump() const; |
| |
| /// Renumber the index list, providing space for new instructions. |
| void renumberIndexes(); |
| |
| /// Returns the zero index for this analysis. |
| SlotIndex getZeroIndex() { |
| assert(front()->getIndex() == 0 && "First index is not 0?"); |
| return SlotIndex(front(), 0); |
| } |
| |
| /// Returns the base index of the last slot in this analysis. |
| SlotIndex getLastIndex() { |
| return SlotIndex(back(), 0); |
| } |
| |
| /// Returns the invalid index marker for this analysis. |
| SlotIndex getInvalidIndex() { |
| return getZeroIndex(); |
| } |
| |
| /// Returns the distance between the highest and lowest indexes allocated |
| /// so far. |
| unsigned getIndexesLength() const { |
| assert(front()->getIndex() == 0 && |
| "Initial index isn't zero?"); |
| |
| return back()->getIndex(); |
| } |
| |
| /// Returns the number of instructions in the function. |
| unsigned getFunctionSize() const { |
| return functionSize; |
| } |
| |
| /// Returns true if the given machine instr is mapped to an index, |
| /// otherwise returns false. |
| bool hasIndex(const MachineInstr *instr) const { |
| return (mi2iMap.find(instr) != mi2iMap.end()); |
| } |
| |
| /// Returns the base index for the given instruction. |
| SlotIndex getInstructionIndex(const MachineInstr *instr) const { |
| Mi2IndexMap::const_iterator itr = mi2iMap.find(instr); |
| assert(itr != mi2iMap.end() && "Instruction not found in maps."); |
| return itr->second; |
| } |
| |
| /// Returns the instruction for the given index, or null if the given |
| /// index has no instruction associated with it. |
| MachineInstr* getInstructionFromIndex(SlotIndex index) const { |
| return index.entry().getInstr(); |
| } |
| |
| /// Returns the next non-null index. |
| SlotIndex getNextNonNullIndex(SlotIndex index) { |
| SlotIndex nextNonNull = index.getNextIndex(); |
| |
| while (&nextNonNull.entry() != getTail() && |
| getInstructionFromIndex(nextNonNull) == 0) { |
| nextNonNull = nextNonNull.getNextIndex(); |
| } |
| |
| return nextNonNull; |
| } |
| |
| /// Returns the first index in the given basic block. |
| SlotIndex getMBBStartIdx(const MachineBasicBlock *mbb) const { |
| MBB2IdxMap::const_iterator itr = mbb2IdxMap.find(mbb); |
| assert(itr != mbb2IdxMap.end() && "MBB not found in maps."); |
| return itr->second.first; |
| } |
| |
| /// Returns the last index in the given basic block. |
| SlotIndex getMBBEndIdx(const MachineBasicBlock *mbb) const { |
| MBB2IdxMap::const_iterator itr = mbb2IdxMap.find(mbb); |
| assert(itr != mbb2IdxMap.end() && "MBB not found in maps."); |
| return itr->second.second; |
| } |
| |
| /// Returns the terminator gap for the given index. |
| SlotIndex getTerminatorGap(const MachineBasicBlock *mbb) { |
| TerminatorGapsMap::iterator itr = terminatorGaps.find(mbb); |
| assert(itr != terminatorGaps.end() && |
| "All MBBs should have terminator gaps in their indexes."); |
| return itr->second; |
| } |
| |
| /// Returns the basic block which the given index falls in. |
| MachineBasicBlock* getMBBFromIndex(SlotIndex index) const { |
| std::vector<IdxMBBPair>::const_iterator I = |
| std::lower_bound(idx2MBBMap.begin(), idx2MBBMap.end(), index); |
| // Take the pair containing the index |
| std::vector<IdxMBBPair>::const_iterator J = |
| ((I != idx2MBBMap.end() && I->first > index) || |
| (I == idx2MBBMap.end() && idx2MBBMap.size()>0)) ? (I-1): I; |
| |
| assert(J != idx2MBBMap.end() && J->first <= index && |
| index < getMBBEndIdx(J->second) && |
| "index does not correspond to an MBB"); |
| return J->second; |
| } |
| |
| bool findLiveInMBBs(SlotIndex start, SlotIndex end, |
| SmallVectorImpl<MachineBasicBlock*> &mbbs) const { |
| std::vector<IdxMBBPair>::const_iterator itr = |
| std::lower_bound(idx2MBBMap.begin(), idx2MBBMap.end(), start); |
| bool resVal = false; |
| |
| while (itr != idx2MBBMap.end()) { |
| if (itr->first >= end) |
| break; |
| mbbs.push_back(itr->second); |
| resVal = true; |
| ++itr; |
| } |
| return resVal; |
| } |
| |
| /// Return a list of MBBs that can be reach via any branches or |
| /// fall-throughs. |
| bool findReachableMBBs(SlotIndex start, SlotIndex end, |
| SmallVectorImpl<MachineBasicBlock*> &mbbs) const { |
| std::vector<IdxMBBPair>::const_iterator itr = |
| std::lower_bound(idx2MBBMap.begin(), idx2MBBMap.end(), start); |
| |
| bool resVal = false; |
| while (itr != idx2MBBMap.end()) { |
| if (itr->first > end) |
| break; |
| MachineBasicBlock *mbb = itr->second; |
| if (getMBBEndIdx(mbb) > end) |
| break; |
| for (MachineBasicBlock::succ_iterator si = mbb->succ_begin(), |
| se = mbb->succ_end(); si != se; ++si) |
| mbbs.push_back(*si); |
| resVal = true; |
| ++itr; |
| } |
| return resVal; |
| } |
| |
| /// Returns the MBB covering the given range, or null if the range covers |
| /// more than one basic block. |
| MachineBasicBlock* getMBBCoveringRange(SlotIndex start, SlotIndex end) const { |
| |
| assert(start < end && "Backwards ranges not allowed."); |
| |
| std::vector<IdxMBBPair>::const_iterator itr = |
| std::lower_bound(idx2MBBMap.begin(), idx2MBBMap.end(), start); |
| |
| if (itr == idx2MBBMap.end()) { |
| itr = prior(itr); |
| return itr->second; |
| } |
| |
| // Check that we don't cross the boundary into this block. |
| if (itr->first < end) |
| return 0; |
| |
| itr = prior(itr); |
| |
| if (itr->first <= start) |
| return itr->second; |
| |
| return 0; |
| } |
| |
| /// Insert the given machine instruction into the mapping. Returns the |
| /// assigned index. |
| SlotIndex insertMachineInstrInMaps(MachineInstr *mi, |
| bool *deferredRenumber = 0) { |
| assert(mi2iMap.find(mi) == mi2iMap.end() && "Instr already indexed."); |
| |
| MachineBasicBlock *mbb = mi->getParent(); |
| |
| assert(mbb != 0 && "Instr must be added to function."); |
| |
| MBB2IdxMap::iterator mbbRangeItr = mbb2IdxMap.find(mbb); |
| |
| assert(mbbRangeItr != mbb2IdxMap.end() && |
| "Instruction's parent MBB has not been added to SlotIndexes."); |
| |
| MachineBasicBlock::iterator miItr(mi); |
| bool needRenumber = false; |
| IndexListEntry *newEntry; |
| // Get previous index, considering that not all instructions are indexed. |
| IndexListEntry *prevEntry; |
| for (;;) { |
| // If mi is at the mbb beginning, get the prev index from the mbb. |
| if (miItr == mbb->begin()) { |
| prevEntry = &mbbRangeItr->second.first.entry(); |
| break; |
| } |
| // Otherwise rewind until we find a mapped instruction. |
| Mi2IndexMap::const_iterator itr = mi2iMap.find(--miItr); |
| if (itr != mi2iMap.end()) { |
| prevEntry = &itr->second.entry(); |
| break; |
| } |
| } |
| |
| // Get next entry from previous entry. |
| IndexListEntry *nextEntry = prevEntry->getNext(); |
| |
| // Get a number for the new instr, or 0 if there's no room currently. |
| // In the latter case we'll force a renumber later. |
| unsigned dist = nextEntry->getIndex() - prevEntry->getIndex(); |
| unsigned newNumber = dist > SlotIndex::NUM ? |
| prevEntry->getIndex() + ((dist >> 1) & ~3U) : 0; |
| |
| if (newNumber == 0) { |
| needRenumber = true; |
| } |
| |
| // Insert a new list entry for mi. |
| newEntry = createEntry(mi, newNumber); |
| insert(nextEntry, newEntry); |
| |
| SlotIndex newIndex(newEntry, SlotIndex::LOAD); |
| mi2iMap.insert(std::make_pair(mi, newIndex)); |
| |
| if (miItr == mbb->end()) { |
| // If this is the last instr in the MBB then we need to fix up the bb |
| // range: |
| mbbRangeItr->second.second = SlotIndex(newEntry, SlotIndex::STORE); |
| } |
| |
| // Renumber if we need to. |
| if (needRenumber) { |
| if (deferredRenumber == 0) |
| renumberIndexes(); |
| else |
| *deferredRenumber = true; |
| } |
| |
| return newIndex; |
| } |
| |
| /// Add all instructions in the vector to the index list. This method will |
| /// defer renumbering until all instrs have been added, and should be |
| /// preferred when adding multiple instrs. |
| void insertMachineInstrsInMaps(SmallVectorImpl<MachineInstr*> &mis) { |
| bool renumber = false; |
| |
| for (SmallVectorImpl<MachineInstr*>::iterator |
| miItr = mis.begin(), miEnd = mis.end(); |
| miItr != miEnd; ++miItr) { |
| insertMachineInstrInMaps(*miItr, &renumber); |
| } |
| |
| if (renumber) |
| renumberIndexes(); |
| } |
| |
| |
| /// Remove the given machine instruction from the mapping. |
| void removeMachineInstrFromMaps(MachineInstr *mi) { |
| // remove index -> MachineInstr and |
| // MachineInstr -> index mappings |
| Mi2IndexMap::iterator mi2iItr = mi2iMap.find(mi); |
| if (mi2iItr != mi2iMap.end()) { |
| IndexListEntry *miEntry(&mi2iItr->second.entry()); |
| assert(miEntry->getInstr() == mi && "Instruction indexes broken."); |
| // FIXME: Eventually we want to actually delete these indexes. |
| miEntry->setInstr(0); |
| mi2iMap.erase(mi2iItr); |
| } |
| } |
| |
| /// ReplaceMachineInstrInMaps - Replacing a machine instr with a new one in |
| /// maps used by register allocator. |
| void replaceMachineInstrInMaps(MachineInstr *mi, MachineInstr *newMI) { |
| Mi2IndexMap::iterator mi2iItr = mi2iMap.find(mi); |
| if (mi2iItr == mi2iMap.end()) |
| return; |
| SlotIndex replaceBaseIndex = mi2iItr->second; |
| IndexListEntry *miEntry(&replaceBaseIndex.entry()); |
| assert(miEntry->getInstr() == mi && |
| "Mismatched instruction in index tables."); |
| miEntry->setInstr(newMI); |
| mi2iMap.erase(mi2iItr); |
| mi2iMap.insert(std::make_pair(newMI, replaceBaseIndex)); |
| } |
| |
| /// Add the given MachineBasicBlock into the maps. |
| void insertMBBInMaps(MachineBasicBlock *mbb) { |
| MachineFunction::iterator nextMBB = |
| llvm::next(MachineFunction::iterator(mbb)); |
| IndexListEntry *startEntry = createEntry(0, 0); |
| IndexListEntry *terminatorEntry = createEntry(0, 0); |
| IndexListEntry *nextEntry = 0; |
| |
| if (nextMBB == mbb->getParent()->end()) { |
| nextEntry = getTail(); |
| } else { |
| nextEntry = &getMBBStartIdx(nextMBB).entry(); |
| } |
| |
| insert(nextEntry, startEntry); |
| insert(nextEntry, terminatorEntry); |
| |
| SlotIndex startIdx(startEntry, SlotIndex::LOAD); |
| SlotIndex terminatorIdx(terminatorEntry, SlotIndex::PHI_BIT); |
| SlotIndex endIdx(nextEntry, SlotIndex::LOAD); |
| |
| terminatorGaps.insert( |
| std::make_pair(mbb, terminatorIdx)); |
| |
| mbb2IdxMap.insert( |
| std::make_pair(mbb, std::make_pair(startIdx, endIdx))); |
| |
| idx2MBBMap.push_back(IdxMBBPair(startIdx, mbb)); |
| |
| if (MachineFunction::iterator(mbb) != mbb->getParent()->begin()) { |
| // Have to update the end index of the previous block. |
| MachineBasicBlock *priorMBB = |
| llvm::prior(MachineFunction::iterator(mbb)); |
| mbb2IdxMap[priorMBB].second = startIdx; |
| } |
| |
| renumberIndexes(); |
| std::sort(idx2MBBMap.begin(), idx2MBBMap.end(), Idx2MBBCompare()); |
| |
| } |
| |
| }; |
| |
| |
| } |
| |
| #endif // LLVM_CODEGEN_LIVEINDEX_H |